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Prototype 2

E3 2011: Prototype 2 Preview – Welcome to NYZ!
Written Friday, June 17, 2011 By Richard Walker
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As far as we know, Prototype is the only game that enables you to karate kick a helicopter right out of the sky. As a result, Prototype went on to become 2009's best-selling new IP, shifting 2 million copies. It was what developer Radical Entertainment called “the ultimate power fantasy”, in which you could not only kick a helicopter, but as angry mutated escaped test subject Alex Mercer, you could run up the side of the Empire State Building, vault off it, glide and elbow drop a tank. “No other game lets you do that,” says Producer Jonathan Lim as he prepares to show us Prototype 2 behind closed doors at E3.

Lim notes that Radical isn't resting on its laurels for Prototype 2 though, and is looking to make the game even more of a power fantasy, with a “clear road map of improvements.” This time around you won't be assuming the role of Alex Mercer, but you'll be turning the tables upon the previous game's protagonist as Sergeant James Heller, who returns home from a tour in Afghanistan to a decimated New York City where he finds his family butchered. Imbued with the same strain of mutant powers as Prototype's original protagonist and with nothing left to live for, Heller sets out on a mission to eradicate the virus and kill Mercer. Consequently, Heller embraces his new powers, seeing them as a means to an end rather than a curse. That means that he's more proactive than Mercer and far less mopey.

As Heller, you'll also always have a clear purpose and understanding of the task at hand with your objective always down in the bottom right corner of the screen, so you'll never be twiddling your thumbs wondering what to do next. Even Prototype 2's 'NYZ' or 'New York Zero' is divided into separate zones that each have a colour-coded severity of viral infection. The entire NYZ is quarantined from the rest of the world after 14 months of biological warfare, so the red zone is the most infected part of the urban jungle, filled with the most aggressive and frightening mutants, while the yellow zone is a quarantined shanty town settlement, reminiscent of Children of Men or District 9's shanty towns. The green zone meanwhile, is a comparatively safe area closer to the New York you know and recognise, only it's lorded over and ruled with an iron fist by the unscrupulous Blackwatch. The first part of our hands-off demo opens slapbang in the middle of the green zone, where Heller is standing high on a rooftop watching a violent scene unfold on the street below him.

There's a crowd of people trying to gain entry to a safe area guarded by a group of Blackwatch soldiers, and as their request to pass through the barriers is flatly denied, the angry throng starts to get a bit raucous. At this point, the Blackwatch troops callously open fire on the crowd, executing them all in cold blood. Witnessing this, Heller takes action by stealthily picking off one of the guards, mimicking him and shapeshifting to create a disguise that enables Heller to get as close to the guards as he likes. He then takes down another troop and unleashes an incredible Bio-Bomb move by holding B, causing an explosion of tendrils to emanate from his mutated body, impaling the enemies around him. This can also be used to create a distraction, but no doubt taking out multiple enemies at once will prove the more popular choice for most players. Like Mercer, Heller can also consume foes with a tap of the Y button, getting a look at the character's memories in the process. So, when he consumes a scientist using his slimy tendrils, it initiates a cut-scene recapping what he's seen in the last few hours, revealing tidbits of useful information.

Using the Blackwatch's network, fittingly called Blacknet, Heller can also tap into research and access the database to find out more about operations and use the intel to hunt down targets and shut them down. Hunting represents a new gameplay aspect in Prototype 2, so you can emit a sonar pulse by pressing the left bumper to pinpoint your prey. In this case, it's a man named Lt. Barry Pollock, who holds the key to Heller's progression. Once again, Heller takes to the rooftops to get an overview of his surroundings, jumping between buildings with uninterrupted fluidity while his sonar pings back and forth between him and his target. Running up a building, Heller drops into the area and makes short work of two heavily armoured APCS, picking from one of three context-sensitive options mapped to the X, Y and B buttons. Hitting X for 'weaponisation', Heller tears the turret from one of the APCS and uses it to fire rockets at the hostiles in the area, before consuming the target, then fleeing to the rooftops and adopting a disguise to go incognito.

In Prototype 2, you'll be able to customise Heller's mutations, choosing the perks and augmentations that best suit your preferred style of play. The demo offers either 'Bird of Prey' that offers an extra air dash to make traversal and locomotion even more fluid or an 'Adrenaline Surge' that increases Heller's jump height. It's entirely up to you which abilities you opt for though. With new mutations equipped, the final part of the demo shows the virus-infested biohazard lairs that you'll come across, where there's numerous monsters to be killed and a huge Hunter enemy to consume, as well as fat oozing bags of pus called Juggernauts. It's a hive of pulsating, writhing infection-ridden flesh in the lair, so holding X or Y for a charge attack helps tear through several enemies at once, while deploying your tendril tethers creates a kind of web that slows down the foes around you. Using his blade arm, Heller can also dismember enemies and upon clearing out the lair, he's rewarded with an upgrade to his razor-sharp appendage.

There's what Lim calls “global improvements” to the combat system in Prototype 2, and it's clearly evident on screen. The action has been slowed down slightly, so that's it's not quite so confusing and chaotic, and there are longer attack tells, allowing you to read and react to the threats around you. Heller also has a tactical dodge move now, so he can leap to safety should things get too hairy. Lim wraps up the demo with a first look at what is currently being tentatively called 'Tiny', an enormous behemoth-sized enemy with a gigantic stomping left arm and blade, but that's about all Radical is prepared to show of the game for now. That's fine by us though, as we've seen enough to get a good feel for what Prototype 2 is all about and it looks like Radical Entertainment has really taken on board the criticisms levelled at the first game, addressing its shortcomings with what looks to be tighter, more refined gameplay and a greater degree of fluidity. Most importantly though, none of this looks to be to the detriment of that core power fantasy that only comes with uppercutting a helicopter and kicking a tank over a building, which can only be a good thing.

Prototype 2 is slated for release in 2012.




 
 

User Comments

Forum Posts: 15
Comment #1 by Forman
Friday, June 17, 2011 @ 10:25:48 AM
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first prototype sucked, guess this one will suck too


Forum Posts: 189
Comment #2 by tsydrown
Friday, June 17, 2011 @ 10:33:30 AM
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@1, based on YOUR opinion of the first game, #2 will suck? Opinion & fact, 2 different things . . .

Looking forward to #2, though the first was over-hyped, and a little bit of a let down, it was still a good game overall with great promise for improvements in sequel(s) . . .


Forum Posts: 209
Comment #3 by II REVS II
Friday, June 17, 2011 @ 10:34:39 AM
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I loved the first one & I'm really looking forward to this!


Forum Posts: 538
Comment #4 by fresh fish 101
Friday, June 17, 2011 @ 10:38:01 AM
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i always get prototype and infamous mixed up... im not a fan of waht i see of infamous so maybe i'll give this a try :)


Forum Posts: 16
Comment #5 by Spandex Stiffy
Friday, June 17, 2011 @ 10:38:36 AM
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Seriously @1? What are you, Eeyore? "Gee, Pooh, video games are sad."


Forum Posts: 28
Comment #6 by ronburgundyIIII
Friday, June 17, 2011 @ 10:41:36 AM
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too many games coming out this year that are must haves. this isn't one of them.


Forum Posts: 560
Comment #7 by MakoBallistic
Friday, June 17, 2011 @ 10:44:53 AM
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I still have loads to do on the first one.


Forum Posts: 1132
Comment #8 by ChArG1nMaLAZ0R
Friday, June 17, 2011 @ 10:45:12 AM
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lol @5

cant wait for this


Forum Posts: 113
Comment #9 by some Irish guys
Friday, June 17, 2011 @ 10:46:56 AM
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The first one may have only been a rental for me, but I played it to death in those 7 days. It was my first 1000 and I can't wait to 100% this one.


Forum Posts: 186
Comment #10 by II griever II
Friday, June 17, 2011 @ 10:51:10 AM
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The first one was great! The second will be much better... here's hoping no more platinum challenges though


Forum Posts: 848
Comment #11 by Flibbity Floid
Friday, June 17, 2011 @ 10:51:56 AM
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@ 1 - Most people didn't think so. Though, we have veritable proof that your comment sucked.

I can't wait for this. The first was certainly a work in progress and hopefully Activision fixes the negatives.

LOL @ 5


Forum Posts: 809
Comment #12 by i got squeezed
Friday, June 17, 2011 @ 10:58:11 AM
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@ 1 Looks like you never touched the game because the first one was a major kickass for millions. I'm looking forward to Prototype 2 next year.


Forum Posts: 31
Comment #13 by MaleficLuxuria
Friday, June 17, 2011 @ 11:04:41 AM
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It was fun just running around in the second one. I have yet to beat it because of my backlog, but when I do, all I do is run around jumping off buildings. x.x


Forum Posts: 1139
Comment #14 by H0p3sfalL
Friday, June 17, 2011 @ 11:14:37 AM
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just hope no gold/platnium challenge achievements. That alone was the thing I hated most about the first one.


Forum Posts: 1105
Comment #15 by Pixo
Friday, June 17, 2011 @ 11:16:46 AM
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This looks like it'll be better than the first. I'll have to try it out. I just wish we could play as Mercer still.


Forum Posts: 892
Comment #16 by The Destroyernatorer
Friday, June 17, 2011 @ 11:35:34 AM
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Prototype gets a lot of stick, but I absolutely loved it. It had its flaws, but it was the best example of a sandbox game I've ever come across."Here's a big arse city and here's a bunch of cool shit you can do, now go forth and do cool shit in this big arse city". I spent 3/4 of my time just flying around, blowing stuff up and throwing people off buildings. Bear in mind I'm usually more of a... *ahem* refined gamer... But damn, this game was just fun. And there's nothing wrong with that.


Forum Posts: 122
Comment #17 by Ashes in Fall
Friday, June 17, 2011 @ 11:38:28 AM
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Prototype was a stellar game. It had a few shortcomings (the inconsistent difficulty and repetition) but the environment was a blast to explore and the mechanics allowed moving around and killing thousands of infected which was ridiculously fun.


Forum Posts: 1430
Comment #18 by Vindicator51
Friday, June 17, 2011 @ 12:39:18 PM
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I hope there's another platinum achievement in the game.


Forum Posts: 2084
Comment #19 by mjc0961
Friday, June 17, 2011 @ 12:41:23 PM
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Prototype 1 was pretty sweet, and this is looking to be even better. I can't wait to get my hands on it.

@1: It's fitting that your user name is "Forman" because clearly your father needs to put his boot in your ass.
http://www.rednecklatte.com/wp-content/uploads/2010/07/Watch-it-Dumbass-230x300.jpg


Forum Posts: 5
Comment #20 by tacobender11
Friday, June 17, 2011 @ 01:08:37 PM
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@9 You may have sounded a little less stupid if the game was actually coming out this year
OT:I loved the first game and this sounds to be twice as good


Forum Posts: 1132
Comment #21 by ChArG1nMaLAZ0R
Friday, June 17, 2011 @ 01:09:58 PM
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@17 i'm hoping that prototype 2 is like assassins creed 2. the first was great but a bit repetative and then bam theres like 4 times the ontent in the next game.


Forum Posts: 5
Comment #22 by tacobender11
Friday, June 17, 2011 @ 01:11:31 PM
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whoops meant to put @6


Forum Posts: 848
Comment #23 by Flibbity Floid
Friday, June 17, 2011 @ 02:01:10 PM
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@ 19 - LMAO!!!! And I've been flinging Red styled "You're a dumbass" lines all the last two weeks. Gold sir.


Forum Posts: 106
Comment #24 by bawrash
Friday, June 17, 2011 @ 03:22:09 PM
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I hadn't really heard about this game until my girlfriend got me it and I usually dont like this genre but I absolutly loved it.


Forum Posts: 89
Comment #25 by bearmod
Friday, June 17, 2011 @ 03:44:15 PM
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Can't wait to play this. The first one was great


Forum Posts: 4
Comment #26 by aim of kronic
Friday, June 17, 2011 @ 05:32:21 PM
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am i the only one who liked the challenges? just take away the ' find me ' things and ill be happy


Forum Posts: 15
Comment #27 by Forman
Friday, June 17, 2011 @ 05:34:33 PM
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@19
ow, you funny man, you tell funny joke. "mjc0961"? you slapped your dick on your keyboard while registering your account?


Forum Posts: 0
Comment #28 by dead space case
Friday, June 17, 2011 @ 07:10:55 PM
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I actually liked Mercer I don't know why some people didn't but I might pick this up after a price drop


Forum Posts: 122
Comment #29 by jaysfan14
Friday, June 17, 2011 @ 07:29:08 PM
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@6 Prototype 2 isnt supposed to come out until well into 2012. I loved the first one! It was so fun to be able to dominate everyone, but there was still parts that were difficult which made it a fun game.


Forum Posts: 58
Comment #30 by InfernalTuv
Friday, June 17, 2011 @ 07:37:20 PM
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first one was rotten


Forum Posts: 247
Comment #31 by My BR Is Evil
Friday, June 17, 2011 @ 08:06:09 PM
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What is the point of posting if you dislike the game? Obviously you just want a little attention in your worthless life. I loved the game, even those times where I wanted to break it because I couldn't find an orb. Can not wait for this one so I can absorb some humans and infected and just use a tank to now down some fools.


Forum Posts: 173
Comment #32 by Blue Thunder28
Saturday, June 18, 2011 @ 02:32:35 AM
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I loved the first one soo much it was a fantastic game.. Pretty stoked for this.


Forum Posts: 4
Comment #33 by NYZ95
Saturday, June 18, 2011 @ 07:01:36 AM
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They stole my name! :(


Forum Posts: 0
Comment #34 by chowzan
Saturday, June 18, 2011 @ 07:04:28 AM
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loved the first one spent most of it throwing old grannys at helicopter's that never got boring.
looking forward to this one.


Forum Posts: 0
Comment #35 by DemonMonkey
Saturday, June 18, 2011 @ 07:35:41 AM
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This game kicked major ass and the second one shows a lot of promise!


Forum Posts: 108
Comment #36 by StakemZ
Saturday, June 18, 2011 @ 08:00:59 AM
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I got the first Prototype for $8 used. Played it every day for 3 weeks and loved every minute of it. It was an absolute blast and I don't know why people hated it. Also one of my proudest completed retail games.


Forum Posts: 31
Comment #37 by RunDMC
Saturday, June 18, 2011 @ 08:46:57 AM
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@22 That why he said this isn't one of them.

I just hope that upgrading Heller doesn't become sort of a class making RPG thing. I loved the fact that Mercer was 100% upgradeable, so it wouldn't be cool if You had to choose what to upgrade in Heller. I Suppose the upgrade system will become some sort of web, where you have to buy some stuff in order to move into the next upgrade tier.


Forum Posts: 0
Comment #38 by Conacept
Saturday, June 18, 2011 @ 10:35:31 AM
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Great! i loved the first one, getting all the upgrades and finding all those people to complete the Web of Intrigue.

the story was great to and i cant wait to play this one.


Forum Posts: 0
Comment #39 by Link0913
Saturday, June 18, 2011 @ 12:30:02 PM
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@#6 I agree, this game will be a must have next year, when it's released.


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Game Info
Developer:
Radical Entertainment

Publisher:
Activision

Genre
Action

Release:

US: April 24, 2012

Collection:578
Wishlist:260
 
 
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