
Forum Posts: 292 | Comment #1 by DESTRO5 Saturday, December 08, 2012 @ 06:46:11 AM | |
| Looks challenging. |
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Forum Posts: 388 | Comment #2 by Caramel Cardinal Saturday, December 08, 2012 @ 06:52:44 AM | |
| looks awsome, shame it's been delayed another month but still can't wait |
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Forum Posts: 1397 | Comment #3 by linktriforce007 Saturday, December 08, 2012 @ 07:01:08 AM | |
| When call of duty meets skyrim. |
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Forum Posts: 225 | Comment #4 by combustible lemon Saturday, December 08, 2012 @ 07:06:53 AM | |
| Looks absolutely incredible. |
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Forum Posts: 172 | Comment #5 by The Machine 715 Saturday, December 08, 2012 @ 07:36:53 AM | |
| Am I the only one that doesn't think this game looks good? |
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Forum Posts: 2681 | Comment #6 by LickableLemons7 Saturday, December 08, 2012 @ 08:27:34 AM | |
| The wait just got over 9000 times harder. Shouldn't have watched this. |
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Forum Posts: 304 | Comment #7 by deluxnugs Saturday, December 08, 2012 @ 09:15:01 AM | |
| well with the green designations around targets kills any imersion, that and the A button indicators tht were spread around. those are gonna be game killers im thinking. |
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Forum Posts: 300 | Comment #8 by leftoverzombie Saturday, December 08, 2012 @ 09:53:35 AM | |
@ #5. nope, me too. it IS cod meets Skyrim, it Looks challenging and i'm Still not buying it. it's NOT like the first two, it's weird shit and different. pass. |
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Forum Posts: 1196 | Comment #9 by ZedChuva Saturday, December 08, 2012 @ 10:01:14 AM | |
| So, this is back in the WCW days? Has to be. That was the only time Booker T met Miss Elizabeth. |
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Forum Posts: 118 | Comment #10 by kitch Saturday, December 08, 2012 @ 10:15:35 AM | |
| ^ WTF! |
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Forum Posts: 151 | Comment #11 by SmarmySmurf Saturday, December 08, 2012 @ 10:36:43 AM | |
| Looks... chaotic and incredibly rough around the edges for a game that's been in the works for so long. Bulk of the enemies looked generic and uninteresting as well (yes, I mean far worse than the splicers in BS). I'll still give it a proper chance, but... this did the opposite of get me hyped and I'm now much more skeptical about Infinite generally. |
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Forum Posts: 10 | Comment #12 by Stabby Saturday, December 08, 2012 @ 11:45:05 AM | |
It's hectic and chaotic i think mostly due to the players use of plasmids and heavy weapons at the same time. Get three or four hours into the game and I bet you'll be blowing shit up like this, too. I, for one, have been waiting for this game for two and a half years! Now if they'd STOP PUSHING IT BACK a month at a time I'd be happy. |
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Forum Posts: 240 | Comment #13 by Lord Dirt Saturday, December 08, 2012 @ 11:56:45 AM | |
| Too bad they pushed this back so now it comes out after GoW: Judgement. Now I will get this when it hits $30. No multiplayer = no hurry to play to get the achievements knocked out before the places goes dead. |
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Forum Posts: 226 | Comment #14 by Allen Poe Saturday, December 08, 2012 @ 12:08:53 PM | |
| oh my fucking god that looked rather awesome |
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Forum Posts: 1 | Comment #15 by The Cipriani Saturday, December 08, 2012 @ 12:30:16 PM | |
wow this looks ... interestingly differant bioshock was one of the best games ive ever played, and this looks completely differant so i hope it goes completely a differant way and is awesome in its own way rather than been a meriocre sequal like bioshock 2 was. we shall see :P |
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Forum Posts: 1 | Comment #16 by The Cipriani Saturday, December 08, 2012 @ 12:38:02 PM | |
Kinda unfair to judge games based on other games, some stand out as great stand-alone games and are totally unique, sure its a bioshock sequal but it may be totally new and differant ... Plus Cod and skyrim shouldnt even be used in the same sentance anyway, unless its "Cod sucks and skyrim doesnt" |
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Forum Posts: 62 | Comment #17 by Sigmund666 Saturday, December 08, 2012 @ 01:07:36 PM | |
| Trailers don't need to convince me. This is without a doubt an instant Day 1 purchase.......all day long! |
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Forum Posts: 1015 | Comment #18 by McDurbin Saturday, December 08, 2012 @ 01:41:52 PM | |
| @#7, they were probably playing on easy to show case everything. I doubt all difficulties will have so many helping features. |
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Forum Posts: 284 | Comment #19 by h4mm32 Saturday, December 08, 2012 @ 02:10:45 PM | |
| troy baker sounds exactly the same as nolan north in this. north did walker in spec ops: TL recently, sounds the same as troy baker's "dewitt" or does troy sound like nolan? |
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Forum Posts: 6 | Comment #20 by BobHarskins Saturday, December 08, 2012 @ 02:34:59 PM | |
| I gotta say, this looks to me more chaotic and shooter focused than the original bioshock, but it's probably just because I haven't played it in a long time. |
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Forum Posts: 0 | Comment #21 by asilent boom Saturday, December 08, 2012 @ 02:44:50 PM | |
Looks great, if it wasn't for GTA5 this would be my most anticipated game next year. @7 I'm confused on what you're saying. The green designation targets and the A button prompts, which show where you will land when you dismount from the air rails, might be game killers? So you'd rather have no clue as to where you're going to land when you drop down from those rails? That sounds like more of a game killer imo. |
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Forum Posts: 2681 | Comment #22 by LickableLemons7 Saturday, December 08, 2012 @ 03:02:53 PM | |
@21 I think maybe #7 doesn't want the A prompt, just the white circle signifying where Booker would land. I think there should be a tutorial in the beginning on how to use the rail system, and that's where it could explain "press A to land here." After that, the prompt shouldn't show up in game. |
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Forum Posts: 20 | Comment #23 by eternaldark006 Saturday, December 08, 2012 @ 05:29:01 PM | |
| We can all just hope that the green indicators and the A prompt are just options you can turn off. hope this one is a bit more difficult than the other 2 but still looks amazing. |
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Forum Posts: 273 | Comment #24 by WartyHogger Saturday, December 08, 2012 @ 08:14:35 PM | |
| Now I can watch the broken A.I. at 1:42 as many times as I want. |
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Forum Posts: 151 | Comment #25 by SmarmySmurf Saturday, December 08, 2012 @ 08:50:32 PM | |
@12 sorry, I would probably quit 3-4 hours in if its nothing but plasmid chaos. That isn't what I enjoyed in BS, that isn't what I enjoyed in BS2, and there's no chance I'll enjoy it in BSI. If you do, cool, enjoy, but that's not what I want out of this game. I'm interested in the scenes like the top hat gag, discovering the story behind Songbird and other slower, character/world developing stuff when you're exploring. If I just want action, I can play CoD or Gears. Like I said, I'll give it a chance anyways and decide for myself when it's actually finished, but longtime anticipation isn't going to result in me pretending I like it if I don't (nor will I act as if I hate it just because of this underwhelming video). My pride isn't that great. |
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Forum Posts: 263 | Comment #26 by Tsukasa117 Saturday, December 08, 2012 @ 10:32:02 PM | |
| Doesn't share the creep factor of its undersea counterparts but maybe the creep factor comes in later still looks fun you don't usually see a FPS with that much environment interaction 'ala' the grapple hook combat should be a nice change from the current shooter fodder. |
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Forum Posts: 0 | Comment #27 by irishsnow79 Sunday, December 09, 2012 @ 09:58:35 AM | |
| There'd gona be quieter periods in the game. There've been other gameplay tailers showing this. But the bulk of the game is going to be the main characters getting caught up in the middle of a civil war. And i've yet to see a war that hasn't been chaotic! I can't wait for this game!! |
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Forum Posts: 0 | Comment #28 by irishsnow79 Sunday, December 09, 2012 @ 09:59:40 AM | |
| There's* |
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Forum Posts: 304 | Comment #29 by deluxnugs Sunday, December 09, 2012 @ 03:46:28 PM | |
yeah i was also thinking they(button prompts/designators) would be based on diffculty. i think they should have a much better, less immersion breaking system in place for dismounting the rails. besides they were not only on the rails, if you watch closely you will see them on many of the enemies & area objectives thats not the only let down in the game, unlike most of you im rather pissed that there is no proper coop mode or even the simple ability to explore columbia with a friend. it is ridiculous that after 5 years and untold millions of dollers they didnt give us a proper coop experience. plesae dont start in with the exscuses. they let us down. |
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Forum Posts: 5 | Comment #30 by Ghosty McGoo Sunday, December 09, 2012 @ 05:48:51 PM | |
| This is a trailer, it's meant to look action packed or else the game probably wouldn't look appealing to many people other than Bioshock fans. I'm still a little nervous about this game, with the key staff bailing out, I really hope it doesn't affect the game too badly. |
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Forum Posts: 5873 | Comment #31 by Opiate42 Sunday, December 09, 2012 @ 09:12:29 PM | |
| Shits getting real!!! |
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Forum Posts: 8 | Comment #32 by Rapture1959 Monday, December 10, 2012 @ 12:38:03 AM | |
| Stiil very dissapointed to be leaving Rapture behind:( |
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Forum Posts: 8 | Comment #33 by Rapture1959 Monday, December 10, 2012 @ 12:40:18 AM | |
| Still very dissapointed to be leaving Rapture behind:( |
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Forum Posts: 0 | Comment #34 by Malakarn Monday, December 10, 2012 @ 01:43:38 AM | |
| As soon as iron sight gets put in a game everyone calls it a cod rip off. |
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Forum Posts: 495 | Comment #35 by AirborneRichard Monday, December 10, 2012 @ 04:32:07 AM | |
| Def different then the first 2 games but it still looks awesome and cool. |
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Forum Posts: 1397 | Comment #36 by linktriforce007 Monday, December 10, 2012 @ 08:11:03 AM | |
| @34 Omg! You're so right! But wait...doesn't that mean CoD is a Doom ripoff? |
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Forum Posts: 0 | Comment #37 by gloing67 Monday, December 10, 2012 @ 08:55:15 AM | |
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Forum Posts: 749 | Comment #38 by Jack Frost Monday, December 10, 2012 @ 11:12:12 AM | |
So, once we've cleared out that spot in the video, if we go back, do we have the "pleasure" of killing all of the enemies again? Because the only thing better than plasmid chaos, is having to repeat it every time you enter an area you just cleared a little while before. |
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