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Ninja Gaiden 3

E3 2011: Ninja Gaiden 3 Hands-On Preview – Fancy a Slash?
Written Wednesday, June 29, 2011 By Richard Walker
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What the hell has happened to Ryu Hayabusa? That's a question that we ask ourselves numerous times during our extensive hands-on with the E3 2011 demo of Ninja Gaiden 3, from the moment we plunge Ryu's razor-sharp Dragon Sword into the guts of our first victim, to the second we're chopping off the legs of a huge mechanical spider tank. Ryu now has a cursed, infected right arm that appears to have imbued him with incredible power and carving through enemies feels almost effortless.

Wait a minute?! Ninja Gaiden? Effortless?! Right, here's the deal. From the outset of our hands-on session, Ninja Gaiden 3 feels just like it should, with typically glorious graphics and graceful, blood-soaked violence by the bucketload, but Team Ninja has apparently been tinkering with the game's mechanics quite a lot with Series Producer Tomonobu Itagaki now out of the picture. The result is a blend of the hack and slash that you know and love, alongside a liberal sprinkling of chained QTE executions and tweaks to Ryu's move set. More on this in a bit...

Opening with a flashback sequence that has Ryu issued with a contract whilst in Japan, you're then transported to a rainy Westminster Bridge in London, where Hayabusa surveys his surroundings from a gargoyle on the edge of the Big Ben Clock Tower, before leaping off and gliding down to the rain-slicked streets below. You can control Ryu as he glides and target an enemy on the ground before striking him down, which then leads seamlessly into the action.

It's a great way to enter the game and the swordplay that follows is immediately gratifying, as arterial spray splatters in every direction and the mockney terrorists scream and writhe in agony. However, there's one all-important detail missing. There's no dismemberment or decapitation. None whatsoever, so the hopping, maniacal, one-legged Black Spider Clan ninjas of Ninja Gaiden II are a thing of the past, which is criminal in our book. It was bad enough when Team Ninja traded blood for Ribena in Ninja Gaiden Sigma 2, now there's no limbs being lopped off?! Madness. Fingers crossed that this oversight gets fixed sharpish.

From a control standpoint, Ninja Gaiden veterans will feel right at home mixing up quick and strong attacks, while blocking and dashing with the left trigger. Except, Ryu no longer dashes but slides instead, so he can cause foes to stumble as he tears across the floor into their shins. Sliding and hammering the quick attack button usually sets in motion a series of button prompts to perform multiple rapid and violent executions, which shift the camera into a cinematic view for the best angle on the brutality. As such, it's entirely possible to slice your way through an entire gang of terrorists in style just by repeatedly pressing the same quick attack button. There's no Flying Swallow aerial attack any more either, as it's been replaced by a spinning aerial suplex, which isn't nearly as effective, so it's a good job you can still keep the crowds at bay with rapid sword swipes.

If you do become overwhelmed by bad guys, Ryu can unleash the fury of his corrupted right arm when it's glowing by holding Y in a new variation on the previous game's Ultimate Technique, which enables you to perform several instant one-hit executions in quick succession. There's certainly enough enemies to cut through during the course of the demo, with few breaks in the relentless slice 'n' dice action. There are brief moments of respite, like down an alleyway for instance, where Ryu uses his kunai daggers to scale a wall using alternate trigger inputs. And before you ask what happened to the old Flying Bird Flip technique for scaling high walls, the gap in the alleyway is too wide, so we don't know whether it'll return or not.

Upon scaling the wall, Ryu finds himself on a rooftop where an armed terrorist is patrolling the balcony. This is where the Hayabusa's stealth comes to the fore, as he has to creep up behind the enemy, which demands you carefully nudge the analogue stick to walk slowly and silently to get the jump on your target for a swift stealth kill. From here, it's another jump from a great height and a glide back into the fray, katana blade primed, as you dodge incoming rockets with the left bumper. Upping their game, the terrorists send in units with heavy shields, dual-wielded glowing orange knives and rocket launchers. Ryu can cut straight through shields though, and his slide move proves useful against the rocket launcher-toting foes, as you can easily evade their projectiles and knock them back in a single sliding motion.

Having dispatched this wave of enemies, a falcon swoops in from above and lands on Ryu's arm, giving us the chance to save our game while simultaneously fully replenishing our health. There'll be no save statues in Ninja Gaiden 3 and no Muramasa shops either, as Ryu's weapons will now be upgraded gradually as you progress. Around the next corner, we encounter a troop transport truck that tries to run Ryu down, which initiates another QTE that requires a fast reaction on the left trigger and stick to slide underneath it before you get wrapped around the bumper, and as the vehicle slides to a halt in the rain, more troops are deployed from the back, with more shields to slice in two, more rocket-propelled projectiles to evade and more bad guys to be stabbed up.

Flanked by abandoned London buses on either side of the street, we suddenly find ourselves immersed in the middle of some classic Victorian pea soup fog – the kind that Jack the Ripper probably used to commit murders in – and stealthy troops slip out of the thick mist to grab Ryu and put a knife to his throat. Fail to react and you'll have your jugular cut, but a fast mashing of X is all it takes to turn the tables and do the cutting yourself. Clicking in the right analogue stick centres the camera and faces you in the direction you should be heading, which proves invaluable during this section. So, with the foggy gauntlet out of the way and some much-needed vitality absorbed from our vanquished foes, it's boss battle time as an enormous mechanised spider tank stomps into the area, spewing rockets and machine gun fire in our general direction.

We're not new to Ninja Gaiden by any means, so we know the score here. One slash is all it takes to create a chink in the armour plates covering each of the spider walker's legs, which are then ripe for exploitation as they glow with bright orange sparks where the weak spots are exposed. Some fast attacks eventually open up the legs completely as the armour shatters, enabling Ryu to then plunge his sword into the hinges of each appendage. You than have to jab X (again) to have Ryu cut through each leg like a hot knife through butter, then rinse and repeat until all of the legs are severed. Unable to move, the tank lets rip with a final desperate payload of mortars and exposes another glowing weak spot at its rear. Jumping up onto a ledge on the back of the immobilised tank, we thrust Ryu's blade into the tank and it explodes in a suitably spectacular fashion.

There's no denying that we had a great deal of fun going hands-on with Ninja Gaiden 3 for the first time, although there's no escaping the changes that Team Ninja has made for this particular iteration. Some will be welcome, some might not be. We're somewhat perturbed by the proliferation of QTEs in the demo and although the violent, blood-drenched brutality is visually spectacular, we're confused as to why the dismemberment has been removed from the game. Ninja Gaiden 3 is looking fantastic though and with the game moving at such a breakneck pace, with relentless intensity, we're remaining positive about its prospects and trust that Team Ninja will rectify our misgivings about the game in its current state.

Ninja Gaiden 3 is sharpening its katana in time for launch sometime in 2012.




 
 

User Comments

Forum Posts: 57
Comment #1 by IKickedABaby
Wednesday, June 29, 2011 @ 06:52:41 AM
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nO BLOOF, NO BUY


Forum Posts: 0
Comment #2 by Problemo
Wednesday, June 29, 2011 @ 06:55:18 AM
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Cool story bro


Forum Posts: 57
Comment #3 by IKickedABaby
Wednesday, June 29, 2011 @ 06:58:21 AM
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I meant No Blood, No Buy.


Forum Posts: 7
Comment #4 by Richie82 [STAFF]
Wednesday, June 29, 2011 @ 07:01:31 AM
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@3 - There's loads of blood, but no dismemberment. So, no heads, arms and legs being chopped off!


Forum Posts: 169
Comment #5 by Arron114
Wednesday, June 29, 2011 @ 07:15:50 AM
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@4 I think someone with the user name "ikickedababy" is better off without said violance in their lives.


Forum Posts: 7
Comment #6 by RancidSkank
Wednesday, June 29, 2011 @ 07:28:12 AM
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I fail to see the real issue here to be honest. I ask you, what's more important in a gaming experience - tight game mechanics/controls/good level design/replayability (which aside from a few cheap enemies is what is really important in the NG series), or the ability to take an opponents leg off with your sword?

If you base your decision on playing a game on the levels of gore involved then why bother gaming at all - go and grab a shitty 'Saw' film and watch that!

Not only that, but since this is likely an early build it's likely the dismemberment will be added later down the line.

I understand if you simply don't like the game, but if you would consider not buying something for such an idiotic reason I don't think there is much hope for you...


Forum Posts: 400
Comment #7 by ademlakey
Wednesday, June 29, 2011 @ 07:31:36 AM
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@3 yea theres no blood, especially in the second screen shot.


Forum Posts: 4081
Comment #8 by evokazz
Wednesday, June 29, 2011 @ 07:39:02 AM
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Being the second in the world to 1250 NG2 was a proud moment, but it was like a life crisis, I thought my work here was done, but now NG3?? I am really excited, but at the same time want to lock myself in a room with Teletubby DVD's.

I need to stock up on 360 controllers!


Forum Posts: 72
Comment #9 by PonySl4ystation
Wednesday, June 29, 2011 @ 07:42:28 AM
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lol @5


Forum Posts: 72
Comment #10 by PonySl4ystation
Wednesday, June 29, 2011 @ 07:44:06 AM
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@8 tosser


Forum Posts: 163
Comment #11 by swellow99
Wednesday, June 29, 2011 @ 07:45:51 AM
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@8: Why the hell would you do that? because you are that excited?

Anyhow, havent played any NG games before but a friend of mine is a HUGE fan and he always tells me to play it. it does looks good btw.


Forum Posts: 7
Comment #12 by RancidSkank
Wednesday, June 29, 2011 @ 07:47:08 AM
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@8 I don't even know you, and I'm impressed with the 1250GS on NG2, well done sir.

@10 Great contribution to the thread there, did you get your carer to bash that in for you?


Forum Posts: 369
Comment #13 by Verdinial
Wednesday, June 29, 2011 @ 08:00:25 AM
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This game looks so fucking good, need it now D:


Forum Posts: 369
Comment #14 by Verdinial
Wednesday, June 29, 2011 @ 08:13:31 AM
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My bet is that it will feature dismemberment, but have settings for the two, much like Call of Duty has an option to turn off graphic content. It still has blood, just not dismemberment. We'll see.


Forum Posts: 140
Comment #15 by MAD MAZTEC
Wednesday, June 29, 2011 @ 08:26:00 AM
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Fuck me.... I couldn't even complete ninja Gaiden 2.

Will buy, but i liked it more when seeing heads rolling around the ground....

Must i say more :P



Forum Posts: 369
Comment #16 by Verdinial
Wednesday, June 29, 2011 @ 08:27:21 AM
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I was stuck on the first boss in the burning house for at least 5 hours, but I eventually did it too get stuck on that freaky floating head thing, such a hard game but rewarding indeed! :D


Forum Posts: 25
Comment #17 by Nickster_42
Wednesday, June 29, 2011 @ 08:47:52 AM
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No Gore! Its bringing me back memories to Ninja Gaiden on the Xbox which was super bloody and not really gory except for heads chopping off. I preferred the less gore. I hope we get to learn more about the demon arm and if Joe died also at the end of Sigma 2 on the Ps3 they had Kasumi at the end will she be appearing in this?


Forum Posts: 38
Comment #18 by SUTCLIFF 286
Wednesday, June 29, 2011 @ 08:59:36 AM
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I have to say, i'm gonna miss those ninjas crawling after me with no legs.
The dismemberment wasn't just visual on NG2 it changed the way some enemies attacked you, and also it was a great damage indicator that made you feel like you were dishing out the business. Plus QTE's suck balls, and are the most lazy way of joining 2 arenas together or defeating a boss. NOT impressed with the changes but we will have to see.

@10 - i understand your envy! 1250g on NG2 is probably the hardest skill based cheevs on xbox IMO


Forum Posts: 15
Comment #19 by parkwaydr
Wednesday, June 29, 2011 @ 09:12:13 AM
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@8 - "I need to stock up on 360 controllers!" - that is pretty damn funny! lol.


Forum Posts: 7
Comment #20 by TomatoJr.
Wednesday, June 29, 2011 @ 09:42:04 AM
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So no muramusa, no flying swallow, possibly no flying bird flips.
Dismemberments i can live without but it sounds like they are trying to take away everything and just make QTEs.
Waiting for the no nimpo reveal.


Forum Posts: 0
Comment #21 by GameStyle91
Wednesday, June 29, 2011 @ 09:58:52 AM
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MORE MORE MORE!


Forum Posts: 0
Comment #22 by M4733R
Wednesday, June 29, 2011 @ 10:11:17 AM
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@8, i also have 1250 on ng2, got my last one on 19/06/2008 (British date), I also went through a few controllers so I feel your pain.


Forum Posts: 256
Comment #23 by THC BLUNTED
Wednesday, June 29, 2011 @ 12:23:35 PM
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I loved me some NG2 and I am really looking forward to this one. It is sad to hear there is no dismemberment cause that was awesome in NG2.


Forum Posts: 4081
Comment #24 by evokazz
Wednesday, June 29, 2011 @ 12:33:12 PM
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Lmao @22, I actually kept my controllers safe somehow?, I played Ninja Gaiden Black and loved it. I found NG2 a lot harder, but I didnt struggle with the bosses like everyone else, I struggled getting to them, the bosses were no cakewalk, but stick to the pattern and your gold. Getting past those fucking Ninjas that spam exploding shurikens, jesus christ. On a more annoying note, I would of been first in the world to 1250 it, but my mate who was playing it at the exact same time finished it 20 minutes before me..What a bastard lmao

PS @10, your awesome, have a cookie


Forum Posts: 0
Comment #25 by Doctalen
Wednesday, June 29, 2011 @ 01:03:24 PM
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I thought they had the dismemberment turned off? So it's just not there?


Forum Posts: 598
Comment #26 by Castlevania1995
Wednesday, June 29, 2011 @ 01:21:32 PM
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@6:

Have you played NGII? Especially on higher difficulties, the gameplay was almost purely based on cutting off limbs for an easy finishing move. Just slashing at the enemy took far too long, and would result in you being overwhelmed or taking more splash damage from the different projectiles.

I don't hate the lack of dismemberment due to the lack of gore, but due to it radically changing the gameplay I love and have spent a lot of time on learning to get 1000/1000. It seems like this game changed the gameplay so much that it is almost unrecognizable.

I hope that this game will prove to still be great, but I must say that I've lost some faith.


Forum Posts: 104
Comment #27 by Gilganomics
Wednesday, June 29, 2011 @ 03:30:57 PM
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Can we ban Quick Time Events for a year?

Anyways, I'll have to wait see on this one. Nninja Gaiden Black was/is one of my favorite games of all time, but I didn't enjoy NGII nearly as much; change is hard.


Forum Posts: 0
Comment #28 by secondaxxt
Wednesday, June 29, 2011 @ 03:40:30 PM
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Hopefully the achievements aren't ridiculous like Ninja Gaiden 2.


Forum Posts: 0
Comment #29 by Ctp Slong
Wednesday, June 29, 2011 @ 03:47:12 PM
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I was the 1st in the world to get 1250gs on NG2. Thumbs down if u dont beleive me


Forum Posts: 106
Comment #30 by BloodShadow
Wednesday, June 29, 2011 @ 04:06:59 PM
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@8 i had the same thought and have 1250 to
crazy game but love it


Forum Posts: 6
Comment #31 by FishyOutOfWater
Wednesday, June 29, 2011 @ 05:33:22 PM
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The dismemberments were important. Using a finisher after dismembering was the only way to survive those damned incendiary throwing kinves. But seeing red circles where the rest of a leg should be creeped me out a little, so overall not bothered by ths news, and can't wait for the next one.
@8 slight bragging post, perchance?


Forum Posts: 162
Comment #32 by redsmoke7
Wednesday, June 29, 2011 @ 08:50:58 PM
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where the f is my flying swallow


Forum Posts: 398
Comment #33 by Strid
Wednesday, June 29, 2011 @ 11:37:35 PM
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I hope this is a very, very early build that is completely and utterly lacking how the game will ultimately play.


Forum Posts: 105
Comment #34 by challinko
Thursday, June 30, 2011 @ 08:36:57 AM
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damn you tecmo. if theres no dismemberment i'm buyin' it used. qte really? stop the madness!!


Forum Posts: 16
Comment #35 by DougTheJoker
Thursday, June 30, 2011 @ 04:03:17 PM
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not many good games comming anymore but im sure this should be a great game


Forum Posts: 4
Comment #36 by psi dem0n
Thursday, June 30, 2011 @ 06:34:37 PM
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i truly loved these games. i'm embarrassed to say that i never beat the final boss in NG: black. my save file had low health and no elixer!


Forum Posts: 86
Comment #37 by NeoRizer
Monday, July 04, 2011 @ 07:02:26 AM
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Meh....they need to bring back Jaquio, I'm not really digging the plot on these new Ninja Gaiden games.


Forum Posts: 273
Comment #38 by BIG L RETURNS
Tuesday, July 05, 2011 @ 08:40:39 PM
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i'm still ticked that they took away dismemberment. Ryu slices his sword waaaay too fast to not chop of a limb or two.


Forum Posts: 199
Comment #39 by ViNyLek
Friday, July 08, 2011 @ 04:46:25 PM
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Sounds cool as hell, Nothing like a good old hack'n'slash game with frantic pace! And this time they made it more accesible it would seem, which I am most happy about:-)


Forum Posts: 65
Comment #40 by xeodus9
Thursday, July 14, 2011 @ 08:32:53 PM
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ninja gaiden 2 sucked the original was the shit


Forum Posts: 0
Comment #41 by CaptainBruce
Wednesday, July 27, 2011 @ 09:52:32 PM
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Good ol hack an slash


Forum Posts: 0
Comment #42 by John Q
Thursday, August 18, 2011 @ 09:47:15 AM
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Can't wait to play look's Amazing!!!!


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Game Info
Developer:
Team Ninja

Publisher:
Tecmo Koei

Genre
Action

Release:

US: March 20, 2012
Europe: March 23, 2012
Japan: March 22, 2012

Collection:181
Wishlist:128
 
 
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