Guide By: litepink There are 12 achievements with a total of 200 points. | |||
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![]() | Sparkster | 5 | |
| Emit sparks for 1 second! | |||
Sparks emit when you swipe your finger in the direction underneath Pac-Man's chin when there is a barrier present. You most commonly see this when you swipe to change directions before you reach a corner or "cornering" as described in the in-game help screen. | |||
![]() | Big eater | 15 | |
| Eat 100 ghosts! | |||
This one is tricky as you have to obtain a x100 combo in Ghost Combo mode. You'll have to re-learn the routes and patterns that you are accustomed too to master Ghost Combo. The basic beginning strategy, is ignoring your train as much as possible. You may be tempted when you get that first power pellet to eat your whole train, but you want to save the ones with power pellets inside of them later on in your combo. You'll want to seek out the stationary ghosts with power pellets inside of them to sustain your combo, nabbing the ones in your train or the center power pellet only if your about to lose your combo. You'll have to calculate your risks as to which ghosts to go after and which ones to skip. Here is a great example of the strategy you should employ.
If you choose to do this on Score Attack instead, you have to get this all in one 5m session, but not in a combo. When you're going for a high score you'll want to eat as many ghosts as possible anyways for highest possible points. Ignore the power pellet in the middle unless necessary as it wastes a few seconds getting to it. I found this to be more difficult to accomplish rather than in Ghost Combo. | |||
![]() | SCORE ATK (3 m) completed! | 10 | |
| SCORE ATK (3 m) until the end! | |||
See "SCORE ATK (5 m) completed!" | |||
![]() | SCORE ATK (5 m) completed! | 15 | |
| SCORE ATK (5 m) until the end! | |||
While going for Score achievements you will likely see the end anyways, but for a really easy method, just move around the maze without collecting pellets or waking up any ghosts. You will only have to avoid the "house ghosts" that get added in periodically to chase you. Can be done on any difficulty. | |||
![]() | Time Trial Cleared | 15 | |
| Beat the Time Trial mode! | |||
There are 8 Time Trials and you will have to beat and the last one is 10 minutes long. Time Trial differs in the sense that your main objective should be collecting pellets and avoiding awakening ghosts if possible. Although eating ghosts isn't entirely a necessity you might want to make the trail behind you smaller if it gets too big, as a large chain will create choke points if it gets too big. Here you'll want to utilize your bombs more if you get in trouble as score is not an issue. | |||
![]() | No Mistakes | 15 | |
| SCORE ATK (5 m) No mistake! | |||
See "No Bombs" | |||
![]() | No Bombs | 15 | |
| SCORE ATK (5 m) No bomb! | |||
Again, by not waking up ghosts or eating pellets, you can easily traverse the maze without dying or using bombs. Can be done on any difficulty. I would suggest resorting to this only after you have tried for your score achievements as it may happen naturally. | |||
![]() | Maximum speed | 10 | |
| Set the game speed to 50! | |||
As long as you cruise along without mistakes and eat ghosts your speed will get higher. This isn't quite so hard, as it is easily obtainable even in a 3m game. With a 5m Score Attack or 10m Time Trial you'll get this high without thought. | |||
![]() | 150,000 Points | 20 | |
| SCORE ATK (3 m) 150,000 Points! | |||
See "750,000 points" | |||
![]() | 300,000 Points | 30 | |
| SCORE ATK (3 m) 300,000 Points! | |||
See "750,000 points" | |||
![]() | 500,000 Points | 20 | |
| SCORE ATK (5 m) 500,000 Points! | |||
See "750,000 points" | |||
![]() | 750,000 Points | 30 | |
| SCORE ATK (5 m) 750,000 Points! | |||
The thing about Pac-Man CE games is there is an ideal route to each set of pellets, and along these routes you want to wake up as many ghosts as possible. Then, when a power pellet appears, you can get a long chain of ghosts for huge points. You'll want to play on Expert because Pac-Man moves faster which in turn will lead to more points.
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| Developer: Namco Bandai Publisher: Namco Bandai Genre / Subgenre: Action / Puzzle and Word Release: US: May 18, 2011 | ![]() | ||
| Collection: | 53 | ||
| Wishlist: | 3 | ||
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