There are 20 achievements with a total of 1000 points. | |||
![]() | Gnoming | 50 | |
| Find seven collectibles. | |||
| See "Pack Rat" for more info. | |||
![]() | Solar | 50 | |
| Find all 4 unique comic book covers. | |||
You can get these in multiple plays of the game. Once you collect one, it will disappear. 1. Located in level 1 (Rome) | |||
![]() | Pack Rat | 50 | |
| Find all collectibles in the game. | |||
Note: Once you have picked up a collectible and saved your game it will no longer appear in the game even when you start a new play through. Which means those of you who picked some up and missed some don't have to find them all over again. However, if you pick one up but die before saving or hitting a in level check point don't forget to pick them back up when you pass by them again. ------------------------------------------------ 1. Located in level 1 (Rome) | |||
![]() | Speed Demon | 50 | |
| Complete a play through of the game in record time. | |||
There is no game clock and nothing to tell you how quickly you finished the game, but the entire thing will only take 2-3 hours and that will definitely net you the achievement. I wasn't even trying to go quickly and still got this. | |||
![]() | Homerun | 50 | |
| Perform a finisher move from the left side. | |||
If you are facing an enemy, the left side will be Note: If you teleport behind someone or to their side, the button layout will change, so just make sure whatever side is their left, hit the corresponding button. For instance, if you are facing the left side of the screen, their left side will be | |||
![]() | Slice and Dice | 50 | |
| Perform a finisher move from the back. | |||
If you are facing an enemy, the back side will be Note: If you teleport behind someone or to their side, the button layout will change, so just make sure whatever side is their left, hit the corresponding button. For instance, if you are facing the left side of the screen, their back side will be | |||
![]() | Right Hook | 50 | |
| Perform a finisher move from the right. | |||
If you are facing an enemy, the left side will be Note: If you teleport behind someone or to their side, the button layout will change, so just make sure whatever side is their left, hit the corresponding button. For instance, if you are facing the left side of the screen, their right side will be | |||
![]() | Stop hitting yourself | 50 | |
| Perform a finisher move from the front. | |||
If you are facing an enemy, the left side will be Note: If you teleport behind someone or to their side, the button layout will change, so just make sure whatever side is their left, hit the corresponding button. For instance, if you are facing the left side of the screen, their front side will be | |||
![]() | Gladiator | 50 | |
| Get 20000 experience points. | |||
| You will get this one near the end of the last level of your first time through the game. You get the most experience for long combos, as well as hitting the weak (green) spots on enemies. | |||
![]() | The Buffet | 50 | |
| Get 45000 experience points. | |||
Experience carries through multiple plays, so you should get this one near the end of the last level of your second time through the game. You get the most experience for long combos, as well as hitting the weak (green) spots on enemies. If you finish the game a second time and still don't have it, start a third play. | |||
![]() | Combo #5 | 50 | |
| Perform 5 hits. | |||
| Simply land a five hit combo without getting countered or getting hit by another enemy. Hit the enemy and follow the green target prompts. This is easier if done earlier in the game because you won't be doing as much damage. I unlocked it in first level. | |||
![]() | Shall we dance? | 50 | |
| Perform one successful 7 hit jump combo attack. | |||
I found this one to be easier in the third level where you fight a lot of the worker enemies. (They don't counter very often.) Have some finisher meter built up. Group some enemies together and begin hitting one, on the the second or third hit launch into a finisher (the one from the right I think) preferably the one where you teleport around all fast like and hit multiple enemies. After the finisher begins to wear down keep hitting some attack buttons and you will get some extra hits in. If done correctly your character will yell or shout or something. | |||
![]() | When it’s done | 50 | |
| Complete the game. | |||
| Simply finish all six levels of this really short and quick game and this achievement is yours. | |||
![]() | Hard Target | 50 | |
| Play through the game without dying. | |||
Save this one till the second time through the game. It really isn't as bad as it sounds. An important little tip is that the good ol trick I used to beat F.E.A.R. without dying also works on this game. If you die, quickly turn off your xbox. After you get going again load up your save and continue and the achievement will still unlock. Most of the game is very simply, but Sam Jackson and the very last boss in the trench coat can be quite tough. They both have a very strict pattern though, so simply find their beginning weak spot and then memorize where the following weak spots will be. Repeat the same combo over and over. Try to end your combos with a | |||
![]() | Impulse 9 | 50 | |
| Collect all weapons. | |||
1. The weapon you start the game with your trusty bat. 2. Crowbar: Located in level 1 (Rome) After you learn about and use your first jump marker head left around the wall and directly in front of you. Leaning next to a short section of wall in between two sections of bars is the weapon. 3. Katana: Located in level 3 (Egypt 1) After you enter the second large room head in and turn left. Leaning against the left side of the doorway into the next area is the sword. 4. Sharp Metal Piece: Located in level 5 (Docks) After you head down the stairs in the beginning follow the path to the left as it curves to the left. Once the path straightens out you will see an open cargo container in front of you and to the right. Located in side the container on the back wall is the weapon. 5. Broadsword: Located in level 6 (Egypt 2) After the initial cut scene you will jump to another room and yet another scene will play with dudes running into the room after you. During this second scene you will see the sword lying on the table where the collectible scepter was located. You really can't miss this one. 6. Chinese Sword: Located in level 6 (Docks) Near the end of the second trip through Egypt you will begin a boss fight with Sam Jackson's character. This fight is divided into four parts. During the fourth and final area (where you're on the dock and the ship crashes into it). After the fight starts up directly behind the boss is an open white cargo container. Inside this container on the back wall is the final weapon. | |||
![]() | Deep End | 50 | |
| Perform a drop zone kill. | |||
| This will unlock on the first level after the first drop zone sequence is initiated. | |||
![]() | Drop Dead | 50 | |
| Drop an enemy in all drop zones. | |||
Note: Be sure to watch each drop zone cutscene in full. If you press a button to skip them, it may not count. The locations in paranthases are the very first time you come across the drop, but they are located in other places. These are completely random, so you can't do a certain combo to initiate them. 1. You drop the dude into the Grand Canyon. (Located in the first level.) | |||
![]() | Dodge This | 50 | |
| Escape an incoming tether. | |||
The tether is a length of cord fired at you by the enemies from their weapons. Let the rope hit you and a meter will appear in the bottom of the screen. Within this meter will be a small section that is lighter blue. A line will move from left to right and to escape you need to hit , , or while the line is in the light blue section. The tether has a large blue section but the line moves quickly. | |||
![]() | Nothing but Net | 50 | |
| Escape an incoming net. | |||
Wait till an enemy hits you with the blue glowing web looking net. Once it lands a meter will appear and the escape mini game will start (functions exactly the same as the above mentioned tether one). The only difference between this one and the tether is that the net has a smaller blue section and the line moves slower. | |||
![]() | Hot Delivery | 50 | |
| Slide tackle an enemy. | |||
Get a little bit of distance between you and your target, run at them, and before you get too close pull the right trigger and you will slide attack into them and presto!...achievement unlocked. | |||

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| Developed By: Red Tribe / Collision Studios Published By: Brash Entertainment Genre: Action Release Date: US: February 12, 2007 Europe: Japan: | ![]() | ||
Collection: | 14 (Add to collection) | ||
| Wishlist: | 2 (Add to wishlist) | ||
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