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Metal Gear Rising: Revengeance

E3 2012: Metal Gear Rising: Revengeance Hands-On Preview – A Rose By Any Other Name...
Written Monday, June 11, 2012 By Richard Walker
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Ever since Metal Gear Solid, the Metal Gear franchise has had a strange fixation with watermelons and cardboard boxes. The good news then, is that both are still very much in abundance in Metal Gear Rising: Revengeance, the stupidly named Snake-less hack and slasher from Bayonetta dev Platinum Games. Aesthetically and thematically, Revengeance is still very much a Metal Gear game, but that's where the comparisons end. Stealth is a dirty word here, and Raiden – as you'll well know - is now an insane cybernetically-enhanced ninja with a high-frequency blade that can cut through practically anything. Solid Snake he ain't.

To say that Revengeance is something of a departure for the Metal Gear franchise is a major understatement then, but with Platinum Games' at the helm, it's an enticing one that draws upon the studio's experience within the action genre. Our first hands-on with Metal Gear Rising: Revengeance picks up with the opening tutorial, which introduces you to Raiden's slicing and dicing abilities that lend your cuts a precision that never ceases to be completely gratifying.

You can tear through Revengeance bashing the face buttons to unleash combos, but pulling the left trigger slows things down a bit and enables you to line up slices with the right analogue stick. While you're aiming Raiden's cuts with the right analogue stick, you adjust the camera with the left stick to align Raiden's blade, and co-ordinating the two feels rather like patting your head and rubbing your stomach at first. But after a bit of practice, it soon becomes second nature.

Initially you might find yourself clumsily lopping chunks off your targets without considering your aim, but upon mastering the analogue stick butchery, you'll be thinly slicing your foes into twitching meaty morsels like an insane butcher. And therein lies Revengeance's gameplay hook: the ability to cut all and sundry into bits. Beginning with wooden cutouts, we get a feel for the slice and dice, as well as the sweet spots to cut for bonus points. The tutorial ramps up with precision cutting required to avoid carving hostages, while there's a few props thrown in including a rusty car and a gigantic watermelon to slice into ribbons.

With the tutorial in the bag, we move onto some soft, fleshy targets waiting to taste the edge of Raiden's sword. With such a precise sword-wielding mechanic, you're able to lop off limbs, decapitate and bisect enemies, hack off their legs or go wild and slice indiscriminately. But that's just the basics. You can actually dismember enemies with blinding speed and reduce them to tiny pieces without a second's thought. If you're careful with your targeting, you can shave thin slices off of bad guys or get strategic with where you cut. Cut an enemy across his waist and he'll crawl after you, so finishing the job properly can be vital. Unless you get a sadistic kick out of watching a dismembered troop claw his way across the ground.

Not all enemy troops are such a pushover though, and some will block your barrage of attacks, and even your precision slicing. You can break an enemy's guard with a heavy attack using Y, and string together lightning fast high-kicking combos with jabs of the X button, and once you've opened up their defences, you'll find it hard to resist going straight into Raiden's up-close and personal enemy shredding stance. Cutting enemies and objects into chunks will surely never get old, especially given how intuitive the system eventually becomes once you've mastered it.

Our hands-on takes us through a derelict street, littered with rusty cars and crates (yes, we cut those up too) with arrows on Raiden's HUD guiding us towards our objective, before we come upon a gate that we have to slice through (of course) leading to a console that requires a keycard. Cue more soldier slicing on the search for the missing keycard and a few snatched nano repair units to keep Raiden's health topped up, and we've accessed the console and moved on. Tackling more troops and a bipedal Gekko Metal Gear straight out of MGS4, it all looks clear for a moment. Except it isn't. Now there's an attack helicopter on Raiden's trail.

It's at this juncture that we need to hold the right trigger and exploit Raiden's 'ninja run', enabling him to leap cars and other obstacles without breaking a sweat, while outrunning the pursuing choppers destroying the scenery around us. This includes a bridge that we have to cross, and as it topples under a barrage of projectiles, we enter a brief QTE where Raiden plunges his sword into the dangling walkway leaving him hanging. A bit more ninja running is all that's required to get us back on horizontal ground and sprinting towards a dead end, where the helicopter has us pinned down.

Luckily, there's a few homing rocket launchers lying around in this area, marked on Raiden's HUD and after a few carefully aimed blasts, the chopper begins to slowly descend to ground level, leaving it vulnerable to a bout of hack and slash. Suddenly, the annoying whirlybird gets a second wind and takes to the sky once again, unleashing a volley of missiles our way. Another QTE prompts us to ninja run towards the chopper, hopping from missile to missile towards the cockpit, at which point we leap above it, poised and ready to get chopping once again.

Starting with the rotors before cleaving through the fuselage, we use Raiden's rapid slicing skills to cut the helicopter into small shards that come raining to the ground, sparking and exploding on impact. It's yet another awesome moment in a hands-on demo that freewheels breathlessly between unhinged, OTT action-packed moments without missing a beat.

Metal Gear Rising: Revengeance might not be the Metal Gear you know and love then, but it's something that'll delight hack and slash fans. As Metal Gear fans ourselves, it's also an interesting offshoot for the series, despite moving away from stealth gameplay entirely. This is less 'Tactical Espionage Action' and more 'Action Action Action', but with Platinum Games at the wheel, and this hands-on session providing such an unrelenting barrage of thrills, Metal Gear Rising: Revengeance has all the key ingredients to make it something well worth looking out for early next year. Play it, and you'll even forgive Raiden for whining his way through MGS2. It's that good.

Metal Gear Rising: Revengeance is out in early 2013.




 
 

User Comments

Forum Posts: 69
Comment #1 by superchimp99
Monday, June 11, 2012 @ 12:38:00 PM
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Cant stop thinking of the revengeancers from metalocalypse


Forum Posts: 6
Comment #2 by Larsson91
Monday, June 11, 2012 @ 12:39:16 PM
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I would.


Forum Posts: 703
Comment #4 by Darkforce412
Monday, June 11, 2012 @ 12:44:07 PM
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i hope i can slice up a metal gear in this game just like the trailer i saw, that would be awesome!!!!!


Forum Posts: 23
Comment #5 by cfutecbolg
Monday, June 11, 2012 @ 01:12:10 PM
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Enough with the "stupid name" thing already!!!


Forum Posts: 122
Comment #6 by Akatsuki Sensor
Monday, June 11, 2012 @ 01:21:52 PM
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I think the best possible people took over on the wheel, Platinum games are solid game makers, and from what I've seen this game is shaping up to be a blast. Fed up of all the people whining about it not being a Metal Gear game and ruining the name. It makes me wonder if anyone actually played some of the old Metal Gear games, AC!D for example. If I recall, that was a turn based card game (and it was bloody brilliant). It looks like fun, cannot wait :D


Forum Posts: 401
Comment #7 by ademlakey
Monday, June 11, 2012 @ 02:26:23 PM
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Platinum games are one of the best developers around. Playing thier other games, I cant see how they can screw this up.


Forum Posts: 9
Comment #8 by NATH4Nx
Monday, June 11, 2012 @ 02:58:21 PM
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This isnt metal gear


Forum Posts: 180
Comment #9 by Floodclaw
Monday, June 11, 2012 @ 04:35:21 PM
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^This isn't Metal Gear in the same way that Metal Gear Ac!d isn't Metal Gear. It'll be damn fun to play just like all of Platinum's other games, so I don't see the point in whining like MGS2 Raiden.


Forum Posts: 11
Comment #10 by Bongo Bongo347
Monday, June 11, 2012 @ 04:39:46 PM
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@6
Your the first person Ive read to acknowledge that acid was good.
You deserve a cookie


Forum Posts: 230
Comment #11 by halofan1989
Monday, June 11, 2012 @ 04:53:24 PM
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I also agree with #6.
I used to play both AC!D games religiously, and the 3D glasses for AC!D 2 were an awesome novelty.

On topic, I'll still play this because I'm interested in where this fits into the Metal Gear timeline.


Forum Posts: 776
Comment #12 by XxStuartxX 1990
Monday, June 11, 2012 @ 08:49:04 PM
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@8 yes it is look at the title.


Forum Posts: 72
Comment #13 by iFraust
Monday, June 11, 2012 @ 09:18:12 PM
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My favorite thing is when a lot of people complain that games like this change their style to try different things and then complain when other games are "the same game".

I mean, I agree about the latter, but when someone finally decides to change shit up give it a chance. It's a spinoff, gameplay looks awesome and fluid, just consider it non-canon, who cares.


Forum Posts: 1
Comment #14 by janosandsereth
Monday, June 11, 2012 @ 09:31:09 PM
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@11 from what i here its sometime after metal gear solid 4. and for all the people who say this isnt metal gear take note of the title its not metal gear solid its metal gear rising same series but a different style


Forum Posts: 38
Comment #15 by Woody28
Monday, June 11, 2012 @ 10:11:26 PM
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I love Metal Gear Solid - and who cares if this isn't a stealth based game.
It's cool that it's something different.


Forum Posts: 0
Comment #16 by Decster
Saturday, June 16, 2012 @ 03:25:31 PM
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This is epic, preferred the original design where there was the 'option' of stealth, but this is still cool


Forum Posts: 3
Comment #17 by Michael Pere
Thursday, July 26, 2012 @ 01:38:07 AM
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Snaketastic!


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Game Info
Developer:
Platinum Games

Publisher:
Konami

Genre
Action

Release:

US: February 19, 2013
Europe: February 22, 2013
Japan: February 21, 2013

Collection:224
Wishlist:311
 
 
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