X360A Review: Fable III's Understone Quest Pack DLC
Written Monday, November 22, 2010 By Dan WebbView author's profile
“Together we will build a better future,” preached the mysterious voice that echoes within the four walls of a warehouse on the docks of Albion’s Bowerstone Industrial area. No, that’s not John Farnham’s “voice,” that’s the voice of the mysterious wannabe do-gooder who makes up the main story arch of Fable III’s Understone Quest Pack.
As you descent into the sewers and underground caverns to investigate the source of the voice haunting Mr Boyle’s newly acquired warehouse, and explore the village of Understone, the authoritative voice gets more and more agitated by your presence and it’s clear that something sinister is afoot. With its idealistic one-liners instilling fears of the local town, it’s your job to get to the root of it and find out what eccentric inventor, Montague Hummes, has really been up to. Fable III’s Understone DLC is a relatively short story arch, but of typical Fable ilk in terms of story, fresh with a moral choice to be made when all is said and done. And by relatively short, I mean you’re looking at 30-45 mins worth of story.
Unfortunately, other than seeing the pretty quaint village of Understone in all its splendour – which you can buy and rent out the property as you see fit as well – it doesn’t quite meet the dizzy heights of some of Fable III’s main missions – like the table top RPG game for instance. It does follow the same pattern that Fable III followed though at times... which is endless and often boring combat.
For 400 Microsoft Points though, despite only getting a good half an hour’s worth of story goodness, you can’t really grumble at the price, seeing as Understone introduces a few new enemies – mainly The Colin, whose presence was all too fleeting – as well as a couple of mini-games in Reaver’s Wheel of Misfortune and the mercenary Shooting Gallery to chew up your time. Each of which, incidentally, carry a couple of new weapons as top prizes, although quite why Reaver’s mini-game was held back for DLC, I’ll never know.
With the Understone Quest Pack carrying no achievements to tempt in achievement addicts, and offering only a smidgen of gameplay for Fable fans and not much else, it’s almost true what they say: “You get what you pay for”... and considering it costs you less than a McDonalds, you don’t get much.
If anything, it’d be wise to use the Understone Quest Pack as an excuse to re-enter Albion and mop up whatever you have left over because although it might be fun, the Understone story arch itself won’t last that long. Here’s hoping whatever Lionhead have planned for Fable III is of similar ilk to Fable II’s DLC and a bit meatier than this.