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Black Knight Sword

Black Knight Sword Hands-On Preview – 'Tis But a Scratch!
Written Friday, April 06, 2012 By Richard Walker
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Ask anyone who's seen Monty Python and the Holy Grail about the movie's most memorable scenes, and chances are you'll be bombarded with quotes in a silly voice, from the knights who say 'ni', to “I fart in your general direction” and so on. You'll also no doubt be treated to a rendition of the infamous black knight scene, in which John Cleese plays a stupidly stubborn armour-clad fool who has his limbs systematically sliced off by King Arthur. There's a distinct whiff of Python in Grasshopper Manufacture's esoteric Black Knight Sword too, although the titular warrior is a killing machine rather than a willing amputee.

Armed with a stabby multi-directional blade imbued with the magical power of fairies, you guide the titular black knight through some classic 2D side-scrolling platform action inspired by Eastern European animation and Kamishibai, otherwise known as 'paper drama'. Wait! Come back! Black Knight Sword isn't just a weird curio. It's a dark and gory fairy tale from the brainpan of Suda 51 and a throwback to the tough side-scrollers of old, with leaps of faith, inch-perfect platform jumping and plenty of heart collecting.

We're not talking the typical life-replenishing cartoon heart though. We're talking proper, blood-pumping hearts that you gather as your currency to spend at the bizarre shop points where you can purchase temporary upgrades that disappear when you die. So, a health upgrade will increase the number of hits you can take and armour bolsters your defences, but die and you're back to square one, and all those hearts you've painstakingly grabbed and spent are in the bin. It's harsh, but there's always a microwave (yes, a microwave oven) filled with more hearts or more walking heads to slice or stab up and extract their hearts. Virtually everything you hit dispenses the bloody things.

Black Knight Sword is a nightmarish oddity as a result, with spurts of blood and hearts bouncing around, albeit with a quirky and unique look unlike anything else you'll have seen before. It's easy to play too, but resolutely hardcore and punishing. You can move the camera with the right stick to scope out the risk any leaps of faith might represent, hit the right trigger to activate switches, jump, double jump and dodge with A, stab with X and direct the black knight's sword with the left analogue stick. In principle, it's perfectly straightforward, but in practice, Black Knight Sword is shaping up to be an old-skool challenge.

Our hands-on takes us through the opening moments of Black Knight Sword, battling strange two-headed fat men, walking, flying and missile-spewing heads and the weird white knight boss at the end of the stage. Killing him is a simple case of lunging in with your sword, getting in some slashes, then executing a lithe backwards dodge with A. It's easier said than done though, and despite purchasing armour from the freaky store, it takes a few attempts before we clock the attack pattern and wear him down enough to cleave his white armour asunder and snaffle up the hearts that spill forth.

Black Knight Sword might be hard, but it's gory good fun, and the visual style keeps throwing up strange new sights, whether it's a fish popping up on screen to denote a checkpoint, the white knight dancing around on the horizon or just the general oddball nature of the game's fairy tale stylings, with a distinctive Japanese twist by way of Monty Python. Lovingly animated and wonderfully nightmarish with a dreamy orchestral score from Akira Yamaoka, Black Knight Sword is an interesting prospect and another off-the-wall creation to add to Grasshopper's growing list of weird and wonderful titles.

There's no release date or price yet confirmed for Black Knight Sword, but it'll likely be taking to the stage later this year.




 
 

User Comments

Forum Posts: 80
Comment #1 by Calib4n
Friday, April 06, 2012 @ 08:39:44 AM
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To the risk of sounding like an objectivity-deprived fanboy, I must say : Suda 51 = Day 1.


Forum Posts: 242
Comment #2 by JustAFriend
Friday, April 06, 2012 @ 08:40:01 AM
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looks good, be better with multi player though


Forum Posts: 61
Comment #3 by ride88
Friday, April 06, 2012 @ 08:43:40 AM
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Will be getting this day one for sure..


Forum Posts: 169
Comment #4 by Arron114
Friday, April 06, 2012 @ 08:46:43 AM
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Suda 51 can set up a direct debit to my account and take my money.

Great stuff.

(p.s working on a bank holiday!? slavers!)


Forum Posts: 1000
Comment #5 by The Bum-Mobile
Friday, April 06, 2012 @ 08:55:27 AM
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I second what #1 says, but with less modesty; Suda is the best.


Forum Posts: 243
Comment #6 by Stevey Boy2006
Friday, April 06, 2012 @ 09:46:34 AM
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Another one to add to the wishlist


Forum Posts: 370
Comment #7 by Sgt Scyther
Friday, April 06, 2012 @ 09:52:50 AM
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Fuck yeah, Suda 51.


Forum Posts: 835
Comment #8 by gazmaster1
Friday, April 06, 2012 @ 10:35:24 AM
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When I saw this I thought Dark Souls 2D and for a game to do that I know its a day 1 purchase so count me in as well.


Forum Posts: 18
Comment #9 by Opayk
Friday, April 06, 2012 @ 11:07:59 AM
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Following on from Shadows of the Damned I see, what with it's paper play stages and it's excessive goriness. Looks good.

Always happy to see a return to tougher games. Platforming needs a comeback.


Forum Posts: 33
Comment #10 by Enigk
Friday, April 06, 2012 @ 11:19:09 AM
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Suda 51 is the most exciting designer at the minute. His games ooze style and quirkiness. No more heroes and shadows of the damned were genius. God damn the burglars who stole my killer 7!


Forum Posts: 90
Comment #11 by packers4life12
Friday, April 06, 2012 @ 12:53:39 PM
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Looks kinda like the old Castlevania games.


Forum Posts: 177
Comment #12 by ghsbe
Friday, April 06, 2012 @ 01:18:01 PM
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I'm pretty terrible at vidja' games. I hope I don't suck too much to beat this.


Forum Posts: 29
Comment #14 by matheusps92
Saturday, April 07, 2012 @ 07:56:29 AM
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those enemies kinda remember me of mahou shoujo madoka magika.
anyway, it's looking pretty fun, and this is what really matters.


Forum Posts: 73
Comment #15 by Keirris
Saturday, April 07, 2012 @ 07:35:36 PM
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The Very first Time I saw the first screenshot I got this disgusting feeling remembering the Gorram Shadows of the Damned Puppet Levels. KCUF that.


Forum Posts: 386
Comment #16 by Bum Commando
Sunday, April 08, 2012 @ 12:24:52 AM
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@2 no, it really wouldn't.

This game has my attention. I recall a similar flash game I believe used the same name. It was a flash side scroller and I do wonder if there is any connection.


Forum Posts: 28
Comment #17 by dreadnaut12
Sunday, April 08, 2012 @ 01:35:32 PM
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looks good


Forum Posts: 199
Comment #20 by ViNyLek
Thursday, April 12, 2012 @ 04:48:51 PM
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I both love and hate those old school scrolling beat em up games. Love them, because they are usually unique and fun and hate them, because I suck at them=] I will try a trial and if difficulty turns out too high to my liking I will have to pass....


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Game Info
Developer:
Grasshopper Manufacture

Publisher:
Digital Reality

Genre
Action

Release:

US: December 12, 2012

Collection:38
Wishlist:37
 
 
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