| Adera - Achievements Xbox360Achievements.org - Every Point Counts | |
There are 46 achievements with a total of 600 points. | |
| Gimme A Hint (5 points) | |
| Use the Hint button five times. | |
| Amateur Collector (5 points) | |
| Gather five collectibles. | |
| First Find (5 points) | |
| Gather your first collectible. | |
| Lifesaver (10 points) | |
| Revive Hawk with water and a medkit. | |
| Mad Tapper (5 points) | |
| Receive three rapid-tap warnings in a Hidden Object scene. | |
| This Way, That Way (5 points) | |
| Travel back and forth between the same 2 scenes 4 times in 30 seconds. | |
| Dear Diary (5 points) | |
| Use the Journal. | |
| Keen-eyed Sleuth (10 points) | |
| Complete a Hidden Object scene without using the Hint button. | |
| Orb Heirloom (10 points) | |
| Obtain the Vision Stone from the locked box in James's office. | |
| Canyon Pass (10 points) | |
| Find the three animal tokens and unlock the canyon gate. | |
| Ritual Chamber (15 points) | |
| Enter the hidden valley of Adera through a secret chamber. | |
| Quetzal Aflame (15 points) | |
| Discover the way into a hidden city. | |
| Across the Chasm (20 points) | |
| Avoid a deadly fall with a little help. | |
| A Helping Hand (15 points) | |
| Show your friends what you’re doing in Adera using the Share charm. | |
| Zealot Collector (10 points) | |
| Gather 40 collectibles. | |
| Attention to Detail (20 points) | |
| Gather all the collectibles in Episode One. | |
| Aderan Paragon (20 points) | |
| Complete all of Episode One without using the Hint button. | |
| Focused Mind (15 points) | |
| Solve all the minigames in Episode One without skipping. | |
| Why Did It Have to Be Bees? (15 points) | |
| Chase away the bees and enter the mysterious Aderan city. | |
| Memories of Amaro (15 points) | |
| Observe a childhood memory of Jane and her grandfather, Amaro. | |
| The Glow (15 points) | |
| Pour the glowing mixture into the base of the sundial. | |
| Trials and Tribulations (20 points) | |
| Complete the Aderan trials of strength, intelligence, and faith. | |
| The Life Cycle (20 points) | |
| Properly place the missing items on six statues. | |
| So Close (15 points) | |
| Arrive at the tower where Jane believes Amaro is located. | |
| Date with Destiny (25 points) | |
| Enter the Great Hall and speak with the Elders. | |
| Page Flipper (5 points) | |
| Revisit each page of the Journal. | |
| Missed It by That Much (10 points) | |
| Build the tower of stones on the far-right platform in the strength trial. | |
| Patience Is a Virtue (10 points) | |
| Complete Episode Two without receiving a rapid-tap warning. | |
| Master Puzzler (10 points) | |
| Complete Episode Two using the Hint Button no more than five times. | |
| It's Not Just a Toy (5 points) | |
| Find a use for the kaleidoscope. | |
| Hidden Object Master (10 points) | |
| Find every item in a Hidden Object scene in under 30 seconds. | |
| Casual Collector (10 points) | |
| Find more than half of the hidden collectibles in Episode Two. | |
| Catalog of Wonders (15 points) | |
| Find all 45 hidden collectibles in Episode Two. | |
| Escape Artist (15 points) | |
| Fashion a crude rope and escape through a crack in the floor. | |
| Snake Charmer (10 points) | |
| Chase snakes away from the clogged water channel. | |
| Surface Dweller (15 points) | |
| Escape the Aderan underground and make it back to the surface. | |
| Pulse Perfection (10 points) | |
| Miss no more than three taps while shifting the boulder in the cave pool. | |
| Steam Punk (15 points) | |
| Obscure the stone mask's vision in the bath house. | |
| Glyph Master (25 points) | |
| Use the key glyphs to open the door to Amaro's Tower. | |
| Aderan Intuition (10 points) | |
| Complete Episode 3: Escape Into Light without using a single hint. | |
| The Tower (20 points) | |
| Find your way into Amaro's tower. | |
| Bookworm (15 points) | |
| Enter Amaro's hidden library. | |
| Invisible Reader (15 points) | |
| Reveal the contents of the secret note inside Amaro's library. | |
| We Have Liftoff (30 points) | |
| Build Amaro's flying machine and escape the tower. | |
| Master Cartographer (10 points) | |
| Find all landmarks through the observatory telescope in under two minutes. | |
| Master Astronomer (10 points) | |
| Line up all the planets in the celestial observatory in 15 moves or less. | |
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