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Tomb Raider

Tomb Raider Hands-On Preview - Darkness Reigns
Written Thursday, July 12, 2012 By Lee Bradley
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I’m not sure if I’ve ever been so conflicted upon leaving a preview session. After playing a build of Tomb Raider for the very first time, I stumbled out into the streets of London not sure whether the game is fantastic, horrific, trying too hard, not trying hard enough or... I dunno. Genuine confusion.

Taken from the beginning of the game, the demo introduces the story, as well as many of the gameplay elements we’ll be grappling with later in the adventure. It’s the same section shown off behind closed doors at E3 2012 (previewed by Dan), except this time it’s playable. Now we can finally take control of Lara ourselves.

The demo starts with our young heroine, shipwrecked on an island, heading inland to find her friends. She scared, she’s whimpering and she’s unsure of herself. Much has been made of this aspect of the game; Lara’s journey from a young girl to a fully-fledged badass. The intention is to make her human and vulnerable, to give her an arc. And it works, to a degree.

Yet Crystal Dynamics lacks the storytelling skills of Naughty Dog. Nathan Drake stumbled around, hurt himself, clutched his stomach and lurched from one disaster to another in a completely charming way. That’s how Drake was humanised. With Lara, I’m not sure she’s as sympathetic. Indeed, during the brief demo, I found it hard to connect with her.

This isn’t usually a problem in other games. Often the main character is merely a fairly fearless hero and you project yourself onto them. But here, Crystal Dynamics has scripted a constant internal monologue where Lara encourages herself to get through scrapes with an incessant “you can do this” chatter, punctuated by guttural, uncomfortable groans. It’s just a bit much.

Occasionally, Lara does things that are completely out of character too. In one section she is forced to  kill a deer for food, an act she clearly finds highly distressing. As she would, she’s just a normal girl. But she knows exactly how to skin, gut and fillet the poor little thing. It just doesn’t fit with who she is.

Later there’s a section that comes at the end of a long platforming sequence. Throughout, Lara is visibly and verbally struggling to make each small jump. But then out of nowhere she leaps, grabs a branch and does a swinging, swirling flip like a 14 year-old Russian gymnast. It crumbles your belief in her as a character. 

Now, all of this may sound very nit-picky, like wondering why Mario is so nimble when he’s a fat little plumber. But you don’t question Mario’s ability because he lives in a comic book world. Your suspension of disbelief is altered accordingly. Tomb Raider, meanwhile, is very much grounded in reality. On the evidence of the demo, Crystal Dynamics has built a cinematic, largely believable world, then stumbled a little in realising the protagonist.

In addition to this, it’s a remarkably grubby, violent game. Almost unsettlingly so. During my hands-on, Lara took an arrow to the leg, was choked to death, was attacked by wolves, had a rusty bear trap snap around her ankle, and was shot in the face from point blank range, disfiguring her face and exposing her eye socket. You only glimpse the latter briefly, but it’s genuinely nasty.

Add this to the rain and dirt, the odd touchy-feely islander, the deer skinning and the realistic way in which it’s all presented and Crystal Dynamics wasn’t mucking around when it said that Tomb Raider would be a gritty reinvention. Time will tell if they’ve taken it too far.

On the subject of going too far, it’s probably time to address the elephant in the room. I’m not going to linger on the subject, but it’s fair to say that Tomb Raider has nothing to apologise for in relation to the recent rape controversy. All of that simply has very little to do with the game itself. To be honest, the unnecessary cleavage shots were more unsavory. And that’s the first and last you’ll hear from us on the subject.

Let’s talk about the good stuff. Tomb Raider is an uncommonly great looking game. The environments alone are fantastic. Our demo moved from beachside cliff tops overlooking windswept beaches, to lush dark green forests, via moody caverns and shadowy enemy encampments in the space of just under 30 mins. Every one was a stunner.

There’s an awful lot of effects going on too. Rain and mud splatters, embers drift up into the air, sunlight bursts evocatively through tree canopies, campfires cast flickering shadows. If this is how the game ends up looking on consoles then we’re in for a real treat.

The gameplay enjoyably varied. Cognitive dissonance aside, Lara leaps around pleasingly in the platforming sections, climbing and clambering in a vaguely Uncharted fashion. Just like Naughty Dog’s finest work a lot of these sections spice up the drama too, as evidenced by the collapsing crashed plane encountered early on. This approach is not as fresh as it once was, but it does the trick.

Elsewhere, combat is sharp and Lara’s bow is quick and powerful. It may have been the weapon of choice for pretty much every game at this year’s E3, but I’d be surprised if many can match Tomb Raider for execution.

While levels are largely linear, there are a number of open hubs throughout the game, within which you can explore, hunt and collect scrap to upgrade your items. The area I encountered  wasn’t huge, but it gave the impression of size through clever level design. It affords the player just the right amount of freedom. Or at least, the illusion of it.

Throw in the tighter, puzzle-solving and platforming area, plus some light stealth sections and Tomb Raider looks to have many of the ingredients needed for a fine adventure. Let’s just hope they don’t overdo the QTE’s, a sprinkling of which appeared in the demo.

So perhaps you can now understand my confusion. Many aspects of the Tomb Raider demo were impressive, yet still those issues with character, storytelling and general tone persist. It was at turns grubby, grim, troubling, brilliant, beautiful and distasteful, hence my confusion. I don’t know if I’m going to like Tomb Raider once it comes out, but I definitely want to play more.

Tomb Raider is scheduled for a March 5th and March 8th 2013 release in North America and Europe respectively.




 
 

User Comments

Forum Posts: 113
Comment #1 by some Irish guys
Thursday, July 12, 2012 @ 02:49:34 AM
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This game is catching my interest. I think it's about time they did away with the Angelina Jolie character model for Lara, I've taken a liking to the new one.


Forum Posts: 54
Comment #2 by XS Scarab
Thursday, July 12, 2012 @ 02:51:35 AM
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is this game suppose to be a free roam style game? or is it linear progression style? ive never played a tomb raider game and am very interested in this game


Forum Posts: 14708
Comment #3 by Webb [STAFF]
Thursday, July 12, 2012 @ 03:05:25 AM
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@#2 - Mostly column B, but there's a little bit of free-roaming in there.


Forum Posts: 17
Comment #4 by richardwarnercool1
Thursday, July 12, 2012 @ 03:08:19 AM
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March 2013.

With a release date that far away, I'd say that they've got time to work out the kinks. By the sound of it, the only thing they really need to work on from this preview is balancing out Lara's character.

BTW: What is the recent rape controversy? Not being sarcastic or trying to make a joke, I just don't know what the guy is referring to.


Forum Posts: 1207
Comment #5 by UberPirateNinja
Thursday, July 12, 2012 @ 03:16:42 AM
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Sounds brutal, not very tomb raider-y, but perhaps that's what's needed after the last few, rather stale games.


Forum Posts: 169
Comment #6 by Arron114
Thursday, July 12, 2012 @ 03:22:37 AM
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We have come a long way from spending 10 minutes walking to the edge of a cliff jumping back an running forward to make a tiny jump section only to find that you have fund a secret and not the actual way,

That was tomb raider for me, in the last few entries (discounting angel of darkness as I refuse to acknowledge that ever existed) There has been a lot of hand holding. Though like Pete said it sounds very detached from anything before maybe that can be a good thing.

An American doing Laras voice rattles my bones though , why not pick one of the 20 million English woman?


Forum Posts: 26
Comment #7 by Complete Disregard
Thursday, July 12, 2012 @ 03:27:58 AM
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@6 The actress currently modelling Lara for this game is English, she just lives in America.


Forum Posts: 169
Comment #8 by Arron114
Thursday, July 12, 2012 @ 03:35:43 AM
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@7 Just looked into her, I didnt know that due to all her State work. I feel better now, hope she remembers that Berkshire accent!

http://en.wikipedia.org/wiki/Camilla_Luddington

Ror anyone's that interested.


Forum Posts: 789
Comment #9 by Dirty130
Thursday, July 12, 2012 @ 04:36:25 AM
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@4- Yeah, I am wondering myself.


Forum Posts: 204
Comment #10 by Explodius
Thursday, July 12, 2012 @ 04:56:47 AM
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"and was shot in the face from point blank range, disfiguring her face and exposing her eye socket. You only glimpse the latter briefly, but it’s genuinely nasty.".

What the hell?!?


Forum Posts: 2
Comment #11 by Laurence Barker
Thursday, July 12, 2012 @ 04:57:48 AM
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After reading this hands-on review, I can understand the confusion. With all that was good and bad with this, I'm left perplaxed as to whether or not to buy this game. Will there be a demo available anytime soon?


Forum Posts: 64
Comment #12 by Jaganboy
Thursday, July 12, 2012 @ 05:02:01 AM
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@4 and 9 - In an interview, Ron Rosenberg said Lara Croft "gets taken prisoner by scavengers on the island. They try to rape her...She's literally turned into a cornered animal. And that's a huge step in her evolution: she's either forced to fight back or die and that's what we're showing today." (the scene from the more recent trailer)

I guess the reason that this was a big deal is that using "rape as backstory" is a very poorly done tactic for female characters, that it makes it seem like they're incapable of being a bada-- without it. In this case, I agree since Croft has always been a major bada-- so to use a rape attempt to explain how she became badass feels kind of weak. But that's just my opinion. o_o


Forum Posts: 2
Comment #13 by Laurence Barker
Thursday, July 12, 2012 @ 05:12:07 AM
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@12 In the 'Crossroads' trailer (which is the one with controversy surrounding it), all that I could really note are stunning graphics and seamless gameplay.
The issue with it all is that people are too easily offended by things such as what Rosenberg said. I agree, it's a poor tactic. Lara doesn't need it along with everything else in my opinion. She's, as you put it, a bada--, and has been all along. The whole subject feels like a 'mountains out of molehills' situation.

I would like to re-establish, this is just my opinion.


Forum Posts: 17
Comment #14 by nazhitsreallyhard
Thursday, July 12, 2012 @ 05:21:20 AM
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They might as well have made this into a Xbox 360 exclusive. Only the Xbox gamers are really taking notice of this. On the PS3 they have the far superior Uncharted games and next year they'll be getting the awesome "The Last Of Us". Tomb Raider is playing catch up with those games but it's also losing ground fast.


Forum Posts: 151
Comment #15 by SmarmySmurf
Thursday, July 12, 2012 @ 07:46:31 AM
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Everything sounds good to me. I think the whole "rape" issue is dumb, she was only caught trying to save her friends--she was *already* being heroic!! And anyone who thinks a savage gang running an island wouldn't rape every teenage girl they came across is being way too optimistic about human beings. They absolutely would, shamelessly. They don't even have to be criminal types before the island to regress like that. The only thing that would keep 9 out 10 guys in line is the expectation they'd eventually get rescued and have to answer for their behavior--not something these particular villains seem like they'd worry about much IMO.

Also--Drake, likable? Whaa?? He's a mass murdering joke box, of all the adventurers (Indiana Jones, Lara, whatshisname from National Treasure, etc) Drake is the *least* human, and least likable (IMO).

The only real issue I see in TR so far is the "first kill". Not because of attempted rape, but because Lara freaked out in TR Anniversary when she kills the first human, and it was pretty obviously supposed to be her first human kill. I thought they were trying to make this work as a prequel to the TRA/TRL/TRU trilogy, but this one thing makes me doubt it.


Forum Posts: 877
Comment #16 by Giptuc
Thursday, July 12, 2012 @ 09:04:32 AM
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@15 This series has a younger Lara, however its a reboot to the franchise. Its telling the story of Lara as a sort of 'how she became lara croft'... but the game itself is a reboot to the Tomb Raider franchise... which it needs IMO


Forum Posts: 99
Comment #17 by BlackRiderRazil
Thursday, July 12, 2012 @ 09:34:21 AM
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@14: while I surely wouldnt complain about it being an Xbox exclusive, people put Uncharted and Naughty Dog on way too much of a pedestal. I have only played the first Uncharted, and gave up on the series because of it. I like Nolan North, but Drake is an unlikeable dick. Didn't help that I felt like I was playing Tomb Raider with a dudebro lead instead of Lara.

@15: technically Anniversary was a remake of Tomb Raider 1. This new one is a reboot of the whole series, so those events ate wiped clean. This one won't lead into Anniversary, Legend, Underworld, it will lead into an entirely new continuity.


Forum Posts: 151
Comment #18 by SmarmySmurf
Thursday, July 12, 2012 @ 09:56:02 AM
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I see! Well, that's my one concern erased! So hyped! I knew TRA was TR1, btw, but they realighned Lara's characterization to fit L/U. Like, I don't think she killed Larson at all in the original, and she was turned a bit darker/colder with that QTE where she murdered him in Anniversary. Oh well, doesn't matter now obviously.

Hmm... is there any chance of Amanda in this reboot series? I liked Amanda!

Also, I just read on NeoGAF Rhianna Pratchett is the lead writer on the game! More hype!! Mirror's Edge is probably my favorite game besides TR!


Forum Posts: 538
Comment #19 by fresh fish 101
Thursday, July 12, 2012 @ 11:19:05 AM
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Camilla Luddington, Marry Me!!!!!


Forum Posts: 0
Comment #20 by MI6
Friday, July 13, 2012 @ 05:54:01 AM
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in my opinion, I believe the angelina jolie character took away the idea of Lara Croft, the big boobs and sexy ass was enjoyable at times BUT, I like to see a story of Lara Croft refreshed learning her ways to realizing the person she is, true I will the Indiana Jones style of the old Tomb Raider games, but that doesnt mean that this will be a let down. I think there is great potential here, I consider this a prequel of many more Lara Croft games to come and maybe future games will have great title names instead of just one word such as anniversary or underworld


Forum Posts: 17
Comment #21 by nazhitsreallyhard
Friday, July 13, 2012 @ 12:25:17 PM
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Nathan Drake is superior than Lara Croft. Don't get the facts twisted.


Forum Posts: 495
Comment #22 by AirborneRichard
Saturday, July 14, 2012 @ 04:41:41 PM
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Its nice the take Lara Croft up to the next locical step and get back to the roots abit and in the same way make it a more darker and mature game. It def seems to have moments of a survivor game. I always been a great fan sinds the first Tomb Raider game on the PC and so i played all the follow up games, but after awhile it not brought anything new anymore so i,m glad to breath some fresh new air into the franchise :)


Forum Posts: 10
Comment #23 by KissMyUnicorn
Friday, July 20, 2012 @ 02:30:41 PM
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@21 If you don't like Tomb Raider then go stick your nose up Uncharted's butt. Don't talk crap about a game you seem to know so little of. Uncharted is nothing but a bunch of goonies that Drake has to kill, he is a prick and a player (not hot), and that game essentially copied off of the game you claim to think is inferior. Go back to your PS3 and stay out of the Xbox Forums okay buddy?


Forum Posts: 4
Comment #24 by misslazybones
Saturday, July 21, 2012 @ 06:36:13 AM
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I'm looking forward to the new Tomb Raider.


Forum Posts: 12
Comment #25 by Lord Hell
Friday, August 03, 2012 @ 12:09:13 AM
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Good memories of the old Tomb Raider on the PS one, can't wait for this one.


Forum Posts: 0
Comment #26 by VICTORROCKNROLL
Thursday, August 09, 2012 @ 11:53:04 AM
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I'm looking forward to playing


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Game Info
Developer:
Crystal Dynamics

Publisher:
Square Enix

Genre / Subgenre:
Adventure / Action

Release:

US: March 05, 2013

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Wishlist:454
 
 
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