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Brink

Brink Hands-On Preview – Get SMART
Written Monday, February 28, 2011 By Richard Walker
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You might know that we've had our misgivings about Brink in the past, which is hardly surprising given how Splash Damage's unique first-person shooter is setting its sights on a lofty and ambitious goal. And as the game's release date has slipped, this is no less than our fifth look at what's on offer, which must be some sort of record. The crux of what Brink is setting out to do, is the seamless melding of single-player and multiplayer campaigns, which sets a series of objectives for two teams to battle it out over.

In a nutshell, one team defends their assigned objects, while the other is on the offensive, trying to destroy, seize or kill whatever happens to be highlighted in yellow on their HUD. That's an over-simplification perhaps, but that's about the long and short of it, which isn't a bad thing by any means. There's a narrative thread running through all of this too, so you're not just aimlessly completing missions just for the sheer hell of it, not that there's anything wrong with that either.

Choosing either the Security or Resistance team, your overarching mission is to save or destroy The Ark, the once glorious floating city that serves as Brink's eclectic playground made up of pristine complexes, rusty scrapyards and container-strewn docklands among others, with a vertiginous Security tower slap bang in the middle of it all, keeping a watchful eye on the chaos reigning down below. Now, here's more of the stuff you probably already know, just as a quick refresher: the Resistance is the ragtag team decked out in tyre-tread shoulder pads, torn clothes and hockey masks whereas Security gets the kevlar vests, combat apparel, gas masks and riot helmets.


Each team has their Soldier, Engineer, Operative and Medic classes to choose from, and you can customise your own bespoke character until the cows come home. We've gone over this before, but the sheer wealth of customisation options on offer is dizzying, from the hairstyles, colours, masks and other clobber, to the numerous rifles, pistols, shotguns and grenade launchers with interchangeable muzzles, magazines, stocks and scopes. There's all this and ability-enhancing perks to unlock, granting unique advantages on the battlefield. The level 20 cap imposed on these upgrades seems sensible too, as matches could become severely unbalanced without it.

Despite the level 20 cap, the sky is still very much the limit, and as you'd expect, we spend ages tinkering with our character to get the perfect look, which happens to be a dreadlocked psychopath in a bloodstained wife-beater with a red hockey mask. Obviously. 'Psychopath' is actually one of Brink's many archetypes that act as templates for your character, but there are many others to choose from, whether you want to mould a smooth operator or weathered badass. And you can create and store up to sixteen characters if you like variety.

Here's something else you already know too. Assigned to the left bumper is the SMART button that enables you to climb up to otherwise inaccessible areas, slide under low objects or vault over walls. It's a welcome change of pace from the context-sensitive 'jump here' bits or floaty jump button you might find in other FPS titles and allows for satisfyingly fluid movement around Brink's environments. If we had one small gripe, it's that there's an ever-so-slight delay between holding the SMART button and actually climbing, but that's presumably so you don't end up scaling a crate when you're simply trying to run.


So, armed with a souped-up assault rifle with a fat silencer, duct-taped magazine and big old ACOG sight, we wade into the first match ready for some action. Our first round kicks off with our five-man Security team – with one AI helping out against an entirely AI opposition – activating and escorting a slow-moving maintenance bot on caterpillar tracks from one side of the map to the other. Protecting the bot and staying close earns XP towards unlocking new abilities, as does blowing the gate separating our team from the Resistance. There's different jobs for each class, so repairing the maintenance bot when the Resistance riddle it with bullets falls to the Engineer, whereas reviving fallen teammates is down to the Medic, who can buff player health, boost his own and dispense syringes that can be self-administered by pushing in the left stick.

Of Brink's four classes, the Operative seems like the runt of the litter at present, with the ability to don disguises a fairly useless one next to the Medic's health boosting, the Soldier's fighting prowess and the Engineer's repair skills. Each class has its own perks that become apparent with extended play, but during our two hours or so of intensively playing the game, we found the other three classes a far more inviting choice. However, you can change classes and indeed your weapons loadout at any command post you capture, meaning that there can be oodles of variety within each match if that's what you want.

Anyway, having bested the AI, hacking a crane along the way to create a makeshift bridge and escorted the maintenance bot to safety after a stop-start slog against the clock, Splash Damage Game Director, Paul Wedgwood moves the session along to something a bit more taxing. An altogether different escort mission involving a soft human target rather than a mechanical one. We're playing as the Resistance this time around, and we're breaking out an influential Resistance figure called Nechayev with a pass code. This stuff is the Operative's forte, as there's also a safe to hack later, which has another pass code key that we need to get to a door in order to let Nechayev pass into the safe area. Trouble is, Nechayev is injured and limping along at a snail's pace, which makes the objective virtually impossible once we reach a dangerous choke point where the rival team can gather.


Wedgwood reminds us that a full team of human players will come up against some exceedingly tough AI, so it pays to band together as a team of mixed class players. Sadly, our team can't get the balance quite right, Nechayev finds himself floored and waiting for medical aid, while the clock runs down and the mission is a failure. Truly, the AI does behave like a smart human player, which is no small feat. In fact, some of the attending journos (not us) were under the impression that they were playing human players rather than AI.

Although we've been somewhat unsure of Brink's prospects in the past, we can safely say that we're now more optimistic having had the chance to play the game again a couple of times. Brink's customisation and overall look is immensely appealing, while the fundamentals of the gameplay feel tight, chunky and robust. As Brink edges ever-closer to the end of its development cycle, things look rather promising and most importantly, it has an edge over its FPS competitors, in that there's not really anything on the market much like it. Whether that will be enough of a USP for Brink is the big question hanging over it, but at the moment, we're liking what we see.

Brink is scheduled for release on May 17th in North America and May 20th in Europe.




 
 

User Comments

Forum Posts: 20
Comment #1 by GodsmacKam
Monday, February 28, 2011 @ 09:06:10 AM
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I think this game is so underrated and underhyped,such a different style of game, everything looks amazing so far so keep up the good work


Forum Posts: 504
Comment #2 by VELVETxASSASSIN
Monday, February 28, 2011 @ 09:10:32 AM
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Despite the numerous delays i am still excited abouth this game. It looks to be very different than whats out right now and that is a very good thing.


Forum Posts: 26
Comment #3 by Hulktax
Monday, February 28, 2011 @ 09:12:21 AM
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I am already sold on this game, I don't need to see anything else about it... it just needs to come out.


Forum Posts: 128
Comment #4 by dark wing
Monday, February 28, 2011 @ 09:14:03 AM
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I really can't wait to get my hands on this jewel of a game.


Forum Posts: 10443
Comment #5 by Gackt
Monday, February 28, 2011 @ 09:19:54 AM
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Splash Damage make the best MP games. I can't wait for this one.


Forum Posts: 7459
Comment #6 by Nozza x360a
Monday, February 28, 2011 @ 09:36:45 AM
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Again. I. Want. This. Game. Now. Please!


Forum Posts: 598
Comment #7 by jedijaxpavan
Monday, February 28, 2011 @ 09:50:46 AM
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I think I might have to wait for reviews on this one before I get it.


Forum Posts: 2289
Comment #8 by Daiphyer.
Monday, February 28, 2011 @ 10:07:12 AM
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This is perhaps the game this year that I'm most hyped about. I love everything that they've shown so far. Looks amazingly good. Can't wait to get my hands on it!


Forum Posts: 389
Comment #9 by E10phoenix
Monday, February 28, 2011 @ 10:17:12 AM
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cant wait for this, I'm gonna end up pre ordering if i still have enough money


Forum Posts: 40
Comment #10 by ThreeFlushDump
Monday, February 28, 2011 @ 10:28:31 AM
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Can Bethesda do no wrong? 2011 Publisher of the year if this and Skyrim turn out as good as they look!


Forum Posts: 7
Comment #11 by wyliecoyote1973
Monday, February 28, 2011 @ 10:33:38 AM
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Sounds a great games but has had some brill reviews,then some not so good then delayed now looking brill again,loved it from the start & i think it will be a 1st day buy for me.Just hope it aint a The Club 2 renewel.And its a new fresh game all by itself.


Forum Posts: 568
Comment #12 by Mega Mayo Man
Monday, February 28, 2011 @ 10:38:02 AM
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I'm hyped for this too, imagine Assassin's Creed parkour style, mix in a bit of cartoony/borderlandy appearance and then turn it into a RPGFPS?
Wet dream come true for me!


Forum Posts: 29
Comment #13 by Godfather93a
Monday, February 28, 2011 @ 10:41:56 AM
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@7 Why the hell would you wait for reviews from game critics? All their opinions are bias bullshit, it all depends if the publisher of the game pays the reviewers enough money. If you need proof you can read Game Informers review of Dead Space2, they gave it a 9 instead of a 10 "like it deserved" for the sole purpose that moments were to challenging for them.


Forum Posts: 172
Comment #14 by LegendaryMarvel
Monday, February 28, 2011 @ 10:58:54 AM
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I've been watching this for a while. I still wish it would've been released at the end of last year, rather than pushed into this one. I may end up waiting a little bit before getting this game now. It kind of depends on long that Gears 3 beta is going to run.


Forum Posts: 222
Comment #15 by xbfrittsox360
Monday, February 28, 2011 @ 11:01:59 AM
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#1 Stole the words right out of my mouth. I love it's Team Fortress-like classes of MP as well. This looks like it has the potential to become my favorite new multiplayer.


Forum Posts: 4
Comment #16 by sKiNnBoNeS 101
Monday, February 28, 2011 @ 11:08:30 AM
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i have already pre-ordered this it looks amazing could be my game of the year i already have bulletstorm and dead space 2 and they are pretty great games so 2011 is looking very promising.


Forum Posts: 98
Comment #17 by Frankyg88
Monday, February 28, 2011 @ 11:21:46 AM
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When a game gets delay after delay things start to smell fishy, I've been waiting to play this for too long that my interest has gone completely.


Forum Posts: 162
Comment #18 by SN1P3RSTU113
Monday, February 28, 2011 @ 11:25:50 AM
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I need this game already. I've been waiting to play this for a long time now :(


Forum Posts: 115
Comment #19 by Pwnedbyspas
Monday, February 28, 2011 @ 11:43:22 AM
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I waited for 2 Hours at Eurogamer to play this for 20 Minutes.





It Was Well Worth it. This game is a must-buy.


Forum Posts: 207
Comment #20 by II D0NUT II
Monday, February 28, 2011 @ 11:49:03 AM
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This game is going to be fantastic after playing it at PAX prime its all i could think about. Great controls and an amazing style this is a day one buy for me. :D Plus the fact that my site beat the other press team made it that much better!


Forum Posts: 19
Comment #21 by poheroe
Monday, February 28, 2011 @ 12:06:35 PM
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well...it looks better than Gun loco.by the way whatever happen to that game?


Forum Posts: 89
Comment #22 by strawberry
Monday, February 28, 2011 @ 12:12:00 PM
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@17 Delays are a good thing, more polish means a better finished product


Forum Posts: 2289
Comment #23 by Daiphyer.
Monday, February 28, 2011 @ 12:27:23 PM
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@22, not always.


Forum Posts: 1000
Comment #24 by The Bum-Mobile
Monday, February 28, 2011 @ 01:00:55 PM
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Cant wait for this. This AND LA Noire in the same day! Two games I've been waiting for for quite some time!


Forum Posts: 496
Comment #25 by oRedBull
Monday, February 28, 2011 @ 01:01:56 PM
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Played it... loved it... want it... NEED IT!!!


Forum Posts: 0
Comment #26 by Sean1234
Monday, February 28, 2011 @ 02:07:38 PM
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Damn still need towait like 2 months FUUUUUUUUUUUUUUUUUCK


Forum Posts: 19
Comment #27 by wickedclowns95
Monday, February 28, 2011 @ 04:06:11 PM
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Reminds me of Borderlands a bit, which is a good thing. I loved Borderlands and this game is shaping up to look every bit as great.


Forum Posts: 38
Comment #28 by Woody28
Monday, February 28, 2011 @ 04:27:27 PM
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I like how they're trying to "blur" the walls between single player and multi- player. It sounds promising. But I sorta hope for all the usual suspects eg: deathmatch, etc to make an appearance as-well. or to be added later or something. It sounds very "been there done that" but in all honesty, I still think DM and TM is where a bug chunk of the fun is.


Forum Posts: 1000
Comment #29 by Dr Popodopolus
Monday, February 28, 2011 @ 07:33:46 PM
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I agree #17 to an even greater extent that I actually forgot about the existence of this game.


Forum Posts: 217
Comment #30 by T3z
Monday, February 28, 2011 @ 07:34:08 PM
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Looks like some great MP and some addicting character customisation


Forum Posts: 118
Comment #31 by DivineDreams
Monday, February 28, 2011 @ 08:08:47 PM
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CAN'T FUCKING WAIT.


Forum Posts: 33
Comment #32 by In Flames
Monday, February 28, 2011 @ 08:38:33 PM
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this could be where online multiplayer is headed. CoD and Halo are getting boring, Battlefield is still amazing


Forum Posts: 5
Comment #33 by morgasmic
Tuesday, March 01, 2011 @ 12:41:34 AM
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it looks sooo good!!


Forum Posts: 1
Comment #34 by Killieoh
Tuesday, March 01, 2011 @ 12:53:38 AM
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So excited for this!!!!


Forum Posts: 8
Comment #35 by DarkEvolution90
Tuesday, March 01, 2011 @ 06:02:46 AM
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this game will own my summer


Forum Posts: 199
Comment #36 by ViNyLek
Tuesday, March 01, 2011 @ 10:39:06 AM
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I love the shapr graphics!! Shame such a level of detail is only possible with high end PC:-( Still game sounds appealing and I will get it eventually if my friends decide to pick it up^^


Forum Posts: 0
Comment #37 by BluntedDank90
Tuesday, March 01, 2011 @ 11:43:13 PM
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gonna be f#$king awesome


Forum Posts: 88
Comment #38 by Zaxean
Wednesday, March 02, 2011 @ 11:49:33 AM
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This game does look awesome, I just don't understand why they are so hyped about the customization in an FPS. You spend all this time making your character badass and then you never even see it? With all the crazy parkour and customization promised in this game it definitely should have been third-person


Forum Posts: 277
Comment #39 by Boots Orion
Thursday, March 03, 2011 @ 02:39:10 PM
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Looking forward to the game...looks awesome. But, is this honestly the first time a game has ever been called 'Brink'? It seems like an obvious name for a game to be honest....cool nonetheless.


Forum Posts: 137
Comment #40 by Rastaman20
Saturday, March 05, 2011 @ 07:53:14 PM
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im just stoaked about the coustimization lol so im definately gunna buy this shit or rather have it on reorder paid off this month waiting to get my hands on it lol

DOWN WITH SECURITY
&
RISE UP RESISTANCE!


Forum Posts: 0
Comment #41 by Half Ton Teen
Sunday, March 13, 2011 @ 04:03:06 PM
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Keep it up Splash Damage, I'm looking forward to the objective based missions, and co-op. This game also releases on the same day L.A. Noire does which is May 17.


Forum Posts: 2
Comment #42 by Dookykong
Sunday, March 20, 2011 @ 12:16:43 AM
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get this one on PS3 sorry but not alot of people talkin bout buying it =(


Forum Posts: 0
Comment #43 by Son of a Gun
Sunday, March 27, 2011 @ 12:26:12 AM
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its either this or skyrim I WANNEM BOTH!!!!!!!!!


Forum Posts: 0
Comment #44 by incrediblejoe824
Tuesday, March 29, 2011 @ 09:55:15 AM
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This game is going to bee soo0o0 sweet. gettin the fallout pack from best buy. does any one kno if best buy has a midnight release. the ppl there had no clue what was going on.


Forum Posts: 3
Comment #45 by thecheeseblewup
Tuesday, March 29, 2011 @ 08:49:48 PM
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bethesda made it so it must be good


Forum Posts: 0
Comment #46 by JARman
Sunday, April 10, 2011 @ 01:55:26 PM
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This game is gonna be good, so glad they finally made a game where you can do parkour while in the midst of battle.


Forum Posts: 80
Comment #47 by Soulreaper 1337
Thursday, April 14, 2011 @ 08:01:02 AM
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this game seems like it is going to set the standard of what you expect for a shooter!


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Game Info
Developer:
Bethesda Game Studios / Splash Damage

Publisher:
Bethesda Softworks

Genre
Shooter

Release:

US: May 10, 2011
Europe: May 13, 2011

Collection:1192
Wishlist:298
 
 
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