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Call of Duty: Black Ops II

Gamescom 2012: Call of Duty: Black Ops II Hands-On Multiplayer Preview – The Future of E-Sports
Written Tuesday, August 14, 2012 By Richard Walker
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Every man and his dog knows that Call of Duty games pretty much live or die by their multiplayer, unless said man and dog have been ensconced in a cave on Pluto, playing Pong for the last thirty years. While the campaign and other modes and accoutrements are all part and parcel of the CoD experience, it's multiplayer that the hardcore players are all clambering for, and this year's online offerings with Call of Duty: Black Ops II might give those very players – and indeed jaded multiplayer cynics and newcomers alike – something to get excited about.

Coming off the back of spending the best part of an entire evening in a humid room full of white hot networked consoles, playing Black Ops II's multiplayer across several modes and maps, we can honestly say (even as nonchalant part-time fans of the series) that it's shaping up remarkably well. Treyarch could have quite easily repackaged Black Ops' multiplayer modes with CoD points intact and a few new token features, but instead the developer has gone to town, bringing sweeping changes to CoD's online party, without losing the essence of what makes the game so insanely popular.

Chief among these new changes are the 'Pick 10' loadouts in Create A Class, the replacement of Killstreaks with Scorestreaks, and League Play, which aims to cater to the Call of Duty hardcore and newbies alike with E-sports livestreaming and ShoutCasting, here known as 'CODCasting'. For the major CoD players and the curious newcomers, it's a potentially huge feature that promises to enhance the experience with the ability to take part in livestream broadcasts that cover League Play competitions for a variety of players of any skill level. Whether you're a novice or a hardened CoD vet, there's a smart skill-matching system at work that'll pit you against players that attain similar placing in matches, win ratios and rank, ensuring you're in the correct tier when taking on opponents. You need be the multiplayer whipping boy no more!

CODCasts will have live commentary, picture in picture and overhead tactical maps, all of which you'll be able to stream on any computer or tablet (we were shown a live CODCast running on an iPad). Think along the lines of an EVO tournament with CoD, and you're almost there. And anyone can host their own CODCasts should they want to. It's all part of Black Ops II's all-encompassing 'come one, come all' approach that embraces both the hardened pros and the noobs. “The team was inspired by the world of E-sports”, says Treyarch Studio Head, Mark Lamia. “We've integrated tools into Black Ops II to bring E-sports to the masses.” That's League Play and CODCasting in a nutshell right there.

“This team is doing its best work, and we're crafting the best Call of Duty multiplayer yet,” adds Lamia. Given the quality of what we played during our hands-on session, it's hard to disagree with the Treyarch boss. Right off the bat, the new Create A Class with its seemingly simple yet deceptively deep 'Pick 10' concept that was built using a basic board game layout with paper and card, before being fleshed out in the game itself, makes perfect sense. It's self-explanatory stuff that initially sounds like a dumbed down way of selecting your loadout, when in fact it's a clever way of encouraging experimentation with Black Ops II's dozens of weapons, attachments, gadgets and perks without any of the needless complexity.

As the name 'Pick 10' suggests, in the Create A Class multiplayer menu you can choose any combination of items to place in your loadout grid, whether it's two weapons, three attachments, three perks, a tactical gadget and a lethal grenade or any permutation of the above. You can complicate things with a Wildcard that enables you to add extra perks, weapon attachments or equipment, but each Wildcard you use costs you one allocation point, so using them wisely is vital. You can assign up to three Wildcards in their corresponding slots, but that leaves you with seven allocation points left to play with. Decisions, decisions. No doubt settling on the perfect loadout will take some time, but there's masses of scope to get it just right in accordance with your own personal preferences. If you want one gun, loads of perks and loads of equipment, you can go with it. It's up to you what you choose from the toy box and take into the action.

Once you're happy with your created class, it's out on to the battlefield to discover the proof of Black Ops II's pudding, kicking off with a classic game of Team Deathmatch on the Downtown Los Angeles set 'Aftermath' map, amid the ruins of a destroyed City of Angels following a drone attack in 2025. “We wanted to challenge all of our assumptions about what was really sacred [in Call of Duty multiplayer],” notes Game Design Director, David Vonderhaar. “And we have fresh takes on all of our gameplay systems.”

While the meat and veg of Team Deathmatch is largely untouched, the Scorestreak system and addition of medals (that also grant extra XP) rewarded for “desirable gameplay” makes for a more satisfying and less frustrating multiplayer experience. Even CoD simpletons like ourselves managed to obtain a Hellstorm missile from a care package, launch a UAV attack and drive a remote-controlled explosive car more than a few times, which bodes well for the overall balancing of the game. Of course, whether that balance makes the transition from the controlled environment of a press event to the wider public intact remains to be seen, but we can remain optimistic for now, right?

Later multiplayer sessions take us to the Turbine map for a bout of Multi-Team mayhem, where we reign supreme among the debris of toppled wind turbines, rocks and cacti in a sandy desert canyon. It's a map comprised of tight areas for hair-trigger close range battles and more expansive exteriors for the snipers and sharpshooters, with tunnels and bottlenecks perfect for setting traps. Something for everyone then, and there's plenty of room for all six factions (SEALS, SDC, FBI, Mercs, ISA and Militia) to duke it out. Likewise, the Cargo map is full of nooks and crannies to exploit, while the diligent dock workers moving shipping crates around ensure that cover is shifting and changing throughout the fight. The Yemen map meanwhile, plays host to the 'HardPoint' mode (no, that's not a sexual innuendo), where two teams tussle to gain control of the eponymous hardpoint that moves randomly around the environment. It's all incredibly fast-paced stuff as you'd expect from any CoD game, but it somehow feels more refined, more tuned and leaner than its forebears.

New gadgets like the Shock Charge and unmanned Guardian heat turret add extra strategical options for protecting valuable targets (like the hardpoint zone) or for stunning enemies, while the 2025 setting enables you to play with all manner of future tech from the quad-rotor Dragonfire drone to the ground-based AGR, which is armed to the teeth with miniguns and missiles (“it's an absolute beast”, Vonderhaar enthuses). You can assume control of the Dragonfire or AGR on the fly too, switching between AI and human controls at the touch of a button. It's another example of Black Ops II's gameplay variation, and you'll find more than 20 of these Scorestreak rewards to utilise, as well as numerous gadgets and funky weapon attachments like the handy Millimeter Scanner for picking out stationary targets. Campers beware!

We never thought we'd say this, but Call of Duty: Black Ops II's multiplayer actually feels relatively fresh and exciting. Yes, it's still Call of Duty at the end of the day, but it's clear that Treyarch is actually trying to shake things up a bit with Black Ops II. There may be some instances where the game is still seemingly playing it safe, but as far as we're concerned, what we've seen and played is a confident and assured step in the right direction.

Call of Duty: Black Ops II is out on November 13th, 2012.




 
 

User Comments

Forum Posts: 9
Comment #1 by Dragon Aeon
Tuesday, August 14, 2012 @ 01:34:37 AM
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Hopefully it can outdo MW3's multiplayer ^^


Forum Posts: 0
Comment #2 by wza 1337
Tuesday, August 14, 2012 @ 01:36:23 AM
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dragovic, kravchenko , steiner


Forum Posts: 2080
Comment #3 by StillTIPPIN187
Tuesday, August 14, 2012 @ 01:42:45 AM
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Can't get those fucking numbers out of my head..

Seriously.. Not really excited for this with Halo 4 dropping a week before.


Forum Posts: 359
Comment #4 by mejimmeh45
Tuesday, August 14, 2012 @ 01:42:47 AM
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Sounds awesome, I just hope it doesn't turn stale as fast as mw3 dd for me.


Forum Posts: 589
Comment #5 by collin232
Tuesday, August 14, 2012 @ 01:47:45 AM
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I like that 3arch is trying to change things around and make the mp interesting. Now just make a Zombies announcement of some kind and I'll be happy.


Forum Posts: 0
Comment #6 by asilent boom
Tuesday, August 14, 2012 @ 01:54:00 AM
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I passed on MW3, will give this a rent though to see if I like the changes in MP and zombies.


Forum Posts: 201
Comment #7 by High Lord Sigma
Tuesday, August 14, 2012 @ 01:58:17 AM
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I'll give Treyarch credit for playing with the formula quite a bit. However, my inner cynic can't help but think that people are going to quickly find ways to abuse the new class and streak system.


Forum Posts: 173
Comment #8 by Blue Thunder28
Tuesday, August 14, 2012 @ 02:09:07 AM
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I've always loved Treyarch.. They've got some balls actually trying something different in this series.

I'll likely end up getting this after enjoying Halo 4 for a few months.


Forum Posts: 2599
Comment #9 by Venomized
Tuesday, August 14, 2012 @ 02:39:42 AM
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Pass. As I have passed on MW2, and MW3.


Forum Posts: 141
Comment #10 by Meagan47
Tuesday, August 14, 2012 @ 02:39:50 AM
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@1 Anything can outdo MW3's multiplayer at this point.


Forum Posts: 9
Comment #11 by Dragon Aeon
Tuesday, August 14, 2012 @ 02:59:40 AM
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@10 I guess I'll go back to playing History Channel games then :(


Forum Posts: 9
Comment #12 by Zenka The Myth
Tuesday, August 14, 2012 @ 03:24:25 AM
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I'll most likley still be playing Borderlands 2 when this comes out. I won't be buying it on launch, I will keep an eye on it, if it looks good I'll buy. That's what I did with MW3 (before the updates killed it stone dead... fucking MP7).


Forum Posts: 0
Comment #13 by Jleek1992
Tuesday, August 14, 2012 @ 03:26:06 AM
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I will rent this out cause i am sick of Cod MP all the time and it's just popular junk.


Forum Posts: 30
Comment #14 by Astrex
Tuesday, August 14, 2012 @ 03:27:54 AM
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MW3 isn't that bad I still go back and play it


Forum Posts: 891
Comment #15 by TacticalTodger
Tuesday, August 14, 2012 @ 03:27:59 AM
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MW3's Multiplayer as a Hardcore playlist player is broken as with all the other previous CoD titles, Grenade Launchers ruin the HC multiplayer aspect imo, the only Launchers available should be Vehicle lock-on weapons (Stinger/Javelin)


Forum Posts: 7
Comment #16 by creaper210
Tuesday, August 14, 2012 @ 03:28:04 AM
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Honestly, trueskill matchmaking is cool, but if it effects connection, I'd rather not have it. But I guess we'll have to wait and see how it turns out. Treyarch is a lot better at making games than IW IMO so I'm sure it will be super fun.


Forum Posts: 423
Comment #17 by BLQQDCQRE
Tuesday, August 14, 2012 @ 03:34:41 AM
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They should make a great Call of Duty that takes about 2 to 3 years to make. That way we will get a great Call of Duty we will never forget instead of making one a year later that we all remember from last year.


Forum Posts: 209
Comment #18 by kohlerxxx
Tuesday, August 14, 2012 @ 04:00:13 AM
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@17 i guess you fail to realize it takes 2 years for each title to be made which is why it swaps between infinity ward and treyarch


Forum Posts: 1121
Comment #19 by Majica8
Tuesday, August 14, 2012 @ 05:11:07 AM
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Still not at all interested. There will still be overpowered guns/perks that people will abuse, people will still camp, there will still be connection issues no matter what they say about improved matchmaking. Plus it has zombies, no thanks.


Forum Posts: 45
Comment #20 by TheyCallMeNooTs
Tuesday, August 14, 2012 @ 05:40:55 AM
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I just want Zombies news, Im still a little put off of competitive zombie mode
team vs zombies vs team
no, just no... If it aint broken dont fix it..
I just want every map to be as indepth as moon and shangrila and I'll be happy


Forum Posts: 2309
Comment #21 by Andreas_loel
Tuesday, August 14, 2012 @ 05:47:17 AM
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This game sounds alot more promising now, im not the biggest fan of BO but if they fixed the shit from that game it can be promising. Was kinda hard to take BO serious when in most times it was easier to cross map someone with an Ak74u than a sniper


Forum Posts: 9
Comment #22 by Arson12345
Tuesday, August 14, 2012 @ 06:11:44 AM
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The guy in the 1st pic looks like a bootleg version of an ODST. Add to that the addition of multi team, medals, and HardPoint (aka crazy king), and it shaping up to try and appeal to all us Halo heads.


Forum Posts: 9
Comment #23 by Arson12345
Tuesday, August 14, 2012 @ 06:19:47 AM
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And I completely agree with @20. Zombies is the only reason I still have and play black ops. I'm not digging the sound of this new zombies mode. Its Mp but with zombies, and that doesn't sound good to me at all. They need to release some more info on it before I even somewhat think about getting it.


Forum Posts: 569
Comment #24 by ModernSith2010
Tuesday, August 14, 2012 @ 06:32:27 AM
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They say the same thing every year, but at the end of the day when it's released it's the same old thing, a polished turd if that's the term you like. Quick scoping , lag, leader boards that are lead by glitchers or cheaters. I followed and loved COD for years but after MW3 and all the promises I've said enough is enough and will not be buying any modern FPS, just Borderlands and Halo 4(and BL2 is also a RPG aswell)


Forum Posts: 0
Comment #25 by ATOMICKILA3000
Tuesday, August 14, 2012 @ 08:04:47 AM
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To everyone talking about the zombies multiplayer mode, there will still be normal zombies mode. I'm pretty sure that I even read that zombies could now have up to eight players because they moved it to the multiplayer engine.

OT: All these game modes sound nice and all but what they need to bring back is War. I used to play that game back when World at War wasn't glitches to hell.


Forum Posts: 25
Comment #26 by FatalFlaw810
Tuesday, August 14, 2012 @ 10:33:41 AM
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@1: It shouldn't take much to outdo MW3's MP lol.

OT: This sounds sort of neat, I'm a sucker for CoD but this time I'll wait till Best Buy's eventual winter sale on this game :)


Forum Posts: 32
Comment #27 by Evilrockstar13
Tuesday, August 14, 2012 @ 10:35:22 AM
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@20&23 Personally I think it sounds interesting, but I've never really understood why people complain about adding new things when it doesn't take away from the old things.


Forum Posts: 323
Comment #28 by 1morey
Tuesday, August 14, 2012 @ 11:12:42 AM
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@ #26,

Lrn 2 writ een prpr Eglsh n not ghetto speek.


Forum Posts: 202
Comment #29 by Sanchezz4387
Tuesday, August 14, 2012 @ 11:27:47 AM
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Can't wait, impressed with everything I've seen so far and hell Nuketown is back so bring in November 13th


Forum Posts: 5
Comment #30 by COMMANDO626
Tuesday, August 14, 2012 @ 06:00:24 PM
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@28 look who is talking dumb ass.


Forum Posts: 25
Comment #31 by FatalFlaw810
Tuesday, August 14, 2012 @ 06:04:23 PM
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@28: I think you need to learn how to spell before you tell me I'm "speaking ghetto".


Forum Posts: 495
Comment #32 by ConfederateSuga
Tuesday, August 14, 2012 @ 07:03:07 PM
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Everyone who is comparing this to MW3, stfu. I hate MW3 just as much as the next guy, but Black Ops was a great fucking game! The map design, the pace of the game, the hit detection, the sound detection, the connectivity, the customization, EVERYTHING was better than in MW3. I for one commend Treyarch for the first one. They didn't let their games become plagued with modders/cheaters like CoD4, MW2 and World at War. Yes, World at War was their game, but there was no real need to keep supporting it by the time the hackers ran rampant. And on Black Ops, they're quick to throw down the ban hammer on any cheaters, which I applaud them for. I'm 'really' hoping Black Ops 2 will be more like Black Ops 1 than MW3. I had so much fun on Black Ops 1 and met so many cool people. Can't wait for some fun, new experiences on Black Ops 2!


Forum Posts: 919
Comment #33 by I mak3 big boom
Tuesday, August 14, 2012 @ 07:04:38 PM
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@31 it couldn't be more obvious hes a troll. Ignore him. This game is the first Cod I've been excited for since MW2. It really looks like they've made a lot of good changes.


Forum Posts: 0
Comment #34 by fishzy
Wednesday, August 15, 2012 @ 02:14:44 AM
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where is richtofen?! :(


Forum Posts: 4
Comment #35 by Turn Roller
Wednesday, August 15, 2012 @ 07:47:17 AM
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The Multiplayer looks awesome! Now just tell us about zombies!


Forum Posts: 462
Comment #36 by L1E
Thursday, August 16, 2012 @ 06:03:03 AM
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So, can I just choose 10 different guns for my class then?


Forum Posts: 7
Comment #37 by Richie82 [STAFF]
Thursday, August 16, 2012 @ 07:37:54 AM
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@36 - Heh... Nope. You can have one or two guns, and then any combination of lethal and tactical gadgets, perks and wildcards. :)


Forum Posts: 38
Comment #38 by ChaosTheoryUK
Friday, August 17, 2012 @ 02:19:36 AM
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Fingers crossed we have no excessive MW3 style lag and delayed hit boxes.


Forum Posts: 202
Comment #39 by Sanchezz4387
Friday, August 17, 2012 @ 09:44:59 AM
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Treyarchs bigger let down or me was its choice of colours and sound fx. Colours look a lot better, I'm a big sound enthusiast so I await with baited breath. still no word on a special edition tho :(


Forum Posts: 2072
Comment #40 by jules the great
Friday, August 17, 2012 @ 11:26:27 AM
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Even tho MW3 LOOKS nicer from what I can tell, this iteration of COD looks extremely promising.


Forum Posts: 5
Comment #41 by nbsnBOSS
Sunday, August 19, 2012 @ 03:21:45 AM
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To everyone talking about Zombies - normal zombies is still there but there will not be 8 players and still be 4. The other competitive modes will be 8 player.


Forum Posts: 2
Comment #42 by Fatal Error 000
Sunday, August 19, 2012 @ 02:35:03 PM
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Going to pre-order this Monday.

Treyarch > Infinity Ward.


Forum Posts: 104
Comment #43 by Battletick
Sunday, August 19, 2012 @ 10:57:19 PM
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@2 ...all must die


Forum Posts: 0
Comment #44 by wza 1337
Monday, August 20, 2012 @ 03:57:06 AM
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@43 =) !!!!! best game ever


Forum Posts: 6
Comment #45 by jdarnell
Monday, August 20, 2012 @ 02:16:31 PM
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MP in Halo 4 will be superb to MW BO II.


Forum Posts: 6
Comment #46 by SpartanReaper21
Monday, August 20, 2012 @ 04:45:42 PM
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Get to the CHOPPA!!!!!!!!!!!!! /=^)


Forum Posts: 12
Comment #47 by 1000 kittens
Monday, August 20, 2012 @ 07:39:23 PM
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@45 This is not a Modern Warfare game. This is a COD game, granted, but the tried and true multiplayer system has been overhauled. And Zombies will be better than ever! I also think that Halo 4's multiplayer will be awesome (getting it day one) but black ops 2's sounds more complete to me. Remember, this isn't modern borfare. THIS IS BLACK OPS!


Forum Posts: 151
Comment #48 by xSavage Henry
Monday, August 20, 2012 @ 08:54:55 PM
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why does everyone have a boner for halo 4? I thought it was suppose to end with 3 anyway. Have fun moon jumping around with 11 year olds. This will be good at least, Treyarch has never let me down. Everything else besides cod4 sucks.


Forum Posts: 102
Comment #49 by stimpson j cat
Tuesday, August 21, 2012 @ 12:55:58 PM
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Probably will buy this eventually, but I'm not in to it right now. I played all the cod games except the first and I must say I lose interest faster with every release....


Forum Posts: 1
Comment #50 by MarcoRocks831
Tuesday, August 21, 2012 @ 09:59:24 PM
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Awesome. I can't wait for this game :)


Forum Posts: 8
Comment #51 by CrYpTiC JaMeSiE
Wednesday, August 22, 2012 @ 11:11:38 AM
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I always have an argument with my mates as to which call of duty is the best. They all say the modern warfare's but to be honest I absolutely hate them (except the first one which wasn't that bad). I love the 3arc games because they don't just do the same game. I get a call of duty each year for christmas and every year it has been a modern warfare i couldn't give a shit but when it has been 3arc I have actually got ill with excitement. Bring on christmas this year for me.


Forum Posts: 2
Comment #52 by GeekSven
Thursday, August 23, 2012 @ 02:43:38 PM
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The only thing I liked about MW3 was the Specialist Bonuses... They solved that now, so bring it. Assassin's Creed III, Halo 4, Far Cry 3 and Black Ops II it is. By then I will be finished with Sleeping Dogs and Darksiders 2 I suppose


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Game Info
Developer:
Treyarch

Publisher:
Activision

Genre
Shooter

Release:

US: November 13, 2012
Europe: November 13, 2012

Collection:2090
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