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Dragon Age 2

Dragon Age II Hands-On Preview – Slumming it in Hightown
Written Tuesday, February 08, 2011 By Dan Webb
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Having just finished an 80 hour stint with Dragon Age: Origins and its accompanying DLC episodes; I’d have to say there was no better time for me to sit down and rip into a good chunk of what BioWare’s sequel has to offer fans this March. It’s only then that I could appreciate the subtle tweaks that BioWare has implemented in the sequel, while of course soaking in the delights of some of their more substantial additions. Unless of course you have superhuman memory and can remember the tiniest details, I’d say I was in a pretty good position to preview the sequel. I, ladies and gents, don’t possess that skill of impressive memory, so my recent Origins experience was perfectly timed... right, now where did I put my slippers?

Our hands-on picks up with the female version of Hawke, Dragon Age’s new singular main character, about 5 hours into the adventure in a part of Kirkwall called Hightown. Our objective was simple: seek out a map and enough coin to persuade Bertrand, an outspoken dwarf, to lead an expedition into the Deep Roads. For what though, we’re not entirely sure, but the less you know, the less that’s spoiled next month when it ships. And that’s not just a rehashed environment from the original either, this time you’re going “lower into the Deep Roads than anyone’s ever dared.”

The save that we were set up with already had the necessary pieces of equipment needed to advance into the Deep Roads, but having been given the chance, we thought it’d be rude not to explore a little.

Let’s get the obvious out the way first and confirm that Dragon Age II is a huge step in the graphics department over Origins, that’s for sure... well, when it comes to the character models that is. The environments – while they are a step up from Origins – aren’t quite on the same level as the character models, but when you’re deep in conversation or hacking through wave after wave of Darkspawn, it’s something you don’t tend to notice.

In Hightown, the white – almost marble – walls of the surrounding buildings tower high above our crew’s heads, casting shadows on anything that sits unassumingly in its presence. To the left of us stood Isabella, a ragtag pirate; to our right, Aveline, a red-headed warrior; and dragging his feet, another outspoken dwarf – although that’s an adjective that should really be implied when you say dwarf in Dragon Age – known as Varric. Upon exploring the multi-levelled town, aside from discovering more than a handful of shops, we also bumped into Origins’ stalwarts, Bodahn & Sandahl (enchantment!), plying their trade at the base of one of Hightown’s majestic walls. That’s enough exploration for now, it’s time to get down and dirty.

Using the map interface, which has received a few minor but quite inconsequential updates, we reach Bartrand again and we finally get chance to test out the “new” conversation mechanic. Thanks to Hawke receiving a voice and Mass Effect’s dialogue wheel system – which has pretty much been jacked entirely from Mass Effect, but updated with emotion markers – Dragon Age’s dialogue sequences have suddenly been propelled into the 21st century. And it’s about time too, giving the game a much more meaningful and dramatic edge this time. I’ve said it once and I’ll say it again: silent protagonists are completely redundant and huge immersion breakers in video games.

After giving the map and the coin stash to Bartrand, we were ready to head off, but not before an exchange with Hawke’s mother and her brother. It was the first time we were put on the spot to make a real decision: will you take Carver on your travels or not? The exchange ended up like a traditional Christmas family spat, with Carver arguing his case for and his mother concerned for his safety. Having spent my life as the youngest child in my household, enacting revenge on someone else’s sibling by playing the part my older brother used to play was too good to pass up. So there’s a good boy Carver, you stay here with mommy. Choosing to pick the same squad, we head to the Deep Roads and get our combat on. Oh, Dragon Age: Awakening fans will be please – or dismayed – to hear that Anders will make an appearance in Dragon Age II.

Rather than reveal a ton of spoilers about what the Deep Roads, the Primeval Thaig and entering into the Ancient Crypt entail, our focus here is to offer more insight into the combat and what we ran into in terms of danger on our expedition. In the space of 10 minutes we had gone from the Deep Roads, through to a series of eerie caverns, taken on a ginormous dragon boss, defeated a huge monstrous spider and sent a ton of Darkspawn, Golems and Shades back to where they came from. 

Further on down the line and after a little bit of back-stabbery, we came face to face with a ‘profane’ – which is essentially a stone crab with a flaming skeleton, which BioWare refer to as a “rock wraith.” Unlike most beasties thus far, the profane stops us to talk, attempting to make a deal that it says will benefit us down the road...Being a dispenser of justice in video games though, I saw no reason to strike a deal with a demonic being and quickly dispatched it with ease.

It’s true that BioWare has said that they’ve upped the ante and intensity of the combat, making for far more responsive battles, but until you actually pick up the pad, you don’t realise how much of an improvement that is. As a mage in Dragon Age: Origins, the standard attack was something that you’d only use when you’d run out of mana, but in Dragon Age II, it actually feels like a much more integral part of the combat. A series of button clicks lets Hawke kick out a combo of standard attacks, deftly twirling her staff in the process, making you feel like she’s had some personal training from Bruce Lee himself. Instead of just using it as a last resort, it actually becomes a great tool to link up spells and manage your mana supplies much more effectively. In truth, it does make combat that much easier on the whole, but it seems BioWare has gone to great lengths to balance it up by throwing greater numbers of tougher enemies at you.

In fact, that was how our hands-on ended; helplessly backed into a corner against a boss who wasn’t afraid to humiliate us beyond belief. If you’ll cast your mind back a few paragraphs, the profane that wanted to deal with us – the same one that was hinting at this encounter and foolishly we turned our sword on him in a bid to tread the higher moral path – would have no doubt assisted us here. Instead, the huge profane continued to systematically kick each of the squad’s asses and no amount of magic and health potions could help us here. By the time it felled our whole squad, this ancient profane had only lost a tiny sliver of health. Ouch!

In terms of other improvements and tweaks, they range from the simple, like the movement of the level up-interface and character icons on the main HUD which can now be found in the bottom left corner, to an almost completely revamped menu and inventory system. They all for the most part, streamline another aspect of Dragon Age 2: it’s presentation and delivery. It’s all strangely familiar, but presented in a much slicker fashion with a few handy improvements.

One of the big ones for me personally was the inclusion of a 5 star system in the inventory screen, which rated equipment and such out of 5 stars, meaning that when it comes to selling or even tagging items as junk, it’s so much easier to get rid of the fluff items now. Incidentally, the menu system can no longer be found on the back button and is now accessed by pressing start, which felt a tad odd. There you’ll see an almost carbon copy version of Mass Effect’s pause menu wheel, which might not be as easy to access as clicking one button, but the transitions from one menu to another are far quicker and smoother.

Even smaller things like having a wider range of mage outfits help to improve what was a successful formula from the first game. Levelling up is something that’s been toyed with as well, not only allowing players to improve certain powers, but also being presented in a very different way – it’s now a variety of tree systems for each sub-section of a class, instead of those numerous 4 x 4 grids. The implications weren’t too far-reaching though, and it seemed like more of an aesthetic tweak.

Dragon Age II on this showing is shaping up to be a great workmanlike sequel to the popular Origins. Every facet of what held the original from punching skulls through the stratosphere seems to have been ironed out along with anything that wasn’t quite up to scratch. If you’d have told me after Origins that Dragon Age II would have more responsive combat, better visuals, a vocal main character and a Mass Effect-esque dialogue wheel, I would have snapped your hand off. Consider your hand snapped, sir.

Dragon Age II is scheduled for a March 8th and March 11th release in North America and Europe respectively.




 
 

User Comments

Forum Posts: 63
Comment #1 by UltimateBane32
Tuesday, February 08, 2011 @ 11:16:13 AM
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Nice preview!

Good work.


Forum Posts: 55
Comment #2 by dasheq
Tuesday, February 08, 2011 @ 11:16:51 AM
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tl;dr
will it have open enviroment system unlike DA:O?


Forum Posts: 1204
Comment #3 by tripleb2k
Tuesday, February 08, 2011 @ 11:18:00 AM
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I haven't decided if I want to buy the game on release or get the GOTY edition... ah decisions. Regardless, I'll be getting this game!!!


Forum Posts: 30
Comment #4 by Launch
Tuesday, February 08, 2011 @ 11:23:33 AM
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"deftly twirling his staff in the process, making you feel like she’s had some personal training from Bruce Lee."

wat

An amusing typo, I think. Looking forward to the demo and I still need to finish Origins. :/


Forum Posts: 5
Comment #5 by MCFC Blue Nose
Tuesday, February 08, 2011 @ 11:24:46 AM
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Already pre ordered, just need 2 finish the 1st 1 before this comes out


Forum Posts: 5
Comment #6 by tai0316
Tuesday, February 08, 2011 @ 11:25:17 AM
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I literally squealed like an idiot when I read this and no it's not because I'm a girl. :P But I am SO happy to read a positive review! i am beyond excited for this game and Bioware is making every dream I've ever had come true this year with Dragon Age 2, Mass Effect 3 (which was the one game I wish to play if I was going to die soon) and Knights of the Old Republic because I've been waiting for that since the PC versions. Did I already mention that I love Bioware so much that I want to marry it/them, good thing my husband's not the jealous type.

The voice interaction with the main hero and npc's is a big deal for me as I played Mass Effect 1 and 2 before I got into Dragon Age. I knew what I was missing. The upgrade with the 5 star system is also very welcomed. I hope the characters are as well developed as people like Alistair were.

Seriously, between Marvel's Thor and Captain America movies coming out and Bioware really bringing it this year, I'm in heaven. I just got tickets to Comic-Con after 3 server crashes so I'm on a high this week. 2011 is starting off very nicely, hmmm...that doesn't bode well does it????


Forum Posts: 7
Comment #7 by OverAchiever
Tuesday, February 08, 2011 @ 11:28:44 AM
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@4 - Lol. Took me a while, but I got it ;)

Origins was awesome and from this preview it looks as though the sequel will be even better. Can't wait to try it out in the demo and I'm glad I got the Signature Edition (I love you too BioWare).


Forum Posts: 14708
Comment #8 by Webb [STAFF]
Tuesday, February 08, 2011 @ 11:33:06 AM
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@#4 & #7 - Hawke changed sex mid-move, that's how awesome she is. He's gonna be a big hit I think.


Forum Posts: 47
Comment #11 by Eladoruw
Tuesday, February 08, 2011 @ 12:00:54 PM
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Some of the achievements are about upgrading your companions' gear, does that mean you can't change their armor? Sounds like it to me, but I'm probably wrong.


Forum Posts: 14708
Comment #12 by Webb [STAFF]
Tuesday, February 08, 2011 @ 12:11:42 PM
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@#11 - Well, in all honesty, I never fiddled with the companions... but I can't see why they'd take that out. I assume you can just upgrade armour and stuff now? Maybe? I hope...


Forum Posts: 47
Comment #13 by Eladoruw
Tuesday, February 08, 2011 @ 12:34:45 PM
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@Webb - I suppose only time will tell, but this game is beginning to look a lot like Mass Effect 2 (not a bad thing), so it wouldn't surprise me if each companion only had one set of armor. I don't mind either way - just curious.


Forum Posts: 77
Comment #14 by R0KETM4N
Tuesday, February 08, 2011 @ 12:36:29 PM
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Awesome, I'm sooo glad this got a positive review. When I saw the post, I got terribly afraid for one of my favorite games =).


Forum Posts: 26
Comment #15 by DXBlaze
Tuesday, February 08, 2011 @ 01:17:19 PM
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I haven't plyed Dragon Age: Origins yet, but I guess I'd better do it now since DA2's coming up...maybe pointless to ask this here but, gameplay-wise, should I play the xbox or the pc version?
(from the screens I've seen, seems like we have a bigger range of skills to use at the same time in the pc version, which brings my doubts)


Forum Posts: 14708
Comment #16 by Webb [STAFF]
Tuesday, February 08, 2011 @ 01:20:36 PM
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@#15 - If you're going to play the sequel on the Xbox, then it makes sense to play the original - save imports and all that jazz.


Forum Posts: 26
Comment #17 by DXBlaze
Tuesday, February 08, 2011 @ 01:25:29 PM
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Thanks Webb, didn't know about the save imports.
Now just out of curiosity, will the pc version of DA2 also have save imports?


Forum Posts: 185
Comment #18 by Rixiden
Tuesday, February 08, 2011 @ 03:57:27 PM
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Enchantment! He's my favorite guy by far. Maybe we finally learn what happened with him in the room in Fort Drakon with all the dead darkspawn?
Have you seen my baseball?


Forum Posts: 0
Comment #19 by RagnarokMessiah
Tuesday, February 08, 2011 @ 03:59:21 PM
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Does anyone know what the save imports from DA:O do in DA 2?


Forum Posts: 97
Comment #20 by JohnnyRock84
Tuesday, February 08, 2011 @ 05:22:00 PM
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Am I being dense or does the 3rd pic show Hawke wearing the Blood Dragon armor from DAO?


Forum Posts: 589
Comment #21 by HorsemanOfWar16
Tuesday, February 08, 2011 @ 05:26:32 PM
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This game looks fantastic - always wanted to play the first but never got around to it but this game is intriguing me every time I see it.
-especially as I have the Isaac of Clark suit lol - Looks awesome!


Forum Posts: 14708
Comment #22 by Webb [STAFF]
Tuesday, February 08, 2011 @ 05:51:00 PM
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@#17 - Oh, I assume so.
@#19 - No, not yet. We have quizzed BioWare on it though and they were tight lipped.


Forum Posts: 0
Comment #23 by crazyboof
Tuesday, February 08, 2011 @ 06:47:13 PM
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I assume you will be able to import your saves if you look at the achievements one says.
[Completed Dragon Age II twice, or completed it once with a save imported from Dragon Age Origins]


Forum Posts: 140
Comment #24 by Eternaltriumph
Tuesday, February 08, 2011 @ 07:39:21 PM
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From what it sounds like, they took quite a few hints from how successful the other giant franchise Bioware has. A scroll wheel for menus sounds like a huge improvement; the menu system was one of my biggest gripes with DA:O. Adding main-protagonist dialogue (aside from the "THIS SHOULD BE EASY!" yelled 32 times per combat) should add quite a bit of depth to the game.

Looks to be shaping up into quite a fine game we got thar', ol' chaps. I should probably go back and finish up all the endings for DA1. D:


Forum Posts: 14708
Comment #25 by Webb [STAFF]
Tuesday, February 08, 2011 @ 08:08:11 PM
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@23- Yeah you can. I'm editing an interview with one of the DA devs now, I'll pull a great little piece regarding the saves on it tomorrow morning =)


Forum Posts: 176
Comment #26 by Dredgon
Tuesday, February 08, 2011 @ 08:41:08 PM
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So sick, can't wait!!!!!


Forum Posts: 33
Comment #27 by UNBOUND
Tuesday, February 08, 2011 @ 08:47:00 PM
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Can't wait for this one. Hopefully the console versions are a bit more fleshed out and the graphics are a bit more impressive.


Forum Posts: 0
Comment #28 by Fyzban
Tuesday, February 08, 2011 @ 09:30:02 PM
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I hope their something related to grey wardens. Not being one anymore is sad imo.Cant play anyone else than hawke is a bad move . What made origines so great was the origines stories and the liberty to make our own character from elves to dwarf.They removed what was great of dragon age , the hardcore rpg . Its mass effect with dragon age theme.


Forum Posts: 4
Comment #29 by CaBo0sEy 98
Wednesday, February 09, 2011 @ 02:56:07 AM
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can't wait to go rogue and do some crazy kung fu proper bruce lee foot through flaming crab face moves


Forum Posts: 661
Comment #30 by Pieville
Wednesday, February 09, 2011 @ 03:28:59 AM
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This game is starting to shape up real nicely. Glad I got my Signature Edition pre-ordered.
Though first I still need to get Dead Space 2, I want my Issac Armor!


Forum Posts: 301
Comment #31 by surreal_82
Wednesday, February 09, 2011 @ 03:54:28 AM
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sweet some of my fears have gone away knowing there is a loot system in place, still not sure if i like how the darkspawn look now, they just look like they havent had enough sun, not evil vile creatures from below... maybe the story will explain an evolutionary change like the architect in awakenings


Forum Posts: 10
Comment #32 by Morrelo
Wednesday, February 09, 2011 @ 05:04:03 AM
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I just got the ultimated edition of Dragon age delivered. Looking forward to playing the game, and if i find it as good as everyone else, this is a must-buy!


Forum Posts: 1421
Comment #33 by Vindicator51
Wednesday, February 09, 2011 @ 08:25:01 AM
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I'll probably play a warrior on my first game, but i'll give the other two a go afterwards.


Forum Posts: 360
Comment #34 by The Elite Elite
Wednesday, February 09, 2011 @ 09:47:24 AM
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"silent protagonists are completely redundant and huge immersion breakers in video games."

What? I had no problem getting immersed in KOTOR I, KOTOR II, Jade Empire, and Dragon Age: Origins. Now, I have nothing against having our character voiced (as long as the actor they get is decent. I simply cannot play a male Shepard in Mass Effect anymore because I can't stand Mark Meer's monotone voice compared to Hale's voice), but I don't need him/her to be voiced to get immersed in the game.


Forum Posts: 59
Comment #35 by Slicder
Wednesday, February 09, 2011 @ 01:58:21 PM
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Oh god I still have to play origins, I got it for Christmas and haven't touched it since (shame on me i know) for fear of losing many hours like Mass Effect lol.

Oh well great review, ill need to pick it up once I finish Origins


Forum Posts: 970
Comment #36 by Zombiedrd
Wednesday, February 09, 2011 @ 04:17:02 PM
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I'm still mad that the Achievements look like crap(Like Creed; Brotherhood). I liked the 'Badge' look of DA:O and Mass Effect 1 and 2.


Forum Posts: 18
Comment #37 by NotoriousPSC
Wednesday, February 09, 2011 @ 09:38:25 PM
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dowantdowantdowant


Forum Posts: 73
Comment #38 by LoveAsThouWilt
Thursday, February 10, 2011 @ 12:11:29 AM
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Agreed, I have a very VERY hard time playing games with silent protagonists. I hate it. In this day it is not excepted for a game which core is storytelling to have a main character that feels like a non-existent puppet. Thats how Origins felt to me, and still feels as i'm going back through it. I'm putting up with it because of the story behind it all, but it is ridiculous for your NPC companions to have a voice, when the main character does not. HUGE oversight when making the first game. Probably also my biggest problem against Oblivion and Fallout3. The former hasn't aged well when trying to go back to it, feels and looks BLAH but the story never pulled me into it one bit. The latter had an interesting premise but when you have a tale about a boy looking for his father in an apocalyptic landscape, its kind of hard to avoid all emotions and that they succeeded in - no emotions existed in Fallout3. It was just... COLD. Worse than Oblivion in how much, actually equal. Neither game felt like they had a heart to it, felt like it just existed to exist. Thats ranting tho, and good for those you that enjoyed those games, but I can'st stand them.

So, YAY for a speaking hero in DA2. About damn time. And I am glad the armor is on an upgrade system for the allies. I hate how Origins made my allies look like idiots in the best garbs I found for them, and that putting on a hat to raise stats would make the mages look like Conehead Nuns. Its the truth. Made me want to keep them in the default armors, since nothing looked better any ways.


Forum Posts: 199
Comment #39 by ViNyLek
Thursday, February 10, 2011 @ 05:17:37 PM
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So can not wait. Bring it on. I will lose a whole month on this if not more!


Forum Posts: 217
Comment #40 by T3z
Saturday, February 12, 2011 @ 04:21:07 PM
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I dislike biowares tedency to slap "2's and 3's" on the end of each sucessor. comon be original with these game titles!


Forum Posts: 0
Comment #41 by JayDWright
Sunday, February 13, 2011 @ 02:34:27 PM
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Cant wait to play the demo.


Forum Posts: 7
Comment #42 by Geoffthebest
Sunday, February 13, 2011 @ 05:19:52 PM
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I loved Origins, just hated trying to get leliana to sleep with me...


Forum Posts: 716
Comment #43 by KillerChris8814
Monday, February 14, 2011 @ 03:08:28 PM
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Come on and get here. I've been waiting for this game forever.


Forum Posts: 0
Comment #44 by SG1 Warsquatch
Monday, February 14, 2011 @ 08:47:15 PM
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This will be a great game, I was a lil worried but now im just excited.


Forum Posts: 5873
Comment #45 by Opiate42
Wednesday, February 16, 2011 @ 02:12:35 PM
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@ 20, no actually if you look close at the chest, that thingy sticking out looks like a chest display panel from an Advanced RIG, possibly the Ser Isaac armour from Dead Space 2!!! Awesome!!!


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Game Info
Developer:
Bioware

Publisher:
Electronic Arts

Genre / Subgenre:
RPG / Action

Release:

US: March 08, 2011
Europe: March 11, 2011

Collection:2623
Wishlist:441
 
 
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