| Batman: Arkham City - Achievement Guide Xbox360Achievements.org - Every Point Counts | ||
There are 70 achievements with a total of 1500 points. | ||
| I'm Batman (10 points) | ||
| Become the Bat | ||
See "Exit Stage Right". | ||
| Acid Bath (10 points) | ||
| Save the damsel, but is she in distress? | ||
See "Exit Stage Right". | ||
| Savior (10 points) | ||
| Save the medical volunteers | ||
See "Exit Stage Right". | ||
| Chimney Sweep (10 points) | ||
| There is only one way in | ||
See "Exit Stage Right". | ||
| One Armed Bandit (10 points) | ||
| Hammer the point home | ||
See "Exit Stage Right". | ||
| Communication Breakdown (10 points) | ||
| Clear the airwaves | ||
See "Exit Stage Right". | ||
| Gladiator (10 points) | ||
| Last man standing | ||
See "Exit Stage Right". | ||
| Wrecking Ball (25 points) | ||
| Stop the unstoppable | ||
See "Exit Stage Right". | ||
| Lost And Found (10 points) | ||
| Uncover the secret of Arkham City | ||
See "Exit Stage Right". | ||
| Sand Storm (25 points) | ||
| We are legion | ||
See "Exit Stage Right". | ||
| Hide And Seek (25 points) | ||
| A deadly game of hide and seek | ||
See "Exit Stage Right". | ||
| Ghost Train (25 points) | ||
| Fight for survival | ||
See "Exit Stage Right". | ||
| Freefall (25 points) | ||
| Don't look down | ||
See "Exit Stage Right". | ||
| Exit Stage Right (50 points) | ||
| All the world is a stage | ||
These are all story related achievements and cannot be missed. If you need help during the story at all, this walkthrough should help. | ||
| Forensic Expert (10 points) | ||
| Collect enough evidence to locate the gun for hire | ||
See "Contract Terminated". | ||
| Contract Terminated (25 points) | ||
| Stop the contract operative | ||
This side-quest (Shot in the Dark) should trigger early in the game as you pass the location marked "1" on the map below. Once you finish that, the next portion begins at "4" and you will follow along as such. If you are having trouble triggering the other locations, try again later once you get further in the story or reload the city by entering and leaving a building or quitting to the menu and starting the game up again. | ||
| Serial Killer (25 points) | ||
| Track down the serial killer | ||
This side-quest (Identity Thief) is quite a bit harder to trigger. You need to basically be standing on top of the body for the game to register you've found it. Again, follow the numbers on the map below to proceed through the questline. If you are having trouble triggering the other locations try again later once you get further in the story or reload the city by entering and leaving a building or quitting to the menu and starting the game up again. | ||
| Mystery Stalker (15 points) | ||
| Reveal the mystery watcher | ||
The Mystery Watcher appears at the locations below, which correspond to the numbers on the map. If you miss seeing him, you can return at any time to find him standing there - the achievement is not missable. If he is not there, try exiting and reloading the game. During the story, he only shows up in this specific order and you will need to speak with him at one to make him move to the next. Post-game, he will sort of be at all the locations at once and you can do them in any order.
After finding him at the four locations above, your map will open and you will need to enlarge and rotate the symbols to fit the four points you spoke with him at. Doing so will reveal the fifth location, marked with a "5" in the map. Head there to finish the quest (Watcher in the Wings). | ||
| Distress Flare (5 points) | ||
| Answer the call for help | ||
See "Broken Toys". | ||
| Broken Toys (25 points) | ||
| Destroy it all | ||
After leaving the Steel Mill for the first time you will be notified of this mission (Fragile Alliance). This mission is near the water in the building next to the big cranes with the giant bear on top. This is a very straight forward mission as all the objectives are marked on your map and you pass by them all during the story. The final one will only be available late in the story. Destroy the objectives with your explosive gel. | ||
| Ring Ring (5 points) | ||
| Answer a ringing phone | ||
See "Dial Z For Murder". | ||
| Dial Z For Murder (25 points) | ||
| Stop the phone booth killer | ||
The telephone encounters for this quest (Cold Call Killer) are entirely random, just pay attention to your Local Surveillance box. Once you hear a phone ringing, hunt it down. You'll then have to rush to a second phone and follow around his tracing signal with your thumbstick. Once you trace the call and reveal his location, enter his hideout to subdue the killer. | ||
| Stop the Clock (15 points) | ||
| Time is running out | ||
Alfred will contact you with a side mission where he sends you supplies from the Batwing. Get to the drop point and finish the mission (Through the Looking Glass). | ||
| Bargaining Chip (15 points) | ||
| Reunite the separated couple | ||
After submitting to you, Victor Fries will ask for your help finding Nora. Go to the area by the large cranes near Joker's Fun Land. Make a raft on the water, pull yourself to the destructible wall and take it down with the explosive gel. Go inside, take out the goons and return to Victor to let him know she is safe and finish the quest (Heart of Ice). | ||
| AR Knight (25 points) | ||
| Complete all augmented reality training exercises | ||
Complete all eight AR Training exercises to unlock the achievement. The first four unlock on your way to the Steel Mill for the first time, and completing them unlocks the grapnel boost upgrade which allows you to glide indefinitely by grappling from building to building without ever touching the ground. The trick to the advanced exercises is to time your dives properly. Stopping the dive early by letting go of the trigger and barely pulling back helps make it through the tight corridors. The video below contains all the exercises. | ||
| Fully Loaded (10 points) | ||
| Collect all of Batman's gadgets and upgrades | ||
You must level up and purchase all the upgrades for Batman. You will be provided all but 3 gadgets. One is available for pickup up after you finish up at the Museum. Another one is not available until the second time that you visit the Steel Mill. The last one requires that you complete the first four AR Training exercises. You will be notified of the side mission when a new gadget is available. The code to hack TYGER security terminals is considered a gadget as well, you will get this at the end of the game. | ||
| Aggravated Assault (10 points) | ||
| Stop all assaults in Arkham City | ||
Ever vigilant, stop all 16 random crimes in Arkham City (Arkham Assault). A crime is taking place when you are picking up hostile chatter in the Local Surveillance feed. Use detective mode to track who is talking, then knock out the henchman to free the Political Prisoner. The map will sometimes display a pulsing hexagon in the location of a crime even when you're not close enough to hear the chatter, so check your map often.
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| IQ Test (10 points) | ||
| Solve the first riddle | ||
The church will be taken over by the Riddler after you leave the Steel Mill. Pay a visit to the church to have your first encounter with him. Scan the organ at the back of the room to solve the riddle.
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| Conundrum (20 points) | ||
| Rescue the first hostage from Riddler | ||
You do not need to collect any Riddler Trophies for this hostage to be available. | ||
| Mastermind (20 points) | ||
| Rescue the second hostage from Riddler | ||
You need to collect 80 Riddler Trophies for this hostage to be available. | ||
| Puzzler (30 points) | ||
| Rescue the third hostage from Riddler | ||
You need to collect 160 Riddler Trophies for this hostage to be available. | ||
| Intellectual (30 points) | ||
| Rescue the fourth hostage from Riddler | ||
You need to collect 240 Riddler Trophies for this hostage to be available. | ||
| Brainteaser (40 points) | ||
| Rescue the fifth hostage from Riddler | ||
You need to collect 320 Riddler Trophies for this hostage to be available. | ||
| Genius (50 points) | ||
| Rescue all the hostages from Riddler | ||
You need to collect 400 Riddler Trophies for this hostage to be available. | ||
| Bronze Revenge (10 points) | ||
| Obtain 24 medals on the original Arkham City ranked maps (as Batman) | ||
See "Gold Revenge". | ||
| Silver Revenge (20 points) | ||
| Obtain 48 medals on the original Arkham City ranked maps (as Batman) | ||
See "Gold Revenge". | ||
| Gold Revenge (40 points) | ||
| Obtain all 72 medals on the original Arkham City ranked maps (as Batman) | ||
Perform well enough to unlock the Gold medal on all 24 Arkham City ranked maps as Batman. To unlock these maps, you will have to collect Riddler trophies during the main game. See "Genius" for more info on those. | ||
| Campaign Bronze (10 points) | ||
| Obtain 36 medals on the original Arkham City campaigns (as Batman) | ||
See "Campaign Gold" | ||
| Campaign Silver (20 points) | ||
| Obtain 72 medals on the original Arkham City campaigns (as Batman) | ||
See "Campaign Gold". | ||
| Campaign Gold (40 points) | ||
| Obtain all 108 medals on the original Arkham City campaigns (as Batman) | ||
Perform well enough to unlock the Gold medal on all 12 Arkham City campaigns as Batman. To unlock these maps, you will have to collect Riddler trophies during the main game. See "Genius" for more info on those. | ||
| Flawless Freeflow Fighter 2.0 (5 points) | ||
| Complete one combat challenge without taking damage (any character) | ||
This is relatively easy, though if you are having trouble just keep tapping | ||
| Twice Nightly (75 points) | ||
| Complete New Game Plus | ||
You must complete the game on Normal or Hard to unlock New Game Plus. You can start this playthrough from its own icon on the main menu. Side Missions are not required for this achievement, though they are for "Perfect Knight - Day 2" so you should work on them while you play through again. | ||
| Gotham Base Jumper (5 points) | ||
| Jump off the tallest building in Arkham City and glide for 1 minute without touching the ground | ||
You must climb the Wonder Tower during the main story, but you can return post-game to do this as well. Climb on top of the Wonder Tower, jump off and glide around for one minute. Power Grappling does not stop the glide, but you can simply hit the edge of the Restricted Zone to be turned around and push back up in the air to glide indefinitely. | ||
| Pay Your Respects (5 points) | ||
| A moment of remembrance | ||
In Crime Alley next to Finnigan's Bar, press | ||
| Story Teller (10 points) | ||
| Have 12 murderous dates with Calendar Man | ||
To get this early you can do it offline. If you want to get an online time stamp for the achievement then you will have to connect to XBL as soon as you engage conversation with him on the last date or do all of them except the one that is closest to the current date and then complete it on that date. | ||
| Catch (5 points) | ||
| Find someone to play remote Batarang catch with | ||
You must throw the remote Batarang at the Mystery Watcher that you encounter multiple times in the game. This can be missed the first time through however it can still be done in New Game+ right from the start since you have all the gadgets. If you miss it both times then a new save will be required thus classifying this achievement as missable. | ||
| 50x Combo (5 points) | ||
| Complete a combo of 50 moves (any play mode, any character) | ||
This achievement can be done at many different times throughout the game but is easiest done during a sequence like the one in the video below. It is best to get the FreeFlow Focus Combat upgrade to increase movement speed and reaction times as well as the Critical Strikes upgrade that increases the combo by x2 for each successful hit. | ||
| Perfect Freeflow 2.0 (5 points) | ||
| Perform a perfect combo including all of Batman's combat moves (any play mode) | ||
Really the only skill-oriented achievement. You must unlock and perform all the moves at Batman's disposal in one unbroken combo. This can be done anywhere that you fight goons. It is highly recommended that you unlock Special Combo Boost to decrease the requirement for Special Combos from x8 to x5 and Critical Strikes to get a higher combo easier.
The exact moves required are:
Combos
Finishers
The easiest level seems to be the "Survival of the Fittest" Combat challenge. There are just enough enemies to perform all the required moves in all of the last three rounds so you have a few shots at it without needing to restart. | ||
| Gadget Attack (5 points) | ||
| Use 5 different Quickfire gadgets in one fight (any play mode) | ||
You unlock the last combat gadget about 75% of the way through the game. Once you have all the gadgets you must use all of them during one encounter. It does not have to be in the same combo but it does need to hit an enemy. | ||
| Perfect Knight - Day 2 (75 points) | ||
| Main Story, Side Missions, Upgrades, Collectables, New Game Plus and Riddlers Revenge (as Batman) | ||
To 100% the game you will need the following done:
In other words: You will have two save files. One on either Normal or Hard difficulty and one for New Game Plus. You will need to complete the story twice, complete all side-missions twice, complete all 400 Riddler Challenges once, collect all Gadgets once, purchase all Upgrades once and complete all Riddler's Revenge challenges once. | ||
| Sphinx' Riddle (10 points) | ||
| Complete all 40 of the Catwoman Riddler grid items | ||
Much like collecting the green icons as Batman, the red ones found throughout Arkham City are to be collected with Catwoman (and in fact can't be collected as Batman). These are all much more straightforward than Batman's since she does not have any gadgets. While playing the story, keep interrogating the glowing green enemies, doing so will show the locations of these on the map. | ||
| Arkham City Sirens (25 points) | ||
| Drop in on an old friend | ||
Story related and can not be missed. This section is basically just a three-tiered combat challenge. | ||
| Pick Pocket (25 points) | ||
| Steal the score of a lifetime | ||
Story related and can not be missed. Use stealth to steal three keycards, return to the computer to unlock the vault, then proceed to knock out all the enemies, enter the vault and finish a large encounter. | ||
| Family Jewels (40 points) | ||
| Retrieve your stolen goods | ||
After you finish the main story as Batman, this final section of Catwoman's story takes place. When you get to the Two-Face fight, the enemies will continually respawn until you take him out so just wait for him to be alone up top, knock him over and then just keep hitting him. | ||
| Feline Revenge (25 points) | ||
| Obtain all 72 medals on the original Arkham City ranked maps (as Catwoman) | ||
Catwoman's challenges are fairly similar to Batman's and are done on all the same maps. See this thread for videos. | ||
| Campaign Kitty (25 points) | ||
| Obtain all 108 medals on the original Arkham City campaigns (as Catwoman) | ||
Catwoman's challenges are fairly similar to Batman's and are done on all the same maps. See this thread for videos. | ||
| Robin Revenge (25 points) | ||
| Obtain 78 medals on the original Arkham City and Robin Bundle Pack ranked maps (as Robin) | ||
Robin's challenges are fairly similar to Batman's and are done on all the same maps as well as his exclusive Black Mask Hideout and Freight Train Escape maps. See this thread for videos. | ||
| Campaign Wonder (25 points) | ||
| Obtain 114 medals on the original Arkham City and Robin Bundle Pack campaigns (as Robin) | ||
Robin's challenges are fairly similar to Batman's and are done on all the same maps as well as his exclusive Black Mask Hideout and Freight Train Escape maps. See this thread for videos. | ||
| Nightwing Revenge (25 points) | ||
| Obtain 78 medals on the original Arkham City and Nightwing Bundle Pack ranked maps (as Nightwing) | ||
Nightwing's challenges are fairly similar to Batman's and are done on all the same maps as well as his exclusive Wayne Manor Armory and Wayne Manor Main Hall maps. See this thread for videos. | ||
| Campaign Nightwing (25 points) | ||
| Obtain 114 medals on the original Arkham City and Nightwing Bundle Pack campaigns (as Nightwing) | ||
Nightwing's challenges are fairly similar to Batman's and are done on all the same maps as well as his exclusive Wayne Manor Armory and Wayne Manor Main Hall maps. See this thread for videos. | ||
| Lost Property (20 points) | ||
| No crimefighter should be without this | ||
This achievement is story related in the 'Harley's Quinn's Revenge' DLC and cannot be missed. | ||
| Breaking and Entering (20 points) | ||
| Find a way into the secret base | ||
This achievement is story related in the 'Harley's Quinn's Revenge' DLC and cannot be missed. | ||
| How's It Hanging? (20 points) | ||
| Clean up the Dry Docks | ||
This achievement is story related in the 'Harley's Quinn's Revenge' DLC and cannot be missed. | ||
| The Last Laugh (40 points) | ||
| The joke's on who? | ||
This achievement is story related in the 'Harley's Quinn's Revenge' DLC and cannot be missed. | ||
| Frequent Flyer (10 points) | ||
| Zip Kick 5 different thugs | ||
Really easy. All you have to do is zip kick 5 different thugs by pressing the ( | ||
| Battering Ram (10 points) | ||
| Shield Bash 5 different thugs | ||
Another easy achievement. You'll need to shield bash 5 different thugs. To do so, just press the ( | ||
| Snap To It (20 points) | ||
| Snap Flash an unarmed thug, an armed thug, an environmental object and a Titan | ||
To get this achievement, you'll need to snap flash an unarmed thug, an armed thug, an environmental object and a Titan. Note: This must be done in one playthrough.
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| Bomb Squad (40 points) | ||
| Defuse all bombs in 3 minutes or less | ||
To unlock this achievement, you'll need to defuse all bombs in 3 minutes or less.
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| A Few New Tricks (20 points) | ||
| Use 5 different Quickfire gadgets in one fight as Robin in Harley Quinn's Revenge | ||
Really easy if you already played as Robin before or already got the similar achievement playing as Batman. You'll need to use 5 different quickfire gadgets in one fight as Robin. Note:It has to be done in one fight.
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| Party's Over (50 points) | ||
| Destroy all Harley Balloons | ||
Probably the hardest achievement in this DLC. You'll need to destroy all of Harley's balloons. Make sure to look everywhere in the rooms you visit.
Update: Here's another video guide by Plasma SKX with commentary:
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