Guide By: Sirius, Wii187, jd070993, THE DEADLY DOG There are 62 achievements with a total of 1355 points. | |||
Show / Hide Guide Road Map | |||
![]() | Missing in Action | 5 | |
| Save your crew from an overwhelming attack | |||
This is a story related achievement, which will unlock with natural progression through the game. | |||
![]() | Very Elusive | 10 | |
| Return to active duty | |||
This is a story related achievement, which will unlock with natural progression through the game. | |||
![]() | The Convict | 10 | |
| Successfully recruit the biotic Convict | |||
This is a story related achievement, which will unlock with natural progression through the game. | |||
![]() | The Krogan | 10 | |
| Successfully recruit the krogan | |||
This is a story related achievement, which will unlock with natural progression through the game. | |||
![]() | The Archangel | 10 | |
| Successfully recruit Archangel | |||
This is a story related achievement, which will unlock with natural progression through the game. | |||
![]() | The Professor | 10 | |
| Successfully recruit the Professor | |||
This is a story related achievement, which will unlock with natural progression through the game. | |||
![]() | The Quarian | 10 | |
| Successfully recruit the quarian | |||
This is a story related achievement, which will unlock with natural progression through the game. | |||
![]() | The Justicar | 10 | |
| Successfully recruit the Justicar | |||
This is a story related achievement, which will unlock with natural progression through the game. | |||
![]() | The Assassin | 10 | |
| Successfully recruit the Assassin | |||
These achievements are story related. You will be given two dossiers, which contain all the locations of each crewmember. | |||
![]() | Friend or Foe | 10 | |
| Obtain geth technology | |||
At the end of the mission on the Reaper to collect the IFF, you will meet Legion and will have the option of giving him to Cerberus or taking him back onto the Normandy. Take him back to the Normandy and the achievement will unlock. He will be in the A.I. Core behind the Medical Bay. | |||
![]() | Colony Defense | 25 | |
| Defend a human colony from attack | |||
This is a story related achievement, which will unlock with natural progression through the game. | |||
![]() | The Prodigal | 10 | |
| Gain the loyalty of the Cerberus Officer | |||
See “Cat’s in the Cradle” | |||
![]() | Ghost of the Father | 10 | |
| Gain the loyalty of the Cerberus Operative | |||
See “Cat’s in the Cradle” | |||
![]() | Catharsis | 10 | |
| Gain the loyalty of the biotic Convict | |||
See “Cat’s in the Cradle” | |||
![]() | Battlemaster | 10 | |
| Gain the loyalty of the krogan | |||
See “Cat’s in the Cradle” | |||
![]() | Fade Away | 10 | |
| Gain the loyalty of Archangel | |||
See “Cat’s in the Cradle” | |||
![]() | The Cure | 10 | |
| Gain the loyalty of the Professor | |||
See “Cat’s in the Cradle” | |||
![]() | Treason | 10 | |
| Gain the loyalty of the quarian | |||
See “Cat’s in the Cradle” | |||
![]() | Doppelganger | 10 | |
| Help the Justicar resolve her mission | |||
See “Cat’s in the Cradle” | |||
![]() | Cat's in the Cradle | 10 | |
| Gain the loyalty of the Assassin | |||
By repeated conversations with your squad members on the Normandy (in-between missions), they will eventually come to you for help about a certain situation. Agree and offer to give them help, and you will be given their loyalty mission. Next time you visit the galaxy map, it will show you where to go for each loyalty mission you have (a little note will pop up, EX: “Help Thane”).
You can also assassinate the target yourself (Renegade) and still get Thane's loyalty. | |||
![]() | A House Divided | 10 | |
| Hack a geth collective | |||
See “Cat’s in the Cradle” | |||
![]() | Ghost Ship | 25 | |
| Complete the investigation of a derelict alien vessel | |||
This is a story related achievement, which will unlock with natural progression through the game. | |||
![]() | Suicide Mission | 50 | |
| Use the Omega 4 Relay | |||
This is a story related achievement, which will unlock with natural progression through the game. | |||
![]() | Mission Accomplished | 125 | |
| Save humanity throughout the galaxy from certain annihilation | |||
This is a story related achievement, which will unlock with natural progression through the game. | |||
![]() | Against All Odds | 15 | |
| Survive suicide mission | |||
See “No One Left Behind” for complete information. | |||
![]() | Insanity | 75 | |
| Complete the game on the "Insanity" difficulty level without changing the setting | |||
You need to complete the game on Insanity difficulty setting, this may seem fairly straightforward if you have played through the first game but be prepared. This time around you will be tested. It will require planning and patience.
Squad Members: | |||
![]() | No One Left Behind | 75 | |
| Keep your team alive through the suicide mission | |||
To get this achievement, no one on your squad can die during the final mission.
Jobs and top character choices (you pick one for each):
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![]() | Long Service Medal | 75 | |
| Complete Mass Effect 2 twice, or complete it once with a character imported from Mass Effect 1 | |||
This is a story related achievement. | |||
![]() | Paramour | 50 | |
| Successfully pursue a relationship with a teammate | |||
This achievement requires you to take your relationship with one crewmember further than just loyalty. After each mission talk to all the crew and see who is willing to open up to you and become less formal. Once you start to go through the Omega 4 Relay, the romance scene will occur.
Male Character
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![]() | Head Hunter | 10 | |
| Perform 30 headshot kills with any weapon on humanoid targets | |||
You can do this at the very start of the game when you first meet Jacob. He will explain that he is a biotic and can use his pull ability on enemies. The robots will keep coming through the door until you request his ability so you can keep pulling off headshots until the achievement unlocks or you run out of ammo. | |||
![]() | Brawler | 10 | |
| Shoot and kill 20 enemies while they're knocked back by a punch | |||
This is easiest done with Husks. You can find a lot of husks on the ‘Horizon’ colony (which is story related) as well as the Reaper while you’re looking for the IFF. Simply run up to them with a shotgun or SMG and melee them with | |||
![]() | Big Game Hunter | 10 | |
| Thresher Maw defeated | |||
This is missable. On the third part of Grunt’s loyalty mission, you’ll be asked to survive a thresher maw attack for 5 minutes. You must kill it within the timeframe to unlock the achievement. It only has an armor bar, so use heavy weapons and anti-armor powers. | |||
![]() | Tactician | 10 | |
| Hit 20 different targets with multiple biotic powers to combine the effects | |||
I found the easiest method to obtain this achievement is to hit an enemy with pull. Then, while the enemy is floating, hit it with a warp. An explosion will occur (the combined effect) and the tracker should pop up, saying you added one to the tally. You can use both your own biotic powers and your squad’s biotic powers towards this achievement. | |||
![]() | Master at Arms | 15 | |
| Kill enemies with 5 different heavy weapons during the game | |||
You need to get a kill with 5 different heavy weapons throughout your playthrough. There are 7 heavy weapons total.
DLC:
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![]() | Merciless | 10 | |
| Make 20 enemies scream as they fall or are set on fire | |||
The best way to earn this achievement is to use incendiary ammo/incinerate as well as biotic powers that lift people into the air or knock them off ledges, such as pull, throw, and slam. Your teammates actions will also contribute to this, so you shouldn’t have too much difficulty. | |||
![]() | Overload Specialist | 15 | |
| Disrupt the shields of 25 enemies | |||
Shields are a type of protection often used by mechanical enemies and engineers. You, or a squad member, must deal the finishing blow to the shield bar with the Overload power 25 times to earn the achievement. Blue Suns mercenaries have the most engineers with shields, and YMIR mechs also have shields. I found a good amount of Blue Suns engineers on Garrus’ loyalty mission. | |||
![]() | Warp Specialist | 15 | |
| Warp the barriers of 25 enemies | |||
Barrier is a type of shield, but only biotics use them. The blue bar will specifically say barrier instead of shields. You, or a squad member, have to deal the finishing blow to the barrier bar with the Warp power 25 times to earn the achievement. Asari (Eclipse mercenaries) and occasionally krogan will have them. The Collector’s, assassins and harbingers specifically, also use them quite often. Thane and Samara’s recruiting missions both have a good amount of biotics that will use barriers for you to remove. | |||
![]() | Incineration Specialist | 15 | |
| Incinerate the armor of 25 enemies | |||
Armor is a type of protection, characterized by a yellow bar on top of the enemy’s health bar. To get the achievement, you, or a party member, must use the Incinerate power to deal the finishing blow to an enemy’s armor bar. Krogans, YMIR mechs, Harbingers, and Scions are the enemies that most commonly have armor. Blood Pack Vorcha warriors will also occasionally have them, and a good way to boost the achievement up, as their armor is a lot weaker in proportion to the other enemies. I found that Mordin’s loyalty mission was a great place to earn this achievement due to the high amount of krogan and Blood Pack members you will face. | |||
![]() | Operative | 15 | |
| Complete a mission discovered by scanning an unexplored world | |||
See “Agent” | |||
![]() | Agent | 50 | |
| Complete 5 missions discovered by scanning unexplored worlds | |||
Go to a world and when EDI says: "Anomaly detected" find the point on the planet holding | |||
![]() | Prospector | 5 | |
| Retrieve mineral resources by scanning and probing a planet in the galaxy map | |||
Run your scanner over an unexplored planet holding | |||
![]() | Explorer | 10 | |
| Visit 100% of the planets in an unexplored cluster | |||
This sounds complicated and drawn out but shouldn’t take too long. You can do this at any point when you have control of the Normandy. Enter any of the system clusters using the Relay station, once you enter a cluster you can go to the edge of your current cluster and explore the rest of the system. You will notice a percentage next to the names of each cluster. Make sure you have enough fuel and make your way to each cluster. | |||
![]() | Power Gamer | 10 | |
| Reach Level 30 with one character | |||
You will earn a new level once you complete each mission; you will also gain 40xp for completing various conversations, alignment actions and hacking. You don’t earn experience for killing enemies so just make sure you complete as many free-roam missions as possible. You shouldn’t have any issues with leveling up unless you try to rush through the main story. It is possible to attain this in one playthrough if you do all the side missions. | |||
![]() | Scholar | 15 | |
| Unlock 15 new Mass Effect 2 codex entries | |||
The Codex is the database of information about the Mass Effect universe. You can find it in the start menu. To unlock new entries, examine things in the environment when prompted and use the ‘investigate’ tab during conversations. | |||
![]() | Technician | 15 | |
| Obtain 10 technology upgrades | |||
Once you have recruited Mordin, you can complete Research Projects at the station in the Tech Lab. Go to the weapons and it will show you what upgrades you can make. You will find these upgrades during missions, which will then be available to create. | |||
![]() | Weapon Specialist | 15 | |
| Fully upgrade a weapon | |||
Once you have recruited Mordin, you can complete Research Projects at the station in the Tech Lab. Go to the weapons and it will show you what upgrades you can make. You will find these upgrades during missions, which will then be available to create. | |||
![]() | Scientist | 10 | |
| Complete any research project in the Normandy's laboratory | |||
Once you have recruited Mordin, you can complete Research Projects in the Tech Lab. You can pick up plans for these projects around the environment on missions and such. | |||
![]() | Fashionista | 5 | |
| Personalize your armor in your quarters on the Normandy | |||
You will be able to do this for the first time once you escape from the Cerberus facility. You will be standing in a room with Jacob and Miranda, you will be told to talk to the Illusive Man. As you make your way to the conversation you will pass a customization panel on the wall. Access the panel and change a piece of your armor or clothing. You can also do this at any time from your quarters on the Normandy. | |||
![]() | Power Full | 15 | |
| Evolve any power | |||
When you reach level 4 of a power and you have 4 squad points, purchase that power and it will give you options of evolving your basic power into something more specialized. Pick one and it will unlock. | |||
![]() | Highly Trained | 15 | |
| View all advanced combat training videos at Shepard's private terminal. | |||
When you first get into the Normandy SR2 after meeting Joker, you will have to go to your private terminal. There are two locations; one in the private cabin and one next to the galaxy map. Watch all 3 videos and the achievement will pop | |||
| DLC: Cerberus Network | |||
| Cost: 1200 MSP Achievements: 1 Points: 15 | |||
![]() | Revenge! | 15 | |
| Gain the loyalty of the mercenary | |||
This is a missable achievement. First time you talk to Zaeed, you will get his loyalty mission. In order to get the achievement, choose to go after Vido instead of saving the refinery workers. However, if your Paragon/Renegade is high enough, you have access to the dialogue options which would allow you can save the workers (paragon route) and still have Zaeed become loyal to you. | |||
| DLC: Kasumi's Stolen Memory | |||
| Cost: 560 MSP Achievements: 1 Points: 15 | |||
![]() | Broke, Blind and Bedlam | 15 | |
| Gain the loyalty of the thief | |||
Similar to Zaeed, Kasumi's loyalty mission will become available after you meet her on the Citadel. The mission is very straightforward with no life or death decision to be made on the way, and can be completed on any difficulty. Just follow the directions given and once you defeat the mission boss the achievement will unlock. | |||
| DLC: Overlord | |||
| Cost: 560 MSP Achievements: 2 Points: 25 | |||
![]() | Data Hound | 10 | |
| Collect 6 Cerberus data packets scattered across Aite | |||
All 6 Cerberus data packets are found in the 1st area you start using the M-44 Hammerhead vehicle. 5 of the 6 data packets can be found within settlements spread throughout the area while 1 data packet is adjacent to a crashed ship located within a dark valley close to Vulcan Station. You can collect data packets before and after you enter both Prometheus Station and Vulcan Station, but will be unavailable to collect once you enter Atlas Station. To collect packets, hover over the yellow circle surrounding the data packet and press | |||
![]() | Digital Exorcist | 15 | |
| Successfully shut down the rogue VI in Project Overlord | |||
This achievement can be completed on any difficulty, but be wary of switching the difficulty if you are going for the Insanity achievement. The rogue VI can be found at the end of Atlas Station and you will be fighting it alone so be sure you equip weapons with a lot of ammo and can take out several enemies at one time. | |||
| DLC: Lair of the Shadow Broker | |||
| Cost: 800 MSP Achievements: 5 Points: 200 | |||
![]() | Detail Orientated | 40 | |
| Use all information terminals in the Shadow Broker’s stronghold | |||
After you've completed the DLC, you'll be in the Shadow Broker's stronghold. After a cutscene, you'll be in a room, able to access several terminals containing information on your squadmates, side missions you can undertake, and even video feeds to certain people and places in the galaxy. There are eight different terminals that you must view for the achievement, and they are as follows. | |||
![]() | Most Dangerous Game | 35 | |
| Defeat the Shadow Broker’s Assassin | |||
This achievement is story related, so you can't miss it. After a chase through Illium, you end up fighting Vasir, an Asari spectre. She is quite tough, and moves around quite quickly. At several points during the fight, she will leave, and you'll have to deal with various drones and enemies. Once she comes back, just repeat what you did before. Before the battle even begins, make sure that you take the time and invest all of Liara's points into her skills, especially if you are a higher level. Her biotics will make taking care of Vasir much easier. When she has been defeated, the achievement will pop. | |||
![]() | Heart of Darkness | 50 | |
| Confront the Shadow Broker | |||
This achievement is story related, so you can't miss it. After going through the Shadow Broker's stronghold, you'll come face to face with the Shadow Broker himself. The achievement will unlock once you enter the room where the Shadow Broker is located. | |||
![]() | The Hard Way | 50 | |
| Complete the Shadow Broker Mission pack on Hardcore or Insanity | |||
Switch the difficulty to Hardcore, or Insanity if you want a challenge, BEFORE heading to Illium. If you've already completed the game on Insanity, you'll find little trouble here. Otherwise, use the tips mentioned for the "Insanity" achievement. Some tricky spots include the boss fight with Vasir and the standoff outside the Shadow Broker's stronghold. The achievement will pop once you have defeated the Shadow Broker. | |||
![]() | Catching Up | 25 | |
| Reminisce with Liara on the Normandy | |||
Once you have completed the DLC, you can talk to Liara in the Shadow Broker's stronghold. When you end the conversation, she will ask you if she can go onto the Normandy with you. Accept this offer, and then play out the following conversation as you see fit. Once the conversation is over, the achievement will pop. | |||
| DLC: Arrival | |||
| Cost: 560 MSP Achievements: 3 Points: 100 | |||
![]() | The Ultimate Sacrifice | 50 | |
| Complete the Arrival DLC pack | |||
Story-based and unmissable. The two main parts of this DLC are listed in guide for in the other two achievements, but for those of us who love to collect Asturgis has provided us with a very handy collectibles guide. | |||
![]() | Last Stand | 25 | |
| Survive all five waves in the battle for Object Rho | |||
While story-based, this achievement is missable. This may be the most challenging achievement out of the three of them, but if you turn your difficulty down, come here with a strong upgraded character or follow this little guide I decided to use as it worked well for a low level soldier with considerably moderate weapons. As soon as I gained control of Shepard I made a move to the left and hide behind the "L" shaped console there. This spot worked well for me for a couple of reasons:
I tried numerous other methods listed in other guides and found that my character was just too weak and too outgunned to be able to stand any chance. Just to be sure it wasn't a fluke run I loaded an old save and ran my same technique in the "L" shaped console on the left and again nobody came from the stairs I took and the only things that rushed me were the flamethrower guards and the MECH in the last wave.
Just remember if the battle is too tough, or you find yourself unable to use any of the listed guides to beat this--turn down the difficulty to Casual and really hammer away from a spot that has good cover. | |||
![]() | Covert Action | 25 | |
| Rescue Dr. Amanda Kenson without attracting hostile attention | |||
While story-based, this achievement is missable This achievement is best to do completely separate from collecting everything in sight as there are a couple of collectibles that you will be unable to get and keep your cover simultaneously. With a little bit of careful planning and a slight dousing of stealth this shouldn't be a problem. Let's tackle it. (Note if you don't want to read through my walkthrough at the end will be a fairly solid video walkthrough accomplishing the same thing.) Starting it it drops us off outside of the prison in front of a door. Walk over to the side of the door and cut the power. After opening the door hang a right and you will see the controls for a bridge. If you turn directly around and proceed through the broken bars and to your left you will find 400 Iridium next to a dead varen. The top one cannot work without the one below so backtrack a few steps and look to your left at a ramp heading down. There is a varen down here who is unavoidable and inconsequential. The killing of varen do not count toward the attraction of hostile attention. Once you activate the lower controls head back up and once again try to activate the bridge, this time extending it. Once across follow the path up the steps to an area with pipes, gas lines and lasers. As soon as you shut down the lasers take a couple steps back and look to your left for the oncoming varen you just released. Dispatch the varen and continue on catching quick dialog to your left by the horizontal lasers and the locked door. Move on until you run into an area with gas pipes and gas valves that can be activated. Each break in the path has a gas valve that can be activated to open up another/addition to your exploratory area. If you are looking to collect items and keep this runthrough as your main then continue to read on. If not continue back when the font changes back to normal. There is an area blocked by the gas. In order to access it you need to turn the valve in front and to the right of the wall of flames, and the first valve on the left as you progress farther. Inside this room you will find credits, a personal log, and an ammo upgrade for your heavy weapons. To get back on track for your objectives just activate the valves to once again open your path. Make your way upstairs and pop a quick save at the door before going outside. It's time to get our stealth on. Upon exiting the building you will come down stairs and see two guards to your left. They both have their backs turned and are discussing important matters so this is our time to strike. Down a small alley to the right is a power code that we will cut thus neutralizing the lasers that are blocking our route. Come back a little bit and get into cover at the tail lights of the truck. Mount that then make a quick right and mount the balcony. Upon opening the door quickly to your right is a locker with credits in it. Make sure not to go left and on top of that not to open the door to the left! Upon continuing right you will come to an impasse. Left or right? If you go left it will lead you to a room that is in need of exploring and looting--you will get the following: 400 Iridium. Again make sure not to open the door in this back-room you just explored and to trace your steps back to that impasse. I suggest saving here real quick because once we fall down there is no turning back. After dropping down make your way up the stairs, through the door and to the room with two guards facing away and plenty of collectibles inside. If you go for the items in this room you will be caught thus failing the objective and achievement. Instead make a save right at the door if you would like to come back and collect the items later, or just do a whole other save where you blast every prison guard away-- the choice is your's. After moving past the open door you will see a guard patrolling and actually walking away. We will actually want to follow him and the door he goes through. Be sure not to go to your right or else you will be spotted by our lovely guards at the window. Once you get in this area you are by yourself and free to calm your nerves and take a deep breath. From this point we are going to activate the crane controls and here's how:
This sequence will open up a medi-gel upgrade and 1200 iridium. After you grab or skip this use the vehicle lift to open up a passage way down. Activate the vehicle lift again to open up a PDA and a Med Kit under the elevator. You will continue a bit to your right and then find a door on your left. Go through it and find a security log to listen to, a locker to give you credits and an off switch for those lasers. Stay close to the wall on your right, the guard on your left will be looking right at you, your heart will drop..... but he does not see you. Alas we prevail. Continue down the hallway, hang a left and open the door. You will get your sneaky achievement after the cut scene.
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| Developer: BioWare Publisher: Electronic Arts Genre / Subgenre: RPG / Shooter Release: US: January 26, 2010 Europe: January 29, 2010 | ![]() | ||
| Collection: | 6854 | ||
| Wishlist: | 688 | ||
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