Comments
Wednesday, February 13, 2013 @ 12:45 PM
That picture is pretty badass.Wednesday, February 13, 2013 @ 12:47 PM
I'm really looking forward to the DLC. But a part of me wants to wait just in case there is another game breaking bug :SWednesday, February 13, 2013 @ 12:47 PM
This is still on my shelf. Won't start it until I get all of the achievements on Revelations.Wednesday, February 13, 2013 @ 12:49 PM
This DLC's story line is gonna be sick.Wednesday, February 13, 2013 @ 12:54 PM
Delivery request missions not fixed?Wednesday, February 13, 2013 @ 12:55 PM
Didn't they say season pass holders would get the Dlc a week early?Wednesday, February 13, 2013 @ 12:56 PM
#5, I'm sure they will need yet another patch. WTF is with every game that is released these days needing multiple patches to fix multiple issues. It's like nobody that makes games anymore takes any pride in their work.Wednesday, February 13, 2013 @ 12:58 PM
No almanac fix. Brill.Wednesday, February 13, 2013 @ 01:35 PM
So they didn't even bother to fix the damn map problems yet! Where my damn markers disappear and reappear. Thanks Ubisoft for another crap patch! @5 thought you knew that is what Western Game Developers do best.Wednesday, February 13, 2013 @ 01:39 PM
Meant @7 about the Western Game developers. Sorry about that.Wednesday, February 13, 2013 @ 01:53 PM
Can they release a patch where the game becomes worth the £40 I spent on this monstrosity?Wednesday, February 13, 2013 @ 01:58 PM
@2 I was thinking the same thing. I wanted to wait a little bit before even downloading the new DLC to make sure there isn't any game breaking bugs. Though I will admit I seem to be one of the lucky few who didn't manage to find anything during the game and was successfully able to get 100% completion.Wednesday, February 13, 2013 @ 02:29 PM
any ufo mission fix?Wednesday, February 13, 2013 @ 03:25 PM
So wait....all this time Wipe didnt work properly!!! LMAOWednesday, February 13, 2013 @ 03:42 PM
Lol at wipe not working, I started mp about 2 weeks ago and it was just the other day I said fuck this wipe ability it's not helping me, as far as patching I was also lucky enough to 100% with no issues which is bizarre to me when I see so much hate for this games flaws in glitchingWednesday, February 13, 2013 @ 03:57 PM
Hmmm...I'm not seeing a mention of the Boston UFO Frontiersmen mission being fixed. It's a shame becuase I'm not spending another cent on AC3 until they fix that shit.Wednesday, February 13, 2013 @ 04:39 PM
Still no fix on my assassin being stuck at 90% sync. Cheers Ubisoft!Wednesday, February 13, 2013 @ 05:46 PM
Like I said last time, I don't see why devs/pubs release a list of what a patch actually updates or even publicly say that they're releasing one when this is the reaction to something being fixed!Wednesday, February 13, 2013 @ 05:53 PM
I think I'm one of the lucky ones who never had a problem with this game. I was so worried hearing everything when I was trying to perfect it but never had a problem and got to 100% Hope everything works out for those who've had problems. Looking forward to this awesome DLC.Wednesday, February 13, 2013 @ 07:20 PM
Guarantee you this will be the LAST Ubisoft game I buy brand new because of the amount of bugs they haven't addressed in the single player. No one buys Assassin's Creed to play Multiplayer... NO ONE. I had the Almanac glitch as well. Pissed off to no end. I won't spend another cent on this game either until it's fixed.Thursday, February 14, 2013 @ 05:19 AM
#20: I did. Choke on that.Thursday, February 14, 2013 @ 05:28 AM
@7 Games have become more intricate. The code is getting bigger so the amount of bugs was inevitably going to rise as well. With a game as big as this one is it is damn near impossible to catch every bug before release. The number of testers you would need to hire is not financially feasible. Then, on top of everything, they need to fix stuff while not breaking other things, which is easier said than done. Chances are if they haven't fixed something there are other things higher on the priority list or they're still working on finding a solution that wont break other aspects of the game. This is just something you have to deal with in programing. As a consumer it's frustrating, but I can tell that I doubt it comes down to a lack of pride. I'm just grateful that we have consoles that it's possible to have patches.Thursday, February 14, 2013 @ 09:25 AM
Hurricane of 87: You're a lone wolf dude, a rogue. I have no counter to that except "good for you".Friday, February 15, 2013 @ 06:53 AM
Downloaded patch, still have a pivot glitches in scenery. I want to punch this gameFriday, February 15, 2013 @ 05:44 PM
Nothing on the tracker issues, was gonna try to 1000 this game but when games have glitched achievements it's a no go.
Wednesday, February 13, 2013
Ubisoft has today launched patch 1.03 for Assassin's Creed III, the fifth title update and another list of tweaks and fixes for Connor's single-player adventure, as well as the game's multiplayer. Title update 5 also prepares the game for the upcoming Tyranny of King Washington DLC next week.
Starting with first episode, 'The Infamy', The Tyranny of King Washington is a three episode DLC saga that sees Connor fighting against the oppression of the mad King Washington himself, as the tyrant is driven mad thanks to the power of the Apple of Eden.
Available now, the 1.03 patch fixes a whole bunch of stuff. You can check out the full list of patch notes below.
SINGLE-PLAYER
SEQUENCE
- Fixed a potential crash in mission “Bridewell Prison” when trying to skip cinematic with Mason.
BUG FIX
- Fixed a bug preventing the creation of new Uplay accounts
- Removed the ability to hide pivots during pass-throughs and cinematics
DLC PREPARATION
- Added support for “Tyranny of King Washington: The Infamy”
- Fixed potential game data corruption when a DLC download ends while the player is in-game.
MULTIPLAYER
MODES
- In Wolfpack, a target doesn’t remain stuck on the ground if the player hosting the game leaves while another player is joining at the same time.
- In Wolfpack, some targets that were not visible to players under certain conditions can now be seen correctly.
- In Wolfpack, the radar is not broken under certain conditions anymore.
- In Artifact Assault, Team members can now correctly score when the initial artifact carrier gets killed under certain conditions.
- In Deathmatch, players no longer have lookalikes NPCs unless they use abilities that create lookalikes.
- In Deathmatch, the game no longer crashes in the New York brewery map for a player who used a Decoy while hiding in a group.
- Some players are no longer stuck in rematch after completing a Simple Deathmatch session on the Saint Pierre map.
LADDERS
- Some ladder issues when players left a session during the first minute have been corrected.
- Ladders now update properly upon a full group kick.
GRAPHICAL GLITCHES
- The Independent’s hair when she wears the Wild Cat costume now displays correctly.
- The Strong Man’s white costume, alternative costume and warrior costume now display properly when hiding in a group.
PLATFORM SPECIFIC
- On Xbox 360, the Uplay icon and unlock conditions for unlockables redeemed via Uplay have been restored.
MISC.
- Character customization is no longer reset under certain conditions.
- The Wipe ability now correctly works from a distance.
- The timer now properly starts and players can interact with each other prior to the host getting into the session.
- Sound will properly keep playing when trying to watch a video under certain conditions.
- An error message now displays when players attempt to watch DLC videos without having the DLC installed.
- Chasebreakers in the Animus Core map now correctly reopen for team mates.
Players are no longer stuck on leaving game session screen under certain circumstances.
- When you create a group in a private game, that group now stays the same through different sessions.
[Via Ubisoft Forums]