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Dragon's Dogma

First Dragon's Dogma 2 Details Swoop In
Written Monday, July 30, 2012 By Richard Walker
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Following today's news that Dragon's Dogma has surpassed the 1 million sales mark and that a series is planned for Capcom's quirky RPG, the first details of the sequel have emerged straight from the game's creator, Hideaki Itsuno.

Apparently, Itsuno wants to bring a quest creation system that failed to make the cut for Dragon's Dogma to the follow-up, as well as an expanded game world. According to Itsuno, Dragon's Dogma's world of Gransys was two-thirds the size of what was originally intended and only 60-70% of his ideas made it into the game.

Other ideas include being able to run on top of enemies and jumping to grab hold of them, while quest creation would enable you to make objectives for your hero and accompanying pawns to embark upon and complete. Dragon's Dogma 2 is in development then, which means there'll likely be more details around the corner.

[Via Andriasang]




 
 

User Comments

Forum Posts: 2013
Comment #1 by Jakez123
Monday, July 30, 2012 @ 08:57:57 AM
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Nice, that's what i like to hear, everyone wants more options when playing a game.


Forum Posts: 89
Comment #2 by strawberry
Monday, July 30, 2012 @ 09:00:22 AM
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Dogma is my GOTY so far this year. It's a fantastic game, I can' wait to play the second :)


Forum Posts: 0
Comment #3 by El Mago de Oz
Monday, July 30, 2012 @ 09:00:45 AM
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Online co-op would be awesome. At least you, a friend and your main Pawns.


Forum Posts: 0
Comment #4 by shywhitefox
Monday, July 30, 2012 @ 09:01:52 AM
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running in enemys would have been good but i can understand it would be hard for bipedal enemys like cyclopses or trolls and even more annoying on flying enemys like the griffon and dragons so i dont mind that that wasnt in

hopefully this quest creation thing will be great and hopefully the sequal is better that the first game which was loads of fun to play and kept my attention longer that skyrim


Forum Posts: 0
Comment #5 by El Mago de Oz
Monday, July 30, 2012 @ 09:13:46 AM
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Also, some sort of "fast travel" would be good, but you'd miss so many random battles. :o


Forum Posts: 262
Comment #6 by smokevf
Monday, July 30, 2012 @ 09:16:12 AM
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Bring co-op to 2 and I'll buy it. Played the demo and it was good but dident buy it, dragons dogma would of been perfect with co-op. before you guys/girls bash me for sayin it needs co-op. I say that because I'm a mad gamer . I would beat the game fast then it's boring. With friends to play with would make it great! And last longer


Forum Posts: 184
Comment #7 by Phantomsiren
Monday, July 30, 2012 @ 09:22:48 AM
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@5

There is fast travel, it is called "Port Crystals." I can't believe how many people always bring up there isn't fast travel in the game and there is. You can have up to 5 Port Crystals active in the world which is more than enough to get you where you need to be for any quest. I never had any issues "fast traveling" with them.

Co-op would be cool for the next one. This one had plenty of replay value. You can go through the story multiple times with a New Game+ option which is awesome, and after you beat the story, Everfall and the UR Dragon can keep you busy for another 40+ hours easily. I put at least 130 hours into the game before I capped out at level 200 and it was an amazing ride ;)


Forum Posts: 794
Comment #8 by Dirty130
Monday, July 30, 2012 @ 09:23:32 AM
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Yah, Co-Op would be nice.


Forum Posts: 0
Comment #9 by Nihlus87
Monday, July 30, 2012 @ 09:30:35 AM
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Very nice, love the game. For me the biggest thing would be scaling enemies strength in new game+ so it doesn't become too easy. Loads of replayability potential with that and a quest creator.


Forum Posts: 1768
Comment #10 by cheevo360
Monday, July 30, 2012 @ 09:33:04 AM
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Bring it on for 2nd one!!


Forum Posts: 38
Comment #11 by Aussie27Legend
Monday, July 30, 2012 @ 09:38:42 AM
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CO-OP DAMNIT


Forum Posts: 76
Comment #12 by deathdealerv
Monday, July 30, 2012 @ 10:11:55 AM
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@#7

you can have 10 active port crystals, not only 5.

i agree on co-op it would be better to play with people than some shitty pawns.


Forum Posts: 15
Comment #13 by BeheldBryan
Monday, July 30, 2012 @ 10:14:33 AM
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I hate multiplayer being added to every game under the sun now a days but I think this is a game that would work well with co-op of some sort. I'd be fine with just having the ability to control my pawn in a friend's world after they have been hired. Just give me the ability to upgrade my pawn while I'm playing as them and it would be great.


Forum Posts: 40
Comment #14 by TeAmExTrEmE737
Monday, July 30, 2012 @ 10:16:22 AM
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Cool. But PLEASE add fast travel! Also, make more "Bigger" enemies this time through loll.


Forum Posts: 169
Comment #15 by Arron114
Monday, July 30, 2012 @ 10:17:40 AM
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People banging on about fast travel? Port crystals and ferry stones man!


Forum Posts: 825
Comment #16 by Judivarious
Monday, July 30, 2012 @ 10:42:19 AM
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They should take "Pawns" out of the game, or at least make them completely optional. The thing I hated most about Dragon's Dogma, was being forced to use pawns, since the game was overly hard.


Forum Posts: 47
Comment #17 by The Chuck Chuck
Monday, July 30, 2012 @ 10:48:44 AM
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@16 It must have been hard for you because you didn't understand the pawn system. I thought it was great, it allowed me to constantly change my party makeup in order to compliment my play style.


Forum Posts: 8
Comment #18 by InsaneGodslayer
Monday, July 30, 2012 @ 11:32:37 AM
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nice should be fun another top game for 2013 maybe


Forum Posts: 122
Comment #19 by Ashes in Fall
Monday, July 30, 2012 @ 12:03:53 PM
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Not every game needs co-op. Shit like that is why Dead Space 3 has it.


Forum Posts: 919
Comment #20 by I mak3 big boom
Monday, July 30, 2012 @ 12:07:53 PM
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@19 dead space coop shouldn't happen because it ruins the horror. This game on the other hand is practically made for coop.


Forum Posts: 155
Comment #21 by Akatsuki Sw1tch
Monday, July 30, 2012 @ 12:48:55 PM
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GOTY 2012 & One of the best games of this generation, This new of a sequel has totally made my week :D


Forum Posts: 155
Comment #22 by Akatsuki Sw1tch
Monday, July 30, 2012 @ 12:51:34 PM
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*news of a sequel (F'in spellchecker shite)


Forum Posts: 122
Comment #23 by Ashes in Fall
Monday, July 30, 2012 @ 12:59:29 PM
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@20

No, this game was made for the pawn system which is way more technical than any coop that would be thrown in. The pawn system is different and part of what made this game so unique and enjoyable. Coop would make the pawn system pointless.


Forum Posts: 122
Comment #24 by Ashes in Fall
Monday, July 30, 2012 @ 01:00:31 PM
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In this very article alone someone has said they didn't buy the game because it didn't have coop. Coop and multiplayer are killing single-player games like this.


Forum Posts: 919
Comment #25 by I mak3 big boom
Monday, July 30, 2012 @ 01:12:25 PM
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@23 I don't understand. Its not like you have to play the coop. It's an optional thing for the people that want it.


Forum Posts: 122
Comment #26 by Ashes in Fall
Monday, July 30, 2012 @ 01:28:09 PM
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@25

The thing is, why would they bother to bring back the pawn system when a user can simply join your game? Plus, coop seems to be a huge selling point today (see comment(s) #6, 8, and 11). The option being there can ruin the formula of something that has been established. Coop is not something that belongs in this game, or almost any single-player RPG, to be honest. Games like this for co-op have already been made (Diablo, Borderlands, Dead Island, Dungeon Siege, etc). Not to mention that's just time and money spent developing the cooperative element that could be used making the game itself better.


Forum Posts: 825
Comment #27 by Judivarious
Monday, July 30, 2012 @ 02:49:06 PM
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@17: I understood the pawn system, but I should need stupid A.I. by my side to play the damn game. Same thing with Co-Op. The ONLY reason Co-op exists is so that retards can get the help they need to beat a game, since they suck too much to beat it themselves.

The only thing Co-op would EVER be good for, is beating your dick, YES, I would like help with that, preferably from a girl/woman.


Forum Posts: 12
Comment #28 by SyndicateKing
Monday, July 30, 2012 @ 03:16:34 PM
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co op is for fun because SP in certain games can get abit dull after a while


Forum Posts: 495
Comment #29 by ConfederateSuga
Monday, July 30, 2012 @ 03:24:59 PM
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@28 Yes, co-op is needed in DD2. I loved how the pawn system worked in DD1, but that got so effing tedious after a while. I'm definitely marking for co-op in 2. Actually, since DD1 did so well, maybe they'll smarten up and bring Monster Hunter Frontiers to the west :D. I don't know if it'd outsell DD1, but that would be a day one buy (and orgasm lol) for me! Always loved little instanced online RPGs like that. You'd think they would've ported it over straight away since games like PSU and Sacred 2 did so well. Also, I 'love' that DD1 outsold RE:RC. I'm slowly regaining faith in humanity again.


Forum Posts: 3
Comment #30 by Qofi
Monday, July 30, 2012 @ 03:41:31 PM
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So.. I just read the article linked to for reference, and maybe I missed it, but.. where did you get any idea of a sequel from? =/


Forum Posts: 13
Comment #31 by GeorgieBam
Monday, July 30, 2012 @ 04:28:52 PM
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@26 This isn't "single" player though... you have a party.

You could do everything you can do with pawns with players instead. Players have better communication, judgement and tend to not stand in front of a dragon's face whilst getting burnt to death only to be picked up and do the same thing again.

Give us co-op. End of.

Everything is better played with friends. Capcom will probably add co-op. It's a huge selling point and they're all about the money these days.


Forum Posts: 122
Comment #32 by Ashes in Fall
Monday, July 30, 2012 @ 05:26:54 PM
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@31

It's not singleplayer? How is this any different from any other RPG that has a party like Mass Effect or Final Fantasy? The only thing that is different is you dont directly control your party, like in Infinite Undiscovery.

The Pawn System added another layer to the gameplay. Boosting your pawn up and setting up their skills to have them be desirable so that other players use them. When they get used you reap the benefits of having a good pawn, experience, quest knowledge, and items. It's way deeper than just tagging on some coop. It's different, and in a gaming environment that is stagnant, different is good.

What they need to do is just improve upon the AI of your pawn at least or the ability to issue simple commands to the pawns.


Forum Posts: 2
Comment #33 by ICGMU12321
Monday, July 30, 2012 @ 06:22:29 PM
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I couldn't get into this game for some reason. I bought it day one (and no, I didn't know about the RE6 demo believe it or not) and it didn't really hold my interest for some reason, I don't know why, I usually love this kind of stuff. I still have it though, and I plan on giving it another go sooner or later.

Anyone else have this problem until a certain point in the game?


Forum Posts: 208
Comment #34 by three15
Monday, July 30, 2012 @ 06:27:49 PM
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Loved Dragons Dogma, although was hoping for news on the expansion DLC hinted at a few weeks back. Maybe that was just a sneaky trick to stop us all selling our copies to keep the retail price up.


Forum Posts: 38
Comment #35 by Aussie27Legend
Monday, July 30, 2012 @ 10:12:42 PM
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Add co-op and fix the horrible screen tearing and I'm in.


Forum Posts: 192
Comment #36 by DOA_Rose
Monday, July 30, 2012 @ 11:00:44 PM
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@9 I'd prefer to see scaling as an option, not just for a new game + but for all RPGs. I don't mind a challenge, but I also like feeling incredibly powerful....

Quest creation sounds like a cool idea. Hopefully we get co-op as well


Forum Posts: 60
Comment #37 by harshx4u
Tuesday, July 31, 2012 @ 01:05:21 AM
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@16 you dont need to use any pawn, you have your main pawn which you can throw off a cliff if you want and you dont need to get him back from a rift stone if you dont want to and the other 2 pawns are optional


Forum Posts: 31
Comment #38 by Sectus
Tuesday, July 31, 2012 @ 05:58:36 AM
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This article seems to misinterpret what the andriasang article was saying. Itsuno wasn't talking about DD2, he was talking about things he had wanted to do with DD1. There was no direct confirmation a sequel is in development or what they're doing with it.


Forum Posts: 4
Comment #39 by DarkOcelet
Friday, September 14, 2012 @ 07:25:43 PM
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I havent been able to play the full game yet , i played the demo and i liked it but i kinda busy and i dont know where to start on those 3 games i have , Dragons Dogma or Dark Souls or Skyrim.... gaaaaaaaaaaaah! i dont want to start skyrim just yet because of how many hours i can put into it so i am stuck with either darks souls and dragons dogma so ,, what should i start first? anyone?


Forum Posts: 204
Comment #40 by x SL4YER x
Sunday, September 16, 2012 @ 02:32:37 PM
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39 all good games so any 1 of em


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Game Info
Developer:
Capcom

Publisher:
Capcom

Genre / Subgenre:
RPG / Action

Release:

US: May 22, 2012
Europe: May 25, 2012

Collection:518
Wishlist:196
 
 
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