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Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim Interview – Ins, Outs and Dragon Shouts With Matt Carofano
Written Saturday, November 05, 2011 By Richard Walker
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Inarguably one of this year's biggest and most hotly-anticipated games, The Elder Scrolls V: Skyrim seems like so much more than just an RPG, and indeed, getting into it, you realise that it really is so much more than an RPG.

It's an action game, it's an expansive open world, it's an experience... It's art. And as a work of art, we thought it wholly appropriate to have a bit of an old chinwag with Skyrim's Lead Artist, Matt Carofano, who also happens to be an old hand at this stuff, having worked on Morrowind, Oblivion, Fallout 3 and more.

So, we managed to take some time out of Carofano's hectic schedule of formulating, creating and building vast, ambitious fantasy worlds to talk dragons, environments, characters and the art of Skyrim. Beautiful, beautiful Skyrim.... Read on, friends.

How did you set about formulating new concepts and ideas for Skyrim following Oblivion?

The main thing was that Oblivion was sort of a traditional medieval fantasy game, so we knew coming off that, we wanted to do something that explored a new area that had a bit more culture to it I guess, and a bit more of a distinct look. Skyrim was a perfect location, and we were excited about doing the home of the Nords and what that could be like. That's where it came from. And every time we make a new game, we want to make the biggest RPG that we possibly can and have as much stuff to do as we can, so we make a big list of stuff we want to do and how we can improve the game. We don't stop putting things into the game until the very end, and then we have to cut it off and say that's enough. But we try to improve ever aspect that we can.

How daunting is it to have such an enormous game world that you have to fill with interesting and immersive things for people to do?

It is a hard challenge, but it's also very fun. We like making these huge open world games and the challenge of that is, you don't know where the player is going to go. They might just start the game and head off straight into the mountains, so our job is to make sure that there's something interesting and fun there. We have a good balance of how many dungeons there are in the game and where they're located, how we lead you to things like that and we've done a better job on this game in directing you towards quests and other content.

What kind of lessons have you learnt in creating Oblivion and Fallout 3?

When we began, we wanted to make a world that didn't feel generic, so the style was a big change we wanted to make and we wanted to give the player a little more focus, but also a little more freedom. The system for how you level-up has completely changed. We found that in Oblivion, people would play for a while and realise that they didn't quite have the character they wanted to play, so they'd have to start over, and we didn't like that. So now if you don't like that you're heading down a certain path of skills, you can just try out new ones and it's not really going to hurt you in developing your character. There's more freedom there, and we also found better ways to lead the player to quests. You can get rumours about quests and overhear people talking about them, you can talk to people in the taverns and they'll give you things to point you in the right direction towards things to find.

So there's more flexibility in your character's class as well as in the customisation then?

Yeah, absolutely. There's more customisation not only in the look of your character, but also in how you play. Now you can use both your hands to equip weapons and spells, so that allows a lot more complexity in combat and a lot more options. It's more fun.

What kind of rare and unique items are we going to be able to discover in Skyrim?

There are a lot of rare and unique items, and a lot of those you'll get by playing quests. Often they're a reward for finishing quests, but one of the cool things you can do is actually craft your own items. You can go around the world, collect ore, melt it down to make ingots and then turn that into a sword, then you take that sword and sharpen it, [and] make it more powerful. And if you're really crazy and get into it, you can enchant the sword and you can poison it. There's so much you can do with the crafting system, and it's a really good way to become a powerful character.

We've heard a lot about your character acquiring Dragon Shouts in Skyrim. Can you explain a little bit more about what they are exactly?

Dragon Shouts are actually the language of dragons, so when you see a dragon breathing fire, they're actually speaking these magic words, and you as the player – you're called Dovahkiin (Dragonborn) – you're the prophecised returning hero, who can defeat dragons. That means you have the soul of the dragon within you and you can learn their language, and actually speak their words of power, so you can shout their dragon magic back at them.

Fighting dragons is an epic thing, but if you haven't encountered one, it can seem like a daunting task, actually taking on a dragon. It might be a good idea to explain how it actually plays out...

Well, the dragons are very dynamic in what they do, so have a lot of different abilities. They'll land and eat people on the ground, or swoop over and shout magic down on them. What happens early on, is the first dragon you're going to meet, we want to make sure you have a little bit of help with you, because you're not going to be used to it. A good way to fight dragons is to get help from other people, whether it's a companion follower who will venture with you, or whether you're fighting a dragon near a town, the guards and some of the townspeople will come and help. Once you've fought a few dragons, you might begin to form your own kind of tactics in how to handle them, but definitely go into them prepared with lots of potions or whatever preparations you want to make for the fight. They're going to be a difficult challenge.

But you don't necessarily need to have levelled up to a certain point to fight a dragon?

No. They'll be really hard if you're at a very low level, so early on in the game, they're going to be pretty difficult and there are different types of dragon that are more difficult than others. But the challenge will remain throughout the game.

On the topic of levelling up, what changes have you made to the player levelling system?

The main difference is every skill counts towards levelling, so you can play every skill now and not feel like it's sort of a waste. And every time you level by raising your skills, you'll be able to pick either health, magicka or stamina, so that'll increase, and then you get one perk. The perks are really what's important in becoming more powerful, because they can give you new abilities and just make you a lot stronger. Most of the power in the game is gained through the perks and there's a lot of strategy in that, because you can level up a lot in the game, but ultimately you're only going to get maybe a third of the perks at best, and that's going to take playing the game a lot to get that far. You really need to pick which perks you want to play with.

In terms of Skyrim's environments, we've primarily seen a lot of grassy expanses, forests and snow-capped mountains. What else can we expect to see in Skyrim as far as locations are concerned?

Somewhere in the middle of the game, there's a big open tundra area, so you get tons of really distant views and open grasslands. Then on a similar side, there's a volcanic tundra, so you get bubbling mineral pools and steam vents. We also have a frozen marsh to the north, there's a canyon region, a northern coast of ice floes. We added a lot of different landscape environments to make the world feel varied. We were very worried and didn't want to make a game that was just snow and mountains, as that would be a bit boring after a while, so we tried to mix it up a lot.

There must have been literally thousands upon thousands of pieces of concept art for such a huge and varied world then.

Yeah. There's thousands of sketches and paintings. We've done more concept art on this project than we've ever done in the past, and that was a tremendous help in figuring out all of the different items and locations we wanted to make. We have an art book that's actually in the Collector's Edition and it's a good coffee table sized book with over 200-pages of the art of Skyrim, and it's mostly the concept work.

Do you think you'd ever consider making the art book available separately for anyone not buying the Collector's Edition?

Possibly. I'm not sure actually. At this time, it's just part of the Collector's Edition.

How do you go about starting development on a game as large and ambitious as Skyrim? Do you simply start with a map and fill it in, or is it more complicated than that?

That's pretty much what I did. We knew we wanted to do Skyrim, so we have a rough map that exists and just from the other games, we sort of know the shape of the country of Skyrim, the province. So, I drew the map and started figuring out what kind of landscape regions went in it, found some reference pictures for ideas for cities, creatures and things like that. Then we just started working with the designers and Todd (Howard, Game Director), and fleshed out what this world was going to be. Then from there we presented it to the team and they just started generating a lot more content based on this central idea of what Skyrim is.

Are there going to be any wild departures from the norm in Skyrim, like escaping into the painting or swanning off to The Shivering Isles in Oblivion?

There are some more fantastical elements in Skyrim, but I don't want to spoil them. There's definitely some interesting stuff there and we're finishing Skyrim now, so we're getting ready to start on the DLC. We'll be making some new content, but we're not sure what that's going to be yet, but it's always a good place to try out some new things.

Was it good to move away from the device of the Oblivion gates in the last game? While they were an occasionally welcome departure from the world, they became a bit too samey.

I think the main thing for us was that Oblivion marked the end of an era in the realm of Tamriel in Elder Scrolls, so we wanted to put some time between the events in that game and the current game. 200 years have passed and that gives us a chance to see what has happened to the world during that time, how the empire has declined and how that has effected the world, giving us a fresh start on what is The Elder Scrolls.

And I'm right in thinking that the same ten races return too?

The same ten races are back, but we've definitely spent a lot more time making them unique and adding a lot more customisation into how you make your character. It's the same system we use to make all of the NPCs in the game.

Do you have anything like the arena in the Imperial City? I remember having a lot of fun fighting through those arena battles.

There's a lot of content in the game but the arena isn't something that's in the game right now. There are some similar ideas, I guess. Like if you join The Companions' guild, they're a mercenary faction, so you get a lot more fighting and combat missions from them.

We joined The Companions in our hands-on demo having stumbled into what seemed like a random fight. At the beginning of the game we also encountered a man hunting down a fox with his dog. There seem to be a lot of these apparently emergent events. How many are scripted and how many are randomly generated?

It's a mix of both things. Sometimes we decide we want this encounter to happen specifically in a spot and we'll set it up to do that, and then we have a whole system for how these things are generated and where they happen. It really adds a lot of uniqueness to the game, because you keep finding these little events all over the world.

Going back to the art side of things, were there any ideas or environments that you had conceptualised but couldn't fit into the game?

There were a few things that we made or had ideas for that didn't work out, but some of it I don't want to tell you, because I want to see if there's a chance we can maybe get it working and bring it into the DLC. There were a couple of creature designs that just didn't make it for whatever reason, but in general I've found we've actually added more content in the game than we thought we were going to. We don't know when to stop. We'll just keep adding more and more things. More dungeons, more creatures... Kind of late in the game we made a push to add things we call 'critters'. Just little animals like bugs, butterflies, rabbits, foxes, things like that. A lot of those things went in very late, but they really helped to flesh out the world, as being a more realistic place with these little animals that aren't going to fight you, but just add to the environment.

One final question. If it was your call as to where The Elder Scrolls heads next post-Skyrim, where would you like to go?

Honestly, it's too hard to say this early. We kind of want to let the game be out there for a while and see how the fans react to it, and that gives us a chance to decide what we might want to do next. Generally, we'll focus that energy on the DLC and then after that we'll figure out where we want to go and what we want to do.

That will probably be on the next-generation of consoles, I imagine.

Yeah. Who knows?

The Elder Scrolls V: Skyrim is out on November 11th, 2011.




 
 

User Comments

Forum Posts: 5
Comment #2 by The Sixth Noble
Saturday, November 05, 2011 @ 01:12:00 PM
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Second! Jk, but seriously can't wait the 6 days for this game, seems so close


Forum Posts: 10
Comment #3 by Gentleman
Saturday, November 05, 2011 @ 01:15:39 PM
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Good lord, only 6 more days. I can hardly contain my excitement!


Forum Posts: 27
Comment #4 by Arawos
Saturday, November 05, 2011 @ 01:19:42 PM
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No, now I'm going crazy again :o


Forum Posts: 1
Comment #5 by xXDUBERRYXx
Saturday, November 05, 2011 @ 01:33:50 PM
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One year and 6 days...November 2012 can't come soon enough!


Forum Posts: 184
Comment #6 by DMichaels86
Saturday, November 05, 2011 @ 01:41:30 PM
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@5..Dude, you must not want Skyrim as much as you think.. considering it comes out in 6 days, not 371 days.. haha


Forum Posts: 350
Comment #7 by zombie stomp52
Saturday, November 05, 2011 @ 01:45:37 PM
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6 days! midnight release!


Forum Posts: 1
Comment #8 by xXDUBERRYXx
Saturday, November 05, 2011 @ 02:02:14 PM
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@6

I be trollin', and looks like you fell for it : )

Actually I'm going to the midnight release and slammed down the $150 for the CE.


Forum Posts: 26
Comment #9 by metabolicbatman
Saturday, November 05, 2011 @ 03:11:30 PM
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gotta pick this up friday at midnight :/ canadian law won't allow gamestop to be opened on friday and they can't release it thursday
OT: this will consume my social life ... and my money :P regular edition, collector's edition guide book, and the 4 disc soundtrack YAY!


Forum Posts: 2
Comment #10 by Purge0fD1v1n1ty
Saturday, November 05, 2011 @ 03:38:47 PM
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Ah bye bye real world hello Skyrim :)


Forum Posts: 144
Comment #11 by CoffeeAddict5
Saturday, November 05, 2011 @ 03:48:43 PM
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Out of office reply:
I will be unavailable for an indefinite length of time after 12AM November 11th. Please forward all questions, comments and concerns to anyone else. I'll notify you when and if I return.


Forum Posts: 2
Comment #12 by CaptainTaco
Saturday, November 05, 2011 @ 03:49:34 PM
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I'm might actually will buy this game in Nov. 2012 because I will be busy playing MW3 until then.


Forum Posts: 220
Comment #13 by LobsterCat
Saturday, November 05, 2011 @ 03:55:42 PM
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@9..yeah i hear ya man. i was hoping they would release it thursday as well, but no go. they said you can come to the midnight launch on 12:30am saturday morning, but i think i'll get a good nights sleep, wake up early and get it when it opens at 10. then i can play continuously until my eyes bleed. GO SKYRIM!!!!


Forum Posts: 26
Comment #14 by elsnoggler
Saturday, November 05, 2011 @ 04:21:21 PM
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I just don't get as excited as I used to for game releases. It's a real shame. I will definitely be getting this and probably playing it pretty much non-stop until I either take a break for AC:R or ME3 comes out, but...

Damn.


Forum Posts: 7
Comment #15 by Havoc 654
Saturday, November 05, 2011 @ 05:02:12 PM
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skyrim. Skyrim. SKYRIM. SKYRIM!!!


Forum Posts: 1
Comment #16 by voidreaper21
Saturday, November 05, 2011 @ 06:03:23 PM
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gettin skyrim for christmas so i can afford to splash out on the CE


Forum Posts: 0
Comment #17 by Just a Mirage
Saturday, November 05, 2011 @ 06:25:40 PM
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What kind of lessons have you learnt...
Spell check missed that one? Lol.


Forum Posts: 69
Comment #18 by madman1983
Saturday, November 05, 2011 @ 06:51:35 PM
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hoping i might get this in the mail on thursday, since the place i ordered from ships 2day before release, and it usually only take 1day before i get what they ship ^^,
will be lost in Skyrim, no telling when i will return to the real world :P


Forum Posts: 535
Comment #19 by dark lord me
Saturday, November 05, 2011 @ 07:00:12 PM
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"Companions guild" ummm doesn't make you think of warriors


Forum Posts: 2983
Comment #20 by DecadentBeaver
Saturday, November 05, 2011 @ 07:17:31 PM
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That Matt Carofano really holds his cards close to his chest. Don't answer many questions directly. But in a way I'm glad. No spoilers from him lol. But I bet they have been well underway for the dlc already. He just don't wanna let on a single things about it.


Forum Posts: 104
Comment #22 by 123abc
Saturday, November 05, 2011 @ 07:51:38 PM
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i seriously cannot wait for this game


Forum Posts: 514
Comment #23 by Mister Spraggsy
Saturday, November 05, 2011 @ 08:18:42 PM
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Please x360a ban #21, so anoying every news article he posts the same crap.

OT: Wasnt that excited about Skyrim but now its less then a week away i must admit i realy cant wait to play it.


Forum Posts: 0
Comment #24 by Priestyboy
Saturday, November 05, 2011 @ 09:25:33 PM
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I didnt buy mw3 or bf3 or arkam city because skyrim is coming out and by the time iv finished skyrim completly i can get all the other games cheaper so in conclution skyrim aswell as being the best game this year is also a great money saver.


Forum Posts: 6
Comment #25 by Artis Leeroy
Saturday, November 05, 2011 @ 09:31:50 PM
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Soooo many games, so little time. Or money.


Forum Posts: 0
Comment #26 by PraiseTheBreadI
Saturday, November 05, 2011 @ 09:41:41 PM
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can't wait! too actually see this game hopefully ill get it for crimbo along with MW3 and Halo: CE Anniversary


Forum Posts: 7
Comment #27 by Richie82 [STAFF]
Saturday, November 05, 2011 @ 10:12:13 PM
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@17 - Yes, spell check did miss it... Probably because it's spelled correctly.


Forum Posts: 922
Comment #28 by Cooljoe
Saturday, November 05, 2011 @ 10:48:16 PM
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Skyrim will own my soul...


Forum Posts: 0
Comment #29 by skyrim4thewin
Saturday, November 05, 2011 @ 11:54:23 PM
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battlefeild gears and mw can suck my cok skyrim will outsell u all put 2gether


Forum Posts: 36
Comment #30 by Macho Rican Moe
Sunday, November 06, 2011 @ 12:02:17 AM
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Can't wait For this, was kinda let down with Vegas. Have not received my RPG fix


Forum Posts: 170
Comment #31 by Earthbound_X
Sunday, November 06, 2011 @ 01:50:52 AM
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Nice, I didn't know about the little critters, I really liked the mods that added those kinda things to Oblivion, really helped with the atmosphere to see little animals about.


Forum Posts: 301
Comment #32 by surreal_82
Sunday, November 06, 2011 @ 02:25:45 AM
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according to game mine has shipped!!! Man am I hoping it turns up before the usual 1 day early of thrusday!


Forum Posts: 980
Comment #33 by Devil Sora
Sunday, November 06, 2011 @ 02:55:59 AM
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Ugh its torture going into work. . . . Reason being is because the CE are all there. . . is it worth my job? No. . . . but I strain that word no. Hoping to get the CE guide as well. . . all I need is $20 and I'll be all set with the CE game and guide on Thursday night. What makes things better is that I have that night off and Friday all to myself. . . good lord. . . why cant MW3 just be out already so I can say 3 more days.


Forum Posts: 1
Comment #34 by alkoopman
Sunday, November 06, 2011 @ 10:52:11 AM
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I can not wait I just like the last game will be a shut in for about a month. cant wait!


Forum Posts: 671
Comment #35 by Grummy
Sunday, November 06, 2011 @ 11:09:40 AM
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@29 no, it really won't. I love Bethesda and Skyrim is my most wanted game of the last 5 years frankly, but lets be sensible about this, there is no way in hell that Skyrim will outsell COD alone, let alone all 3 put together. More people play simple, brainless games like CoD than they do RPG's, no matter how huge or special or amazing they are.


Forum Posts: 12
Comment #36 by Son of a xBilfx
Sunday, November 06, 2011 @ 11:15:42 AM
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This game couldn't come out at a better time, I have exams soon! But seriously, this is way more important.


Forum Posts: 5
Comment #37 by ServbotNamedSxE
Sunday, November 06, 2011 @ 11:37:17 AM
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"There were a few things that we made or had ideas for that didn't work out, but some of it I don't want to tell you, because I want to see if there's a chance we can maybe get it working and bring it into the DLC. There were a couple of creature designs that just didn't make it for whatever reason, but..."

Anyone else think 'Werewolves' when they read that?

Anyway, i'd like to own the CE Strategy Guide of Skyrim, but feel it just spoil things. I suppose I could still pick one up later on after i've beat the game at least once!

And FINALLY! An artbook that comes with a Collectors Edition of a game that I actually want to own!


Forum Posts: 2
Comment #38 by Purge0fD1v1n1ty
Sunday, November 06, 2011 @ 12:13:11 PM
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My balls just burst..


Forum Posts: 0
Comment #39 by Hooded xREAPERx
Sunday, November 06, 2011 @ 05:40:53 PM
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@37

You do know that werewolves are in the game right? There is already a decent amount of screenshots, videos and gameplay that's been leaked.


Forum Posts: 21
Comment #41 by controlfreak678
Sunday, November 06, 2011 @ 09:08:12 PM
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kind've excited about skyrim, more towards mw3. I haven't played oblivion and skimped a bit through morrorwind, and it seems like a great game series. I hope it's as good as everyone hopes:)


Forum Posts: 51
Comment #42 by Draznar
Sunday, November 06, 2011 @ 11:21:04 PM
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For whoever made the statement about Canadian law preventing gamestop from being open:

That's a lie. Remembrance day is not a statutory holiday. Therefore, all stores will be open. Don't worry about a midnight release if you do not have to, man!


Forum Posts: 20
Comment #43 by LikedSilverJace
Monday, November 07, 2011 @ 05:06:00 AM
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Christmas can't come soon enough. between this and sonic generations, i think I might go insane just waiting to play them.


Forum Posts: 4
Comment #44 by nvisibl
Monday, November 07, 2011 @ 09:53:33 AM
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CANNNOT WAIT!!!! 4 MORE DAYS!!!!


Forum Posts: 199
Comment #45 by ViNyLek
Monday, November 07, 2011 @ 12:57:52 PM
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Cool interviews. Theyjust keep repating everything at this point, but defo will be a trwat when I pick it up next year^^


Forum Posts: 8
Comment #46 by Jenna2784
Monday, November 07, 2011 @ 07:49:34 PM
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There's a midnight release party at my local Gamestop, and I'm so there.


Forum Posts: 44
Comment #47 by Agent Mantis
Tuesday, November 08, 2011 @ 01:50:20 AM
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The girl I'm intrested in asked me out for friday, told her I was going on holiday to Skyrim and didn't know when I would be back, at first she looked confused then just sad...her loss!


Forum Posts: 0
Comment #48 by minnus
Tuesday, November 08, 2011 @ 04:21:37 AM
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Can't wait anymore :)


Forum Posts: 0
Comment #49 by DarkBladesz
Wednesday, November 09, 2011 @ 08:43:53 AM
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How come it is already out in the Netherlands?


Forum Posts: 5
Comment #50 by xx123manxx
Tuesday, November 15, 2011 @ 06:24:27 PM
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I have been hearing a LOT of good things about Skyrim. I have Oblivion but i play for 5 minutes and get bored should i ge Skyrim?


Forum Posts: 12
Comment #51 by boots2804
Thursday, November 24, 2011 @ 05:27:38 AM
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people i burrowed this from blockbusters to see what all the hype was about and though the game is breath taking one small snag i accepted the update but im constantly getting diconected from xbox live when ever i loaded it up i have done some huntting on the net and it seems i am not alone anyone else had problems like this with skyrim? its become a real pain in my bum !!!!!!!!


Forum Posts: 3536
Comment #52 by niko da bos
Thursday, December 01, 2011 @ 04:24:41 PM
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@51

yes there are some problems with the new update they just released. there is actually a thread on it in our website. if you already uploaded it, maybe consider clearing your system cache if it is hindering your gameplay. then you can play offline with no update :D

skyrim is so amazing


Forum Posts: 60
Comment #53 by BlankRedMoonX
Saturday, December 10, 2011 @ 05:11:03 AM
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Skyrim...... O dear skyrim...

Playing the game with fun every day.... it will be for sure my second 100% game!,

It never bores cause there is so many to do in this, almost real world...

Skyrim..... O dear skyrim..


Forum Posts: 0
Comment #54 by Damagekiwi
Monday, December 19, 2011 @ 12:15:33 AM
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best game this year
so much to do all my other games getting the cold shoulder for a while


Forum Posts: 3
Comment #55 by A Holy Corndog
Friday, December 23, 2011 @ 12:37:14 PM
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100% Skyrim in the first 2 weeks it was out. Still playing it and have over 200 hours.


Forum Posts: 9
Comment #56 by Pod
Friday, January 06, 2012 @ 11:36:42 AM
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My girlfriend met my skyrim wife yesterday.. that was an akward moment


Forum Posts: 1
Comment #57 by choob98
Thursday, January 12, 2012 @ 02:43:18 PM
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brilliant


Forum Posts: 1
Comment #58 by MrClown420
Monday, June 25, 2012 @ 09:25:46 AM
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Skyrim is an epic game, Im definitely goin to buy it...


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Game Info
Developer:
Bethesda Game Studios

Publisher:
Bethesda Softworks

Genre
RPG

Release:

US: November 11, 2011

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Wishlist:943
 
 
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