|Rescue Dr. Amanda Kenson without attracting hostile attention|
While story-based, this achievement is missable
This achievement is best to do completely separate from collecting everything in sight as there are a couple of collectibles that you will be unable to get and keep your cover simultaneously. With a little bit of careful planning and a slight dousing of stealth this shouldn't be a problem. Let's tackle it. (Note if you don't want to read through my walkthrough at the end will be a fairly solid video walkthrough accomplishing the same thing.)
Starting it it drops us off outside of the prison in front of a door. Walk over to the side of the door and cut the power. After opening the door hang a right and you will see the controls for a bridge. If you turn directly around and proceed through the broken bars and to your left you will find 400 Iridium next to a dead varen. The top one cannot work without the one below so backtrack a few steps and look to your left at a ramp heading down. There is a varen down here who is unavoidable and inconsequential. The killing of varen do not count toward the attraction of hostile attention. Once you activate the lower controls head back up and once again try to activate the bridge, this time extending it.
Once across follow the path up the steps to an area with pipes, gas lines and lasers. As soon as you shut down the lasers take a couple steps back and look to your left for the oncoming varen you just released. Dispatch the varen and continue on catching quick dialog to your left by the horizontal lasers and the locked door. Move on until you run into an area with gas pipes and gas valves that can be activated. Each break in the path has a gas valve that can be activated to open up another/addition to your exploratory area. If you are looking to collect items and keep this runthrough as your main then continue to read on. If not continue back when the font changes back to normal. There is an area blocked by the gas. In order to access it you need to turn the valve in front and to the right of the wall of flames, and the first valve on the left as you progress farther. Inside this room you will find credits, a personal log, and an ammo upgrade for your heavy weapons. To get back on track for your objectives just activate the valves to once again open your path. Make your way upstairs and pop a quick save at the door before going outside. It's time to get our stealth on.
Upon exiting the building you will come down stairs and see two guards to your left. They both have their backs turned and are discussing important matters so this is our time to strike. Down a small alley to the right is a power code that we will cut thus neutralizing the lasers that are blocking our route. Come back a little bit and get into cover at the tail lights of the truck. Mount that then make a quick right and mount the balcony. Upon opening the door quickly to your right is a locker with credits in it. Make sure not to go left and on top of that not to open the door to the left! Upon continuing right you will come to an impasse. Left or right? If you go left it will lead you to a room that is in need of exploring and looting--you will get the following: 400 Iridium. Again make sure not to open the door in this back-room you just explored and to trace your steps back to that impasse. I suggest saving here real quick because once we fall down there is no turning back.
After dropping down make your way up the stairs, through the door and to the room with two guards facing away and plenty of collectibles inside. If you go for the items in this room you will be caught thus failing the objective and achievement. Instead make a save right at the door if you would like to come back and collect the items later, or just do a whole other save where you blast every prison guard away-- the choice is your's. After moving past the open door you will see a guard patrolling and actually walking away. We will actually want to follow him and the door he goes through. Be sure not to go to your right or else you will be spotted by our lovely guards at the window. Once you get in this area you are by yourself and free to calm your nerves and take a deep breath. From this point we are going to activate the crane controls and here's how:
This sequence will open up a medi-gel upgrade and 1200 iridium. After you grab or skip this use the vehicle lift to open up a passage way down. Activate the vehicle lift again to open up a PDA and a Med Kit under the elevator. You will continue a bit to your right and then find a door on your left. Go through it and find a security log to listen to, a locker to give you credits and an off switch for those lasers. Stay close to the wall on your right, the guard on your left will be looking right at you, your heart will drop..... but he does not see you. Alas we prevail. Continue down the hallway, hang a left and open the door. You will get your sneaky achievement after the cut scene.
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