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Gears of War 3

E3 2010: Gears of War 3 Interview - Cliff Bleszinski, Design Director (Part 2)
Written Friday, July 02, 2010 By Dan Webb
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Part 1 of the Gears of War 3 interview with Cliff Bleszinski was a blast, right? Well, you know what they say about part 2? That's it's twice as better and all that? Or in the words of Cliff himself, "Funnier, runnier and more punnier!" Okay, I made that up, but they do say that 2 follows 1... shocking, I know!

I will be honest though, part 2 is just as entertaining as part 1 as this time we turn our attention to Kinect, Nintendo having an affair with everyone's mom, various Bulletstorm plugs (speaking of plugs, have you read our hands-on yet? See what I did there?) and whether they ever considered a Left 4 Dead style Versus mode for Gears of War 3. Of couse there is more than that, there always is!


When you started the first Gears of War, was it always your intention to make a trilogy?

CB: God bless them, someone at Microsoft made a comment about that, which continues to get attributed to me. You will never piss off gamers more than debuting a new IP - if I came out and was like, “Well here we are at the EA press conference and we have a game called Bulletstorm and it's the epic start of a trilogy,” everybody would be like, “Fuck you!” Let's wait and see how well this first game does before we get all excited about that, because gamers are defensive and they have a right to be. That said, we make the first game and we're like, “Well, if this goes well we might be able to make a trilogy. We'll see!” Then we do a sequel and, yes, okay we can do a third one, but we never want to make that assumption because gamers will just get mad at you and not buy your games.


Is it hard to do a story for that though? If you're only planning for one game, and it eventually turns into a trilogy, you have to have an overall story for it.

CB: You deliberately seed a game. In Gears 1 we had Imulsion and we had those little dark wretches and we were like, okay we'll put that in. If we can do a sequel we have a lot of ideas where that could go. I'm sure the guys at Lost were a master of this. They were like, right, throw all these story elements in and we have an idea about what to give you but we're not even sure if we're going to have a new season!

So, ultimately what started as kind of an offshoot, a mutation of Imulsion, is turning into the full fledged lambent enemy in Gears 3. It's one of those things we seeded. We were like, okay, plant that seed, if we have time it'll actually grow and then it can turn out to be something big. It's kind of ironic that I said grow considering it's a thing that mutates and turns bigger. But yeah, you plan and you hope and you seed and you adjust where necessary.


The original Gears of War you say defined its genre and set the tone for the Xbox 360 pushing the technology. Now that Xbox 360 has Kinect, are you looking to or considering bringing Kinect functionality to Gears of War 3?

CB: I have to be careful with my verbiage here because there's an example I always want to use but if I use it I'll get in trouble. You have to be careful with those kinds of controls because if we're in a situation where Microsoft's like, “We have this new stuff! You should stick it in your game!” We're just like, “All right... look I chainsaw you now, right?” Gamers can smell that a million miles away, and it wouldn't sell and it feels tacked on, as opposed to something made from the ground up.

So you won't see Kinect support in Gears 3 any time soon, but that said the technology intrigues me. I'm much more of a fan of motion controls that have no controller than any that don't. My coffee table currently looks like a Mad Catz graveyard, and I would like to have less controllers right now. But the thing that excites me most of all is something that's a hybrid. I think the best Wii games are the ones that use the Nunchuk and some very cool waggle controls, like the upcoming Zelda or Mario Galaxy 1 and 2. Those are the ones I want to see and I think you're going to see more hardcore developers building games that adopt a good hybrid approach to do it intelligently as opposed to, “Yeah, okay, fine, we have it. Look, look! That works!”


I think that's what people are expecting. Like interactive menus with voice-commands and things like that, so you won't do that kind of thing with Gears?

CB: You could easily do a game where... okay, here's a free one. It's a hack and slash Bethesda-type game and you're playing as a guy who has a sword and all these abilities but you have magic spells - kind of like an old Peter Molyneux game where you drew out your spells. You pace the game properly and then you're like, “Oh okay, I'm going to draw a pentagram and that summons a demon.” And then you go back and who knows? Maybe the next generation of consoles will have that built in and this (the 360 controller) will have less buttons and then you supplement it with voice also, right? Then you command your troops, so maybe you're a guy with a sword and he has magic abilities and you tell your guys, “Go forth and destroy my enemies and drive them before me and hear the lamentations of their women!” and they do. It's just a matter of finding the right creative solutions, right?


Gears has always been a graphically stunning game. And now Gears 3 is coming out on a five-year-old console, which is unprecedented in terms of life cycle. Has it been a challenge to push the graphical quality significantly ahead of what we had in Gears 2?

CB: It's a puzzle. We actually went back - it was a funny thing, a side anecdote - I haven't told anybody all this yet this week and I'm not lying. Our chief engine architect right now Dan Vogel fired up one of the old Gears 1 test level and put it in the Gears 3 code base, and it ran at 500 frames per second. We're at 30 frames per second – don't get any crazy ideas about that! But the point of that was we'd optimised everything from the way the VSP was running to the static meshes to the lighting to the skeletal meshes that you're basically squeezing water from a stone and solving this puzzle box on a console.

It's just like the Super Nintendo or the Genesis. When the first games came out, it was like “Wow, these look great,” and then the code's sloppy here, or maybe something's not done intelligently there, and you figure out how to tighten every last little bit and tune it just like a car, so you get great performance. So now we have good global illumination. We have free vertex deformation so you have blowing banners and trees that are waving and god beams that if the programmer puts in it made them super cheap so you can put them in all these scenes - and those are in Bulletstorm. Bulletstorm has two suns, by the way, which means twice the fucking god beams, which is day one purchase right there. So yeah, you figure out how to work smarter, not harder, right?


If the current generation of consoles have a ten year life cycle, will the continual process of graphical enhancement continue over the next four years on Xbox 360 or is there going to be a cut off point soon?

CB: I don't know how long you've been playing with PCs or in the business, but are you familiar with the Finnish Demoscene?

Not particularly, no.

CB: Back in the day those guys would take, like, within 20k and a software render and they would do things that the 3DFX cards couldn't even do. It wasn't necessarily a practical application, but it's just a matter of finding the right code magic and the right tricks. If you do what seems like a full gaussian blur on your screen but it's just some sort of trick and people believe it's a gaussian blur then you did it. So it's that sleight of hand and convincing somebody you did something, like David Blaine levitating on a silly TV show - people believe it happens and maybe it didn't but that's what you do and people buy it.


Could you talk a little bit about Beast mode?

CB: Of course. Beast mode is our class-based monster mode and you get to play as all the different Locust creatures you've been fighting for two and now the third game. All the way from the suicide bomber Ticker to the shield Boomer with his shield and explosive flail, all the way through to the Berserker, who has very bad eyesight but has a very nice 'Hulk Smash' as well as the ability to just crash through all the coalition's fortifications, like, “Screw your couch! I'm going to knock your sandcastle over!” which is very, very empowering.

It's really amazing when you spawn and you see you as this giant Berserker and you as a little Ticker and you as the Serapede, which is this electric centipede that shocks and eats people, all going out to nail the humans who are running and screaming like, “Oh they're everywhere!” You really feel like you're bearing down on them. It's up to five players. It's got a little bit of that Horde lineage on it, but it really feels unique because it's so class-based. The Kantus resurrects guys and everybody has a role, so it appeals to different people. Some people like to be medics, some like to be gunners, some like to be defencemen.


After you made Horde everybody started doing their own version of Horde. Do you think Beast will provoke that same kind of knock-on effect?

CB: Maybe. Who knows? Maybe the next Halo will have a mode where you're just all Covenant or something like that. That could be cool. Yeah, they get to finally kill Master Chief over and over again. But Gears is one of those games that everyone liked to knock when it came out. Like this isn't innovative! And suddenly story-based co-op and roadie runs and cover are everywhere. And every game has Y to look at stuff now and you're like, “Okay, that's cool. I'll take that.” Then I was getting Google alerts for Gears and it's like, “Oh this game has a Gears of War-like Horde mode.” Maybe they'll have Beast but that's the beauty of Beast, it's the fact that it's all monsters and not every game has monsters, which keeps it unique to Gears.


Were you ever tempted to do something Left 4 Dead-style now that you can control the Locust?

CB: We're not doing Versus with that, no. It's one of those things that, you know, we looked at the development schedule and everything and we were like, look... You look at what we have to ship with this game, from a campaign that's amazing with four-player co-op that you can replay with “Arcade” mode and the mutators we're putting in. We're not talking about it, but we're going to have a Versus mode that's great and solid and all these modes. And then we have a Horde mode which we're unveiling later, and Beast mode. At some point it's too much. Maybe down the line we'll get around to doing a Versus like that, but we have to be very, very careful with super asymmetrical modes like that. Personally I wasn't too big on playing as the zombies in Left 4 Dead. I just want to shoot zombies when I play that game.


In terms of Gears features that have been appropriated by other developers, has anyone stolen Active Reload yet?

CB: I haven't seen it yet.

It seems like an idea that everyone should take and no-one has.

CB: I know, man. It's weird and I'd like somebody to, but I haven't seen it anywhere, and I'm like, okay... It's one that's so Gears that you can't deny it. Like the roadie run, maybe. Cover existed before Gears. Co-op did, but with the Active Reload, you guys as journalists would be like, “Come on! Really?”

That would be a blatant rip-off.

CB: Yeah. There's inspired-by and then there's just straight up George-Lucas-got-to-sue-somebody type stuff.


I assume you've been keeping an eye on the conferences this year.

CB: As much as I can from this tiny, cold room.

What stood out for you? What game that's been announced are you really interested in and has had you thinking that you'd really like to see more of it?

CB: You know, I could beat the Microsoft drum all the time, but I'll mention Deus Ex. I'm a big fan of that. I think that's a genre that's wide open, but I think Nintendo's back. Nintendo strayed. Nintendo had an affair with everybody's mom, and now they've come back to the marriage of the Mario and the Kirby and the GoldenEye fans and for me that's good to see, because I dusted off my Wii for Mario Galaxy 2 and I'm hoping to keep the dust off.




 
 

User Comments

Forum Posts: 113
Comment #1 by some Irish guys
Friday, July 02, 2010 @ 09:59:11 PM
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This just keeps getting better and better, I can't wait for this release!


Forum Posts: 194
Comment #2 by Shadow Assa5in
Friday, July 02, 2010 @ 10:24:48 PM
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just read it, quite interesting but theres no news on the multi-player versus. The 1st gears was better how you could choose what map and what game type you played whereas Gears 2 had a halo copy cat match-making system.


Forum Posts: 113
Comment #3 by some Irish guys
Friday, July 02, 2010 @ 10:53:37 PM
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@2 I agree, I'm hoping they either take us back to Gears 1 matchmaking or find a good balance between the matchmaking systems.

On another note, Cliff's take on Kinect explained how I feel about the whole no-controller thing perfectly.


Forum Posts: 63
Comment #4 by JTBALD
Friday, July 02, 2010 @ 10:54:01 PM
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gahhhhhhhhhhhhhhh
amazin


Forum Posts: 238
Comment #5 by SuperWoody64
Friday, July 02, 2010 @ 11:10:55 PM
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What a great interview! Fuck yo couch Eddie Murphy!!! I want to be a Berserker so bad! Or a Kryll!


Forum Posts: 2084
Comment #6 by mjc0961
Saturday, July 03, 2010 @ 12:22:58 AM
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@5: Nice reference there. Cocaine is a hell of a drug. ;)

This article makes me happy and sad at the same time. A great read, but now I really want to get my hands on Gears 3. But I can't yet. :(


Forum Posts: 215
Comment #7 by F8L Fool
Saturday, July 03, 2010 @ 02:57:59 AM
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I can't believe that there were no questions pertaining to multiplayer in this interview. 99% of people play shooters primarily to play against one another. That's what makes franchises like Gears of War, Halo, and Call of Duty successful after all.

Even the previously single player only games are tossing in multiplayer to widen the appeal beyond the small few that only play for the story, like BioShock 2 has done quite well.

Screw the story. Screw the characters. Screw the ending. Give me a sick multiplayer and call it a day.


Forum Posts: 410
Comment #8 by cbssi
Saturday, July 03, 2010 @ 02:59:10 AM
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@6: Or even soon.


Forum Posts: 0
Comment #9 by DN 619
Saturday, July 03, 2010 @ 03:33:23 AM
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@ # 2 &3 after the update gears 2 is a lot better yes theres still host but everyones shot gun can rape now i think there really close to a great online


Forum Posts: 3
Comment #10 by Skar46137
Saturday, July 03, 2010 @ 04:05:53 AM
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Gears multiplayer sucks nuts. Just retards rolling around with a shotgun. It's Beast mode alone that's gonna sell it for me, just to rip off some arrogant humans arm and beat him to death with it. As always they bring it upon themselves.


Forum Posts: 893
Comment #11 by DaChiefOfOwnage
Saturday, July 03, 2010 @ 04:46:59 AM
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Great interview overall.

Tbank you.


Forum Posts: 214
Comment #12 by xDAx AWESOME
Saturday, July 03, 2010 @ 04:54:48 AM
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@Skar - Get a life, kid. Just because you get the shit beat out of you online doesn't mean you need to cry about it in these comments.

Pro tip - don't like the shotty? learn to use another weapon. Both the lancer AND hammerburst are capable of killing a shotty rusher, so learn to play the game before opening your retarded mouth.

F*cking hater.


Forum Posts: 15
Comment #13 by parkwaydr
Saturday, July 03, 2010 @ 05:23:50 AM
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Excellent interview. Cliff was right about the demoscene back in the old days.. they were ahead of the games industry in terms of coding tricks. It was good they caught up, but the demoscene are still putting out impressive demos. Go check out www.theproduct.de, one of the neatest intro's ever in less than 64kb.


Forum Posts: 1647
Comment #14 by oDrPepper
Saturday, July 03, 2010 @ 05:54:53 AM
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@7: I'm the opposite, I appreciate a good story more than a good Multiplayer. I wish more games would do a great single player experience without tacking on a lackluster Multiplayer. Alan Wake was the last game I played that perfected it.

I'm not saying Gears shouldn't have a Multiplayer by the way. Obviously it's one of the main selling points of the series, and so it should be. They take the time to develop their game, rather than shoving it in front of you with a "As long as it says multiplayer on the menu..." kind of attitude.


Forum Posts: 0
Comment #15 by XGustygladeX
Saturday, July 03, 2010 @ 06:21:28 AM
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@12-Thank you that was hilarious. They have been updating their multiplayer so much over the past two years. It has made it soooo much better in every way. Yes the shotgun actually works now with no lag whatsoever. I have no idea how they did it, but they did....and its great.


Forum Posts: 443
Comment #16 by Mighty Goliath89
Saturday, July 03, 2010 @ 06:31:44 AM
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good interview ^_^b. Love how mutators and arcade mode are being brought in, but as alot of people have said the multiplayer is good once goten used to but still needs a little bit of work with the whole matchmaking system gears 1 was the best for that.

Cant wait for beast mode like and I bet halo will make their own version as DLC for halo reach lol :P


Forum Posts: 216
Comment #17 by nicky6314
Saturday, July 03, 2010 @ 07:04:34 AM
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@14 Couldn't agree more. Really looking forward to this game, campaign story should be great and beast mode looks awesome!


Forum Posts: 14708
Comment #18 by Webb [STAFF]
Saturday, July 03, 2010 @ 07:54:22 AM
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@#2 - E3 was about Beast and Gears in general. They're not allowed to talk about certain things whenever they feel like. They have a pre-release schedule that they stick to. In other words: "We're not talking about it, but we're going to have a Versus mode that's great and solid and all these modes."


Forum Posts: 10
Comment #19 by Morties
Saturday, July 03, 2010 @ 08:27:03 AM
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Should have asked if Host Advantage has been removed :/


Forum Posts: 45
Comment #20 by pinkfluff1
Saturday, July 03, 2010 @ 09:35:10 AM
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For me Gears is all about the Single player :) I loved horde mode so beast mode just sounds awesome :) Dont get me wrong MP will be a laugh im sure, I just cant play it for the hours i can on say BF for example. Cannot wait!!!


Forum Posts: 83
Comment #21 by bullet8t8
Saturday, July 03, 2010 @ 10:16:04 AM
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i know this is not got anything to do with gears of war 3 or the interview.

but where can i get the the golden guns from for gears 2.

i know you could have got it on midnight release. but is it still available now. or do i need to buy ltd collector edition . for the gun.



Forum Posts: 4
Comment #22 by 2ChopStick
Saturday, July 03, 2010 @ 11:04:49 AM
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sick!!! i can't wait til next year


Forum Posts: 4
Comment #23 by Fata1Stryke
Saturday, July 03, 2010 @ 12:32:07 PM
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I like his Nintendo analogy, but he's right, they're back with a vengeance. As for Gears, I look forward to Beast mode, but I do wish there'd been some more info on MP, I'm more pumped for it than ever since I've gotten back into Gears 2 for the 8x XP event. Still, it was a really cool interview.


Forum Posts: 218
Comment #24 by Cinderkin
Saturday, July 03, 2010 @ 12:52:51 PM
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I hope to see multiplayer come back to the way it was in Gears 1. My friends and I would spend hours at time playing player matches. You pick the maps, and the game just never ends. I hated having to go back to the menu just to change maps.

I can't wait for this to come out and I hope they can please us all. Great Single player and great Multiplayer!


Forum Posts: 203
Comment #25 by samjustsam
Saturday, July 03, 2010 @ 02:43:31 PM
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there is no way to please everyone. some gear heads that i know are already not liking the third game. you cant please everyone. especially when considering how big the series has become and how passionate or picky gamers can be. i for one cant wait to play 3. i still have to play through the story of the first and second game tho before i play the thirds story. but im fairly sure i will enjoy the story for all of them.


Forum Posts: 238
Comment #26 by SuperWoody64
Saturday, July 03, 2010 @ 03:47:43 PM
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@6, I say that every time I accidentally chainsaw the couch at the top of the stairs in the Mansion. (Sniper spawn)
@13, the product is pretty awesome even if it is older than my grandmother's underwear.

OT: I absolutely cannot wait to finish up the storyline and play some new horde/beast mode. I hope they put boss rounds (berserker(s)/brumak(s) etc.) in horde and maybe even 100 levels.


Forum Posts: 238
Comment #27 by SuperWoody64
Saturday, July 03, 2010 @ 03:49:19 PM
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I do wish there was a button that's ONLY for picking up your buddy, I hate going in to pick up a friend, picking up bullets, and we both die. Sucks!


Forum Posts: 15
Comment #28 by soastedsoldier
Saturday, July 03, 2010 @ 06:07:04 PM
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i cant wait for this game, this and bulletstorm, epic games lol :D


Forum Posts: 0
Comment #29 by CheesyToast111
Saturday, July 03, 2010 @ 06:15:42 PM
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@5 I think being a Kryll would kind of suck, I mean they can only attack in the dark, and they didn't even appear in Gears 2? Maybe they killed them off?


Forum Posts: 15
Comment #30 by soastedsoldier
Saturday, July 03, 2010 @ 06:15:57 PM
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anyone who likes bioshock and also liked fear should get singularity, its an amazing game.


Forum Posts: 12
Comment #31 by FailboatSkipper
Saturday, July 03, 2010 @ 07:04:52 PM
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@7 People like you are killing shooters.


Forum Posts: 238
Comment #32 by SuperWoody64
Saturday, July 03, 2010 @ 09:53:09 PM
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@28, I think I heard that Bulletstorm is single player campaign. I'll get it when the price drops.
@29, I was kidding about being a kryll. Although that would be kinda cool for a one time thing.


Forum Posts: 11
Comment #33 by JuiceboxHero
Saturday, July 03, 2010 @ 11:10:06 PM
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lol “Screw your couch! I'm going to knock your sandcastle over!”
Cliffy B. is mah hero.


Forum Posts: 11
Comment #34 by JuiceboxHero
Saturday, July 03, 2010 @ 11:21:08 PM
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sorry for the double-post,

@7 no. i usually don't like playing multiplayer because no matter what you do, you always will have annoying people that will ruin it. ie. noob-tube, camping. whereas that isn't the case in campaign, as long as the developers do a good job.

@26 haha

@29 i think that the bomb at the end of gears 1 killed them all. maybe not, i just thought i heard one of the characters say that during a random chat moment.


Forum Posts: 661
Comment #35 by Pieville
Sunday, July 04, 2010 @ 12:02:22 AM
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I can't wait and JuiceboxHero I agree what you said about multiplayer, there is always one or two people who ruin it, they piss me off. Maybe Gears 3 will be the death to campers, who knows...?


Forum Posts: 5
Comment #36 by Jleek123
Sunday, July 04, 2010 @ 04:45:26 AM
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This game looks so awsome i am really really looking forward to it looks like an 100/10 which is really really amazingly good Xbox 360 Rulez!


Forum Posts: 1000
Comment #37 by Dr Popodopolus
Sunday, July 04, 2010 @ 07:45:16 AM
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#34 "you always will have annoying people that will ruin it. ie. noob-tube, camping"

lol yeah it's really the players fault for using in game weapons like the "noob-tube", blame the devs for putting them in.


Forum Posts: 117
Comment #38 by ReapingEcho
Sunday, July 04, 2010 @ 01:32:09 PM
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The only reason I really ever play multiplayer modes is for the acheivements anyways. I didn't like the recent Gears of War 2 update cause it made the shotgun an overpowered sniper rifle. No joke someone on the other team shot me down in two shots from literally across the map. Almost didn't have a controller after that. Just my opinion, lol


Forum Posts: 117
Comment #39 by ReapingEcho
Sunday, July 04, 2010 @ 01:39:20 PM
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#37
The developers could just be like Bungie and take out way overpowered weapons in their online play hence the Hornets rockets, sentinel beam, plasma turret, and fuel rod gun.


Forum Posts: 2706
Comment #40 by Tufty
Sunday, July 04, 2010 @ 02:41:13 PM
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Yes! No Natal for Gears 3!


Forum Posts: 135
Comment #41 by J Pice
Sunday, July 04, 2010 @ 03:25:33 PM
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"And now Gears 3 is coming out on a five-year-old console, which is unprecedented in terms of life cycle. "

PS2 anyone?


Forum Posts: 38
Comment #42 by Aussie27Legend
Sunday, July 04, 2010 @ 09:25:30 PM
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I think they're missing a big opportunity hear when they say that aren't doing Beast Mode in the same way L4D is doing it (Versus I mean). That would be fun as hell.

I think the novelty will wear off very fast if you're just being the Locust/possibly Lambert every time.


Forum Posts: 491
Comment #43 by roflkatz
Monday, July 05, 2010 @ 12:32:36 AM
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Great i love the idea of beast mode.cant wait to be a ticker or a berserker


Forum Posts: 155
Comment #44 by Tommy English
Monday, July 05, 2010 @ 02:05:37 AM
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I am drooling! I also think it's cool that he can big up other games as well, which I don't think you see that often with other designers. The man is a legend!


Forum Posts: 0
Comment #46 by VIZARD65
Monday, July 05, 2010 @ 07:50:52 PM
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Can;t wait


Forum Posts: 6
Comment #47 by gibby 1995
Tuesday, July 06, 2010 @ 01:17:30 PM
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can't wait


Forum Posts: 42
Comment #48 by Hayabusa66
Wednesday, July 07, 2010 @ 03:44:38 AM
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I a sooo excited for this one


Forum Posts: 0
Comment #49 by I Mrbojangles
Wednesday, July 07, 2010 @ 06:32:42 AM
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spot on superwoody. also there should be one for taking a meat shield. its so frustrating when u go to pick someone up and you dive straight past them. or collecting ammo instead of rescuing your pal. its the baine of my existance!!


Forum Posts: 1
Comment #50 by GoldMango864
Wednesday, July 07, 2010 @ 07:01:15 PM
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I can't wait.


Forum Posts: 16
Comment #51 by Ax7 BEAST
Thursday, July 08, 2010 @ 06:39:21 PM
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@19 yes, it has dedicated servers :)


Forum Posts: 1046
Comment #52 by VinasErgoth
Thursday, July 08, 2010 @ 08:18:08 PM
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#41, I was going to mention that too. The PS2 has gone 10 years strong.


Forum Posts: 42
Comment #53 by Hayabusa66
Friday, July 09, 2010 @ 03:45:52 AM
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This is sooo awsome !!! just one more christmas then the game comes


Forum Posts: 6
Comment #54 by AutoPsychotic
Friday, July 09, 2010 @ 03:57:48 AM
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@27 and @50 - try the alternate controls in the controller options. Infinitely better than the default. I've been playing with the alternate controls now for about a year and a half, and never do I stick to cover when I don't want to or roll instead of picking up a meatshield.


Forum Posts: 11
Comment #55 by Killmane
Friday, July 09, 2010 @ 04:32:10 PM
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cannot WAIT for GoW3, ending to number 2 was epic and been waiting for the continuation of the story line


Forum Posts: 56
Comment #56 by god_that_failed
Monday, July 12, 2010 @ 04:10:14 AM
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Cliffy mentioning Deus Ex made me smile. :D


Forum Posts: 3
Comment #57 by Balthazar66
Tuesday, July 13, 2010 @ 08:58:29 PM
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Gears of War 3 is a must have!!! I can't wait to have that game when it comes out!!! Duuurrrrrr I want it so bad!!!


Forum Posts: 22
Comment #58 by KickedSpoon
Wednesday, July 14, 2010 @ 12:17:45 PM
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@12. Thanks for telling it like it is. Thats what im talking about! Gears 2 multiplayer rocks, cant wait for Gears 3


Forum Posts: 9
Comment #59 by uk terminator 100
Thursday, July 15, 2010 @ 05:48:51 AM
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Am hoping you kill the Queen at the end of this one, as its the last gears game !!!


Forum Posts: 5
Comment #60 by Jleek123
Saturday, July 17, 2010 @ 08:34:13 AM
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I really want this game i hope april the 11th comes fast and btw my gamertag is ArmedBulldozer add me if you's want.


Forum Posts: 1
Comment #61 by x Mad Kaz x
Tuesday, August 03, 2010 @ 06:57:27 AM
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This is going to be one the best games eva... I CANT WAIT!!!


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Game Info
Developer:
Epic Games

Publisher:
Microsoft Game Studios

Genre
Shooter

Release:

US: September 20, 2011
Europe: September 20, 2011
Japan: September 22, 2011

Collection:5235
Wishlist:1206
 
 
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