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Borderlands 2

Pitchford "Astonished" That Rivals Haven't Stolen the Borderlands Formula
Written Tuesday, July 24, 2012 By Lee Bradley
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Gearbox Software boss Randy Pitchford is "astonished" that no one has copied Borderlands.

The loot-based RPG-esque shooter offered a fresh take on the FPS when it hit in 2009, but as the world warms up for this year’s sequel Pitchford is amazed that nobody has latched on to the formula.

"I'm actually astonished that we're about to launch a sequel and no one's stole it from us," said Pitchford. "The formula's right there. No one's stolen it yet. That's weird.”

Pitchford is even more surprised considering he believes that the video game industry is based on theft.

"We're in an industry where people do nothing but steal from each other. That's kind of interesting, isn't it? Not that I want anyone to steal it, or I'm challenging people to steal it."

Although Borderlands was seen as a risk, Pitchford still believes that innovation is preferable to attempting to copy the current market leader Call of Duty.

"To do that, you really have to put in a lot. You have to really go for it and spend a lot. You have to basically not only out-brute force the market leader, but you have to out-clever them. The game has to be better. The marketing and production effort -- everything has to be bigger and better, and then you might kind of match or come close.

"It's kinda like Jerry Garcia. He said something like, 'You don't merely want to be the best at what you do. You want to be the only ones that do what you do.' If you're the only ones that do something that people find as valuable? You don't have to worry about competition. Like, Borderlands has zero competition. It doesn't have to worry about that at all."

Check out our latest video interview with Randy Pitchford here. Borderlands 2 is out on September 18th in North America and September 21st in Europe.

[via Gamasutra]




 
 

User Comments

Forum Posts: 12
Comment #1 by Epic Gamer Will
Tuesday, July 24, 2012 @ 05:36:33 AM
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^ I would.


Forum Posts: 789
Comment #2 by Dirty130
Tuesday, July 24, 2012 @ 05:37:47 AM
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As much as I enjoyed Borderlands I found Dead Island very similar in mechanics. None the less I enjoyed both titles and look forward to sequels of both.


Forum Posts: 15
Comment #3 by kriscakegravy
Tuesday, July 24, 2012 @ 05:44:47 AM
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I thought Dead Island and Rage were unashamedly gad largely ripped formulas from Borderlands.


Forum Posts: 389
Comment #4 by E10phoenix
Tuesday, July 24, 2012 @ 05:46:37 AM
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Yeah, i thought Dead Island was similar too, obviously it wasn't as good though. I like the fact that there isn't various clones out on the market, because it makes this game more unique.

Can't wait for Borderlands 2


Forum Posts: 332
Comment #5 by Its Fooga
Tuesday, July 24, 2012 @ 05:52:36 AM
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Many games have taken the formula, but they didn't have the personality that Borderlands does, which of course makes it even better.


Forum Posts: 7496
Comment #6 by Nozza x360a
Tuesday, July 24, 2012 @ 05:52:41 AM
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If anyone did it won't be as good for one!


Forum Posts: 134
Comment #7 by OMGmyFACE
Tuesday, July 24, 2012 @ 06:02:29 AM
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Backtracking with little to no music, grinding for the majority of the game's tasks, glitchy achievements. Those are three probable reasons the formula's not in high demand.


Forum Posts: 17
Comment #8 by SeraphTC
Tuesday, July 24, 2012 @ 06:07:44 AM
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@3 - Just to clarify, Rage was in development for longer than Borderlands, and was announced prior to it as well. Prior to Borderlands changing it's art style, visually (we hadn't really seen any gameplay at this point) it looked like a complete Rage ripoff. I believe that on the quiet, this was one of the major driving factors in the change in art direction.

Besides that, Rage isn't an RPG. Borderlands is set on another planet. Rage is set in post apocalyptic earth. If anything, Rage is probably more similar to Fallout in terms of it's background, setting and story.

I think there are lots of obvious similarities between Rage and Borderlands, (the settings, for their differences, are similar I guess, and there are the vehicles), but there are plenty of differences. Rage certainly doesn't play like Borderlands.

I understand what Randy is saying, and to be honest I'm glad nobody has tried to really directly copy Borderlands. I think that would be a shame - it's all the better for being a bit more unique.

Really looking forward to Borderlands 2 :)


Forum Posts: 32
Comment #9 by Slam Shot Sam
Tuesday, July 24, 2012 @ 06:08:32 AM
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Have to agree with #7: I know a lot of people will disagree, but I found Borderlands pretty boring. I find myself wondering why anybody would want to steal its formula?


Forum Posts: 32
Comment #10 by Dave viking
Tuesday, July 24, 2012 @ 06:10:26 AM
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Agree with #7, I always think of Phantasy star online when seeing BL.


Forum Posts: 8
Comment #11 by creaper210
Tuesday, July 24, 2012 @ 06:10:41 AM
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I like that some devs like these are still trying their best to stay innovative and original. But still, if a game were to steal ideas from another, like Borderlands for example, I wouldn't complain. That will usually turn out good.



Forum Posts: 55
Comment #12 by Philosopher
Tuesday, July 24, 2012 @ 06:15:04 AM
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Dead Island for me was very similar to Borderlands in terms of game mechanics, and it was better.


Forum Posts: 584
Comment #13 by GR4V1G0R3
Tuesday, July 24, 2012 @ 06:16:03 AM
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hold on .... an FPS RPG, wouldnt fallout 3 fit into that category?



i will never believe a word that fat prick says anyway, he was the guy who until duke nukem forever was released bigged it up to be the best thing since sliced bread, then as soon as it was released U-turned and said you can't judge it by todays standards, it was started 10 years ago


no randy, you're full of shit

there will only be one gearbox game that i try and that is colonial marines, just because i've always been a big alien fan (and know that a good alien game is possible, however much the industry tries to prove otherwise with recent shambolic releases


i'll not go dissing borderlands, i never played it, was about to get GOTY edition until i found out how much they fucking lied to us DN fans, now i just don't trust them, i'll buy anything of theirs that is good, but not new, they got enough money from me with DNF


Forum Posts: 880
Comment #14 by TacticalTodger
Tuesday, July 24, 2012 @ 06:16:12 AM
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@2 I agree the only thing that doesn't really make it a copy is the fact Dead Island is more Melee based than Gun based although the guns are there and when you're using the guns it feels exactly like borderlands minus the different type of graphical art used.


Forum Posts: 9
Comment #15 by DJSambob
Tuesday, July 24, 2012 @ 06:17:42 AM
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Obviously he's never played Dead Island.


Forum Posts: 880
Comment #16 by TacticalTodger
Tuesday, July 24, 2012 @ 06:19:45 AM
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@13 Given what Gearbox did to DN it was beyond repair, they did the best they could, but the previous developers working on it fucked it up bad, The dlc for DN was made 100% by Gearbox and was actually better than the actual game itself imo.


Forum Posts: 300
Comment #17 by BUZZARDIO 1080
Tuesday, July 24, 2012 @ 06:23:34 AM
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Did mr Pitchford not play dead island, aside from the graphics , the formula was almost identicle wasnt it they?
i loved both games and will look forward to both sequels, but to say your amazed no one has copied your idea is a bit of a big headed thing to say imo.


Forum Posts: 134
Comment #18 by OMGmyFACE
Tuesday, July 24, 2012 @ 06:29:07 AM
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#13/16, what I think happened was Gearbox rushed a one-year game that they made BASED on assets from what had been harvested from DNF's husk. Years passed and not a lot of releasable content had come out so Randy Pitchford, since he worked with 3D Realms, said "hey, we made Borderlands. We can make DNF as well" and basically started from where he could, threw together a medley of stuff from previous titles and repackaged it. People praise Gearbox to no end because Borderlands technically came out alright, which I don't understand because if you were playing it solo it was really boring, but everyone forgets the Half-life expansions and all of the PC work they did before BL. All of which were bugged-out messes. Even if Pitchford decides one day that he wants to reboot Shadow Warrior, I'd be wary because I know it'd play like ass. Not even trolling, you guys.


Forum Posts: 35
Comment #19 by Diamondxinferno1116
Tuesday, July 24, 2012 @ 06:34:13 AM
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Now now, I believe the proper term is "borrowed".


Forum Posts: 3
Comment #20 by mato69
Tuesday, July 24, 2012 @ 06:41:50 AM
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Man, people love bashing Gearbox...

As a singleplayer game it gets kind of boring, but it's not meant to play it alone.

I've played A LOT of this game. 4 player co-op, 2 player co-op, splitscreen, etc, and I loved every minute of it, always with stuff to do or just wander around killing weird animals.

As for the DNF factor, like someone else said before, it was a game that was handed to them beyond repair. They did their best to polish it, and he never tried to sold it to us like it was the next big thing, he only thought fans should be at least pleased. And he was wrong.

Now with B2, their own game, they listened what the community had to say about the previous one and made it bigger and better.


Forum Posts: 86
Comment #21 by Scottcool
Tuesday, July 24, 2012 @ 06:52:58 AM
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@18 According to your profile you haven't even played it, you have however played 50 cents game, opinion invalidated.


Forum Posts: 2522
Comment #22 by jamie1000013
Tuesday, July 24, 2012 @ 06:53:13 AM
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I think Dead Island had a very similar weapon mechanic. Find/loot weapons and keep finding better weapons which are indicated by colour and stats.


Forum Posts: 16
Comment #23 by Gary Ablett Jr
Tuesday, July 24, 2012 @ 06:53:42 AM
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Dead Island was definitely incredibly similar.


Forum Posts: 584
Comment #24 by GR4V1G0R3
Tuesday, July 24, 2012 @ 06:54:07 AM
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@20 you didnt watch the pre-release videos then, when he was saying this day is coming soon, its gonna be awesome...

tbh, i don't think i actually dislike gearbox, it's just randy, and his mouth full of excrement


never played the DLC, wasn't willing to pay more than the £65 i had already been robbed of, when less than 2 weeks after release the game (with supposed limited edition, that they had a second run of because they're cunts) it had dropped to £35, we got 1 "free" DLC for £30 essentially, and it was a shitty MP weapons pack




but my main gripe would be this, if you know a game is absolute shite, why even release it, all it will do is piss off your source of income, and you will lose some respect

however i forgot this is the games industry, it only takes some people to have not played it, or have played something that they like, and they will die defending your honour, regardless of fuck ups


instead what we got was , well we spent this much securing the franchise, erm, have this, give us a lot of money, and we might make a good game for you in the distant future


Forum Posts: 9
Comment #25 by Zenka The Myth
Tuesday, July 24, 2012 @ 06:57:08 AM
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The guy clesrly doesn't know the games market as well as he thinks he does.


Forum Posts: 61
Comment #26 by sabazius
Tuesday, July 24, 2012 @ 07:16:33 AM
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@ All the DNF haters...
He's head of a company that has a new game coming out, even if he knows it's a bit shit he won't fucking say that in the marketing build-up will he?? It's his job to try and sell the fucking thing!


Forum Posts: 62
Comment #27 by Sigmund666
Tuesday, July 24, 2012 @ 07:19:16 AM
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It's really hard to copy this formula without being accused of being a total and direct ripoff.


Forum Posts: 29
Comment #28 by Godfather93a
Tuesday, July 24, 2012 @ 07:25:12 AM
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A skill tree RPG with mass amounts of randomly generated weapons & loot, well to me that's not that original. First game series that comes to mind would be Diablo, so what exactly was amazing about Borderlands formula? Was it the FPS gameplay the Cel-shading the free roam. Since seeing as Borderlands its self wasn't that original & in my eyes only accomplished making ignorant people accuse games like RAGE & Dead Island of being rip offs of something that was never the unique in the first place.


Forum Posts: 155
Comment #29 by Akatsuki Sw1tch
Tuesday, July 24, 2012 @ 07:26:23 AM
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Yup i agree Dead Island was in a similar vein the Borderlands, But the leveling system was utterly pointless & so much of that game was just broken anyway, At least Gearbox showed us how it should be done.

And other developers won't be copying this formula yet because their too busy making military shooter 13 & Yet another gun game 64.


Forum Posts: 2
Comment #30 by cyrus1269
Tuesday, July 24, 2012 @ 07:29:14 AM
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I'm not too sure but didn't the game XIII look like borderlands? And didn't that game come out a long time ago also? So didn't they steel from XIII? just askin


Forum Posts: 155
Comment #31 by Akatsuki Sw1tch
Tuesday, July 24, 2012 @ 07:29:14 AM
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*to Borderlands (F*****g spellchecker)


Forum Posts: 1725
Comment #32 by cheevo360
Tuesday, July 24, 2012 @ 08:06:07 AM
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I really look forward this much. This one if my top 10 games this year.

My friend last week kept talked about Borderlands things because he so excite about 2nd one. Lol

I understand some mention Borderlands and Dead Island have their own similar but my opinion I think Borderlands way better then Dead Island. :)


Forum Posts: 1725
Comment #33 by cheevo360
Tuesday, July 24, 2012 @ 08:07:59 AM
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"This one of my top 10 games this year." Sorry not if I meant of. :)


Forum Posts: 169
Comment #34 by Arron114
Tuesday, July 24, 2012 @ 08:11:01 AM
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Borderlands takes its look system from Diablo , Its graphical inspiration from fear effect and its story inspiration from a variety science fiction. With the direct inclusion of popular cultural references. the talent tree is also copy and pasted from WOW.

Great game. But more of a cocktail of ideas then a unique concept.


Forum Posts: 190
Comment #35 by ash356
Tuesday, July 24, 2012 @ 08:15:11 AM
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Meh, I agree with 9. I was all hyped up to play Borderlands, I even went to great lengths to borrow it off a friend.
Then I got it, played it for a few hours... and never touched it again. I dunno, I just didn't find it that interesting, but from what I hear, plenty of people did, so guess it's just me - and of course a select few, like 9. :S


Forum Posts: 300
Comment #36 by BUZZARDIO 1080
Tuesday, July 24, 2012 @ 08:38:25 AM
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@35 and 9 im guesing you guys played single player?i did for my first play and just couldnt get it , when i tryed it with a few seasoned borderlander friends it made much more sense and i loved it from that point on. well until moxi anyway.


Forum Posts: 608
Comment #37 by dwayne_hicks
Tuesday, July 24, 2012 @ 08:39:20 AM
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Like they've never stolen concepts from anyone else.


Forum Posts: 123
Comment #38 by Space Cadet
Tuesday, July 24, 2012 @ 08:41:31 AM
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I wonder what is that "formula" he's talking about.


Forum Posts: 0
Comment #39 by shywhitefox
Tuesday, July 24, 2012 @ 08:46:22 AM
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*shrugs* i personally don't care care if one developer steals, borrows or whatever someone else's idea's that means nothing to me because everyone in every industry weither its the gaming industry, movies, computer, even simple stuff like game shows and marketing use the idea's and tactics of others either as reference or use it as there own all that should matter is if the material in question is great and you love it and of course if the stealer in question improves or alters the formula far better than the original creator then then all the better right


Forum Posts: 584
Comment #40 by GR4V1G0R3
Tuesday, July 24, 2012 @ 09:08:55 AM
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I like how he used the term steal

when it comes to media, its plagiarism not stealing, stealing would be bulk code copying, I.e. Treyarch's CoD games


with regards to DNF, it would have been wise to not release that shit, they can say all they want about wanting to recoup losses, releasing something as shit as that tarnishes your reputation, except in some instances where people think its fair for them to release shit, and not fair for them to receive abuse for it


This is why I hate gaming communities these days, I remember when complaints were accepted by it, now it just begins a flame war of people who haven't even played titles

And is also why I now troll anything about CoD, or a company that pisses me off....hmmm maybe I'll play a game for a bit now...


Forum Posts: 1434
Comment #41 by Vindicator51
Tuesday, July 24, 2012 @ 09:10:20 AM
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At least we have Randy saying what other developers don't.


Forum Posts: 6
Comment #42 by RUSH v4
Tuesday, July 24, 2012 @ 09:47:50 AM
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I don't think people understand "formula" in the context he is using. Rage wasn't a looter, or an RPG. They had similar settings and everyone took that at face value. Dead Island was an RPG but was much of a looter, and there were a few similar conflicts I guess. The overall formula of the game hasn't been ripped off like other successful games. There are no other cell-shaded, humorous, "dungeon" crawling, lootinous shootinous, bad-ass fps out there, and that's all he was saying.


Forum Posts: 10552
Comment #43 by Gackt
Tuesday, July 24, 2012 @ 09:52:04 AM
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People are totally taking his comment the wrong way, it's not a bad thing that companies borrow from each other, he is simply wondering why people don't try to copy what they have done since it is so successful.

As for people who compare Dead Island or Rage to Borderlands... just lol. Silly casual gamers :)


Forum Posts: 22
Comment #44 by gambit444
Tuesday, July 24, 2012 @ 09:52:34 AM
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This guy talks too much. Everytime i turn around he has something to say about everything.


Forum Posts: 29
Comment #45 by Ereaser NL
Tuesday, July 24, 2012 @ 09:54:00 AM
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@7 but that has nothing to do with gameplay, wich is key in borderlands. Yes the missions are sometimes a bit repetive but I enjoy the loot afterwards and the killing of enemies with all my different guns


Forum Posts: 1000
Comment #46 by The Bum-Mobile
Tuesday, July 24, 2012 @ 09:59:58 AM
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Honestly, I'm glad they released Duke Nukem. It was bad, but to me that was like the punch line. What was it, fifteen years? And then it sucked? Frankly I think if you were expecting anything more than a decent game meant for the nineties it's your own expectations that it got the better of you. And like it's been said, Gearbox just cleaned it up. The game was condemned by other studios' work and schedule.

As for Gearbox themselves, I think they're great. I logged hundreds of hours into Borderlands, and I still play it. I don't think it's boring by yourself, as the vast majority of my playtime was singleplayer. As for the whole stealing thing, I get what he's saying. It's an extremely well-received franchise (Both critically and commercially.) and there hasn't really been any direct rip-off. Games like Halo, Call of Duty, Batman, Diablo, GTA, and more have received fairly straight forward rip-offs. Some were good, some were bad. The point is, it hasn't yet happened to Borderlands. Maybe using the term 'stealing' in a statement that's basically about how great their game is is a poor choice of words. Borderlands didn't invent action/RPG hybrids, it didn't invent cell-shaded graphics, and it certainly isn't the first space-western planet conceived.


Forum Posts: 0
Comment #47 by joonas
Tuesday, July 24, 2012 @ 10:15:12 AM
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borderlands lands was rip-off from fallout 3?


Forum Posts: 0
Comment #48 by Euthanatos12
Tuesday, July 24, 2012 @ 10:17:41 AM
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Dead Island plays similar to Borderlands, but I found Dead Island much more enjoyable. Borderlands was an extremely boring game that I forced myself to finish with a friend, despite loving the FPS and RPG genres. I don't know how it could be so repetitive and unsatisfying, but it was to me. As for #3's comment, Rage had nothing to do with Borderlands. How could it have ripped off of it in any way? Have you seen movies like Mad Max? Did Borderlands "rip off" that film?


Forum Posts: 772
Comment #49 by Jack Frost
Tuesday, July 24, 2012 @ 11:18:31 AM
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Frankly, with the popularity of Borderlands and Left 4 Dead, I'm surprised there are more 4-person co-op games.

Hell, getting to play with your friends made Dead Island a lot more enjoyable and even helped apologise for Operation Raccoon City being a pretty bad game overall.

Even the worst game is tolerable when you can experience it with friends. :)


Forum Posts: 22
Comment #50 by ccliffy90
Tuesday, July 24, 2012 @ 11:19:07 AM
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No ones stolen the ideas cause borderlands is absolute garbage and why steal from rubbish with so many better games out there


Forum Posts: 90
Comment #51 by resevil239
Tuesday, July 24, 2012 @ 11:36:59 AM
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IMO LOTS of people copied the art style. Though I'd say its more that borderlands popularized the cell shaded style rather than saying people "stole" it. The mechanics haven't been taken though. Rage was only vaguely similar as was dead island, but it was more layout then mechanics and style. Lots of borderlands is all about loot, something no other game has really tried to copy.


Forum Posts: 90
Comment #52 by resevil239
Tuesday, July 24, 2012 @ 11:41:58 AM
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That said, looking at recent games I feel that most devs are getting smarter and moving away from casual crap and copying other games. Judging from everything on black ops 2, even CoD (easily the most mimicked game in the industry) is moving away from essentially copying their own formula despite sales from the series still being ridiculously high.


Forum Posts: 21
Comment #53 by Mrryan12
Tuesday, July 24, 2012 @ 11:51:21 AM
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@50 I think your problem is lack of intelligence, not Borderlands itself.


Forum Posts: 63
Comment #54 by Dlark17
Tuesday, July 24, 2012 @ 01:03:44 PM
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I agree with him. But wasn't Dead Island supposedly like Borderlands with zombies, more glitches, and worse gameplay? I haven't touched it for all of the above reasons.


Forum Posts: 712
Comment #55 by Bajan Elite
Tuesday, July 24, 2012 @ 01:40:50 PM
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Ignorance is a bliss isn't it Mr. Pitchford? The video game industry isn't based on theft, it is based on original ideas, and others using those ideas as inspiration and attempting to improve on them. If you truly feel that other companies just steal from one another, because you see features and certain game mechanics used in more than one game then you and your company are guilty as well. Borderlands is nothing more than a combination of multiple ideas and features already introduced to the gaming world. You took First Person controls (because first person shooters are the most popular genre), Cel-Shaded graphics so it could visually stand out(which isn't the first game or first FPS to do so, Look up a game called 13 for the PS2), you added 4 player co-op(another mechanic that isn't new to the gaming world),RPG mechanics(Leveling up your character, unlocking new abilities is nothing new) and a Diablo style loot system.

You took some of the most popular things in gaming and used them to make your game stand out. If your ignorant view on the gaming industry were true then Borderlands would be nothing but a collection of popular "stolen" ideas. Your setting for the game is a combination of other things, it takes place on an Alien world(something that isn't new), and has a western style to it.

While Borderlands itself overall was a new experience, the some of its parts were not, and while to me there is nothing wrong with that, you Mr. Pitchford need to not act like your game is completely original and not made up of ideas that already existed.


Forum Posts: 238
Comment #56 by Issun
Tuesday, July 24, 2012 @ 03:08:33 PM
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How about that Fallout 3? Great game.


Forum Posts: 0
Comment #57 by daddydowns10
Tuesday, July 24, 2012 @ 03:30:24 PM
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anyone who talks trash on borderlands either didn't play it or has no friends to play a co-op based game with. people need to stop being haters and just give a good game credit when credit is do


Forum Posts: 671
Comment #58 by Grummy
Tuesday, July 24, 2012 @ 07:51:35 PM
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Borderlands has a formula? I love Borderlands, but its not exactly unique or incredibly different. It's cell shade style, which has been done before, it's a first person sci-fi shooter, which has been done before, it's based in a post apocalyptic style environment, which has been done before, and it's a loot fest, which has been done before. About the only thing it does different is putting it all together in one package. To steal from it, a game would basically need to be a complete rip off.

Dead Island, it can be argued, follows the same 'formula'. It does indeed have many similarities, but again, it isn't following a new or unique idea. If anything Dead Island is more original than Borderlands. When Borderlands was announced, nothing about it was surprising, it was not really an unexpected game, something like it, capitalizing on the popularity of RPG's, loot games and FP shooters, was always going to come along eventually. Dead Island though, whilst FP zombie bashing games were not new or unique either, the idea of making it an RPG set on a 'paradise island' was something I don't think many people expected, particularly when it turned out to actually be a strong RPG, and not just an action game with a few RPG nods. But even so, it was a somewhat new, and fairly surprising culmination of parts that had been seen before many times, just like Borderlands.

I love Borderlands, and I had an extreme love/hate relationship with Dead Island, but neither game is something genre defining or industry revolutionizing, they don't have anything about them that you can clearly point at and say it is uniquely theirs, nothing, in short, that other developers can 'steal', as there really isn't anything about them that hasn't been done before.


Forum Posts: 82
Comment #59 by ICT Venom
Tuesday, July 24, 2012 @ 08:32:56 PM
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Can't wait for Borderlands 2. It is totally my most anticipated game this year, with maybe the exception of StarCraft 2: Heart of the Swarm for PC :D


Forum Posts: 29
Comment #60 by crunchb3rry
Tuesday, July 24, 2012 @ 09:15:42 PM
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Funny, first thing I thought when I saw the first Borderlands was "This is pretty much Diablo with guns. I might preorder this!"


Forum Posts: 1
Comment #61 by Tonstar64
Wednesday, July 25, 2012 @ 12:01:16 AM
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@all the people bagging gearbox for releasing DNF: They released this game so people would actually get to play it. If they didnt people would still be moaning about it never coming out. They were thinking of the fans who wanted to see what this game that was canned after so long was like. You cant tell me you werent expecting it to be like it was, there were gameplay videos and previews saying/showing what it was like.

OT: Dead island was very similar but, even though it was fun, was buggy, glitchy and just not as good. i cant wait for Borderlands 2 but am sad i missed out on the Loot Box Edition... :(


Forum Posts: 18
Comment #62 by mastrchief33
Wednesday, July 25, 2012 @ 12:14:42 AM
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A FPS with light RPG elements, cooperative online play, cell shaded graphics, and a post apocalyptic setting with a focus on looting. None of those things individually are new but I can't think of another game that puts them all together.

Maybe that is what he meant by formula but where does copying it get you? Its not like Borderlands was groundbreaking or critically acclaimed. Its a good, solid game but not a trend setter. I really don't understand why Pitchford would have expected developers to be flooding the genre with copycats of his game...


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Comment #63 by Rob1610
Wednesday, July 25, 2012 @ 05:48:05 AM
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Actually, Dead Island, Rage and Fallout all have one key difference to Borderlands; the loot system. Dead Island, Rage and Fallout have the same RPG elements and even have some form of weapon customisation, but no other FPS game shares the same loot system. I've seen other games with the loot system, most notably Diablo where Borderlands picked it up from, but not any other FPS with RPG elements. This is why Randy Pitchford said they have no competition.


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Comment #64 by DetroitRedWings
Thursday, July 26, 2012 @ 10:44:25 AM
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Wait you mean your astonished noone stole the forumla you stole from fallout 3? such an over rated fallout knock off play this garbage at your own risk!


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Comment #65 by iBabick
Thursday, August 02, 2012 @ 03:59:26 PM
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dead island does have a similar mechanic but it is nowhere as good as borderlands, in fact i would pick borderlands if i had to pick a game that i had to play for a year.


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Game Info
Developer:
Gearbox Software

Publisher:
2K Games

Genre / Subgenre:
RPG / Shooter

Release:

US: September 18, 2012
Europe: September 21, 2012

Collection:2600
Wishlist:516
 
 
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