![]() | HAWX 2 Interview: Edward Douglas, Creative Director Written Thursday, July 29, 2010 By Dan Webb View author's profile |
There's something fishy about meeting in central London with no idea where you're heading after. To make matters worse, when you get to said meeting point, there's some sort of spec-ops soldier waiting, gun (obviously plastic!) in hand, with orders to throw you into a Humvee and take you out to the intended destination of the trip. Luckily Ubisoft hadn't suddenly flipped and ordered a Ghost team to eliminate the UK's games journalists and they were instead taking us out to an airfield just outside London to play some HAWX 2 and chat with the dev team. In what turned out to be a beautiful day, we headed outside to the edge of the airfield to chat HAWX 2 with the game's Creative Director, Edward Douglas, to see what Ubisoft Romania had in store for us this year with the sequel. | |











