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Dark Souls

Dark Souls Patch 1.05 is Out Now
Written Wednesday, November 23, 2011 By Richard Walker
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From Software has released a rather substantial patch for its vast and hard as nails dungeon crawling adventure Dark Souls, adding a whole range of tweaks, changes and even a few nerfs here and there. Some adjustments make life a little easier, while some keep things just as tough as always.

The complete list of patch 1.04/1.05 changes was translated by Brett (twitch.tv/thebrett) and taken from in-game testing/Japanese wiki notes at http://w.livedoor.jp/project_dark.

We're not too proud to say that Dark Souls soundly kicked our ass, but we loved every minute of it. You can read our verdict here. Check out the list of patch 1.05 updates:

Magic Changes:

  • Pyro Glove nerfed from 270 to 230.
  • You can see resonance signs now.
  • Vow of Silence range increased.
  • Sorcery spell damage as a whole was slightly buffed, but Homing Soul Mass and other pursuit style spells were nerfed.
  • Magic Shield duration lowered to ~11 seconds.
  • Strong Magic Shield duration lowered to ~11 seconds. Invincibility removed. Effect on Stamina drastically reduced.
  • Tranquil Walk of Peace and other Slow duration reduced to ~10 secs. Effect supposedly changed from 100% encumberance to 50%. Rolling possible if your equip burden is lowered. Slowness is similar to swamp effect.
  • Iron Flesh effectiveness nerfed.
  • Invisible Body duration remains unchanged.

Status Changes:

  • Base Equipment Burden increased (~6-10 points)
  • Humanity Item drop rate increased from 10 to 210
  • Medium roll recovery faster? (unclear and unconfirmed)
  • Defensive bonuses gained via Humanity reduced. Other defensive bonuses remain unchanged.
  • Item discovery gained via Humanity improved. Capped at 20.

Equipment General Changes:

  • Reported some weapon scaling gets improved at higher normal upgrades (+15 uchi dex scaling goes to A)
  • Some scaling reported as changing from A to S with higher upgrades

Upgrade Changes:

  • Normal scaling buffed by 5-20% (20% at +14).
  • Crystal scaling buffed by 5-20% (20% at +4).
  • Lightning +4 nerfed by 2% (+5 remains unchanged).
  • Raw scaling buffed by 10% (all levels).
  • Magic stat scaling buffed by 10-20% (20% at +9).
  • Enchanted stat scaling buffed by 15-20% (20% at +4).
  • Divine stat scaling buffed by 10-20% (20% at +9).
  • Occult stat scaling buffed by 15-20% (20% at +4).
  • Fire +9 nerfed by 2%. (+5 remains unchanged)
  • Dragon stat scaling buffed by 5-20% (20% at +5).

Specific Gear Changes:

  • Grant scaling changed to Strength:B and Faith:A
  • Gold-hemmed nerfed, still can't be upgraded.
  • Dust skirt nerfed hard (streamlined to match the other pieces).
  • Silver Knights, Sun, Hollow Soldier's Shield and other medium shield stability nerfed to ~70 at max upgrades to improve Great Shield viability.
  • Crystal Ring Shield scaling drastically nerfed. Does around ~200 +-50
  • Dragon Greatsword buffed from 360 to 390.
  • Silver Knight's Sword lightning effect removed. Now enchantable.
  • Elite Knight gear nerfed, then buffed slightly in 1.05

Combat Changes:

  • Lock-on acquisition range increased.
  • Lock-on changing/switching got easier (more responsive).
  • Ring of Fog users can now be locked on.

PVE Changes:

  • Overall increase in souls gained (~2-2.5 times more)
  • Damage reduced on some mobs?
  • HP lowered on some mobs?
  • Reduced acquisition range on normal enemies.
  • Supposedly reduced poise on some enemies.
  • Bosses drop Humanity and Homeward Bones
  • Ghosts and Skeletons give souls now.
  • Twinkling Titanite drop rate improved.
  • Pyromancers in Catacombs drop Skull Lanterns.
  • Darkwraiths in New Londo drop Dark Hand.

Online Changes:

  • You can see resonance signs.
  • Some invasion restrictions possibly changed? Darkwraith upperlimit confirmed as unchanged.
  • 1.05: Summon restrictions improved slightly again.
  • Amount of souls the Master of the game gains changed.
  • Cracked Eye Orbs no longer get consumed on failure. Confirmed
  • You can hit Select to rate messages.
  • 1.05: Fixed 1.04 bug where summon signs were invisible.

Covenant Changes:

  • Covenant Material drop rate improved.
  • Lowered requirements for Sunbro covenenant (requirements moved from 50 to 25. 3/4 assists should do the trick)

Other Changes:

  • Official Guide nerfed.
  • Forest Hunter NPC farming remains unchanged.
  • Dark Anor Londo NPC farming remains unchanged.
  • Kiln Skip Glitch still works in 1.05

Merchant stock updates:

  • Male Undead Merchant: Also sells bottomless box
  • Female Undead Merchant: Sells Arrows / Crossbolts
  • Andrei: Sells Arrows / Crossbolts
  • Domnhal of Xena: Sells Arrows / Crossbolts, Master Key (5000)
  • Giant Blacksmith (Fapsmith): Sells Arrows / Crossbolts, Small Titanite Shards, Large Tit Shards, Twinkling (8000 per, inf amount), Green Shards, Repair box, upgrade boxes
  • Vamos: Arrows / Crossbolts, Small Tit, Large tit, Repair box / upgrade boxes
  • Inglwood: Sells Transient Curses

Fixes:

  • Fixed some freeze issues
  • Level up screen displays souls needed properly now
  • Dragon-head glitch, snuggly, and magic shield glitches fixed.
  • Fixed a bug where your inputs come out 1 second later.
  • Fixed a bug where the second solaire event wont progress.
  • Fixed a bug where feeding frampt a titanite stone then going over 99 resulted in having zero.
  • Fixed some specific map areas where you'd get stuck or be unable to progress.
  • Changed some english subtitles on the overseas port.

[Via Eurogamer]




 
 

User Comments

Forum Posts: 3226
Comment #1 by ofay
Wednesday, November 23, 2011 @ 12:05:09 PM
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So this makes the game harder or easier?


Forum Posts: 58
Comment #2 by Eythan
Wednesday, November 23, 2011 @ 12:06:53 PM
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Thats alot of changes, hopefully fix alot of the little problems ive encountered with it :)


Forum Posts: 24
Comment #3 by DJLight890
Wednesday, November 23, 2011 @ 12:12:06 PM
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Wow, that is amazing. What a good developer!


Forum Posts: 515
Comment #4 by Extra Saucy
Wednesday, November 23, 2011 @ 12:19:17 PM
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Farming is easier by a long shot, but they definitely nerfed some powerful spells. All in all, it may make a few boss battles a little more difficult but it should save you a lot of time on your way to 1000 with the drop rates going way up.


Forum Posts: 430
Comment #5 by Dude Rain
Wednesday, November 23, 2011 @ 01:21:53 PM
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@#1 both


Forum Posts: 50
Comment #6 by Drewbayeor
Wednesday, November 23, 2011 @ 01:45:03 PM
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I haven't played the game yet but it sounds like they may have tried to balance the game to keep the difficulty high. I can't wait to play this game, I just have a million other games I am working on right now.


Forum Posts: 26
Comment #7 by elsnoggler
Wednesday, November 23, 2011 @ 02:03:14 PM
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Yep, these are great changes. Some enemies and bosses might be a little bit harder now, but the humanity and drop-rate changes are welcome. As is Ring of Fog targeting.


Forum Posts: 84
Comment #8 by PluralAces
Wednesday, November 23, 2011 @ 02:30:44 PM
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I wish Ubisoft would create a patch to fix Assassins Creed Revelations multiplayer :(


Forum Posts: 5
Comment #9 by Deano09
Wednesday, November 23, 2011 @ 02:48:59 PM
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Did they really need to make this game any harder ?


Forum Posts: 82
Comment #10 by dementedlullaby
Wednesday, November 23, 2011 @ 02:51:30 PM
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Logging on now. Love this game but damn it's hard.


Forum Posts: 11
Comment #11 by L0 MANE
Wednesday, November 23, 2011 @ 02:54:03 PM
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@#8, what are you finding wrong with it. I haven't encountered any problems with it.


Forum Posts: 2
Comment #12 by Leonhaxorz
Wednesday, November 23, 2011 @ 03:16:33 PM
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Is it just me or does the new 5 Gum ad scare the shit out of you everytime you come on this site?


Forum Posts: 776
Comment #13 by XxStuartxX 1990
Wednesday, November 23, 2011 @ 04:20:45 PM
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@1, its more of a balancing update than an overall nerf/buff


Forum Posts: 84
Comment #14 by tincann
Wednesday, November 23, 2011 @ 04:46:18 PM
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I agree #13. It is definitely a balancing update. I am loving this game, but would of still liked to be able to party chat while playing without the penalty of being in offline mode. Playing it without the benefits of online mode, is like playing half a game. A great game, none the less.


Forum Posts: 201
Comment #15 by High Lord Sigma
Wednesday, November 23, 2011 @ 04:54:00 PM
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I still haven't gotten this game, but I'll definitely pick it up at some point. I can appreciate a challenge, even if I have to get through it swearing and shouting.


Forum Posts: 32
Comment #16 by masamunemaniac
Wednesday, November 23, 2011 @ 04:54:17 PM
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Fapsmith sounds like some sort of porn maker...


Forum Posts: 943
Comment #17 by Taiyz
Wednesday, November 23, 2011 @ 05:14:13 PM
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@14 you can still use Private Chats, if you don't mind only being able to speak to one person.


Forum Posts: 242
Comment #18 by Masta Mylez
Wednesday, November 23, 2011 @ 06:06:51 PM
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Winner = Dark Souls patch 1.05


Forum Posts: 0
Comment #19 by Priestyboy
Wednesday, November 23, 2011 @ 08:27:51 PM
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No not my dragon head glitch what will i do now


Forum Posts: 712
Comment #20 by Bajan Elite
Wednesday, November 23, 2011 @ 08:29:53 PM
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@18 Loser = Masta Mylez


Forum Posts: 166
Comment #21 by the emcee
Thursday, November 24, 2011 @ 01:17:47 AM
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This makes the full 1000 much harder if you haven't done ng+ yet. Great patch!! The glitches are gone and it will be easier to coop.


Forum Posts: 1
Comment #22 by XxMayhemxX
Thursday, November 24, 2011 @ 03:14:10 AM
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rating msgs with the selectbutton!!! yeah!!! instead of clicking on the msg again to do it.. nice... like D
emons souls..


Forum Posts: 17
Comment #23 by Christoph13
Thursday, November 24, 2011 @ 03:46:12 AM
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Looks like some nice changes, will have to put it in later and see how the dynamic of the game has changed.

Loving single line : ' Official Guide nerfed'
I wonder how nerfed it is, given that I don't recall it being particularly cheap?


Forum Posts: 0
Comment #24 by Xahevil
Thursday, November 24, 2011 @ 04:30:53 AM
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Too little, too late, 1000 / 1000 for this guy and never playing it again...3 times was enough.


Forum Posts: 5
Comment #25 by Deano09
Thursday, November 24, 2011 @ 06:12:27 AM
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@20 ur also a loser as his name is ' MASSTA M1LES ''


Forum Posts: 416
Comment #26 by Colby
Thursday, November 24, 2011 @ 08:36:06 AM
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^ Ruhtard


Forum Posts: 39
Comment #27 by HorukuDark
Thursday, November 24, 2011 @ 09:57:40 AM
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Wait wait wait, INFINITE Twinkling Titanite at the Giant Blacksmith? Well shit I know where I'm heading once I'm done with Skyrim.

+5 on all Giant armor = Happy fucking me.


Forum Posts: 242
Comment #28 by Masta Mylez
Thursday, November 24, 2011 @ 08:23:09 PM
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Why do people on this website throw a shit fit when you say the Internet meme Winner Dark Souls? I mean you can't joke around, say a tounge and cheek joke or differ from someones opinion anymore without getting thumbed down or insulted. I remember when I found this site in 2008, people had a sense of humor and you could joke around. Those days are long gone.


Forum Posts: 980
Comment #29 by Devil Sora
Saturday, November 26, 2011 @ 04:27:38 AM
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Awwww fuck. . . .will the game still allow me to play offline? Time to check.


Forum Posts: 67
Comment #30 by Goldenknight
Saturday, November 26, 2011 @ 02:02:40 PM
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"Iron Flesh nerfed" damnit!


Forum Posts: 0
Comment #31 by flechetteXXX
Sunday, December 04, 2011 @ 10:10:13 PM
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@13 They balance games by nerfing/buffering... thats basically what balancing is...


Forum Posts: 2
Comment #32 by RDWatson16
Tuesday, April 17, 2012 @ 01:00:10 PM
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Great now just give me a way to stop fags invading (it annoys the invaded a lot get a life invaders)


Forum Posts: 137
Comment #33 by Rastaman20
Sunday, July 08, 2012 @ 02:09:25 AM
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I just picked this shit up and man its different from other dungeon crawlers Hella hard but I'm lovin it lol


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Game Info
Developer:
From Software

Publisher:
Namco Bandai

Genre / Subgenre:
RPG / Action

Release:

US: October 04, 2011
Europe: October 07, 2011

Collection:1050
Wishlist:238
 
 
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