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Too Human - Meet Freya

Too Human - Meet Freya
Written Friday, June 06, 2008 by Dan Webb

With the release date of Too Human fast approaching, Microsoft have released some new Too Human goodies to give us more insight in to the game. Meet Freya, Too Human's temptress. Below you will find an indepth profile in to the character as well as some screens for you to gape at.

Freya’s profile

This profile reflects the status of Freya during her relationship to Baldur; for comparison of the data, perhaps as a control. One should note that there have been no substantial revisions to her genetic or cybernetic inventory in the intervening years.

Freya, the Adept

Age, chronologically: 200+
Age, apparent: 20-25
Race:  Vanir, cybernetic human variation.
Blood Type:   Synthetic, endocrine carrier boosted, class “Vanir 0273”
(their codification – Idunn)

Implants:     
Direct cyberspace interlink (all protocol, EMP hardened)   
Human< - >machine neural link
Computer assist sub-mind (parallel-type)
Synthflesh musculature enhancement, submind assisted.

Geneering Profile
Boosted immune-system
Neurological restructuring (synapses, neurotransmitter chemistry)
Enhanced visual cortex (for cyberspace compatibility)

Idunn’s notes:  Freya is one of the Vanir and her geneering is widely different in structure than the Aesir’s. It is none of my work and I suppose, should not be judged in comparison to our level of expertise. The Vanir were engineered for social rigors, rather than battlefield ones. They excel in diplomacy, empathy, compassion – traits rather left at home than taken to war. Their failure and dissolution is ample evidence of the quality of their geneering and cybernetics work. What we can learn from them has already been improved upon.

Background
Freya is the sister of Frey and the last remnants of the Vanir, another race of gods that were humbled by the war against the machines. They were weakened by what amounted to a civil war with the Aesir and when that was settled, the Vanir no longer had what it took to continue the true fight. Mourning humbly, they were assimilated into the Aesir. Although at peace, differences of opinion frequently flare up, sowing strife amongst the gods.

Freya is an Adept of Cyberspace – she communes with the spirits of the computer world – the NORNs – so that they might grant their boons of magic to the Aesir and their efforts.   Because of this skill set, many of the true-blood Aesir frown upon her usefulness: she rarely fights in a physical sense and the Aesir do not comprehend the dangers of Cyberspace combat, which they dismiss as light work.  Thor, in particular, takes offense at Freya’s ability and “magic”. Overtly, he demonstrates little faith in her, despite the times he has depended upon it. It is possible he harbors some secret respect for it, but he hides it well.

Preferred Weapons
Please note: All Aesir are trained in a wide variety of weaponry; both melee and ranged.  From swords, axes, hammers and glaives, through mass driving linear accelerators, laser projectors, fusion/plasma hybrid energy weapons.
 
Freya wields the “magic” of Cyberspace as her weapon of choice. A complete explanation of these words would require a full technical briefing; suffice to say that through manipulation of computer data within its abstraction, devices in the real world can be likewise manipulated. Depending on the adept, his or her training, level of technical skill and so on, the effects can be made to generate heat and light distortions within the real world by means of the repeater nodes on which Cyberspace lays, giving it the semblance of magic. Some eccentric adepts spend years crafting visual themes for psychological effect or their own personal amusement and vanity.

Battlefield Role
Cyberspace Insurgent operations. Through cyberspace, Freya is able to connect and manipulate machines, enabling her to affect the course of battles. Combat in cyberspace requires intense training to apply the neural equivalent of physical movement within an abstracted computer construct.

She is also able to direct the actions of the Valkyries for troop reclamation and close air-support. 

Many a battle has been won by Freya’s direct interventions.

Check out the full Too Human gallery here.



User Comments
Comment #1 by steelefan15
Friday, June 06, 2008 @ 01:18:37 PM

isn't Freya a band?

Comment #2 by gatorbait
Friday, June 06, 2008 @ 01:25:44 PM

I think it's actually a song but apparently Freya is also the goddess of love and fertility.

Comment #3 by boofarama
Friday, June 06, 2008 @ 01:35:14 PM

reminds me of mass effect

Comment #4 by HOBGOBLIN
Friday, June 06, 2008 @ 01:40:39 PM

cute

Comment #5 by Shipley0110
Friday, June 06, 2008 @ 01:45:19 PM

Seen better.

looks a bit bland really

Comment #6 by KolMartin229
Friday, June 06, 2008 @ 01:58:20 PM

Who else thought of GH2 when they saw Freya?

Comment #7 by WAHsu
Friday, June 06, 2008 @ 02:42:45 PM

Ah I remember reading about this game back in the N64 days, I think now, it's just too late for it, nobody seems to beeen interested in it at all.

Comment #8 by Valiant Goat
Friday, June 06, 2008 @ 02:43:25 PM

lol, I thought of GH2 right away :P

I think the band that plays Freya is called The Sword.

Comment #9 by Fryza
Friday, June 06, 2008 @ 02:59:32 PM

'Freya' was the name of an enemy in 'Phantom Dust'.

Though I do not think it was related in any other way than the name...

Comment #10 by nateredish
Friday, June 06, 2008 @ 03:04:36 PM

on the contrary wahsu i think this game is gonna be badass, looked crappy at first but recently been lookin better and better

Comment #11 by broken serenity
Friday, June 06, 2008 @ 03:23:15 PM

on my to buy list for definite after some of the recent stuff ive seen.

Comment #12 by DrMuffinStuffer
Friday, June 06, 2008 @ 07:00:49 PM

Quote 'boofarama'

"reminds me of mass effect"

I was gonna say that! same engine anyone??

Comment #13 by Zoc
Friday, June 06, 2008 @ 07:48:57 PM

though of gh2 too...and my hand hurting while playing it

Comment #14 by Zoc
Friday, June 06, 2008 @ 11:15:10 PM

thought*

Comment #15 by Webb
Saturday, June 07, 2008 @ 01:04:10 AM

Definitely not the same engine as ME. ME = BioWare and TH = Silicon Knights.

Comment #16 by SlamDancinMoogle
Monday, June 09, 2008 @ 07:04:30 PM

Wow dude...NONE of you knows Norse mythology? ... Why even PLAY this game if you don't know who Freya is?

Just to say, Baldur isn't JUST some guy with a gate from D&D games.

Odin isn't JUST some guy with a sword from Final Fantasy...

Come on people :P

Wikipedia exists for a reason :P Gogogo!

Comment #17 by odysseus123
Thursday, June 12, 2008 @ 09:49:31 PM

That is not true I am definitely interested in this game.

Another thing is that it uses the Unreal Engine so someone's eyes needs to get checked.

Comment #18 by frobafett
Monday, June 16, 2008 @ 10:47:52 PM

"Comment #15 by Webb
Saturday, June 07, 2008 @ 01:04:10 AM

Definitely not the same engine as ME. ME = BioWare and TH = Silicon Knights."

"Comment #17 by odysseus123
Thursday, June 12, 2008 @ 09:49:31 PM

That is not true I am definitely interested in this game.

Another thing is that it uses the Unreal Engine so someone's eyes needs to get checked."

Too Human does use the Unreal Engine as does Gears of War (Epic), Mass Effect (BioWare), Lost Odyssey (Mistwalker), and many others. it really doesn't matter what production company is codeing for the game as Epic Studios (creators of the Unreal Engine) sell their toolsets.


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Game Info
Developed By:
Silicone Knights

Published By:
Microsoft Game Stuios

Genre:
Adventure

Release Date:

US: August 16, 2008
Europe: August 29, 2008
Japan: 

Resolution: 720p
Players: 1

Collection:

994 (Add to collection)
Wishlist:85 (Add to wishlist)

Game Rating
   


78   



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User Score is based on 847 user ratings.

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