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Street Fighter X Tekken

Street Fighter X Tekken Rolento Fireball Bug to be Addressed This June
Written Tuesday, May 22, 2012 By Richard Walker
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Following last week's discovery of a game-breaking glitch in Street Fighter X Tekken that caused the game to freeze whenever Rolento's knife-throwing Stinger projectile attack came into contact with a fireball of any kind, Capcom has declared that its working on an imminent fix that should be ready for mid-June.

Apparently the glitch also extended to Ibuki and Cody's knife-based moves, meaning knives of any kind should be kept away from fireballs at all costs should you wish to play Street Fighter X Tekken between now and mid-June. Here's a statement from SFxTK Producer Tomoaki Ayano, regarding the upcoming 1.04 patch fix:

"As many of you are aware, a game breaking glitch has appeared in Street Fighter X Tekken after the release of the 1.04 update. The development team is currently examining the problem and planning to patch the game as quickly as possible. The patch to fix the glitch should be released by mid June," said Ayano.

"We truly apologise for this problem, and hope everyone will be patient until the patch is released."

Keep your eyes peeled for the Street Fighter X Tekken 1.04 patch fix next month then, and remember to keep those knives sheathed. Good advice all round.

[Via Capcom-Unity]




 
 

User Comments

Forum Posts: 10
Comment #1 by onidemon
Tuesday, May 22, 2012 @ 08:03:37 AM
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How can something like this slip through the net..........dammit Capcom.

Still a fun game but come on !


Forum Posts: 9
Comment #2 by DJSambob
Tuesday, May 22, 2012 @ 08:07:39 AM
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June? It should've been fixed before 1.04 was released.


Forum Posts: 60
Comment #3 by CJLewis
Tuesday, May 22, 2012 @ 08:18:57 AM
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Puttin a date on something that stops the game crashin is absurd. It shud be out ASAP so people could play the game worry free


Forum Posts: 217
Comment #4 by Cinderkin
Tuesday, May 22, 2012 @ 08:19:29 AM
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Sounds like you two don't understand how coding works. Messing with one line could cause the whole game to crash on a double K.O. or something. Also it's going to be mid June because even if they fixed this issue tomorrow they would still have to go through the approval process with Sony and Microsoft to release the next patch. Which takes about 2-3 weeks.

I know it sucks, but things like this do happen. It's unfortunate, but at least they are fixing it. Other developers sometimes just say screw it we tried and failed. Patches cost about 40K to release (correct me if I'm wrong)


Forum Posts: 10
Comment #5 by onidemon
Tuesday, May 22, 2012 @ 08:32:59 AM
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^.......that's a fair point dude but as I've said before on another topic about game breaking glitches (I think it was the one to do with Costume Quest) surely they must test these patches before they release them, and you'd hope that something like this, which can happen quite frequently, would have been picked up on


Forum Posts: 9
Comment #6 by DJSambob
Tuesday, May 22, 2012 @ 08:36:43 AM
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@#4 Being a programmer, I do, funnily enough, know about coding, thanks. They should have tested this to see if there were any further problems before thinking "Fuck it, it's alright".


Forum Posts: 253
Comment #7 by secretkaos187
Tuesday, May 22, 2012 @ 08:39:30 AM
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Who woulda thought a knife/fireball cancel would cause a game to crash? Maybe the game has to stop and say..."Hmmm, How does a knife stop a fireball?"

Wierd Glitch tho regardless...


Forum Posts: 3
Comment #8 by shane o
Tuesday, May 22, 2012 @ 08:44:52 AM
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Cinderkin is spot on with what he said it's just unfortunate that Capcom did not find this bug before they released the patch to Microsoft/Sony.


Forum Posts: 410
Comment #9 by Gman2
Tuesday, May 22, 2012 @ 09:49:06 AM
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What happens when it happens?


Forum Posts: 1778
Comment #10 by CoregBlue1
Tuesday, May 22, 2012 @ 10:39:06 AM
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@6

but that doesn´t mean you know anything about the patch process.



Forum Posts: 9
Comment #11 by Sabre45
Tuesday, May 22, 2012 @ 11:21:51 AM
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I don't know why people are get worked up about this, this sometimes happens. When a game is unbalanced they try to fix it, and sometimes these things happen.

So they have made a mistake, at least they are trying to fix it and even dated it so they have time to test the new patch, which of course means things like this will less likily happen again.


Forum Posts: 313
Comment #12 by Kyanite
Tuesday, May 22, 2012 @ 01:14:07 PM
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@ #6: Either you're not really a programmer or you're incredibly ignorant about the testing process. It's difficult to test a game, fighting games especially, for every possible scenario. There are always going to be situations that the testers don't think of that the players will encounter. At some level, glitches happen in every genre and in nearly every game.

If you seriously think that Capcom's people thought what you posted, you're either posting something ridiculously hyperbolic or you're being stupid. Capcom got right so many artistic and technical aspects of the game that the testers clearly did a good job.

@ #4: You're correct with everything you say. Hopefully some of these kids will learn from your post.


Forum Posts: 9
Comment #13 by Gyser 117
Tuesday, May 22, 2012 @ 01:53:26 PM
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@ #12 - Are you honestly trying to say that two projectiles colliding in a Capcom fighter is an unthought of scenario? I do agree that bizarre things happen, and not everything that can be done by thousands of people can be caught by a small team, but two projectiles colliding in a Capcom fighter? Unless you're playing grappler Vs grappler, that is an incredibly common occurance.


Forum Posts: 162
Comment #14 by ShadowDante58
Tuesday, May 22, 2012 @ 06:52:22 PM
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@#4 - Its good they're getting to it asap and stuff, but its such an obvious glitch. There's no way something with it should've been released at all.


Forum Posts: 6
Comment #15 by Lil 73017
Wednesday, May 23, 2012 @ 01:11:49 AM
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@#4 True... they might as well said we will fix the glitch after we are done developing Tekken X Street Fighter.


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Game Info
Developer:
Capcom

Publisher:
Capcom

Genre
Fighting

Release:

US: March 06, 2012
Europe: March 09, 2012

Collection:232
Wishlist:127
 
 
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