X10: In-Depth Fable 3 Hands Off Preview - Turns Out, You Can Touch This After All

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Dan Webb

“Dad, that’s the pub, you told mom you wouldn’t go there every day,” said a high pitched voice on the end of the main character’s arm in Lionhead’s Fable 3 presentation at this year’s X10. No, your character hasn’t spawned a talking arm; this is the main character’s daughter in a short sequence that the British developer was using to show the intricacies of their new “touch” mechanic. A mechanic that is meant to give you a more emotional connection with the world and its characters, something that according to the verbose and ever enthusiastic Molyneux – who was on hand to demo the game – was inspired by the sleeper hit, Ico.

We’ve spent the last week or so since X10 talking about what we won’t see in Fable 3 – no health bar, no expressions, no XP orbs which means no levelling – but today, we’re going to talk about what’s new and give you reasons why you should be excited about Lionhead’s latest offering in the franchise, because we certainly are.

The presentation kicked off in the quaint, idyllic town of Bowerstone... and by “the quaint, idyllic town” I mean, the huge, industrial, smoking metropolis. Okay, it’s not quite a metropolis, but compared to Fable 2’s Bowerstone, the two aren’t even in the same ball-park in terms of size. Whilst the original was a picturesque and jolly old town, Fable 3’s Bowerstone is a darker, more grand industrial environment with moving cranes occupying the shores of the docks and huge smoking chimneys polluting the skyline.

Like Mass Effect 2, Fable 3 is allowing you to import your Fable 2 save, although whilst the former boasted galaxy defining choices that shaped your galaxy, Fable 3’s import mechanic will only make minor changes. “If you haven’t played Fable before, that doesn’t matter,” added Molyneux.

“What we’re trying to do is making you feel powerful,” said Molyneux, “it’s all about the power.” One of the ways they’re trying to capture that vision is through the story. In other action games, the story is the “hero’s journey to defeat the bad guy.” In Fable 3, that’s only half the story and the first half of the game will be about gaining followers to revolt against the tyrannical king, Logan.. A king who’s sent 5 year olds to work. A king who lets the poor starve and roam the streets. His actions and decisions are there to inspire you to want to climb to the top and make a difference. When you become king, the rest of the game is about how you keep those promises that you made on your journey to become king; something that ties into what Molyneux was talking about in regards to Obama in our recent interview.

Another part of this aspect of “power” is the whole “touch” mechanic, which is mapped to the right trigger and spawns actions like hugging your wife, holding hands with your daughter, or more drastically, dragging a homeless guy off the streets of Bowerstone to sell to a local slaver. The interesting bit is that in order to perform the "touch" action, you will need to keep the trigger held down, so dragging that homeless guy is not one simple button click.
 
“The trigger is context sensitive to what the emotional state of the thing you are aiming at,” said Molyneux. As he says that he uses the mechanic to tell his daughter off and then moments later, comfort her with a fatherly hug.

It’s all about the connections according to Molyneux, and part of the way they are doing this is through the reactions of the person you are touching.  So expect them to react to whatever you’re doing with them; for instance, like the opening line of this preview suggests, a daughter can use the words of her mother to guilt trip her father into not visiting the pub, or on the other end of the scale, the homeless guy that you can drag to the slaver will plead with you not to do it... it’s all about pulling on the heartstrings a little. Can you really drag a man to his death as he weeps and tries to argue with your logic? That’s a decision that you have to make again and again in Fable 3.

It’s a mechanic that applies to objects of the world as well and it even applies to combat, although Molyneux was keeping those details under wraps for now. Furthermore, expect a “special hug” touch as well to become available... sounds kinky!
 
The mechanic has far-reaching uses as well and will be frequently used throughout the game, whether you have to lift someone and carry them to safety or whether you have to drag someone to the cells because they refused to pay their taxes. Of course at the end of the day though, these choices are yours and if you want to give the beggar gold or feed him instead of selling him off as a slave, you’re more than welcome. “It’s not a gimmick, it’s a really big feature,” noted Molyneux. Incidentally, these aren’t just the words of Molyneux again as he gets carried away with the object of his affections, a lot of the references above we actually saw being demonstrated in a build of the game and so it’s a mechanic that really intrigues us.

Molyneux was keen to push the revamped combat as well and despite it being run on a similar system to Fable 2 – one button per weapon – there are a lot of subtle changes that will influence the morphing and growth of your character.

“Combat is an integral part of this game,” Molyneux stated, “it’s where all the drama is.” The first thing we noticed about the new setting for this look at the combat was the wide-open, much-larger-than-Fable-2, epic dungeons.

Morphing in Fable 3 is no longer based on where you assign your skill points (because there is none essentially); it’s based on what weapons you use. Apparently this was one of the biggest criticisms of Fable 2, although as Molyneux suggests this, I have to wonder where he gets his feedback from. “If you want a hero who’s big, with lots of muscles; use heavy weapons,” said Molyneux, “if you want a hero who’s tall, thin, slender and elegant looking; don’t use heavy weapons, use guns,” and so on.

The major morphing change though comes with the weapons and with the new system, you can effectively craft your own unique weapon. What’s better is that these weapons will then be tagged with your gamertag and your gamerscore, and they will be fully tradable online. Say if you kill 100 Hobbs with your scythe (well at least it looked like a scythe in the demo), not only will that have a unique blade on it, but it will also be your weapon with your gamerscore embedded on it; so “Webb’s Scintillating Scythe of Sexualism” will always be called that, no matter who owns it.

“Killing Hobbs makes it more spiky; killing Hollow Men makes it more blunt,” Molyneux added, “the more you use the weapon, the bigger it gets, the more grand it gets. The more skill you apply, the more flourishes you do, the more kills you get with the weapons, the more this texture changes. The more it glows.” Molyneux continued, “If you start killing innocents with the weapon, it will start dripping blood. If you start killing evil things, it will start glowing. In other words, your weapon is totally unique.”

Leading on from this, Molyneux stated that this unique weapon – and incidentally your dog and your character – will be with you even if you head into the world of online co-op – something Fable 2 should have done anyway, but you know what they say, better late than never. Molyneux also said they heard the complaints about the co-op camera issue as well, although he never specifically said they’d fixed it, just hinted at it.

So what else can we expect to see in the world of Fable? Well Molyneux showed off a few of the new finishing moves, the increased gore and blood for characters of evil origin and “extreme expressions” – which replace the expressions from Fable 2, are mapped to the d-pad and show the alignment of the character in a loud, outgoing, physical form; in this instance, we saw a huge set of devil wings sprout out of our hero’s back.

The end game of the second half of the game currently remains a mystery, aside from one word that Molyneux was keen to push, and that’s “judgements.” It basically falls in line with whether you deliver on your promises, how you deliver on them and how you set the laws of your own land. Molyneux was also quick to quieten talk on Natal and how it ties in with Fable 3, although he’s already confirmed it in a lecture last year. What we did see of Fable 3 though was impressive enough and with much larger environments, an interesting weapon morphing system and a very interesting touch mechanic, fans of the franchise should be rubbing their hands together in anticipation. We certainly are.

Fable 3 is coming out this festive period, only on Xbox 360.

Comments
113
  • He did mention about the co-operative camera, he stated that one Hero could be ruling the kingdom whilst elsewhere on the map someone could be killing the innocents, they don't have to be on the same screen.
  • Blah... I hate Fable. Peter is a liar, and a horrid game maker. He comes up with "New" ideas what have been done since PS1, and fails to keep his promises.
  • awesome i cant wait
  • really good article, not sure on fable 3 no and they better have sorted out that camera.
  • "“If you want a hero who’s big, with lots of muscles; use heavy weapons,” said Molyneux, “if you want a hero who’s tall, thin, slender and elegant looking; don’t use heavy weapons, use guns,” and so on." "“the more you use the weapon, the bigger it gets, the more grand it gets..."" So he's saying if you want a slender character, you can't use a single weapon for long, you can't level up your weapons and must always be at a disadvantage. Fable 2 was the last Fable I'll play it seems.
  • @#5 - You're leveling up your guns instead... a gun is a weapon believe it or not =P
  • As long as if I choose to play as a female and she doesnt turn out to be an ox like in Fable 2 ill play it.
  • I have faith in the francise, I think it will move forward with fable 3 and be a hit. Can't wait to try it out
  • #2 Hit the nail on the head, quite a few times it seems! - Penguin.
  • @ #6 As you say though, the gun is a weapon. PM says the weapon will get bigger, grander. This would, logically, make them heavier as they level up. The main turn off for me, since I like playing as a big, burly, scary dude, is the lack of EXP through fighting. While I never would've called Fable an RPG, (it is/was a Western RPG), now it's not even that. Action/Adventure? I don't know, sounds kinda like a close up and personal Civ... but not.
  • I really can't wait for this, going to be the second best game of year, after Fallout: New Vegas.
  • @#11 Please don't joke around here be would actually think that this game is actually good.
  • @2: he's hardly a liar. he just oversells his games a bit more than he should. Fable & Fable II were good games.. just not as good has he made them out to be. Horrid game maker? Please. Like you could do any better.
  • “Webb’s Scintillating Scythe of Sexualism” - sounds epic Webb.
  • Very Nice!!!
  • Don't get me wrong, I'm not happy that this game sounds bad to me. I loved Fable, Fable II was a great enjoyment (when I wasn't sliding around with no walk/run animation or stuck with one or more of the other glitches). I'm actually pretty unhappy about the fact that I have no desire to play Fable III after learning about it.
  • Great Read Webby, Thanks!
  • @2 is right. Fable 2 sucked imo, But I'm still kinda excited for Fable 3
  • @2 Totally. Whatever drivel he comes out with, this game will still just be another action / RPG hybrid that falls short of expectation. I don't hate Fable, I liked both so far and will like this, there just no where near the 10/10, revolutionary titles Molyneux and certain places who get paid to tell you they are.
  • "fans of the franchise should be rubbing their hands together in anticipation" - Somehow I don't think so. I LOVED Fable, one of my favourite games of all time actually. But Fable 2 was alright, I thought I'd let it slide until Fable 3. I was wrong, they have disappointed me again (Just stating an opinion, not having a go at anyone here)
  • This sounds like its going to be a great game. I'm excited for this whole Natal idea. I think it sounds innovative.
  • nice to see other dislike Peter as much as i do The guy can talk as if shit is gold, and then sell it to you Unfortunately i bought Fable 2
  • As much as everyone complains about the short comings of the first two fables, I have to admit they are 2 of my most favorite games. Very VERY interested to see what the weapon system turns our like, ir sounds amazing. And this time, Webb's seen video evidence and not just Molyneux's word for it.
  • While I do find it hard to not take Molyneux's word without a grain of salt, I must admit from reading some of the interviews and knowing Webb has watched gameplay videos for it, it does seem that this time he has cut back on the BS.
  • #2 Peter Molyneux is LEGENDARY. This game is going to be amazing I love the Fable games so much, had a blast with Fable 2 for many hours especially with friends, I'm so excited.
  • Looking forward to this, but can't help feeling that the weapons won't look that much different from one another, once you've killed a maximum amount of a type of enemy
  • This sucks, I have to kill the tyrannical me, why couldn't he have a name that wasn't mine? Ahh, I'll be an even worse king.
  • I didn't think Fable could get worse after Fable II. Apparently I was wrong.
  • this dumb fuck does not know how to work a franchise...... Fable-good Fable 2- pretty good (with a few changes) they've changed so much with this game, that i'm reluctant to even call it Fable... something different and a big disappointment... he might get some new people interested, but he's going to lose most of the original fable fans... fucken idiot...
  • @ everyone who thinks this isn't an rpg.... peter doesn't know what the fuck he's talking about and neither do you.... might not be a full blown Elder Scrolls or something, but you get a character and you can customize it... so.... THIS IS AN RPG...
  • If you can't shut off motion control, I will be forced to skip this. And I actually enjoyed Fable II.
  • @30 Hey. Settle. You can customize your online character in Halo 3, and you can even customize weapons and skills in MW 2. That's not an RPG now, is it? Yoda-sage advice: RPG elements do not an RPG make. Whatever this is, I'm very interested. Coop was okay in Fable 2. Not anything like I wanted it to be, but at least it was there. This sounds much more like what I wanted Fable 2 to be, although I enjoyed Fable 2 enough for three or four people. I like that Peter admitted fault for things he couldn't do that he promised or said he wanted to do in Fable 2 right after it came out. You don't hear that often from other developers very often.
  • lol @ comment 30. I can customize my character in Halo, Rainbow 6, and countless other games that are NOT RPG's. Either way this games going to be a hit or miss.
  • @29/30 So, I'm guessing you know how to work a franchise? There's nothing wrong with the way he's working it. Franchises change. Without change, the franchise would become unoriginal, repetitive and boring. You're reluctant to even call it Fable? The game will still have the same style of storytelling, gameplay and character advancement as the other games. It is still Fable, simply done in a different way. And in response to your last post.. The fact your only reference to an RPG is 'full blown Elder Scrolls or something', shows that many of us here know a lot more about gaming than you do. Also, as you may or may not know, RPG stands for Role-Playing Game. Yes, I don't really see how character customization means a game is essentially a Role-Playing Game? Think before you
  • ..type. *
  • those screenshots look good. too early to tell how good the game will be tho. i like the idea of the evolving weapons tho. i doubt this game will turn out not good...it will be good but the main question is how good.
  • Hopefully they fix the laggy running mechanic in the game, and how you get stuck on random objects that really you shouldn't get stuck on...
  • I loved all the Fable games. I played the crap out of Fable 2 & I seriously can't wait til 3 is released. At first I was (like many) a bit skeptical about some of the "improvements". But after what has been stated in this, I'm looking forward to this. In fact, I hardly played co-op online much, but for what I did, I had no troubles. Can't wait, bring on Fable 3...
  • People seem to forget that RPG stands for: 1) Role-playing game 2) Rocket-propelled grenade Just a reminder people...
  • @30 You really need to think before you talk. Like other people say, customization does not make an rpg. While it might be cool it is not essentially an rpg element. Also Elder Scrolls can be describes as a dummed down rpg, aka not a "real" rpg. Before you say I am an Elder Scrolls hater, Oblivion is my absolute favorite game ever made.
  • Always have been a fan of the Fable Series, but this one has caught my eye for sure. Definitely gonna watch where this goes. Hoping they change the Co-Op though. The screen sharing was terrible and kinda made it unwanted to even play coop. Played it with a friend neither-the-less but hope they improve it.
  • The weapon system sounds awesome. The touching system does not.
  • looks interesting
  • @7 can you even be a queen??? because I havent heard anything, all molenyeux keeps saying is the "king" will make choice etc, hasnt said nothing about a queen =/
  • @#44 - That's implied tbh. He can't keep mentioning gender specifics. Molyneux did mention a queen in his talk though if that helps.
  • @44 dont worry , you can still play as a girl/female in fable 3 (heard it in some interview). Looks like fable 3 is nothing like Fable anymore , iam going to have to see more before i make up my mind
  • @2, I could not agree more. Fable 2 was the last Fable I'll play...and even it left me disappointed.
  • O. M. G. Sounds soo much better than F2.. Cant wait!
  • im glad of all the changes... fable one for its time was awesome... fable 2 is still one of those games, that even with the glitches it had, was still a brilliant game if you put the time in... and im sure fable 3, even if it doesnt quite reach the hype, will still be a great game to play. as for the franchise acquiring a new fan base, thats bullshit. fans of fable will pick this up regardless, and i bet they will enjoy it. so until you actually play the fucking thing, dont slate it and form an opinion based on ficking words. god, some people are RETARDS!
  • loved fable 2, looking forward to seeing how this turns out
  • It seems to have more content than F2 so it's all good.
  • So what if Molyneux gets over excited for fable and over hypes it, it is his baby after all and another great game to add to the 2010 hotlist... Chickens Beware!!!!!
  • HELL YEAH!
  • @45 oh alrite then, woulda been kinda sexist if it was only kings =P
  • making a sequel is a difficult thing to do. you want to bring something new to the table to keep people interested and to feel like they are getting something for their money, and not just a recycled game. look at franchises like madden for example, every year they try to add a new feature. sometimes this ends up being unsuccessful and pisses off hardcore fans. it's just a necessary risk the game developers need to take. it would be impossible to please every single person. btw the people who were talking about elder scrolls... that's a franchise that has greatly evolved since it started, and it's still a success
  • #2 You can't possibly mean Peter is a bad gamemake Fable 2 was game of the year for christs sake! Maybe you don't like him but saying he's a horrid gamemaker is just not true...
  • Its not the game that sounds bad, its everyones expectations from the previous 2. If this were a brand new title, im sure everyone would be talking about how cool it sounds and how all those new features were intriguing. But because its the third installment of a game series, you feel un easy because this guy is willing to take risks and make big changes to a game instead of selling the same formula over and over because it worked before. Honestly,Whats so wrong with being "new" and "fresh" in a game series? Id much rather try something new than play the same game rehashed with a new story and one or two new features that just eventually get boring anyway. Its hard to accept change, i know. But if you haven't played it. dont knock it.
  • @#57 couldnt agree more, i mean look at the tombraider games, pretty much the same game except they stick another 1000 pixels on her tits and give her a swan dive move or something.
  • This is never gunna beat Fallout for me to be honest :)
  • I do hope it turns out to be a good RPG if not they might as well shoot an RPG at the whole RPG mechanic, They should totally have RPG's in this RPG though I suppose rocket launchers were around the time of this RPG.
  • What the hell is a Festive Period? Is that St. Patties Day? Columbus Fest is in June...but why would they release a game in line with that? If you meant for Christmas...say it...or at least "Winter" which is always Mid-December (21st?) no matter what.
  • im jizzin in my pants just reading this article
  • Very good read. If Peter delivers with this game like this article says this is a must buy for me.
  • based on all of these posts it seems i was the only one who absolutely loved Fable II
  • I liked leveling up in Fable II, although it could have been handled better. Without leveling then you couldn't call it a RPG anymore. It'd be an action or adventure game instead. I'm still not sure Fable 3 will be the game Peter promises it to be. Some changes I don't like and some I do.
  • Glad to see the Dog back, a good feature from the original fable. I doubt he will deliver on all these features though.
  • Meh...As much as i don't like the changes i am still going to buy it.
  • Hopefully not another glitched Chest like the one in fable 2 i could never open like many others no matter how many times you did the flash choosing all 3 crowns offline/online whatever if theirs nothing stopping me from getting an achievement i'll rent this and if i find the story is longer maybe like a 60 hour game preferably i would buy it ! but the Devil wings look sick in that one snapshot even though hidden with the flashing of the blade
  • One thing that is off putting to me is the weapons system. What if I want a slender guy who wields an axe? Or a huge guy that uses a six shooter? Sure I can use an axe till I'm huge, then switch, but that's pretty lame. That's what sucked about Fable 2. When I switched to being a chick, just because I wanted max strength, my chick looked like John Goodman. If Bruce Lee proved anything, its that you can be awesomely strong and be wirey as well.
  • @57 I think most people never went through the Final Fantasy series where every game has nothing to do with the one before....everybody wants Fable to be like Halo, you play Halo 3 and think "omg, I reached cd3 of Halo 1!" @30 You should try what I mentioned above, Final Fantasy, then you might learn that customizing a character has nothing to do with an rpg (some rpg's do loose more with that customizing option, but that's just an opinion wich I won't bother discussing)
  • I like what I see so far, I like that their tilting into a modern/maybe "steam punkey" age, I don't really care for all the swashbuckling stuff (I know it will still be there, but it's diluted now). @This whole "what is an RPG argument" No need for so many people to jump on one guy (especially if many of you are just going to rehash what the last guy said), your point has been made. I always looked at RPGs as "growing a character" down a non-linear path. Remember that the origins of the genre are mainly in the west (not final fantasy-land), and dungeons & dragons was more than the d20, it was the character growth. (I'm not done, but I don't want my post to cut off).
  • Character growth can be about xp, leveling up, modifying stats and abilities...or none of the above. Fable 3 focuses on the choices and consequences that have been poorly represented in JRPGs (and what the series has been trying to focus on since Fable 1), but have been a part of the genre since it's conceptcion. And if memory serves, CoD and Rainbow 6 both have xp and both have "level ups" (they might be worded differently, but they're beyond similair), so yes, RPGs are more than customizing armor, but their more than leveling up stuff as well. (Still not done, sorry if this is violating forum etiquette)
  • Does that mean leveling up has to require fireballs, or other RPG steryotypes (that fable will most likely incorporate anyways? Hosh-Posh Does that mean I'm implying that any form of progression system in a game labels it as an RPG? Hell no. In my eyes, some RPG quality or another has been utilized by some genre or another so often that many are not RPG qualities anymore, so what genre a game falls into usually becomes a matter of perception and personal opinion, not some set standard. Fable 3 is intending (with an emphasis on "intending") to determine your course through the game by the choices you make (just like the last two, but supposedly better), so your "role" is in your hands (quite literally if this NATAL thing works out).
  • Last one, I swear (no need to go deleting posts and such) It sounds like the previous games, but instead of absorbing orbs to meet some required cost for a skill (which sounds more like Onimusha meets Bioshock than Final Fantasy or Baldur's Gate), the changes happen dynamically. My long, redundantly repeated, somewhat unnecessary point was: RPGs are more than ATK, HP, DEF, etc. (even Soul Calibur has those), and we should spend less time labeling this game and more time enjoying it upon it's release...or ignoring it if it doesn't interest us (which seems so hard to do, although I can respect just about everyone's view on this site).
  • I dunno about this. If its as easy as Fable 2, its a no buy for me. Fable & Lost Chapters= Best in the franchise. Fable 2 was a very disappointing game considering it was so much easier than the originals, and was way too short. This is a game i'll wait for reviews.
  • God cant wait for it to come out it looks awesome!!
  • I REALLY hope we can use this "Touch" mechanism for some good old fashioned domestic violence :D
  • Gilganomics - What we don't need is intelligent conversation or reasoning! I tried that on other subjects around here, and my posts go ignored because people simply can't respond to them. On the arguement of what is or isn't an RPG, I agree completely with what you've said, and will add a bit more. In the 80's, you had Mario, Final Fantasy, Doom, etc. These were all very different games which helped create the genres that we still use today. However, presently, everything is so mashed up, that its almost all the same. Every genre is borrowing from every other genre, so the arguement can't even exists with today's games. This would have been easy in the 80s to argue. Now, not so much.
  • To the guy who said he hated fable: Well bad 4 u! beacause fable PWNS U ALL!!!
  • no doubt about it gonna resever this right when i can
  • Lets just wait and see eh? Molyneux always over does it so ignore him. I loved the first two and think if they continue the good things what can be bad about it? As with all games you never will really know until you play it. I cant see how it will be that much different to Fable 2 which can only be a good thing really.
  • Sounds amazing.
  • so... blah olah blah olah not rpg blabity blah bla charceter blah custimblahion ima nose more blah about blah then you blahing blahers blah blah blah olah i hate peter blah liar blah BLAH......... and stuff.
  • Sounds epic.
  • Fable 2 wasn't too bad but there we're a lot of problems with it. And yes kids, Fable is a RPG.
  • I am mixed about this. The touch elements and transferring saves is all good, but no health bar or experience points? I understand everything morphs or "levels up" the more you use the items, but that shit doesn't convince me. It seems that Fable III will be even more easier than its predecessors, which is hard to believe. We will see.
  • Okay, for everyone that says Fable 1/2/3 is not an RPG, video games have many different areas to explore. If you can grow as a character, can possibly choose how you look, or gain experience in any form - orbs or more followers (along with many other options/features not mentioned) that would be considered an RPG. All of these things are involved in the Fable series and are absent from things like the MW2 story...so basically, it's an RPG. Just because it is albeit very very streamlined does not automatically exclude it from the RPG category. Personally I am very excited for all of this! Innovation is a good thing if done right and while the first 2 games have had their horribly weak spots and their very grand spots, we can all hope that the third times the charm. If they include NAT
  • Sad, it didn't include my last bit so here it is completed as good as I can remember: AL, then good for them. If you are not looking forward to this then...umm, how about you don't buy it. Use your controller and be happy. If you are excited, as I am, then NATAL may be great and we will relish the joy we have dancing around our living room like kids. Video games are about having an experience, so go have one!
  • I thought fable 2 was a decent game. Things like the expression system dont really add to the game very much, just like the new touching system will be I think. They need to stop working on things like that and add more innovative game features like the morphing weapons. Fable 3 is going to be like 2, half assed game worth playing through, but nothing special.
  • meh
  • The series is going downhill
  • fable 2 was ok but i think fable 3 is going to be a bit better
  • I mean seriously. If you think Fable 2 was crap then A.) Yes, you are entitled to your own opinion, but B.) Compared to most of the CRAP that is put out these days Fable 2 was an epic tale that any true video game enthusiast would enjoy. I've played some truly crap games. I.e. Turning Point: Fall of Liberty and quite possibly Jericho(Despite it being one of my favorite Xbox 360 games) and Fable 2 ladies and gents is by far no piece of crap, not even a golden piece of crap and at the very least a GREAT diversion of time and interest which is what video games are pretty much meant to do. Regardless your opinion I CANNOT wait for Fable 3 and plan to play the hell out of it. Not excited about the integration with project Natal but beggars can't be choosers.
  • Fable has degraded from the first one pete and his false promises i hate the stupid moron
  • Not sure about this one. I liked the first Fable, second was disappointing with all the glitches and problems after release. Being a perfectionist myself, I expect a lot out of other perfectionists (PM calls himself that). I understand if the game lags or has a few minor glitches here and there after release, but to have 2 or 3 spots in the game where it freezes completely and you cannot proceed is absurd! And how much of a let down was the "boss battle" at the end?!?!?!
  • Sounds freakin' amazing! I honestly can't wait to pre-order, huge Fable 2 Fan. Never really got into Fable 1 though... :/
  • The first Fable was awesome; Fable 2...not so much. And now by the looks of it Fable 3 will be worse (in my opinion) than Fable 2. Fable 2 saw a slide towards casual gamers, for example they got rid of the mini-map because...hold on...let me get the quote..."The problem with a mini-map is that you're effectively playing the game twice...and having to do a mental conversion" Crock of BS as far as I'm concerned...
  • No xp, no health bar...what's next? No gameplay? Just making a character and watching what happens? Peter Molyneux's word has lost all credibilty for me after the release of Fable 2, because like his comparison to Obmama; all he has are broken promises and bad choices.
  • Which now that I think of it means he should get out of the game industry and become a politian...
  • All you people who are just posting to let everyone know that you don't like the Fable series: WHY are you reading this article? Listen to yourselves: "I hate Fable, Fable sucked, I thought Fable couldn't get worse after Fable II," you don't HAVE to read an article about a game that you apparently have already decided not to play. Geez guys, keep it to yourselves! Those of us who don't have something jammed up somewhere and are excited for this game don't want to hear it.
  • Btw I wasn't trying to attack those of you who actually analyzed the article and have good reasoning for not wanting to try the game. It's the people who have nothing better to do than whine to us about how they hate Fable I'm addressing.
  • @ oafy_wan: I honestly loved the first fable i tried to give it a second chance for fable 2 but no it just doesn't work any Pete promises way too much and doesn't pull through with it hes done more than one occasion the first fable really had me sucked in i'd play for hours upon end even though it boiled down to good vs evil or buy this house blah blah blah,again that happened in fable 2 and i can understand they wanted something new for the "Boss" at the end. I actually laughed if you leave it to reaver to shoot him ,but i wanted something more grander than The jack of blades fights and his dragon form those were epic,to sum it up albeit a few changes on fable 2 it had nothing impressive to make me go wow again. So i wanted to read this article for sheer comical value if you want
  • (bleh that posted wrong) So i wanted to read this article for sheer comical value if you want to stop me then by all means find me you will always have different opinions and preferences so there allowed to bitch just as me or you can praise it w/e i just wish someone would shut him up and put him aside when they design it because he says too much for something so little.
  • @2 YES FINALLY! Someone who agrees with me. The guy is no genius and the Fable games are NOT original! Nothing interesting about them whatsoever!!
  • ...heres betting the vast majority of you rush out to buy this game on day one.... It is not really possible to say what this game is and is not considering how little we know about it, but it is fairly safe to say that it WILL be an RPG-just like the previous installments. Yes Peter does over-egg his games but even funnier is the fact that the people who are mouthing off about him make posts rife with spelling mistakes and calling him a "stupid moron"-did you study English at school? How about you try and develop a series as big as Fable. Great review however, and I can't wait to see what the game is really like.
  • **article, not review.
  • oh noes so i slipped up with my spelling whatever will i do.
  • You're exactly the kind of person Jim is talking about in his article about Franchise fanboys on destructoid PurgeofDivinity...http://www.destructoid.com/videogame-fans-need-to-shut-up-about-everything-164476.phtml
  • lols thank you for showing me 'who' i am i'm sticking to my guns so i like i said each to thier own opinions and i wanted to express mine finally about good ol' pete.
  • Fable 2 had sum good things in it & sum bad things in it, but overall I enjoyed it, can't wait for fable 3
  • SWEEET!!! when is it being released!!! i want it baadlyyy
  • wayy cool!! i love the new features of the touch system and i think it will make you feel more connected to the game in a sense. hopefully the achievements for this game will be just as good as the second one!!
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