Overview
- Estimated achievement difficulty: 5/10
- Offline: 43/43 (1000/1000)
- Online: 0/50 (0/1000)
- Approximate amount of time to 1000: 10-15 hours
- Minimum number of playthroughs needed: 1 and level replay.
- Number of missable achievements: None
- Do cheat codes disable achievements?: No Cheats
- Does difficulty affect achievements?: No
- Glitchy achievements: None
- Unobtainable achievements: None
- Extra equipment needed?: A second controller.
Introduction:
Welcome to the roadmap for G.I. Joe: Rise of the Cobra. This game is a pretty linear third person shooter, where you can play as a vast array of characters from the G.I. Joe world. It is not the worst game around, and has some fun if repetitive gameplay. Most of the achievements are easy enough and shouldn't give the average gamer many problems.
Step 1:
Before you start you will want to unlock the secret characters. At the main menu press to unlock Classic Duke and for Classic Scarlett.
Next start playing through the game. Play through on Hardcore difficulty as this will enable you to get higher scores throughout the levels, and also to work towards Hardcore G.I. Joe.
Make sure however that when you do the missions where you fight Shadow Storm, change the difficulty down to easy so you can definitely beat him. You can then replay after on Hardcore. These missions are as follows:
- Arctic: Deckhouse Six
- Desert: Robot
- Jungle: Sludge
Use the collectible guide found here to make sure you get all the intels and contacts, and also drive and operate the turrets in all vehicles. A list of their locations is found here. To switch between driving the vehicle and operating the turrets hit . Drive and fire them all for "Gimme The Keys" and "Turret Syndrome."
There are also achievements for completing missions with two of a particular type of soldier, so keep an eye on them as you could get some of them done during your playthrough.
After completing all the missions you will have the following achievements:
- "Baroness"
- "Destro"
- "Firefly"
- "Storm Shattered"
- "Arctic Completed"
- "Desert Completed"
- "Jungle Completed"
- "M.A.S.S. Destruction"
- "Code Cracker"
- "Lost Keys"
- "Nimble Access"
- "Acceleration Celebration"
- "Strike Commander"
- "Strike Lieutenant" (These two are for the satellite strike minigames. You may have to go back to these as they can be pretty tough
And if you got all the collectables you will have:
- "Half The Battle"
- "File-o-phile"
- "Classified"
- "Lost & Found"
Step 2:
There are a few achievements you will need a second controller for. Do 10 barrel rolls in unison for "Double Barrel Roll" and play through a whole mission targeting the same enemy with both controllers over 50% of the time for the "No "I" In Team" achievement. You will also get It "Takes Two" for finishing a co-op mission.
Mop Up:
The mop up on this game will require a running through a few levels. Go back to any levels you didn't get the max rank, to gain more battle points. Once you have at least 130 you will unlock "Battle Master." You will also most likely need some of the achievements for completing levels with different Joe combos, and maybe for completing a mission without going man down or with just melee kills. You could just run through mission two over and over to make it go quicker.
Also, don't forget to spend all of your battle points to unlock all of the character for 3 achievements worth 75
Conclusion:
This is a fun little game, don't get me wrong it is not the greatest but will keep you entertained for a while. Some of the missions are pretty tough for a game aimed at kids, so the challenge will ensure you don't get too bored. Now you know. And knowing is half the battle!
[x360a would like to thank Corrupt x360a for this Roadmap]