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Call of Duty: Black Ops II

Call of Duty: Black Ops II Hands-On Preview – Jack of All Trades...
Written Friday, October 12, 2012 By Richard Walker
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Do you think Call of Duty has reached critical mass? Have you stomached more than you can take? Black Ops II might just have the power to change your mind about all of that, with Treyarch crowbarring in more content than we've ever seen in a first-person shooter. With the strategical leanings of the new Strike Force mode tying in to the standard “Hollywood blockbuster” campaign, Zombies and multiplayer fleshes out a whole gamut of game modes on offer, making for what might just be the biggest Call of Duty yet. This all counts for nothing if the quality isn't there to match though, so can Black Ops II deliver on its promise and confound expectations?

Last time we saw Black Ops II's campaign was at E3, where an LA mission saw drones plaguing the skies and more explosions than Schwarzenegger and Stallone's movie back catalogues combined going off in every direction. This latest look at the campaign is a slightly less bombastic but no less spectacular section set in Myanmar, where Mason and his buddy Harper (gruffly voiced by Michael Rooker) rendezvous with Salazar and Crosby for a stealthy infiltration into a temple base inhabited by antagonist Raul Menendez's private Cuban army.

Utilising nano gloves to climb a rain-slicked cliff face, Mason and Harper are able to swing down to a precipice, before deploying wing suits to swoop through the rainy air at high velocity, while thunder rumbles and lightning dramatically illuminates the sky. “Let's go bitch,” Harper deadpans as you plummet from the cliff, tearing towards the mossy, decrepit, vine-covered temple below, breaking out your parachute to slow your descent and land gently. This bit is all playable too, and it looks fantastic. Cloaked enemies make a completely stealthy approach nigh-on impossible, so employing an EMP grenade sparks out their optic camo, while your MMS scope sends out a sonar pulse to expose hidden foes.

Of course it all kicks off within seconds, and a full-on firefight ensues as Trent Reznor's high-tempo score kicks up a notch. Sabotaging a drone preparing for take off on the temple's landing pad, you're able to use Titus-6 explosive flechette ammunition to stave off enemies and subsequently blast your way deeper into the ancient temple. Finding that the temple is not all that it seems (no spoilers), the single-player demo concludes and we're introduced to Black Ops II's Zombies mode, which is a fully-fledged campaign in its own right.

Using the established Zombies fiction, Black Ops II's Zombies campaign uses your past decisions and picks up where the original Black Ops Rezurrection moon mission left off, with a band of new playable characters. Travelling on a creaky old bus from zombie-infested destination to zombie-infested destination around what Director of Brand Development, Jay Puryear says is the “largest zombie world ever”, there's strategy at work, as you decide whether to get on the bus and travel to the next area, or push your luck against the waves of undead. It looks like it could be Left 4 Dead on the road, with a bus. Exciting stuff.

There's new weaponry, new zombies and the opportunity to cobble together new “buildables”: objects comprised of scrap items. One example shown is the zombie shield, which is like a riot shield made from various bits and bobs. All of this gear will be indispensable in the Zombies story mode – known as 'Tranzit' - which supports 1-4 player co-op in its expansive world, and the Survival mode, which tasks you with taking on endless hordes of shambling corpses in custom-made arenas. Finally, there's the Grief mode, with its “4z4” gameplay for 2-8 players. It's a battle between zombies and humans, with the last human team standing declared the winner.

Leaderboards are in for Zombies too of course, with stat-tracking and improved matchmaking, as well as custom games where you can set the parameters to your liking. Want headshots-only? OK. Want to turn all magic items off? Go for it. The Zombie world is your oyster. The biggest Call of Duty Zombies mode to date then? Absolutely, without a shadow of a doubt. Treyarch is stopping short of going into too much in the way of specifics where Zombies is concerned however, wanting to leave as much of it as possible a pleasant surprise for launch day next month.

Suffice it to say then that the hands-on portion of our Black Ops II presentation eschews single-player campaign and Zombies, taking us straight into more multiplayer, picking up where our Gamescom hands-on left off with new maps to delve into. Full to bursting with modes and playlists, Treyarch is clearly pulling out all of the stops where multiplayer is concerned, as we've already discussed at length before. We get another chance to experiment with the 'Pick 10' loadout system, before stepping out into the Express map for a game of Kill Confirmed.

A futuristic bullet train station, Express is all tight corridors and chokepoints, with an open area between the platforms on either side hemming in some intense gun battles. We don't mind admitting that we got completely owned on this map against some pro players, being shot in the back on numerous occasions, while the rest of our team equally floundered. Still, the action is tight and immediate like any Call of Duty worth its salt, and despite having a rotten time as the whipping boy on the ensuing Overflow map situated in Peshawar, Pakistan, it's clear that Black Ops II does 60fps multiplayer exceedingly well.

A flooded, destroyed street that's been transformed into a war torn slum, the Overflow map is comprised of narrow alleyways, open streets where you're dangerously exposed and a muddy, debris-strewn shoreline. And a lack of tactics on our part leads to yet another drubbing in a straight-up Team Deathmatch. We were rusty, okay? Or perhaps we're just rubbish. Yeah, it's probably the latter. Again, multiple embarrassing demises don't prevent us from having fun with Black Ops II's multiplayer, although we would have liked to win at least one match.

Kill Confirmed and Team Deathmatch are of course only the tip of the iceberg too, with Domination, Demolition, HQ, Capture the Flag, Search & Destroy and new mode Hardpoint joining Party playlists like Gun Game, One in the Chamber, Sharpshooter and Sticks & Stones. You can earn XP in all of these modes too, helping you along towards the maximum level 55 and the 10 levels of Prestige. You don't start over once you Prestige either, meaning you can potentially unlock all of the 100+ items, perks and other stuff available to attain the ultimate status of 'Master'.

Once you Prestige, you earn a Prestige token that can be traded in for one of several bonuses like an extra class slot, a full stats reset, or a refund of all your levels to go ahead and re-unlock the stuff that you want in case you fancy experimenting with things you've yet to acquire. Each level of Prestige also presents you with one of ten unique icons for bragging rights, so you can show off just how amazing/mental you are to the rest of the world. For the lesser mortals out there, Combat Training is here to help, with Bootcamp, Objectives and Bot Stomp modes to ease you into the red hot multiplayer bath that is CoD.

Black Ops II is shaping up to not only be a bafflingly huge Call of Duty game, but quite possibly the biggest first-person shooter ever. Everything but the kitchen sink is being thrown into the game, with an extra single-player mode in Strike Force wherein your successes or failures impact the main story arc, a narrative that spans the 1980s and future warfare of 2025, a massive Zombies mode ('nuff said) and a multiplayer that does everything from e-Sports to 1000s of small in-game challenges and medals. It's a truly mammoth undertaking in every department with more modes and content than is really necessary.

It seems that Treyarch really won't be happy until the Call of Duty: Black Ops II game disc explodes with modes and extras, and given the sheer wealth of content, that could well happen (not really). Yet with the developer playing its cards close to its chest where the single-player story and Zombies mode is concerned, we can only tell you that the multiplayer plays as well as it should. The rest we won't know until next month with our review, when Black Ops II breaks cover to find out if the world is still thirsty for more Call of Duty. We suspect it just might be.

Call of Duty: Black Ops II is out on November 13th, 2012.




 
 

User Comments

Forum Posts: 241
Comment #1 by Mothership
Friday, October 12, 2012 @ 10:03:41 AM
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I cant be the only one excited for this? At the moment borderland has my full attention, this might end when black ops comes out!


Forum Posts: 108
Comment #3 by Slayinfool
Friday, October 12, 2012 @ 10:07:32 AM
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Can't be any worse then MW3??


Forum Posts: 291
Comment #4 by iLLMATICxKiNG
Friday, October 12, 2012 @ 10:16:27 AM
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This game is really shaping up to change the whole series, seriously. So many changes.

Multiple paths in SP levels? Custom loadouts in SP? Challenges in SP? Record in Zombies? League play? Shout casting?

Whoever says this game isn't changing that much obviously hasn't heard anything about it..


Forum Posts: 1534
Comment #5 by HalfEVILmonkey
Friday, October 12, 2012 @ 10:20:08 AM
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You can put as much polish on a turd as you want, but at the end of the day, it is still a big, steaming, smelly turd.


Forum Posts: 6
Comment #6 by daardu
Friday, October 12, 2012 @ 10:32:16 AM
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Making space.


Forum Posts: 16
Comment #7 by ungawd
Friday, October 12, 2012 @ 10:34:26 AM
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#5 - In your shorts lol


Forum Posts: 9
Comment #8 by z0mb13sh00t3r13
Friday, October 12, 2012 @ 10:42:41 AM
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@3 has a treyarch game ever been worse than an infinity ward game? no because treyarch always seems to fix almost everything thats wrong with infinity ward CoDs.

cant wait to get 3 perks in the same tier! thanks pick 10 system!


Forum Posts: 38
Comment #9 by Aussie27Legend
Friday, October 12, 2012 @ 10:50:38 AM
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So we can earn XP playing party games? That's pretty cool.

Really excited for BO2, unexpectedly so considering how much I despised MW3.


Forum Posts: 199
Comment #10 by ViNyLek
Friday, October 12, 2012 @ 10:52:57 AM
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This will probably be CoD for the ages. Glad to hear they are adding so much stuff. Haters will soon only be able to bitch about how bad they are at the game LOL (like that's goona happen - this game is shit = I am shit at this game).

Alo "It seems that Treyarch really won't be happy until the Call of Duty: Black Ops II game disc explodes with modes and extras, and given the sheer wealth of content, that could well happen (not really)." made me LOL and I received weird looks form coworkers, so good job there=P


Forum Posts: 5991
Comment #11 by Opiate42
Friday, October 12, 2012 @ 11:12:11 AM
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@ 9 I'm getting into the same camp there. Slowly but surely. Campaign and zombies, sure. But cod MP I'll avoid like the Black Plague's second coming.


Forum Posts: 26
Comment #12 by DJLight890
Friday, October 12, 2012 @ 12:02:02 PM
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@5 No, just no... Please stop with these lame "turd" comments about COD.

OT: This game actually has me excited for Call of Duty again. MW3 was the first COD I didn't buy. I only rented it to check it out and it wasn't great imo. Until release, Black Ops 1 has my attention. And maybe some COD4!


Forum Posts: 386
Comment #13 by Caramel Cardinal
Friday, October 12, 2012 @ 12:50:31 PM
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@8 3 was worse than 2, world at wzr worse than 4 and black ops would have been worse than mw2 if it wasn't for zombies
the good news is mw3 was so crap black ops 2 has to be better

@4 we had multiple campaign paths in 2 wasn't that good so we hope treyarch can do a much better job of it


Forum Posts: 202
Comment #14 by Sanchezz4387
Friday, October 12, 2012 @ 12:52:48 PM
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@1 nope ur not alone, hardened pre ordered can not wait


Forum Posts: 310
Comment #15 by STONE DEVIL
Friday, October 12, 2012 @ 01:02:04 PM
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Nothing new or original. COD sucks. It's just a bloated milked cow that unfortunately has millions of mindless sheep up its ass.


Forum Posts: 101
Comment #16 by xxthegodofwarx
Friday, October 12, 2012 @ 01:09:08 PM
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im gonna get this cus i liked black ops alot but i will never ever buy a iw made modern warfare again those games suck.treyarch make better games


Forum Posts: 202
Comment #17 by Sanchezz4387
Friday, October 12, 2012 @ 01:30:39 PM
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@15 oh shit yeah coz you've played it before us all to say that haven't you......and clearly didn't read the preview either which makes you a mindless sheep who bashes anything with Cod in the title


Forum Posts: 919
Comment #18 by I mak3 big boom
Friday, October 12, 2012 @ 01:34:14 PM
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@15 This is copy and paste like the exact same thing in every COD article. Screw off...


Forum Posts: 111
Comment #19 by xxdiamondxxinfernoxx
Friday, October 12, 2012 @ 01:35:22 PM
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Love how every year people change their ideas about who is better between treyarch and infinity ward! Its kinda stupid and annoying and also why do 2 different companies have to make the same game every year? Yet people dont find that a little dumb? Cod isnt that great in the first place so....


Forum Posts: 1
Comment #20 by KoRnKob jaKe
Friday, October 12, 2012 @ 01:46:17 PM
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@4, you DO realize that Ghost Recon had the custom loadout in SP as well, right? and now treyarch FINALLY does something many games have done before. and plus its still not going to have environment changes like the battlefield series (im talking both regular and bad company games). the DLC will be overpriced, as usual.
I'm slamming this game franchise because they put out too many "new" games. It gets old really quick. i stand by what i said before. and that is CoD WaW was the LAST good CoD game. activision/treyarch/IW should wait a few years (over 3 years) to put out something that will be COMPLETELY different. from SP to MP. they need to COMPLETELY overhaul the engine they are using.
yes, there are a few changes on Bloack ops 2, i am not doubting that. but knowing yet ANOTHER CoD game coming out is rather irritating. people will buy it because it will have CALL OF DUTY plastered on the case and disc.
for those who are excited for it to come out....good for you. have all the fun you can have on it. it's your money so use it the way you want to. im just saying how i personally feel.


Forum Posts: 7
Comment #21 by creaper210
Friday, October 12, 2012 @ 02:03:54 PM
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I'm not too into all this customization for the zombies. Honestly, that's EXACTLY what made me not want to play Firefight in Halo Reach. It won't feel fun if I know I can just change stuff and do 10x better. But then if not, I feel like I'm intentionally handicapping myself.


Forum Posts: 6376
Comment #22 by Nevander
Friday, October 12, 2012 @ 02:37:09 PM
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Dat shotgun...


Forum Posts: 1534
Comment #23 by HalfEVILmonkey
Friday, October 12, 2012 @ 07:32:08 PM
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@#12: No, just no. The game is terrible. Admit it! Just admit that it sucks!


Forum Posts: 104
Comment #24 by Battletick
Friday, October 12, 2012 @ 09:10:51 PM
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@23 You're just an idiot, you don't have to like it or buy it but CoD doesn't suck. I'm honestly not all that excited about it, but CoD always delivers at least decent game. Black Ops was pretty good, Modern Warfare 3 not as much. (Multiplayer wasn't that good in comparison) I don't like how CoD is so popular that other good games online dies out because of it, but the game doesn't suck.


Forum Posts: 291
Comment #25 by iLLMATICxKiNG
Friday, October 12, 2012 @ 11:50:21 PM
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@20 I was talking about Call of Duty not Ghost Recon good sir.


Forum Posts: 141
Comment #26 by Komrade Kayce
Friday, October 12, 2012 @ 11:55:02 PM
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@8

Call of Duty 3 was pretty bad. Defo worse than CoD 2. Treyarchs WaW and BlOps have been just peachy in my books, but 3 was a horrid mess.


Forum Posts: 552
Comment #27 by Hansathan
Saturday, October 13, 2012 @ 09:07:08 AM
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But was it fun? That's all I care about. Aside from Spec Ops Survival Mode, I didn't have any fun with MW3. First one I never even reached max level in MP (let alone prestiging).


Forum Posts: 153
Comment #28 by Yourburntstar
Saturday, October 13, 2012 @ 05:13:18 PM
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i'm only interested in the Single-player aspect of this game, and i also am curious to see whats so different with zombies. and as for the multiplayer part i'll probably play it a few times to see if its the same ol CoD, but i really dont enjoy playing ANY Multiplayer shooter anymore because i've gotten hundreds of thousands of kills across pretty much any/all shooters out there today and it has lost its thunder for me, its not what attracts me to the game anymore.


Forum Posts: 120
Comment #29 by Xmoda
Saturday, October 13, 2012 @ 07:24:08 PM
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how the hell are ppl still playing borderlands ? i got all achievements in like a week lol


Forum Posts: 164
Comment #30 by DeadlySinz86
Sunday, October 14, 2012 @ 05:53:05 AM
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Personally I've always preferred the Treyarch CoDs to the Infinity Wards and this game is why, Treyarch always come at it like they've got something to prove and there not afraid to think outside the box whilst Infinity Ward just let their ego run wild and we end up with shit like the International Space Station getting EMP'd ...


Forum Posts: 53
Comment #31 by BKBLAZER
Monday, October 15, 2012 @ 07:54:02 AM
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Sooo tired of every year hearing it could be the biggest Call of Duty yet. Wish they would stop trying sooo hard and go back to the their roots with high quality.


Forum Posts: 107
Comment #32 by Zeppelin 856
Monday, October 15, 2012 @ 12:23:43 PM
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I am definitely not going to reset my stats again. Such a waste.


Forum Posts: 81
Comment #33 by oobawlzmahonyoo
Monday, October 15, 2012 @ 12:58:38 PM
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MW2 is still the best. flat out


Forum Posts: 3
Comment #34 by QRBY
Wednesday, October 17, 2012 @ 11:20:17 PM
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ZOMBIE THEATER MODE TRAILER HERE LOOKS AMAZING !!!!! http://www.youtube.com/watch?v=qZyYM5dtI0k&feature=plcp DAMN I HOPE THAT I'M NOT THE ONLY ONE WHO'S GONNA GET THIS GAME AT MIDNIGHT !!


Forum Posts: 28
Comment #35 by stook
Friday, October 19, 2012 @ 02:18:59 AM
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i also cant wait for this game its gonna be fun


Forum Posts: 81
Comment #36 by oobawlzmahonyoo
Saturday, October 20, 2012 @ 02:26:25 PM
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I may have to get this after all


Forum Posts: 47
Comment #37 by Silverbolt5
Wednesday, October 24, 2012 @ 04:01:24 PM
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I have my copy pre-ordered but I may be getting the care package one too from who I'm not allowed to say


Forum Posts: 108
Comment #38 by Slayinfool
Thursday, October 25, 2012 @ 08:36:11 AM
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Any chance the hit detection will be better in BLOPS 2? Cause the first one SUCKED!


Forum Posts: 13
Comment #39 by MIR7909
Saturday, February 16, 2013 @ 05:44:13 AM
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hit markers are on point in BO2.


Forum Posts: 3
Comment #40 by drumambrose
Saturday, May 25, 2013 @ 11:15:11 AM
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cant wait for this to drop yo


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Game Info
Developer:
Treyarch

Publisher:
Activision

Genre
Shooter

Release:

US: November 13, 2012
Europe: November 13, 2012

Collection:2084
Wishlist:236
 
 
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