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Far Cry 3

Gamescom 2012: Far Cry 3 Hands-On Preview – Roadkill!
Written Thursday, August 23, 2012 By Richard Walker
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During the course of our third hands-on with Far Cry 3, we witnessed a wild dog trying to eat a fleeing goat, shot two grizzly bears in the face and ran over a tiger while riding a quad bike. That's exactly what an open-world jungle should be like, right? This is the first time we've been properly let loose in Far Cry 3's expansive tropical paradise, with a whole one twentieth of the game's map completely open to us. Fully aware that there's not nearly enough time to explore the whole thing, we quickly set to work trying to see as much as we can within the allotted demo period. Go go go!

Starting with a fogged mini-map, we need to head out to the nearest radio tower to unjam the pirate signals being broadcast across the island. Each radio tower is a navigational puzzle (some will be in complete disrepair, requiring some smart climbing), sort of like the towers in Assassin's Creed that you climb in order to synchronise and reveal the map in the surrounding area. As you'd expect, there's a few AK-47 packing pirate guards to take out first, which is nothing a few bullets can't handle. A nearby friendly village is home to several shops, including a gun store where you can stock up on ammo and upgrade your weapons.

With some cash in our account, we decide to fit our Magnum revolver with a scope and an extended barrel, which comes in handy for blasting pirate scum from afar with Magnum force. Accessing the weapon wheel, we also have an assault rifle that we can bust out, and purchasing an additional holster means we can also carry a bow and arrow for quiet pirate murder. Once we've scaled the tower, it's just a case of fiddling with some wires and hey presto. Mission markers galore pop up all over the place, and we're directed by the Ubisoft rep to go ahead and try clearing out one of the pirate outposts to transform the region into friendly territory. However, the entire map is shrouded in red indicating that this is pirate dominated land. For now...

Deciding to adopt the stealthy approach with our newly acquired bow and arrow, we head into the outpost by sliding down a grassy slope on the outskirts and sneaking onto the compound unseen. Scoping out the area, you're able to take out your camera and mark up enemies on your HUD. Each enemy is marked with an icon denoting their class, so you know exactly what you're dealing with. There are 'normal', 'charger', 'sniper/RPG' units, 'heavy' enemies and 'animals', yet quite why you need to mark up an animal as an enemy is anyone's guess. If you don't know that you're staring at an animal when it's roaring, barking or bleating at you, perhaps you should give up playing games altogether. Or just give up, period.

Creeping up on patrolling enemies, you're able to take them down by clicking in the right stick for a takedown when you're close enough, while a directional indicator on your HUD means you can keep tabs on the positions of any other nearby bad guys and assess how much danger you're in. Stealth is consequently a far more viable option than it was in Far Cry 2, where we'd invariably opt for the 'blow all the shit up and set it on fire' option. Speaking of Far Cry 2, the third game won't torture you with endlessly respawning enemies once you've taken control of a region, so digging entrenched enemies out of their outposts is a sound strategy. Executing every enemy in the area using our bow and arrow and machete, we earn ourselves a stealth bonus, which translates to a nice little XP boost that goes towards unlocking new abilities like the sprint slide skill, extra life, toughness or abilities like aerial takedowns, the 'death from below' move that enables you to execute baddies from out of water, or conversely the ' death from above' skill that lets you shoot from ziplines.

Having taken back a chunk of territory, we offer our services as a hunter, accepting a side mission that sends us off on a sojourn to shoot some bears with a shotgun. Jumping into a car, we whizz towards the mission marker and find ourselves entering a dark cave. Flashlight on, we tackle the first bear at the entrance, with a few blasts to its furry hide, before skinning it and taking a lump of bear meat. The second bear is deeper in the cave, and just as easily dealt with as we strafe around a stalactite to flank it. We encounter more of the island's fauna between missions, such as goats, water buffalo and wild dogs, and there appears to be an ecosystem at work, as the dogs will attack the goats and tigers will attack...well, pretty much anything in sight. Oh, and if you rile up the water buffalo, they'll attack you too, so play nice.

Taking on a 'supply drop' side mission from a flyer posted on a shed in one of the village hubs, we jump on a quad bike to deliver some medical supplies to a needy party. As the weather dynamically changes and the heavens open, we take the dirt tracks, ramming a tiger that happens to wander into our path. Random occurrences like these will be commonplace in Far Cry 3, as we stumble upon some pirates escorting innocent holidaying tourists to their encampment. Naturally, we heroically step in and save the day, thumping some arrows into the pirates' craniums, leaving the tourists on their knees screaming. That's gratitude for you.

Our final mission sees us assassinating a commander in another outpost, with yet another stealth bonus up for grabs if we can take the marked man out with a silent knife kill. Isolating the commander, we manage to slit his throat, then sneak around stabbing jugulars without raising any suspicion whatsoever. Of course, it helps that we disabled the alarm beforehand. More XP accrued, we're shown the upgrade menu in more detail, with each skill tree connected to a section of the tribal tattoo on protagonist Jason Brody's left arm that relates to an animal. Divided into 'The Heron', 'The Shark' and 'The Spider', each tree has its own range of skills to learn, transforming Brody into an even more proficient killer and survivor.

Racing events, poker dens, knife-throwing mini-games, relics and treasures to collect are just some of the other activities you can expect to engage in when you play Far Cry 3, and with a sprawling open-world covered in markers and areas of interest, it's clear that you'll have plenty to do when you're not following FC3's narrative in which you're on the trail of the psychotic Vaas. The hang glider makes a comeback too, alongside the ziplines and other methods of traversal, while there's a range of wheeled modes of transport that can be used for more than just turning endangered species into roadkill.

Far Cry 3 looks like it's going to be absolutely massive, and without the inconvenience of malaria pills and respawning militia, it looks like it'll be a lot more fun than its predecessor too. In short, we can't wait to go deeper into Far Cry 3's jungle later this year. And no, that isn't a dirty euphemism.

Far Cry 3 will be released into the wild on November 30th in Europe and December 4th in North America.




 
 

User Comments

Forum Posts: 19
Comment #1 by wickedclowns95
Thursday, August 23, 2012 @ 12:07:40 PM
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I FUCKING LOVE FAR CRY!


Forum Posts: 0
Comment #2 by Ryan Turbo
Thursday, August 23, 2012 @ 12:11:38 PM
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@1 I AGREE!!!!!


Forum Posts: 54
Comment #3 by XS Scarab
Thursday, August 23, 2012 @ 12:12:22 PM
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i may pick this up. looks like it's gunna be good.


Forum Posts: 0
Comment #4 by Ryan Turbo
Thursday, August 23, 2012 @ 12:17:24 PM
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And europe get it first carnt complain at this beauty of a game!! :)


Forum Posts: 16
Comment #5 by Spandex Stiffy
Thursday, August 23, 2012 @ 12:20:00 PM
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This article finally pushed me over the edge. I put in the pre-order. For anyone interested, BestBuy had $20 in rewards for GamerClub members and $10 for Store Pickup on an online purchase.

Thanks for the awesome write-up.


Forum Posts: 5
Comment #6 by Deano09
Thursday, August 23, 2012 @ 12:22:05 PM
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Never played a far cry but this looks ok


Forum Posts: 19
Comment #7 by wickedclowns95
Thursday, August 23, 2012 @ 12:57:16 PM
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I got a phone call while playing Far Cry 2 once and I just set my controller down while I was talking. I was in a jeep and a zebra randomly ran into my non-moving vehicle and died. I thought it was hilarious.


Forum Posts: 144
Comment #8 by CoffeeAddict5
Thursday, August 23, 2012 @ 01:49:44 PM
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The more read about this game the better it looks. It's already been preordered so I'll bring the clippers. I'm not too fond of a dense jungle.


Forum Posts: 970
Comment #9 by Zombiedrd
Thursday, August 23, 2012 @ 01:53:47 PM
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I full expect PETA to raise complaints


Forum Posts: 303
Comment #10 by Rickmassacre
Thursday, August 23, 2012 @ 01:55:59 PM
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Didnt enjoy FC2 alot.
but far cry 3 looks really good.


Forum Posts: 12
Comment #11 by Epic Gamer Will
Thursday, August 23, 2012 @ 02:37:16 PM
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Nice PC screens


Forum Posts: 199
Comment #12 by ViNyLek
Thursday, August 23, 2012 @ 02:39:43 PM
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Ever since I realized that protagonist is a kid (straight from or still in college by the looks of it) who turns into profficient killing machine overnight due to crcumstances my excitiment for this game have vanished...


Forum Posts: 7
Comment #13 by creaper210
Thursday, August 23, 2012 @ 03:40:27 PM
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I enjoyed Far Cry 2. The thing about that game is.. you have to be creative to keep it fun. If you keep playing the same way, it gets boring FAST. One of the things I loved doing was the weapon shop missions and I always tried to think of new ways to destroy the convoys. Destroying the entire road from a mile away with explosives and then sniping the stragglers was so fun.

I'll definitely be getting this. Although I wish the coop was set in the entire open island instead of just Spec Ops type missions. That would create some chaos.


Forum Posts: 16
Comment #14 by Spandex Stiffy
Thursday, August 23, 2012 @ 03:51:20 PM
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@12, the developers and the game writer have prided themselves over the fact that you don't change overnight. They said that you progress from a "babe in the woods to a cold hearted killer" over the course of the entire game. The character development and plot twists are a big part of the game. Seriously, you should go read some articles about it. It's one of the things that sounds very cool.


Forum Posts: 82
Comment #15 by Ace IIXII
Thursday, August 23, 2012 @ 03:58:04 PM
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SHOW ME THE MAP EDITOR!!!!!


Forum Posts: 199
Comment #16 by ViNyLek
Thursday, August 23, 2012 @ 04:23:03 PM
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@#14 You know what they always say, I'll believe it when I see it, somehow I doubt you wil be less lethal at the beginning of the game than towards the end, unless there is some RPG elements and stat upgrading that I missed..


Forum Posts: 146
Comment #17 by Ephidel
Thursday, August 23, 2012 @ 05:47:35 PM
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Dear Ubisoft/Crytek/Epic Games,

After Far Cry 2, plus the fact that I can never get the full 1000G because they've perma-fucked my save and they've left that game to die support-wise, Far Cry 3 gets my middle finger, just like Crysis 3 and Gears of War Judgement.

If you make a game, and you're a big company, make sure your games actually work properly BEFORE trying to sucker in more people with a sequel. What you do is utterly shameless for multi-billion dollar companies and until you actually provide some fair customer service rather than banning any customer who dares to complain on any of your forums, you can consider your games and your companies blacklisted by all of us.

Yours sincerly,
The entire FC2/Crysis 2/Gears of War Community.

ps Go fuck yourselves with a rusty mace.


Forum Posts: 0
Comment #18 by ATOMICKILA3000
Thursday, August 23, 2012 @ 06:11:59 PM
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@17 Why are you talking for the whole community of those games? Just because you had some glitches and whatnot doesn't mean that every single person who bought that game also had those problems. I enjoyed Crysis 2 and didn't run into a game breaking glitch. If you did then I feel bad for you, but don't say that everybody is going to blacklist them because of that.


Forum Posts: 17
Comment #19 by tjevo9
Thursday, August 23, 2012 @ 06:47:34 PM
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I can't wait. This game is sounding better and better by the second.


Forum Posts: 54
Comment #20 by Legend Xz
Thursday, August 23, 2012 @ 09:12:48 PM
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Cant wait for this game :)

@17 boohoo for you anything else you wanna bitch about ?


Forum Posts: 38
Comment #21 by Woody28
Thursday, August 23, 2012 @ 10:14:32 PM
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@13 - agreed, and I used to sing the convoy song while doing it


Forum Posts: 5
Comment #22 by nbsnBOSS
Friday, August 24, 2012 @ 02:29:23 AM
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I wasn't very excited for this game before - but after reading this - I'm getting that shit.


Forum Posts: 0
Comment #23 by Bann1n
Friday, August 24, 2012 @ 07:21:44 AM
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As long as there is a map editor i will be getting this! ;D love making my own arenas ;-)


Forum Posts: 856
Comment #24 by Tai_MT
Sunday, August 26, 2012 @ 10:48:46 AM
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Sounds good to me. Loved the original Farcry and Predator... Loved having the superpowers combined with guns. Didn't pick up Farcry 2 because they basically said, "you know what? Superpowers are boring. Who needs to climb on rocks or punch people 900 miles away when you can have MALARIA!" Farcry 3 looks like somewhat of a return to the whole "powers" aspect.

Sure, I doubt there will be any Feral Punch or Super Jumps... But at least we get a weird tatoo and some magic thrown at us. It's especially interesting to me in that Vaas has said he's killed you a couple times already. Did he REALLY kill you and you CAN'T die? Or... Did he just THINK he killed you and it's dramatic crazy talk?

The game piqued my interest on the reveal, and I'm glad a lot of these features are being revealed. I can't wait to pick it up!


Forum Posts: 29
Comment #25 by crunchb3rry
Monday, August 27, 2012 @ 01:29:44 AM
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Just wish Ubisoft would put as much effort into gameplay mechanics as they do graphics. Because the 360 Farcry 1 & 2 were not that spectacular at all. The gameplay was straight up bargain bin shit.


Forum Posts: 739
Comment #26 by Jack Frost
Monday, August 27, 2012 @ 10:28:11 AM
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And with this one sentence:

"Speaking of Far Cry 2, the third game won't torture you with endlessly respawning enemies once you've taken control of a region, so digging entrenched enemies out of their outposts is a sound strategy."

I'm kinda-sorta interested again...


Forum Posts: 181
Comment #27 by GreyTemplar
Sunday, September 02, 2012 @ 05:46:45 PM
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FarCry I loved! (never played xbox port), FarCry 2 was disappointing and empty. This game looks f-ing AMAZING!! FPS of the year right here, hands down.


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Game Info
Developer:
Ubisoft Montreal

Publisher:
Ubisoft

Genre
Shooter

Release:

US: December 04, 2012
Europe: November 30, 2012

Collection:1265
Wishlist:303
 
 
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