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FEAR 3

Gamescom 2010: F3AR First Impressions – This Time, Pack Two Pairs
Written Tuesday, August 24, 2010 By Lee Abrahams
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Horror games that actually work seem to be few and far between, but FEAR has always managed to walk that fine line between balls to the wall action and genuine creepiness. The challenge for new developer Day One was to maintain the scares while still keeping the game as action intensive as players would hope. Thankfully they did work alongside Monolith when FEAR was original transferred to consoles, and it seems like that experience will prove invaluable. Dan Hay, Senior Producer at Day One was on hand to give us the lowdown.

The latest instalment is set nine months after the events of FEAR 2: Project Origin and that timescale soon becomes vitally important for one very obvious reason. Anyone that played through to the end of FEAR 2 may well know where this is heading (for the rest: look away now) as series antagonist Alma became pregnant. Obviously, as nine months have passed she is due to give birth – the only question is: to what?

Returning to the fray is the lead character from the original, Point Man, alongside his former nemesis Paxton Fettel. Unfortunately for him, but fortunately for the rest of us, Fettel is rather lacking in the body stakes and instead has to endure existence as a disembodied spirit. He is hardly going to let that stand in the way of his goals though, so the two form an unlikely alliance in order to try and stop Alma, the nefarious ATC and anyone else that crosses their path.
 

As they progress through the game they will experience a number of bizarre incidents, hallucinations and rift events. All of which are being caused by the contractions experienced by Alma. Who said giving birth was easy? In this case the rifts draw our protagonists back into their own memories and help to piece together the story a bit at a time. A neat touch is the fact that the memory will appear more vivid for the character with a clearer recollection of what happened, meaning the other player will have to endure a blurred image of a past they can barely piece together.

The emphasis here is very much on co-op play, with each character playing very differently and designed to compliment the other. Point Man handles exactly as you would expect and represents the traditional first person shooter to a tee. He can use a variety of weapons and still has access to his amazing reflexes that can slow time to a crawl allowing you to dispatch multiple opponents with ease. Point Man can also hijack a variety of potent mech suits and turn their firepower against their former owners.
 
On the other hand, Fettel has a range of psychic powers to call upon including a standard energy attack, the ability to grab or stun foes and, most importantly, the ability to possess enemies and steal their bodies for as long as it takes for them to be made into Swiss cheese. Fettel can also psychically detect secrets passages and points of interest that may well benefit the unlikely duo. The two can also combine their powers to devastating effect creating a combination of bullet-time and psychic attacks that can clear a room in seconds.

The danger here is that Fettel seems to be far more interesting to play, not only because he has a range of interesting abilities, but because he can also just jump into the body of most enemies and have the same choice of weapons as Point Man himself. Seeing Hay power through one of the opening levels left most people glued to Fettel’s screen, as his character seemed to offer up all of the best ideas, while the action from Point Man has been seen countless times before. Whether or not the balance will be just right come launch is a matter for debate, as there is not too much you could add or change with Point Man without it destroying most of his back-story. 
 

At the moment Hay would only confirm that Fettel was playable during co-op, though it would make sense for him to turn up during solo play as well – whether as an A.I partner or a controllable alternative is another matter. In order to crank up the tension, the game will also have varied spawn points each time you play as well, which will hopefully create a more organic experience as players will never be quite sure where the next attack is going to come from.

Suffice it to say that there will be an in-depth online multiplayer experience, though again Hay was coy about releasing too many details. Whether or not the psychic powers of Fettel could translate into online play is debatable, but it would be a crime not to make the attempt. Hay was keen to stress that people would get the “full Fettel experience” though, so signs are certainly promising.

With a mix of balls to the wall action and sinister story arcs, you can be sure that F3AR is going to be an intriguing experience and any game that has the pleasure of brushing shoulders with horror legend, John Carpenter, can pretty much guarantee the intriguing experience we speak of. We’ll have to wait till 2011 though to see whether Day One can continue the tradition of one of the true horror franchises left in the industry. Pack some spare pants just in case. Two pairs if you’re bringing a friend along for the ride.

F3AR is now scheduled for a 2011 release.
 

User Comments

Forum Posts: 31
Comment #1 by Davey Gravy X07
Tuesday, August 24, 2010 @ 02:59:02 PM
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Can't wait for this I love the FEAR games!


Forum Posts: 0
Comment #2 by darthshaneatron
Tuesday, August 24, 2010 @ 02:59:30 PM
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really sorry toask here but a bit baffeled i just bought a usa 360 and need it to work in england it has a us plug what do i need please help


Forum Posts: 12
Comment #3 by Epic Gamer Will
Tuesday, August 24, 2010 @ 03:03:43 PM
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@2 Next time buy one in the UK


Forum Posts: 116
Comment #4 by Angelky
Tuesday, August 24, 2010 @ 03:06:14 PM
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----=----


Forum Posts: 2283
Comment #5 by Mister Buds
Tuesday, August 24, 2010 @ 03:07:01 PM
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WANT! still have FEAR 2 to play before this comes out.


Forum Posts: 1
Comment #6 by miguelq08
Tuesday, August 24, 2010 @ 03:08:22 PM
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@#2

move to the US lol


Forum Posts: 0
Comment #7 by darthshaneatron
Tuesday, August 24, 2010 @ 03:11:36 PM
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lol i have 2 uk ones want to play usa games benn told my uk brick will work anyone know if this is correct


Forum Posts: 14790
Comment #8 by Webb [STAFF]
Tuesday, August 24, 2010 @ 03:36:09 PM
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@#7 - Take your questions to the forums. Please stay on topic. Thanks.


Forum Posts: 40
Comment #9 by Stealthcake
Tuesday, August 24, 2010 @ 03:49:46 PM
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There is going to be some rage between my mate and me on who's going to play as Fettel.


Forum Posts: 0
Comment #10 by darthshaneatron
Tuesday, August 24, 2010 @ 04:01:00 PM
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tried that alread hence 1st post not sure where to ask


Forum Posts: 124
Comment #11 by Masklin
Tuesday, August 24, 2010 @ 04:18:19 PM
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Still got to play the 2nd


Forum Posts: 3228
Comment #12 by laundryman
Tuesday, August 24, 2010 @ 04:53:21 PM
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Ive been playing the first F.E.A.R. recently and it truly is one of my favorite games of all time. The expansion packs were a nice bonus as well.

The second game however, just felt so different and unnatural. I love the story in these games, but the way that the second game went about presenting it didn't sit well with me.

I hope this game does well. I really do. But the quality of the 2nd game has me questioning whether this is a day 1 purchase. Once it drops in price I'll give it a try, but I'm yet to be convinced this is worth $60.


Forum Posts: 751
Comment #13 by Butters
Tuesday, August 24, 2010 @ 07:03:35 PM
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Hard mode better be Hard this time. Playing FEAR 2 on hard was like playing on any other shooter on easy. A stark contrast to the brutal extreme on the other FEAR games.


Forum Posts: 118
Comment #14 by Felix Pie
Tuesday, August 24, 2010 @ 07:11:58 PM
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Number 2 get yourself a stepdown transformer. You need 110 from your european 220. I dont know much about how 220 works in th uk but you may be able to take one leg of it. We have 220 coming into our homes in us but it is split with a neutral giving out 110. Look it up.


Forum Posts: 4
Comment #15 by LateralusDSOTM
Tuesday, August 24, 2010 @ 07:19:22 PM
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#2 Not sure it would work due to wattage differences...even with an adapter, it may overblow it...maybe...As helpful as I am...


Forum Posts: 14790
Comment #16 by Webb [STAFF]
Tuesday, August 24, 2010 @ 07:21:56 PM
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Seriously guys, on topic. If he wants help, he knows where the forums is. I won't say it again.


Forum Posts: 98
Comment #17 by HELLuSINation
Tuesday, August 24, 2010 @ 07:41:46 PM
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I'll be getting this. i really enjoyed the other 2.


Forum Posts: 59
Comment #18 by nemesis3
Tuesday, August 24, 2010 @ 07:45:55 PM
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looks awesome meh its been delayed but then again the wait will provide a better game, im gonna be at war as to who gets to play as who in my mates lol


Forum Posts: 104
Comment #19 by Deejayc
Tuesday, August 24, 2010 @ 11:55:02 PM
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Guys i just bought a jap system and i really need it to work in the us please help me out. also FEAR rulz!


Forum Posts: 200
Comment #20 by xdiamondxinfernox
Wednesday, August 25, 2010 @ 02:08:25 AM
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hehe the idiots cant spell fear :)


Forum Posts: 200
Comment #21 by xdiamondxinfernox
Wednesday, August 25, 2010 @ 02:10:17 AM
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ps fear never really seemed like a horror game to me. maybe a few select parts(not as much as doom or dead space obviously).other than the few strange parts it was just a straight up fps to me


Forum Posts: 81
Comment #22 by mhkerr
Wednesday, August 25, 2010 @ 02:23:50 AM
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@ 2
http://www.amazon.co.uk/US-UK-Plug-Travel-Adaptor/dp/B0006OFKNC/ref=sr_1_1?ie=UTF8&s=electronics&qid=1282720494&sr=8-1

Havent played any of the fear games but liking the look of this one will prob give it a go


Forum Posts: 212
Comment #23 by Craphex
Wednesday, August 25, 2010 @ 03:12:27 AM
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Split-screen co-op? :D


Forum Posts: 0
Comment #24 by Jleek1992
Wednesday, August 25, 2010 @ 03:28:49 AM
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Nice F3AR looks worth getting i rented 2 but i might just buy this one as even the multiplayer might be fun.


Forum Posts: 662
Comment #25 by Pieville
Wednesday, August 25, 2010 @ 04:13:54 AM
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The fairness between Fettel and Point Man has been the biggest concern for me. Though I cant wait to see how this unfolds.


Forum Posts: 5
Comment #26 by Orochi Yashiro Nanakase
Wednesday, August 25, 2010 @ 06:24:36 AM
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Well looks like i will be playing as Fettel, leaving my m8 with Point Man lol.


Forum Posts: 128
Comment #27 by SnowSHOWERS
Wednesday, August 25, 2010 @ 07:28:18 AM
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Loved the first two and the first's expansion. I even played a large amount of Fear 2's multiplayer as it was enjoyable but with this day and age of gaming you need somesort of rewards system in ranking up for an FPS to keep a large online community...


Forum Posts: 10
Comment #28 by juanchu77
Wednesday, August 25, 2010 @ 08:13:50 AM
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@27 WORD!!! I left FEAR 2 multiplayer nearly at 200.000 points and now nobody plays it. Hope FEAR 3 don't have a similar achievement or similar boring leveling system


Forum Posts: 81
Comment #29 by ViNyLek
Wednesday, August 25, 2010 @ 12:43:42 PM
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FEAR was amazing as it was made with PC in mind and later transferred to consol. FEAR2 was a huge letdown with cartoony and unrealistic graphics because of design priorities turned around. Even though this looks amazing, so di FEAR2 and it was disappointing to say the least. Multiplayer always sucke din my opinion and I never spend too much time on that. One question I have is why Fettel is trying to stop Alma if he was the onetrying to release her in FEAR??


Forum Posts: 5
Comment #30 by sHo0tTh3sMiLyZz
Wednesday, August 25, 2010 @ 06:52:01 PM
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gonna have 2 get that


Forum Posts: 0
Comment #31 by ReapingAngel
Thursday, August 26, 2010 @ 03:25:37 PM
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I loved the second one. For some strange reason, the character felt balanced and I could feel the weight of the character with the movement. The second was an improvement over the controls but agree over the difficulty issue. The second was a bit easy on hard, although admittedly, the first FEAR was just too hard even on Normal.

FEAR 3 looks great and the co-op looks promising as well. Whether it will have drop-in drop-out co-op (as GEARS) or session based (like Kane and Lynch 2, which I am not a big fan of when it comes to co-op play) still remains to be seen. Also, not sure about playing through previous memories of the character, feels there will a lot of rehashing the previous events and not giving time to the new events unfolding in FEAR3. But it definitely has my interest.

And one more thing: Nice one Webb. Not sure what is more annoying; people posting off the topic replies or people replying to those off the topic replies


Forum Posts: 48
Comment #32 by Star Collapse
Friday, August 27, 2010 @ 03:19:19 PM
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This was supposed to be scary, now it looks like a generic fps with tons of action, mechs and online co-op... fail
They could call it anything, but it's not the same fear it was before.


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Game Info
Developer:
Day 1 Studios

Publisher:
Warner Bros. Interactive

Genre:
Shooter

Release:

US: June 21, 2011
Europe: June 24, 2011

Collection:353
Wishlist:203
 
 
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