- Estimated achievement difficulty: 6/10 [Depends on skill]
- Offline: 12 [200]
- Online: 0
- Approximate amount of time to 200: 3-4 hours
- Minimum number of playthroughs needed: 1
- Number of missable achievements: None!
- Glitched achievements: None!
- Do cheat codes disable achievements: No cheats
- Does difficulty affect achievements: No
Introduction:
Eets: Chowdown is at it's core a puzzle game drawing inspiration from Lemmings, where you must manipulate the main character by positioning items across Eets' path, and activating them whenever needed. Eets only knows how to move forward and, depending on his states of mood, he hops, jumps or changes direction when near a ledge.
Step 1: Playthrough
The simplest way to get the most gamerscore in the main part of the game is, simply, check the solution of every problem, place the items accordingly and play. With minimal adaption you should be able to finish all the levels under par time, granting you 105 by the end of the game.
For the rest of the achievements, the first world should be easy enough for you to get some levels with items left in the item box these are the levels I managed to finish with items left:
Young Grasshoper
Appetizer:
Stage 3, 4, 5, 8
Smore Land:
Stage 2, 3, 4, 7, 8, 13, 15, 16, 18
And Many others...
Ten Puzzle Commandos
Smore Land:
Stage 10
Kaboom Desert:
Stage 2, 4, 5, 7, 8
Ginseng Hollow:
Stage 1
Marshomech Lair:
Stage 3, 8, 9, 10, 13
Topsy Turvy World:
Stage 4, 15
Smore Mishmash:
Stage 1, 14,
Twenty Ninja Skills
Smore Land:
Stage 6, 9, 11, 12, 14, 15
Ginseng Hollow:
Stage 7, 10, 14, 17
Marshomech Lair:
Stage 6, 11, 12, 15, 16
Topsy Turvy World:
Stage 2, 3, 5, 6, 13, 16
Smore Mishmash:
Stage 2, 12
Using this listing and some inventive level-solving, you should nail 55 more.
As soon you have the Ginseng Shooter, aim it so you hit Eets until you get the achievement. You must take care because after some hits Eets gets angry, madly jumping from ledges and the Ginseng pushes Eets back, so try to shoot him when he is going towards the Ginseng Shooter so you can control his path. With this, 5 more will unlock.
The final 35 will unlock in the other game-mode, Marsho Madness. In this game mode, you are required to press a combination of keys and shoot the enemies coming towards the center. As soon as you play the first game, 5 more will unlock, leaving the final 30 depending on your skill at this type of game. If you struggle to get 100,000 points, 1 million will almost seem impossible, but just keep trying.
Conclusion
This game is quite simple, with the hardest part being Marsho Madness and its steep difficulty. For the achievements, there are a lot of video guides on YouTube that you can look to for help.