x360a Review: X-Men Origins: Wolverine
Written Tuesday, May 12, 2009 By Dan WebbView author's profile
The usual trend with a film to game transfer is that a good film generally equates to a terrible game, and vice versa. Of course, that doesn't work every time, it's more of a general rule just to bear in mind. The problem being, that when they spend hundreds of millions on a film, it usually doesn't tend to suck that much. Ah ha! Usually, yes, but the simple fact is that the new Wolverine film recently released was a litte ... how can I put this ... "meh." Flat, unentertaining and a little predictable.
Well that means that the game finally has nothing to live up to, so the shackles are released. Does Activision's X-Men Origins: Wolverine have what it takes to join the big leagues? Or is this destined to be overrun by dust bunnies in a few months?