![]() | x360a Review: Tom Clancy's EndWar Written Tuesday, November 18, 2008 By Dan Webb View author's profile |
Wow, haven't we come far in 20 years. In 1988, 2D was the norm and game designer's were only given the choice of a handful of colours to play with. Skip forward 20 years and now we have realistic FMVs, incredible in-game graphics and last but by no means least; voice control. Obviously I'm talking about Clancy's latest console outing and one that relies on a piece of technology that could change the face of gaming. Does it even work though, that is the question? | |



