Overview
- Estimated achievement difficulty: 10/10
- Offline: 12/12 (200)
- Online: 0 (0)
- Approximate amount of time to 110: 15-10 hours
- Approximate amount of time to 200: 10++ hours
- Minimum number of playthroughs needed: 1-2 (Depending on skill / patience)
- Number of missable achievements: 6
- Do cheat codes disable achievements?: No Cheats
- Does difficulty affect achievements?: No
- Glitchy achievements: 1 maybe more (See 3.711 m/s² != 9.780 m/s² desciption)
- Unobtainable achievements: 2
- Extra equipment needed?: None
Introduction
War of the Worlds is a 2D platforming game based on the original novel by H.G. wells. This game is not for the casual gamer and requires a lot of patience, some skill and at times a lot of luck. There are 6 missable achievements in the game (2 of which nobody has) so if you pass them you will have to start a new game to replay the levels in order to get them. The other two missable achievements won't see the light of any gamertag. 9 of the achievements are in the reach of any gamer who has the patience to actually complete the game. A Ninja in Tweed is going to be the hardest achievement in the game if you are going for 110. The other 90 in the game has NOT YET BEEN OBTAINED LEGITIMATELY BY ANY GAMER. A bit tantalizing no?
Playthrough
It is possible to achieve 110 in one playthrough of the game. You can collect the game's 10 unlockable achievements in this order.
- Sole Survivor
- Speed Demon
- Martian Exterminator
- A Ninja In Tweed
- Selfless
- Home again, home again
- 3.711 m/s² != 9.780 m/s²
- Light in the Darkness
- Follow Me!
- "To Hear the Tumult of Children"
Unobtainable achievements
You will not get these unless you can complete the game in one sitting without dying. These achievements were clearly not playtested and likely will never see the light of any gamercard.
- I Am Arthur Clark
- Old School
Conclusion
If you are hardcore you will leave the game with 110 in about 5-10 hours. The game will bring all sorts of nostalgic nightmares back to gamers familiar with old school platforming difficulty. The controls are clunky and the platforming is simply too ambitious for the controls to keep up. The game will come down to sheer luck in certain areas as the drones flashlights will often detect you through solid objects while standing near the edges of cover. Making if through the game without dying in one sitting will require complete mastery and memorization of the entire game coupled with an insane amount of luck. You will not get 200 in this game. Oh well, Happy Platforming!
[x360a would like to thank Bum Commando for this roadmap]