Guide By: Tyger7 DLC by: Asturgis, Scotty There are 68 achievements with a total of 1550 points. | |||
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![]() | Driven | 5 | |
| Return to active duty. | |||
Story related, can't be missed. Obtained: After completing the mission Priority: Earth.
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![]() | Bringer of War | 10 | |
| Chase down an assassin. | |||
Story related, can't be missed. Obtained: After completing the mission Priority: Mars.
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![]() | Mobilizer | 15 | |
| Bring a veteran officer aboard. | |||
Story related, can't be missed. Obtained: After completing the mission Priority: Palaven.
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![]() | World Shaker | 15 | |
| Destroy an Atlas dropped from orbit. | |||
Story related, can't be missed. Obtained: After completing the mission Priority: Sur'Kesh.
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![]() | Pathfinder | 15 | |
| Explore a lost city. | |||
Story related, can't be missed. Obtained: After completing the mission Priority: Tuchanka.
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![]() | Tunnel Rat | 15 | |
| Survive the swarm. | |||
This is a side-quest that you can begin by talking to Wrex/Wreav after "Priority: Tuchanka" which is referred to as "Investigate Missing Scouts" on the galaxy map. Obtained: After completing the side-quest Attican Traverse: Krogan Team.
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![]() | Party Crasher | 15 | |
| Sabotage a dreadnought. | |||
Story related, can't be missed. Obtained: After completing the mission Priority: Geth Dreadnought.
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![]() | Hard Target | 15 | |
| Call down an orbital strike. | |||
Story related, can't be missed. Obtained: After completing the mission Priority: Rannoch.
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![]() | Saboteur | 15 | |
| Disable a group of fighter squadrons. | |||
This is a side-quest unlocked after completing the main story mission "Priority: Geth Dreadnought." It will be marked as "Geth Comm Hub" on the galaxy Map. The main quest will appear near this one (labeled "Reaper Base") if you do "Rannoch: Admiral Koris" first - make sure you DO NOT do that mission before completing this, or this one will not be available anymore. Obtained: After completing the mission Rannoch: Geth Fighter Squadrons.
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![]() | Arbiter | 25 | |
| Win a political stand-off. | |||
Story related, can't be missed. Obtained: After completing the mission Priority: Citadel 2.
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![]() | Last Witness | 25 | |
| Extract ancient technology. | |||
Story related, can't be missed. Obtained: After completing the mission Priority: Thessia.
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![]() | Executioner | 25 | |
| Defeat an old adversary. | |||
Story related, can't be missed. Obtained: After completing the mission Priority: Cerberus Headquarters.
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![]() | Well Connected | 15 | |
| Send a warning across the galaxy. | |||
Story related, can't be missed. Obtained: After completing the mission Priority: Horizon.
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![]() | Fact Finder | 15 | |
| Discover an enemy's monstrous origin. | |||
This is a side-quest obtained by speaking with Liara after "Priority: Citadel 2" which is labeled as "Investigate Asari Colony" on the galaxy map. Obtained: After completing the mission Kallini: Ardat-Yakshi Monastery.
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![]() | Liberator | 15 | |
| Stop a Cerberus kidnapping. | |||
This is a side-quest unlocked by talking with Traynor after "Priority: Palaven. Do this as soon as you get it, as it is time-sensitive and can be failed. Obtained: After completing the mission Grissom Academy: Emergency Evacuation.
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![]() | Problem Solver | 15 | |
| Evacuate a scientific facility. | |||
This is a side-quest unlocked by talking with Traynor after "Priority: Citadel 2." Obtained: After completing the mission Arrae: Ex-Cerberus Scientists.
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![]() | Patriot | 25 | |
| Make the final assault. | |||
Story related, can't be missed. Obtained: After completing the mission Priority: Earth.
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![]() | Legend | 50 | |
| Mission accomplished. | |||
Story related, can't be missed. Obtained: After completing the entire main story on any difficulty.
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![]() | Shopaholic | 10 | |
| Visit a store in the single-player campaign. | |||
The first chance you get for this is when reaching the Citadel. When you go to the Huerta Memorial Hospital, the store is straight across from the counter. It's actually a computer that you can buy things from. If you press and click the , you'll see a map. Stores look like coins with an arrow going around them in a square shape. You do not have to actually purchase anything, just visit one by pressing on it.
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![]() | Master and Commander | 50 | |
| Deliver most of the Galaxy at War assets to the final conflict. | |||
For this you will need to have over 4000 "Effective Military Strength" before beginning the mission "Priority: Cerberus Headquarters." You will gain assets through playing the main story, doing side-quests and scanning systems to retrieve resources (see "Lost and Found"). It is possible to do this at 50% readiness (without playing online), but you have to be extremely thorough and it will require 8000+ Total Military Strength. On top of that, some assets won't be available depending on your choices from ME1/ME2 so you may have a game that you made some bad choices and can't get some larger bonuses which would require you to play the entire trilogy over. You need to play the MP anyway to get "Defender" so you really should invest a few hours into the MP to boost your Readiness. To make the achievement much easier, simply play a few games online to increase your Readiness Rating. If you do not play online for a while, your readiness percentage will begin to decline. I would suggest doing the "Defender" achievement right before this one, that way you've got a full 100% readiness and will be plenty over the required amount. To clarify, the bottom number in the image below (with the accompanying green bar) is the one you need to have above 4000. The Total Military Strength will get reduced by your Readiness Rating which will equal your Effective Military Strength (TMSxRR=EMS). If you complete the "Defender" achievement you will get 100% for the Readiness Rating which will give you full use of your Total Military Strength. It will equal your Effective Military Strength, which (assuming you have 4000+) will net you the achievement. And again, you can not get the full 1000 Gamerscore without buying the Online Pass and playing the MP portion of the game ("Defender" achievement) so there is no need to kill yourself trying to find every possible War Asset available. Just play a few games online to get your Readiness up and get more use of your assets.
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![]() | Lost and Found | 25 | |
| Dispatch 10 probes to retrieve people or resources in Reaper territory. | |||
Once inside Reaper territory you can use to scan for resources. EDI will let you know if something has been found. Enter the planet's orbit that gets marked, to start the scan, then hold while you rotate the planet until a white light shows up. Then hit and launch a probe to retrieve the resource. Sometimes you will find things related to your sidequests. If you need to "find something", many times it's something you find while looking for resources. Note: You may keep reloading your checkpoint after finding one if you want to get this achievement out of the way faster.
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![]() | Long Service Medal | 50 | |
| Complete Mass Effect 3 twice, or once with a Mass Effect 2 import. | |||
If you have a Mass Effect 2 save file, you may import it to this game. Doing so will mean you only have to beat the game once. Choose Insanity to do it in one playthrough. If you don't have a save, then you will have to beat this game twice and start at Level 1 progress. Start on an easier playthrough since you'll have to beat it again anyways, then play Insanity on the 2nd.
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![]() | Insanity | 75 | |
| Finish the game on Insanity without changing difficulty after leaving Earth. | |||
To make sure you get the achievement, before starting a new game go to Extras from the Main Menu. Go into "Options" and to "Gameplay." Choose Insanity for the Combat Difficulty. If you started the game already you can still change the difficulty as long as you have not beaten the first mission on Earth. Press and go to "Options". Go into "Gameplay" and you can change the difficulty to Insanity. This must be one before leaving so do it right away. If you find yourself on Mars, you have gone too far and will have to restart. This mode requires a lot of patience and is best done with power heavy classes (so that you do not run out of ammo) or do the From Ashes DLC first to get the Particle Rifle weapon for unlimited ammo. If you did not import a save and have to play twice anyways, save this for a 2nd playthrough. If you have an import, go ahead and start on this difficulty right away. It's not extremely hard and as long as you save often with full health and keep a backup file, you'll be in good shape.
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![]() | A Personal Touch | 10 | |
| Modify a weapon. | |||
Modifying a weapon requires mods (purchased or found). Once you have mods that fit a specific weapon type you own, you may go to a Weapon Bench and apply it. To do so, select a weapon and you should see the bottom right part of the screen that says "Weapon Mods." Press which brings you to another screen. Select the mod using then press to confirm. The first time this can be done is in the Citadel in the Embassies (shooting range), but there is one in the Normandy when you finally get aboard as well.
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![]() | Paramour | 25 | |
| Establish or rekindle a romantic relationship. | |||
Like the other Mass Effect games, you have the ability to romance another character and get this achievement. Below is a list of characters available for romance. You must be nice to them, talk to them whenever you can, and eventually play out a romantic scene with them.
Imported Character
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![]() | Combined Arms | 25 | |
| Perform any combination of 50 biotic combos or tech bursts. | |||
A combo indicates you have used 2 powers on the same enemy, one after another. These should come naturally. There are many combos and you'll probably use them without thinking. An example is Singularity which raises an opponent up, then using Throw to knock the enemy flying. A tech burst is basically a weapon power. Both powers have to be of the same type to raise the counter (using a biotic Singularity and then a tech Incendiary won't count, for instance) and at least one needs to be done personally by you.
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![]() | Focused | 25 | |
| Evolve any of your powers to rank 6. | |||
There are a total of 6 ranks for each power that you have. Each rank costs as many points = to the value of rank. Rank 1 costs 1 point, Rank 2 costs 2 points, etc. Therefore, you will need a total of 21 points to rank a power up completely. You should be able to get this easily while playing through the game. To get to this menu, press
and go to "Squad." Highlight the power of choice and press . Now you will be put into a menu with the stats of the powers and what each upgrade will do for you. If you mess up, you can press to undo the upgrade. Be aware, if you leave the menu after upgrading, you will no longer have the undo option.
Imported Character: If you imported your character and beat Mass Effect 2, likely you will be a level 30 already and have points to spend. As soon as you can move you may upgrade and get to rank 6 on a power if it's close. This could very well be your first achievement.
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![]() | Recruit | 10 | |
| Kill 250 enemies. | |||
See "Veteran" achievement description.
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![]() | Soldier | 15 | |
| Kill 1,000 enemies. | |||
See "Veteran" achievement description.
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![]() | Veteran | 25 | |
| Kill 5,000 enemies. | |||
This is a lot of enemies to kill. If you die, the enemies you killed will have counted. Therefore, it is technically possible to get this in one playthrough of the campaign. If not, you may get the rest in another playthrough or within the multiplayer "wave" based gametype. Note: Even after dying, the ones you have obtained count. They count across all playthroughs as well as multiplayer (which you can play by yourself).
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![]() | Bruiser | 10 | |
| Kill 100 enemies with melee attacks. | |||
To perform a melee attack, press
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![]() | Untouchable | 10 | |
| Escape a Reaper in the galaxy map. | |||
The galaxy map is located on the Normandy and is required for space travel. While in this view, you have the ability to fire a sensor pulse (see "Lost and Found") which detects War Assets for you. Reapers (an alien enemy) have a chance to pick up on this signal. You will notice a "Reaper Alertness" bar on the bottom left of your screen. After it gets full Reaper vessels will fly after you. They are faster and it will be game over if they get on you. The achievement requires you to get the alertness up full, and then go through the Mass Relay to escape. The best thing to do is save before trying. Get your alertness up and escape. Afterwards, just reload. An extremely easy way is to follow the route in the video which is extremely short. You can get this achievement in a minute or two.
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![]() | Defender | 25 | |
| Attain the highest level of readiness in each theater of war. | |||
This is the only achievement that REQUIRES you to play online (unless you have an iOS device - see below). Many others can be made a bit easier through the MP, but this will force you to either buy the game new for the code or purchase an Online Pass. You need to have each theater of war on the Galaxy at War map at 100% at the same time. The fastest way to obtain this is to play Bronze, Random matches. This way you will receive a 3% increase to each theater of war per match at once (instead of only one theater), requiring only 17 matches to unlock (you start at 50% readiness). The only alternative to buying the Online Pass to play the normal MP portion of the game is if you own an iOS device (iPad, iPhone, iPod Touch) and download the "Datapad" app (free), or purchase the "Infiltrator" game ($7) which can also increase your Galactic Readiness.
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![]() | Overload Specialist | 15 | |
| Overload the shields of 100 enemies. | |||
Shields are on specific enemies. You will know there is a shield because above the health bar of the enemy you will see a blue shield bar. Overload is a specific power that looks like electricity going in all directions. Use this 100 times on enemies that have shields. Note: Even after dying, the ones you have obtained count. They count across all playthroughs as well as multiplayer (which you can play by yourself). Must be done by your Shep! Squad uses do not count.
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![]() | Sky High | 15 | |
| Lift 100 enemies off the ground with powers. | |||
Lift is not actually a power itself. There are a few powers that make enemies fly off their feet. Examples would include Throw, Pull, Biotic Charge, Concussive Shot and Singularity. Despite lifting enemies in the air before dropping them, Slam does not. Note: Even after dying, the ones you have obtained count. They count across all playthroughs as well as multiplayer (which you can play by yourself). Must be done by your Shep! Squad uses do not count.
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![]() | Pyromaniac | 15 | |
| Set 100 enemies on fire with powers. | |||
There are a few powers that result in the enemy becoming on fire. These include Incendiary based powers. Incendiary ammo with the Soldier class is going to be the easiest. Even after dying, the ones you have obtained count. They count across all playthroughs as well as multiplayer (which you can play by yourself). Must be done by your Shep! Squad uses do not count.
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![]() | Eye of the Hurricane | 10 | |
| Kill a brute while it's charging you. | |||
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You will be introduced to the Brute enemy during your mission on Palaven. This is the first main story mission after visiting the Citadel for the first time. As you are killing husks with a turret defending a barricade, your next fight will be against this monstrosity. Wear down the armor first, and try to avoid the husks that are also attacking. When you get it to 1 bar left, wait for it to charge at you. When it does, shoot it with your most powerful power or weapon. If it dies and isn't charging, you can try to let the husk enemies finish you off so you can restart the battle. These also appear online in the later waves if you miss them all in the campaign.
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![]() | Mail Slot | 10 | |
| Kill 10 guardians with headshots from the front while their shields are raised. | |||
Guardians are the enemies that walk around with shields in front of them. On the shield there is a rectangle hole for them to look through. For the achievement, you must shoot through this hole to kill the enemy (shooting in the hole results in a headshot most of the time).
Note: Even after dying, the ones you have obtained count. They count across all playthroughs as well as multiplayer (which you can play by yourself).
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![]() | Hijacker | 10 | |
| Hijack an Atlas mech. | |||
To hijack an atlas, you will need to focus fire on the yellow glass on the front to shatter it and expose the driver. This should take 8-10 shots with a sniper rifle or more with a weaker gun (less on a lower difficulty level than Insanity). From there, kill the driver. Once he is dead, simply run up to the stationary mech and hop in. I personally got this during the From Ashes DLC in the final battle. Does not count by jumping in an already abandoned mech! You have to personally kill the driver and take over one that was previously attacking you.
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![]() | Giant Killer | 10 | |
| Defeat a harvester. | |||
Harvesters are the giant flying horse type enemies. You'll only encounter about a half dozen or so throughout the campaign. Use ammo and powers that are effective against armor for best results. You'll first start seeing them on Tuchanka. Specifically, you will be after one on that planet trying to save a team of Turians. Don't worry if you don't kill them right away, as it can fly off. The end of the mission mentioned specifically makes you kill it at the end. When fighting it, just make sure there is something in the way and you can shoot one of it's body parts that are exposed.
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![]() | Enlisted | 5 | |
| Start a character in multiplayer or customize a character in single-player. | |||
If you use the default character in single-player, you will not get this achievement. If you use a customized one, you will at the start of the mission (when you can actually walk around). If you start up a multiplayer, you will be given the option to customize a character as well. This is an easy achievement and very well may be the first. If you wish to use default, then you can also start a random game just for the achievement then erase it.
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![]() | Tour of Duty | 20 | |
| Finish all multiplayer maps or all N7 missions in single-player. | |||
There are a total of 6 multiplayer maps, and 6 N7 missions. SP: The N7 missions are not story related and are optional quests found within the campaign. You must actually do them all before you finish the game or you will have to resort to multiplayer in order to gain the achievement. MP: You just have to finish all of the waves for each map. This can be done on the Bronze difficulty to make things easier. Best done with a full team and with a few levels under your belt to have upgraded weapons and powers.
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![]() | Always Prepared | 10 | |
| Obtain two non-customizable suits of armor. | |||
You need to buy 2 suits of armor (each costing 50,000 in different Citadel stores), or supplement that with two other promotional bonus armors. These cannot be upgraded or or interchanged with each other. You can buy them and reload your checkpoint if you want just to get the achievement. The following sets all count toward the achievement:
After you have visited these stores from the Citadel, you may get to them anytime from the Normandy. There is an armory in the Shuttle Bay which when accessed, has a list of stores and the stuff you can buy from them.
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![]() | Tourist | 5 | |
| Complete one multiplayer match or two N7 missions. | |||
Complete one multiplayer match or two N7 missions.
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![]() | Explorer | 15 | |
| Complete three multiplayer matches or five N7 missions. | |||
See "Tour of Duty" achievement description.
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![]() | Gunsmith | 25 | |
| Upgrade any weapon to level 10. | |||
SP: In the shuttle bay of the Normandy, there is a weapon upgrades station. Here, you can upgrade any of your weapons for a price. As you purchase upgrades, the cost starts getting higher. The first upgrade choice will be level 2 for each weapon you own and you can get up to level 5 in a single playthrough. To get it to 10, you have to start a New Game+ and find the weapon a second time. This will unlock the final upgrades, allowing you to purchase up to level 10.
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![]() | Almost There | 15 | |
| Reach level 15 in multiplayer or level 50 in single-player. | |||
See "Peak Condition" achievement description.
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![]() | Peak Condition | 25 | |
| Reach level 20 in multiplayer or level 60 in single-player. | |||
SP: Level 60 is the highest level you can obtain in Mass Effect 3. Once you hit this level, you will automatically gain the achievement. If you played Mass Effect 2 and imported your character, you will start the game leveled up. You can be as high as level 30 when you start your new game, meaning you are already halfway there.
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![]() | Battle Scarred | 25 | |
| Promote a multiplayer character to the Galaxy at War or import an ME3 character. | |||
SP: Importing an ME3 character can obviously not be done if you have yet to finish the game with your ME3 character. This means, you must beat the game and with that save file, you can then import. This is what people will get when starting their 2nd run through of the game if they never imported. Other players must just start a new game and import.
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![]() | Unwavering | 50 | |
| Finish all multiplayer maps on Gold or all single-player missions on Insanity. | |||
SP: There are a total of 27 missions, one of which (Priority: Earth) never shows up in your quest log. This achievement will unlock while going for your Insanity playthrough achievement, just be diligent that you complete side-quests as they are available because some are time-sensitive and can be failed (if you complete a "Priority" mission first). The full list of required quests can be found HERE, including instructions for when they open/close.
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| DLC: From Ashes | |||
| Cost: 800 MSP Achievements: 2 Points: 50 | |||
![]() | Freedom Fighter | 25 | |
| Find all required intel to help Eden Prime's colonists. | |||
There are intel on computers scattered around the area in buildings. Luckily, you only have to find 3. Below is where they are in order as you should get them. Make absolutely sure you have all 3 intel before you open the pod after destroying the Atlas mech. 1. Moments after landing, to your right is a building with a 6 on it. Inside is a terminal with the intel. This is before going down an elevator/lift.
2. After you take a lift/elevator down, you'll fight off some enemies. The first building on your left has a 5 on it. Head inside and find the terminal.
3. From the building intel 2 was in, head into the building that has a 2 on it. Head through the room past the 9s on the walls. Turn left, and you should see the terminal which is different looking than the others. It's a desk looking computer with 3 keyboards. Intel is on the middle keyboard.
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![]() | Prothean Expert | 25 | |
| Learn more about the Prothean Empire. | |||
Story related, can't be missed. Besides finding the intel, all you have to do is fight your way through and open the pod at the end. This is basically a side quest in the game which gives you an extra squad member.
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| DLC: Leviathan | |||
| Cost: 800 MSP Achievements: 4 Points: 125 | |||
![]() | No Stone Unturned | 25 | |
| Investigate a sinister conspiracy. | |||
This achievement is story-related. | |||
![]() | Under Pressure | 50 | |
| Uncover an ancient secret. | |||
This achievement is story-related. | |||
![]() | Conspiracy Theorist | 25 | |
| Use clues to pinpoint the exact location of an objective. | |||
The purpose of this achievement is to find 6 clues in an Office to refine your search, and deduce the EXACT location of Doctor Bryson on the Galaxy Map by activating only 3 of them. You can leave after having refined your search just a little, so do not do that at any cost. Refine your search until you have ONE location and one location only. | |||
![]() | Family Matters | 25 | |
| Rescue a civilian from Reaper forces. | |||
This achievement is story-related. | |||
| DLC: Omega | |||
| Cost: 1200 MSP Achievements: 3 Points: 125 | |||
![]() | Savior | 25 | |
| Free Omega from Cerberus Occupation. | |||
This achievement is story-related and cannot be missed. | |||
![]() | Talon | 50 | |
| Find the Talon leader. | |||
This achievement is story-related and cannot be missed. | |||
![]() | Meticulous | 50 | |
| Complete all the Command Center side-missions on Omega. | |||
This achievement requires you finished 3 side quests and can be missed. | |||
| DLC: Citadel | |||
| Cost: 1200 MSP Achievements: 9 Points: 250 | |||
![]() | Priority Target | 25 | |
| Discover a plot against you. | |||
This is the first achievement you will unlock, as it is the first of the story related ones. To begin the story, you need to travel to the citadel and choose the location 'Personal Apartment' when prompted. | |||
![]() | High Society | 25 | |
| Go undercover to follow a lead. | |||
During the second mission, you will be in a club. You will be tasked with going undercover while your new companion, Brooks, works behind the scenes. You will be given tasks to do while Brooks, does all the work and in-between these tasks you will have to 'mingle' in the crowd. Eventually, Brooks will get to her destination, whereupon, you will join back up with her, finishing the mission and unlocking the achievement. | |||
![]() | Team Player | 25 | |
| Infiltrate an enemy stronghold with your crew. | |||
During the third mission, you will be tasked with infiltrating the citadel archives. Upon arrival, you will be attacked by 'someone' and have to fight your way out of the ambush and through the archives, in pursuit of your attacker. Upon catching up to your attacker and completing the mission, the achievement will unlock. | |||
![]() | Last Resort | 50 | |
| Stop an out-of-control scheme before it's too late. | |||
During the final mission, which carries on from the third mission, you will be continuing the chase to catch up to your attacker from the previous mission. Upon catching and defeating him, the achievement will unlock. | |||
![]() | Perfect Host | 10 | |
| Throw a party for your friends. | |||
After completing the story of this DLC and going through the end game cutscenes, you will return to your newly acquired home. During this cutscene, Joker will ask you about throwing a party and you can choose whether to throw one or not. Choose the dialogue option to 'Begin party preparations'. | |||
![]() | King of the Castle | 15 | |
| Win a prize at one of the arcade games. | |||
You can only unlock this achievement after completing the main story. After which, you will need to travel to the castle arcade, where you will find Zaeed playing a claw game. After a few dialogue choices, Zaeed will walk away and you will be free to play the claw game. Using the
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![]() | Technical Issues | 25 | |
| Investigate a strange occurrence in the combat simulator. | |||
To begin the combat simulator, you will first need to complete the main story. After completion, you will be sent an email with a complimentary pass to compete in the simulator. When you have read the email, proceed to the Armax Arena and talk to the hologram up the stairs and to the left. When you are finished talking to the hologram, head down the stairs, in the center of the room, with a barrier, that says, 'Athletes Only', to a terminal where you can set your options and begin combat missions in the simulator.
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![]() | Simulated Hero | 25 | |
| Score 9999 points in the combat simulator on Normal, Hardcore, or Insanity. | |||
You score points for kills, naturally. The higher the difficulty and the more multipliers you have enabled, the more points you will earn. A good set up for this would be;
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![]() | The One and Only | 50 | |
| Defeat a group of Spectre-level opponents on Normal, Hardcore, or Insanity. | |||
To unlock this achievement, you need to earn a gold level token, by scoring quite high in a match. After you have acquired one, you need to spend it on 'Mirror Match Combat Set' from the gold level token store. | |||
| Developer: BioWare Publisher: Electronic Arts Genre / Subgenre: RPG / Shooter Release: US: March 06, 2012 Europe: March 09, 2012 | ![]() | ||
| Collection: | 2995 | ||
| Wishlist: | 642 | ||
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