Guide By: ThePumpkinKing There are 32 achievements with a total of 1000 points.
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![]() | Lock 'n' Load | 25 | ||||
| Found Rifle | ||||||
| As soon as you get to Silent Hill and make your way up to the main road, you'll notice across the street is a hole in the wall. Head through it and you'll be in Dargento cemetery. Inside is a statue of Janus. On the statue there are two impressions where gems can be placed. There are three gems to be found. But you'll only need to two of them. Garnet and Turqoise. The Garnet is past a wall on the other side of the cemetery (accesible from the Sagan st. entrance opposite the prison where the cutscene takes place) that you must breach with the axe. The turqoise is found inside the Toluca Lake Office building that connects to the power plant. It's inside a sink in the room just before the save point. Once you have the two gems, return to the statue and place them in it. You will receive a key to the only locked gate in the cemetery. Head to that area to collect the rifle. | ||||||
![]() | Sightseeing | 10 | ||||
| Found 1 Photo | ||||||
| You will unlock this achievement in the Nightmare. From the corridor where you encountered the swarm, exit into the linen room. It's the last door on the left. Exit the linen room through the east door. In this hall, head through the door to the south. Now you should be in the hall just outside of the restrooms (which are inaccesible.) Against the south wall is another stretcher. On it you'll find your first photograph. It's a picture of "Joshua's Robbie the Rabbit doll stuffed in his backpack." | ||||||
![]() | Josh's Gallery | 50 | ||||
| Found ALL Photos | ||||||
Collect all 11 photos scattered throughout the game. The locations of the photos in the order they can be found are as follows:
(Credit to LostButSeeking and his thread for the locations) | ||||||
![]() | Alchemilla's Finest | 10 | ||||
| Defeated 1 Nurse | ||||||
| This will be the first achievement you unlock in the game. During normal progression through the Nightmare Prologue, you will find yourself in a bathroom with a combat knife stuck in the mirror. As soon as you take the knife, the world changes and you meet your first enemy - The creepy yet akwardly sexy nurse. To unlock the achievement, simply equip the knife and take her down. | ||||||
![]() | Eddie's Legacy | 10 | ||||
| Defeated 1 Feral | ||||||
| our first encounter with the Feral will be in the Rose Heights Cemetery. The specific area is the East Garden. After dropping down into the sinkhole, you'll be ambushed by a single feral. On normal difficulty, you can usually take these monsters down without taking much, if any damage. However, they're more difficult on Hard. The best weapon to use is the combat knife. The lead pipe is just too slow and leaves you vulnerable far too often to be useful against these agile monsters. | ||||||
![]() | Lurk No More | 10 | ||||
| Defeated 1 Lurker | ||||||
| You encounter your first Lurker after you've returned home. After the cutscene with Alex's mother, go through the basement door and down the stairs. This triggers another cutscene introducing you to the Luker. The first time you fight a lurker, he will hide under the water, putting you at a slight disadvantage. Just remember that you have a defense button that dodges attacks when used properly. That will be the key to taking him down without taking too much damage in the process. Likewise, proper use of this button is a must in this game. Learn to use it well. | ||||||
![]() | To The Point | 10 | ||||
| Defeated 1 Needler | ||||||
| Your first encounter with the Needler will be in the Grand Hotel. As you head up, you're attacked by a swarm of them latching on to the sides of the elevator. The best way to dispatch them in this case is to equip the combat knife and stab them through the grating before they have the chance to tear it down. You should be able to kill the first three before that happens. Once the grating has been torn off, switch to the fire axe and hack away. Now, when you're facing them on level ground, they're much more dangerous. Again, the fire axe is the best weapon to use. They go down easy if you manage a headshot with a ranged weapon. But that's only if. They have a tendency of blocking most shots with their claws. So for the sake of not wasting ammo, melee is best. Just remember to use that dodge button. Because they have a nasty frontal attack that knocks you to the ground. And if you're not fast enough on your feet, they'll rush in and nail you again. | ||||||
![]() | Split Personality | 10 | ||||
| Defeated 1 Schism | ||||||
| Your first encounter with the Schism takes places in the police station. After grabbing your gear and getting the shotgun from Wheeler, you'll be faced with a swarm of them. They are literally everywhere. For the sake of getting the achievement, you can just shoot the first one you get in your sites with the shotgun. As for a general strategy, I'd suggest running. These enemies are very dangerous. Their wide range of attack makes them difficult to dodge. This also makes attacks with melee weapons incredibly risky. Because often times, if you miss or they block, you'll be leaving yourself open for attack. Of course ammo is always an option. But again. There are a ton of them. And it takes far too many shots to bring just one down. So the use of ammo can't be justified given it's scarcity. Just avoid them whenever possible. | ||||||
![]() | Shades of James | 20 | ||||
| Defeated 1 Siam | ||||||
| You first encounter the Siam in the parking lot of the Police Station. My strategy for defeating this enemy is simple. Save the shotgun ammo you find in the police station. In fact, don't even bother with the schisms. Just run past them. When the fight with the Siam ensues, just unload the shots into it. If it doesn't go down with those, and it should, just pull out the axe and hit it a few more times. It's also worth noting that it's back is more vulnerable than the front. But getting to it can be tricky. | ||||||
![]() | Clear the Air | 10 | ||||
| Defeated 1 Smog | ||||||
| You will first encounter the Smog after receiving the MK23 handgun and leaving Curtis' "repair shop." Once you get back to the main road, a cutscene will trigger where you get a garbled transmission from Deputy Wheeler. Immediately thereafter, you're jumped by the Smog. A real pain in the ass monster. Don't even try to kill it with a melee weapon. It's way too easy to get hit. And these things are capable of dishing out some heavy damage. Instead, pull out your pistol and wait until it inhales and exposes it's lungs. That's when they're most vulnerable. About four shots will take them down on hard, 2 on normal. But aim carefully. Like all Silent Hill games, ammo is limited. And on hard, you can only carry a maximum of 15 rounds at any given time. | ||||||
![]() | Creeper Reaper | 10 | ||||
| Defeated 1 Swarm | ||||||
| Later on in the nightmare, you will find yourself walking down a long corridor. In the center you will see a stretcher with a corpse laying on it. Approaching will trigger a cutscene that introduces you to your first Swarm. Simply strike at them with fast attack to kill them. If one manages to latch on to you, push the defense button to pull it off and kill it. | ||||||
![]() | Out of Order | 10 | ||||
| Defeated 1 Order member | ||||||
| You first encounter these enemies when you enter the power station in Silent Hill. They're easy enough to beat with the shotgun, rifle, or pistol. One shot at close range with the shotgun will take them down. Headshots are also effective. But melee is a little more difficult. They have the ability to dodge just like Alex. So the best melee weapon to use is the ceremonial dagger. Any combo will do. Just remember to dodge when necessary. | ||||||
![]() | Kaufmann's Handiwork | 10 | ||||
| Found 1 Serum | ||||||
| Upon first returning to Shepard's Glenn proceed forward until you trigger a cutscene where you will meet Judge Holloway. After the cutscene has ended, head east into the town hall. From the main lobby, take the door to your right. Head down the hall and again take the first door on your right. In this room you will see two tables at the far end of the room. On one of these tables is a briefcase. Inside you will find your first serum. | ||||||
![]() | Health Junkie | 50 | ||||
| Found all Serums | ||||||
Collect the 8 serum injectors in the game. The locations in the order you can find them are as follows:
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![]() | The Old Gods... | 100 | ||||
| .. Haven't Left This Place Complete game on HARD difficulty. | ||||||
| This achievement speaks for itself. You can try to do this from the start. But I strongly suggest playing the game on normal first. Earn the UFO ending and unlock the Laser Pistol. It will be available for a hard mode run. You don't have to. But doing this makes hard mode ridiculously easy. | ||||||
![]() | Nursery Rhymes | 50 | ||||
| Found all the Children's Drawings | ||||||
Collect all 18 drawings scattered throughout the game. The locations of the photos in the order they can be found are as follows:
(Credit to LostButSeeking and his thread for the locations) | ||||||
Secret Achievements | ||||||
![]() | Six Feet Under | 50 | ||||
| Defeated Sepulcher | ||||||
| Once the fight with Sepulcher starts, pull out your axe and run over to one of the hanging slabs of meat. Hack away with combos until they splatter. But be careful, he will attack you either by swinging, or punching. He also has a ground slam that knocks you off of your feet. Honestly, his attacks that don't really do too much damage. But the damage will add up if you're not careful. Once you've taken care of all of the sacks, Sepulcher will drop to the floor stunned. Move in with the axe and just go to town on him. Just remember that he will try to attack you. So dodge when necessary. Attack his arms and he'll fall flat on his face. This is a good opportunity to land a couple of charged heavy attacks. Once you've worn him down enough, you'll get a prompt to hit the Y button. Do it and the fight is over. | ||||||
![]() | Blood Donor | 50 | ||||
| Defeated Scarlet | ||||||
| This is a two stage fight. Luckily, it's REALLY easy. As soon as the fight begins, pull out the crowbar (if you've found it) or the axe. As far as strategies go, there really isn't one. Just pound the hell out of her with combos. Eventually she'll go down and you'll be prompted to attack her. Do it and get ready for the second half of the fight. For this part, she drops down to all four. Her attacks are similar to the Needler. Again, there really isn't much strategy involved. Just Hit her with heavy attacks and combos. Remember to dodge. And eventually she'll drop. | ||||||
![]() | Catch Your Breath | 50 | ||||
| Defeated Asphyxia | ||||||
| For this fight, I'd suggest a mix of both melee and ranged weapons. The ranged weapons you use are up to you, but I'd suggest starting with about half of your stock of shotgun ammo (you'll want to save the other half for the final boss.) Then switch to your pistol. Don't worry about saving the pistol ammo, because ammo will be plentiful following the fight. You may want to skip using the rifle altogether. It is the most powerful ranged weapon, but as such, ammo is scarce. And you'll definitely want to save what you have for the final boss. After you've unloaded a decent number of rounds, switch to the axe or the crowbar to finish her off. By the time this happens, you should be aware of her attacks. She mostly sticks to straight forward attacks. But she will occassionally do a circular sweep. So keep an eye out for that. She also will occasionally grab you. If this happens, just mash on whatever button you're prompted to until you kick her and she drops you. This stuns her, so take advantage of it and lay a couple of combos on her. Again, the dodge button is paramount. So remember to use it. | ||||||
![]() | Head Above Water | 50 | ||||
| Defeated Amnion | ||||||
| This is it. The final boss. And in true fashon of Silent Hill, she's both disturbing and hard to kill. Hopefully, you've conserved as much ammo and health items as possible. If you have, it'll make the fight relatively easy. A good way to do this is to kill every Order member you come across in the Lair with the ceremonial dagger. It's quick enough to ensure you'll take little to no damage from any of them. Anyway. As soon as the fight starts, unload every single bullet you have left into her. Everything. Keep your distance while you're at it. Because those legs of hers can do a decent amount of damage if you get too close. Hopefully she'll fall back and the second stage of the fight will start before you run out of ammo. If that's the case, just keep shooting. Either way, when you run out, switch to the axe. Run in, but be extremely careful and REMEBER to dodge. Because most of her attacks can knock you right off of your feet. And she will usually follow up with another attack while you're on the ground. Again, keep up with the combos. Dodging when necessary. She'll eventually do a straight attack that gets her two front legs stuck in the floor. When this happens, run in and slam her with a charged heavy attack. Soon enough, she'll go down. When she does, it's game over. So sit back and enjoy (if you can even do that with Silent Hill,) your ending. Now, if you didn't conserve ammo and health items, the fight will be much more complicated. But the strategy won't be much different than it would've been with the aforementioned items. Just do your best to avoid her attacks, and use that dodge button at every turn. Watch for the attack that gets her legs stuck in the floor and use it to hit her with charged heavy attacks. | ||||||
![]() | Rising Tension | 25 | ||||
| Found Circular Saw | ||||||
| After completing the game, this weapon can be found in the garage of the Shepard household. | ||||||
![]() | Science Fiction | 25 | ||||
| Found Laser Pistol | ||||||
| Complete the game and earn the UFO ending. On the next game, you'll find it in Josh and Alex's bedroom. | ||||||
![]() | Smile | 50 | ||||
| Achieved Ending 1 | ||||||
The following are achievements based on which ending you receive. You do not need to do a complete run through the game to earn these. All you need to do is meet the requirements necessary for each ending. The best way to do this is to set up saves before the decisions that affect the ending. For example with the "Smile!" and "In Water" endings, you need to kill Alex's mother. For the "Judgement" "Intensive Care" and "No Dogs Allowed" endings, you don't kill her. So you would make one of the two decisions there, then play up to the point where you reach the confession booth in the church. Save before making the decision to either forgive Alex's father or damn him. Make your decision, and finish the game. Then, to earn the other endings, reload your save, make the corresponding decisions, and finish playing the game. To get this ending choose the following options:
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![]() | In Water | 50 | ||||
| Achieved Ending 2 | ||||||
To get this ending choose the following options:
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![]() | Judgement | 50 | ||||
| Achieved Ending 3 | ||||||
To get this ending choose the following options:
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![]() | Intensive Care | 50 | ||||
| Achieved Ending 4 | ||||||
To get this ending choose the following options:
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![]() | No Dogs Allowed | 50 | ||||
| Achieved Ending 5 | ||||||
To get this ending choose the following options:
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![]() | Mercy | 20 | ||||
| Alex ended his mother's suffering | ||||||
| In the solitary confinement area of the Prison, kill Alex's mother. This achievement affects the ending you will receive. | ||||||
![]() | Compassion | 20 | ||||
| Alex could not end his mother's suffering | ||||||
| In the solitary confinement area of the Prison, do not kill Alex's mother. This achievement affects the ending you will receive. | ||||||
![]() | Forgiveness | 20 | ||||
| Alex Forgives his father | ||||||
| In the confession booth of the Church, choose to forgive Alex's Father. This achievement affects the ending you will receive. | ||||||
![]() | Angela's Choice | 20 | ||||
| Alex does not forgive his father | ||||||
| In the confession booth of the Church, do not forgive Alex's Father. This achievement affects the ending you will receive. | ||||||
![]() | Now About Those Drinks | 25 | ||||
| Saved Wheeler | ||||||
| In the Lair, when given the option, give Wheeler the first aid kit. This achievement affects the ending you will receive. | ||||||
| Developer: The Collective Publisher: Konami Genre Action Release: Europe: February 27, 2009 | ![]() | ||
| Collection: | 1261 | ||
| Wishlist: | 235 | ||
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