Guide By: FeLizP There are 50 achievements with a total of 1000 points.
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![]() | The Nightmares Have Just Begun. | 5 | ||||
| Conquer Stage 1. | ||||||
This achievement is story-based, and cannot be missed. It will unlock upon completion of Stage 1-1, Underground Cemetary. This is the introductory stage of the game that serves for tutorial purposes and should be easy enough to finish. If you need help with this stage or with getting a gold prize on it then click HERE for a video walkthrough. | ||||||
![]() | Dreams Come True | 100 | ||||
| View all of the endings. | ||||||
This achievement requires a completion of the game multiple times, to see each of the 8 endings 3 full playthroughs are needed. One playthrough with the karma meter all the way to Law, one with it to Chaos, and one with it in the middle. During the last Stage, there are four confessional questions that influence what ending you get, together with the karma meter. You can make one save at the beginning of Stage 9-1 to get 1 to 3 endings in one playthrough by loading up the save and choosing different answers than you did before. See each of the Endings achievements for details. | ||||||
![]() | Read All About It! | 10 | ||||
| Get Justin out of his jam. | ||||||
This achievement is unlocked for helping Justin, a patron at the bar. To help him through his problems, you must answer a series of conversation choices with him a certain way, both in the Stray Sheep and on the Landings. Justin is usually seen starting on the 2nd Day sitting at the bar counter up front by the bathroom, but you may have to wait for him to enter the bar on some days. Justin can also be found in the Landings during Nightmare segments, he is the Sheep with Glasses. Be positive and encourage him whenever you have a conversation with him. He will be absent on the 7th Day so speak to him every time you see him at the Stray Sheep to learn more about his past. If done correctly, on the 8th Day you will be able to speak to him one last time at the Stray Sheep, he will be seated at his usual location. Speak to him to find out the last remains about his journalism career. He will request a possible interview with you one day and the achievement will unlock. For a list off all the specific answers needed for this achievement click HERE. | ||||||
![]() | A New Look | 10 | ||||
| Help Todd out of his trouble. | ||||||
Todd can be found at the Stray Sheep starting on the 2nd Day sitting at the front bar counter next to Archie however, you may have to wait for him to enter the bar on some days. Be sure to speak with him and be positive in your answers as he is also linked to Archie's survival. Todd also appears in the Landings as the Sheep with Regent Hair giving you climbing techniques so be sure to speak with him there as well. Todd only appears at the Stray Sheep on the 2nd, 3rd, and 8th Day. If done correctly, Todd will show up at the Stray Sheep on the 8th Day. He will be seated at the bar counter up front sitting next to Archie. Speak with him and he will thank you for helping him out of the Nightmare, and that he plans to start a new life out of his father's shadow. This will unlock after the conversation. For a list off all the specific answers needed for this achievement click HERE. | ||||||
![]() | Mother Inferior | 10 | ||||
| Help Archie work through his quandary. | ||||||
This achievement is unlocked for helping Archie, a patron at the bar. To help him through his problems, you must answer a series of conversation choices with him a certain way, both in the Stray Sheep and on the Landings. Archie can first be found at the Stray Sheep sitting with Todd on the 2nd Day, make sure you speak to him. When speaking to him, make sure you encourage him every step of the way because Archie is linked to Todd's chances of survival as well. Archie can also be found at some of the Landings, he is the Long-Haired Sheep so speak to him there if you ever spot him. Be motivational in your answers whenever you speak to him because he may become a victim of "Woman's Wrath" if you don't. Archie appears at the Stray Sheep on all days except the 6th and 7th and is sometimes seated at the first booth. If done correctly, Archie will appear alongside Todd at the Stray Sheep on the 8th Day. He'll be seated at the front bar counter. Speak to him and he will thank you for your help, and that he plans to start a family. This will unlock after the conversation. For a list of all the specific answers for this achievement click HERE. | ||||||
![]() | Love is Patient, Love is Kind | 10 | ||||
| Resolve Daniel's dilemma. | ||||||
This achievement is unlocked for helping Daniel, a patron at the bar. To help him through his problems, you must answer a series of conversation choices with him a certain way, both in the Stray Sheep and on the Landings. Daniel can usually be found at the Stray Sheep starting on the 3rd Day sitting at the bar counter up front and sometimes in the third booth. When you take a seat there he should be sitting right next to you on some nights. Be sure to have a chat with him and his wife every time you see him at the Stray Sheep. You'll want to encourage him in your replies or else he end up on the news as a victim of "Woman's Wrath". Daniel also appears in the Landings during nightmare segments so be sure to speak with him there as well, he is the Sheep with Sunglasses. Daniel only appears at the Stray Sheep on the 3rd, 4th, and 8th Day. If done correctly, on the 8th Day Daniel will show up at the front bar counter sitting with his wife Anna. When you speak to him he will inform you that he and his wife have solved their problems and are getting married. This will unlock after he reveals to you the good news. For a list of all the specific answers for this achievement click HERE. | ||||||
![]() | One Last Case | 10 | ||||
| Help Morgan clean up his mess. | ||||||
This achievement is unlocked for helping Morgan, a patron at the bar. To help him through his problems, you must answer a series of conversation choices with him a certain way, both in the Stray Sheep and on the Landings. Morgan can be found at the Stray Sheep starting on the 3rd Day. He usually sits at the first booth to the left of where Vincent and his buddies sit. Be sure to have a chat with him and be comforting in your replies. Morgan also appears at the Landings as a Sheep with a Police Hat so speak with him there too or else he may end up on the news as a victim of "Woman's Wrath". Morgan only appears at the Stray Sheep on the 3rd, 4th, 5th, and 8th Day. If done correctly, on the 8th Day he will show up at his usual booth claiming that he plans to avenge his wife's death and thank you for saving him from himself. This will unlock after he thanks you. For a list of all the specific answers for this achievement click HERE. | ||||||
![]() | Everyday Hero | 50 | ||||
| Help everyone out of their predicaments. | ||||||
This achievement is unlocked for helping all the patrons of the Stray Sheep. It will unlock once you complete the achievements for each character:
You have to give specific answers to each patron in order for them to show up on the 8th Day to thank you. You must also speak to them every time you see them, whether it be at the Stray Sheep or the Landings. Please note that not all bar patrons appear at the Stray Sheep or Landings everyday, there are times when they will be absent or you have to wait for them to walk in. There is also a random sheep at the Landings that you may need to speak with in order to save everyone. Speaking to other patrons twice can help time pass allowing other patrons to walk into the bar. For a full guide on Everday Hero, see HERE. | ||||||
![]() | Play It Again, Vince... | 5 | ||||
| Use the jukebox to change the music. | ||||||
This achievement can be unlocked by operating the jukebox at the Stray Sheep and changing the background music to another available song. You can get this as early as the 2nd Day. This will be the first time you can freely roam the Stray Sheep. There will be a jukebox to the left of the room next to the Rapunzel arcade machine. Interact with the jukebox by pressing | ||||||
![]() | Text Junkie | 20 | ||||
| Reply to at least 20 text messages by the end of the final day. | ||||||
This achievement will unlock once you have sent 20 text messages through your cell phone. If you answer every possible text message, this should happen by the 5th Day but the achievement doesn't unlock until the 8th Day. There are 25 text messages you can reply to in any given playthrough. You mysteriously lose some of your texts later in the game but it should not affect the achievement. Depending on how you respond to some texts, you may or may not get replies which leads to fewer texts per playthrough making this achievement easily missable. That's why it's important to stick around the Stray Sheep until you get some because leaving too early will cause you to miss them. Chatting with patrons and friends twice(until the pink talk box goes gray) seems to initiate some text messages. This will unlock once you leave the Stray Sheep on the 8th Day if you have sent 20 or more text messages. For a list of every text message in the game and how to initiate them, click HERE. | ||||||
![]() | Welcome to the Colosseum | 10 | ||||
| Unlock the Colosseum mode. | ||||||
This achievement is story-based, and cannot be missed. It will unlock upon completion of the game, no matter which ending you receive. Colosseum is a 2 player mode where you choose from the various stages of the Golden Playhouse and have a competitive climb-off! | ||||||
![]() | Push It to the Limit! | 10 | ||||
| Push 5 blocks at once. (Golden Playhouse) | ||||||
This achievement is only available while playing Golden Playhouse mode. When playing any Nightmare stage, there will be a number of opportunities to push more than one block at a time. Make sure there there are five blocks in a row, and push them all at once to unlock the achievement. This achievement can be unlocked in almost every stage, but is easiest in Stage 1-1 on the Easy difficulty. Shortly before you reach the rows of unmovable blocks at the top, there are two different places that have six blocks at once, with an easy spot to push from. Another area to do this is at the start of Stage 4-2 where The Child chases you. To the right at your level are 4 blocks already lined up side by side. Now pull out any block stacked to the left of your screen and push it next to the set of 4 blocks making it 5. Now push the 5 set of blocks for the achievement. Difficulty settings needed for this method may vary. | ||||||
![]() | Have an Ice Day | 10 | ||||
| Slide an Ice Block 5 or more blocks. (Golden Playhouse) | ||||||
This achievement is only available while playing Golden Playhouse mode. If the description confuses you it simply means you must push an ice block and have it slide over 5 other blocks that are below it. The easiest location to get this achievement is on the second stage of the Quadrangle (5-2). At the very start of the level, simply pull out one of the intial blocks and drag it to the far right side of the starting are, which is made up of 6 ice blocks in a row. Then push the ice block down the row, and the achievement is yours. To see this being done, click HERE. Another very easy location is on the first stage of Quadrangle (5-1) on Easy difficulty. Towards the beginning, when there is a winding staircase of ice blocks on the left, at the foot of the stairs on the right is a single ice block. Just pull, spider crawl to the other side and push. More than enough spaces for the achievement. Difficulty settings needed for this method may vary. | ||||||
![]() | Bomberlamb | 20 | ||||
| Hit 15 blocks with a single explosion. (Golden Playhouse) | ||||||
This achievement is only available while playing Golden Playhouse mode. This can be done on level 6-2 on Easy difficulty. Soon after the first checkpoint is reached, you'll run into a tower (about 4-5) of spring blocks. Move one over to be able to spring onto the top of the main wall you need to climb. On top of the wall there will be a bomb block. Light it, and then wait for it to explode. Under one of the newly made crumble blocks, you'll notice a superchared bomb block (one with higher explosion radius). Destroy the crumble block and fall onto this bomb block. Let it explode and "Boom" more than 15 blocks should explode. To see this being done click HERE. Difficulty settings needed for this method may vary. | ||||||
![]() | I Can Fly! | 30 | ||||
| Jump on a Spring Block 3 times in a row. (Golden Playhouse) | ||||||
This achievement is only available while playing Golden Playhouse mode. You must jump on a spring block 3 times or on 3 different spring blocks in succession, it doesn't matter. The earliest place when this first becomes available is at Quadrangle Stage 5-1 on Normal difficulty. Earlier in the stage there will be blocks that bounce you high into the air, jump on one 3 times to get this to pop. It doesn't have to be the same one, just bounce on three different springs in rapid enough succession until this pops. Make sure Vincent doesn't grab on to a ledge on his third jump or else this may not unlock. To see this being done, click HERE. Difficulty settings needed for this method may vary. | ||||||
![]() | Take Your Time | 30 | ||||
| Move a Dark Block 10 times in a row. (Golden Playhouse) | ||||||
This achievement is only available while playing Golden Playhouse mode. There are a multitude of opportunities to move a dark block but an especially easy area would be at the Quadrangle Stage 5-2. At the very beginning once you take a step up once there will be 2 dark blocks side by side. Safely make your way up there and pull out the one on the left. Now simply push and pull it until the achievement pops. Difficulty settings needed for this method may vary. | ||||||
![]() | Sake Sensei | 10 | ||||
| Listen to all the sake sound bites. | ||||||
This achievement is unlocked on the 8th Day, but requires an action every day. On the days you are at the Stray Sheep, you will have the ability to choose from four drinks to have at your booth seat. To take a sip press Note: Remember you can only get one bit of trivia per night for each drink. It is possible to get one tip from each drink each day, so you can unlock all four drinking-related achievements in one playthrough. However, you have to start getting a tip for every drink starting on the 2nd Day and onwards or else you could miss their respective tip achievement. | ||||||
![]() | Beer Baron | 10 | ||||
| Listen to all the beer factoids. | ||||||
Each day at the Stray Sheep, be sure to drink Beer at least 3 times. To take a sip press | ||||||
![]() | Cocktail Connoisseur | 10 | ||||
| Listen to all the cocktail trivia. | ||||||
Each day at the Stray Sheep, be sure to drink the Cocktail at least 3 times. To take a sip press | ||||||
![]() | Whisky Wiseman | 10 | ||||
| Listen to all the whisky minutiae. | ||||||
Each day at the Stray Sheep, be sure to drink Whisky at least 3 times. To take a sip press | ||||||
![]() | You Don't Have To Go Home... | 5 | ||||
| Stay in the bar until all the other customers leave. | ||||||
This is an easy achievement to miss if you're not careful. It will unlock at the end of the 5th Day if you stay in the Stray Sheep after everyone else has left, and do not leave early. To pass the time, speak to everyone at the bar twice then take a seat at the booth with Vincent's friends. Now speak with each of your friends until they decide to leave. There will be an option for you to stay or leave with them, select "Be careful.." and this will unlock. This can be done on other days too such the 8th Day. | ||||||
![]() | Babel's Calling | 10 | ||||
| Unlock the Altar by earning 1 Gold Prize on Normal or Hard. | ||||||
This achievement is only available while playing Golden Playhouse mode on Normal or Hard difficulty. It will unlock if you obtain at least 1 Gold Prize on any of the 9 Nightmare Stages. This is pretty easy to get early into Golden Playhouse when playing Stage 1-1 even on Normal difficulty. When playing Stage 1-1 make sure you keep your step chain and collect all the enigma coins as you make your way up. You can also hit the "undo" button (Back) if you ever mess up. Please see HERE for help with obtaining gold prizes in stages. | ||||||
![]() | Altar Conquered! | 10 | ||||
| Complete Stage 1 of Babel. | ||||||
This achievement is unlocked through the Babel gameplay mode, by completing the first stage: Altar. Babel's block placement is completely randomized, making strategies very difficult to create here. The stages on Altar are dominated by White Blocks, Heavy Blocks, and Cracked Blocks placed in awkward patterns commonly interspersed with gaps from Cracked Blocks breaking. You must reach 150 steps to complete it. This Babel stage can also be played in Pairs which should significantly make it easier for you. If playing in Pairs, 106 steps are needed to complete it. For an in-depth strategy of each Babel Stage click HERE.
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![]() | 3-Star Man | 15 | ||||
| Unlock Menhir by earning 3 Gold Prizes on Normal or Hard. | ||||||
This achievement is only available while playing Golden Playhouse mode on Normal or Hard difficulty. It will unlock if you obtain at least 3 Gold Prizes on any of the 9 Nightmare stages. Please see HERE for help with obtaining gold prizes in all 9 stages. | ||||||
![]() | Menhir Conquered! | 15 | ||||
| Complete Stage 2 of Babel. | ||||||
This achievement is unlocked through the Babel gameplay mode, by completing the second stage: Menhir. Babel's block placement is completely randomized, making strategies very difficult to create. The stages tend to have numerous Trap Blocks and can be as narrow as three blocks wide, requiring rapid movement and quick thinking to survive all 187 steps. This Babel stage can also be played in Pairs which should significantly make it easier for you. If playing in Pairs, 130 steps are needed to complete it. For an in-depth strategy of each Babel Stage click HERE.
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![]() | 5-Star Man | 20 | ||||
| Unlock the Obelisk by earning 5 Gold Prizes on Normal or Hard. | ||||||
This achievement is only available while playing Golden Playhouse mode on Normal or Hard difficulty. It will unlock if you obtain at least 5 Gold Prizes on any of the 9 Nightmare stages. Please see the links under the Conquer Stage.. achievements for help with obtaining gold prizes. | ||||||
![]() | Obelisk Conquered! | 20 | ||||
| Complete Stage 3 of Babel. | ||||||
This achievement is unlocked through the Babel game-play mode, by completing the third stage: Obelisk. Babel's block placement is completely randomized, making strategies very difficult to create. Ice Blocks, Bomb Blocks, and Random Blocks become prevalent in these stages, with Mouth Blocks appearing at an alarming frequency as well. The tower occasionally is wide enough to fill most of the screen, but the Random Blocks limit the margin of error greatly. Skill and quick thinking will be necessary to reach 215 steps. This Babel stage can also be played in Pairs which should significantly make it easier for you. If playing in Pairs, 154 steps are needed to complete it. For an in-depth strategy of each Babel Stage click HERE.
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![]() | Past a Heap of Puzzles | 10 | ||||
| Beat Stage 64 of Rapunzel. | ||||||
This achievement is obtained through the arcade game Rapunzel, playable in the Stray Sheep during the day. It will unlock once you have beaten the first 64 stages of the game; full maps, videos and strategies can be found HERE. Each night you are allowed three plays, but once you finish the game, 'Free Play' is unlocked, where you have unlimited plays. | ||||||
![]() | Cheers To You! | 10 | ||||
| Unlock all other Achievements! | ||||||
This is unlocked by obtaining every other achievement in the game. Once the other 49 achievements are unlocked this will unlock next and thus your 1000 | ||||||
Secret Achievements | ||||||
![]() | The Great Escape | 5 | ||||
| Conquer Stage 2. | ||||||
This achievement is story-based, and cannot be missed. It will unlock upon the completion of Stage 2-3, Prison of Despair. Listed below is each level of Stage 2 and they are interactive. Simply click the stage you need help getting the gold prize for and the link will take you to a video walkthrough. Prison of Despair Walkthrough | ||||||
![]() | Let My Sheep Go | 10 | ||||
| Conquer Stage 3. | ||||||
This achievement is story-based, and cannot be missed. It will unlock upon the completion of Stage 3-3, Torture Chamber. Listed below is each level of Stage 3 and they are interactive. Simply click the stage you need help getting the gold prize for and the link will take you to a video walkthrough. Torture Chamber Walkthrough | ||||||
![]() | No One Expects the... | 10 | ||||
| Conquer Stage 4. | ||||||
This achievement is story-based, and cannot be missed. It will unlock upon the completion of Stage 4-2, Inquisition. Listed below is each level of Stage 4 and they are interactive. Simply click the stage you need help getting the gold prize for and the link will take you to a video walkthrough. Inquisition Walkthrough | ||||||
![]() | Crossing the Courtyard | 15 | ||||
| Conquer Stage 5. | ||||||
This achievement is story-based, and cannot be missed. It will unlock upon the completion of Stage 5-3, Quadrangle. Listed below is each level of Stage 5 and they are interactive. Simply click the stage you need help getting the gold prize for and the link will take you to a video walkthrough. Quadrangle Walkthrough | ||||||
![]() | What Time is It? | 15 | ||||
| Conquer Stage 6. | ||||||
This achievement is story-based, and cannot be missed. It will unlock upon the completion of Stage 6-4, Clock Tower. Listed below is each level of Stage 6 and they are interactive. Simply click the stage you need help getting the gold prize for and the link will take you to a video walkthrough. Clock Tower Walkthrough | ||||||
![]() | Path to the Altar | 20 | ||||
| Conquer Stage 7. | ||||||
Spiral Corridor Walkthrough | ||||||
![]() | Making Legends | 20 | ||||
| Conquer Stage 8. | ||||||
This achievement is story-based, and cannot be missed. It will unlock upon the completion of Stage 8-1, The Cathedral. Simply click the stage you need help getting the gold prize for and the link will take you to a video walkthrough. The Cathedral Walkthrough | ||||||
![]() | True Freedom! | 30 | ||||
| Conquer Stage 9. | ||||||
This achievement is story-based, and cannot be missed. It will unlock upon the completion of Stage 9-6, The Empireo. Listed below is each level of Stage 9 and they are interactive. Simply click the stage you need help getting the gold prize for and the link will take you to a video walkthrough. The Empireo Walkthrough | ||||||
![]() | A Life Without Regrets... | 10 | ||||
| View the true Freedom ending. | ||||||
This achievement is unlocked once you complete the true Freedom ending. In order to obtain this ending, your karma meter must be in the middle between Law and Chaos (the clear area). You must also answer confessional questions on each floor of Stage 9 in a specific way like so:
Keeping your karma meter in the middle is not as difficult as you may think. Just be sure to alternate you choices from Law to Chaos throughout Golden Playhouse and it should keep the dial in the colorless, middle area. Just keep a sharp eye on it and don't make too many consecutive Law or Chaos choices that could prevent you from getting this ending. | ||||||
![]() | Starting a New Life | 10 | ||||
| View the true Lover ending. | ||||||
This achievement is unlocked once you complete Katherine's true ending. In order to obtain this ending, your karma meter must be heavily on the Law side. You must also answer confessional questions on each floor of Stage 9 in a specific way like so:
Just like Lord of the Night except you need to be 100% Law, no less. The dial must be pointed to the farthest right possible in order to obtain this ending. If not, you will get Katherine's Normal ending instead. | ||||||
![]() | Lord of the Night | 10 | ||||
| View the true Cheater ending. | ||||||
This achievement is unlocked once you complete Catherine's true ending. In order to obtain this ending, your karma meter must be heavily on the Chaos side. You must also answer confessional questions on each floor of Stage 9 in a specific way like so:
This particular Ending requires your Chaos to be 100% on your karma meter, no less. The dial must be pointed to the farthest left possible in order to obtain this ending. If not, you will get Catherine's Normal ending instead. | ||||||
![]() | Whatever, Buddy | 10 | ||||
| View the normal Freedom ending. | ||||||
This achievement is unlocked once you complete the normal Freedom ending. In order to obtain this ending, your karma meter must be heavily towards either Chaos or Law. You must also answer confessional questions on each floor of Stage 9 in a specific way like so:
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![]() | Just Like Old Times | 10 | ||||
| View the normal Lover ending. | ||||||
This achievement is unlocked once you complete Katherine's normal ending. In order to obtain this ending, your karma meter must be heavily on the Law side. You must also answer confessional questions on each floor of Stage 9 in a specific way like so:
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![]() | Sleepless Nights | 10 | ||||
| View the normal Cheater ending. | ||||||
This achievement is unlocked once you complete Catherine's normal ending. In order to obtain this ending, your karma meter must be heavily on the Chaos side. You must also answer confessional questions on each floor of Stage 9 in a specific way like so:
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![]() | Nighty Night | 10 | ||||
| View the bad Lover ending. | ||||||
This achievement is unlocked once you complete Katherine's bad ending. In order to obtain this ending, your karma meter must be heavily on the Chaos side. You must also answer confessional questions on each floor of Stage 9 in a specific way like so:
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![]() | Hit the Road, Vincent | 10 | ||||
| View the bad Cheater ending. | ||||||
This achievement is unlocked once you complete Catherine's bad ending. In order to obtain this ending, your karma meter must be heavily on the Law side. You must also answer confessional questions on each floor of Stage 9 in a specific way like so:
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![]() | Taking on the Gods | 30 | ||||
| Unlock Axis Mundi by earning all Gold Prizes on Normal or Hard. | ||||||
This achievement is only available while playing Golden Playhouse mode on Normal or Hard difficulty. It will unlock if you obtain all 9 Gold Prizes on each Nightmare stage be it on Normal or Hard. Best to do it on Normal for this one to get you ready for The Golden Child. In order to get a gold prize for a stage you must get a gold trophy on every floor of that stage. Some stages only have one floor so those are easier but some stages have up to 6 floors like Stage 9. To get the gold prize you basically have to:
Normal difficulty isn't too bad. You are permitted to undo any mistakes by pressing | ||||||
![]() | A God is Born! | 100 | ||||
| Conquer the final stage of Babel. | ||||||
This achievement is unlocked through the Babel gameplay mode, by completing the fourth stage: Axis Mundi. Babel's block placement is completely randomized, making strategies very difficult to create. This is absolutely the most outrageously difficult puzzle in the game. White, Vortex, and Cracked block types are all present here, but Vortex Blocks are the main threat. The blocks are often arranged in highly complex patterns, making it easy to collapse most of the tower just by moving the wrong block at the wrong time. Extensive mastery of the "Edge" mechanic is a necessity if you are to reach 300 steps. This Babel stage can also be played in Pairs which should significantly make it easier for you. If playing in Pairs, 168 steps are needed to complete it. The North American version of Axis Mundi is said to be "broken" and impossible to complete due to the unviable block drops so Pairs Mode is strongly recommended. For an in-depth strategy of each Babel Stage click HERE. If you somehow manage to do this not only will you unlock this achievement but also a special video from Trisha! | ||||||
![]() | The Golden Child | 100 | ||||
| Earn Gold Prizes on all Hard difficulty stages. | ||||||
This achievement is only available while playing Golden Playhouse mode on Hard difficulty. It will unlock if you obtain all 9 Gold Prizes on all of the 9 Nightmare stages. In order to get a gold prize for a stage you must get the gold trophy for every floor of that Stage. This is the hardest achievement in the game(outside of Babel) because the puzzles now give you:
To help prepare yourself, save this achievement for last to get yourself some experience with the game. To get a gold prize you pretty much have to:
Be sure to study each puzzle closely and find the quickest way to the top, you'll need wits and quick thinking for this. Remember, these puzzles can be memorized unlike the Babel Stages, they're always the same layout. Boss and Stage dynamics will be the most difficult aspect of obtaining gold prizes for each stage. Once you feel that you have the skills and techniques to complete all 9 Stages on Hard start a New Game on Hard or load up a save from Golden Playhouse and replay the Stages from your cell phone under AWARDS. Just be sure to switch difficulty to Hard from the pause menu before attempting if you haven't already. Be forewarned, Hard difficulty can get extremely frustrating, especially the later spheres of Stage 9 which are absurdly hard!
You can also follow the video guide located HERE by trying to replicate the Hard Stage runs. Good Luck! | ||||||
![]() | A Mystery Within a Puzzle | 20 | ||||
| Uncover the truth behind Rapunzel. | ||||||
This achievement can be unlocked after starting Extra Stage 1 when playing the Rapunzel arcade game at the Stray Sheep tavern. Extra Stage 1 is unlocked by inputting a cheat code at Rapunzel's title screen after you complete Stage 64 in Rapunzel. The code is only given to you after you have collected all 4 rosaries, and when you have completed stage 64. So if you missed any rosaries, you have to go back and get them because the code will not work before then. This will unlock the true ending, and allow you to go for the Extra 64 stages. And once again, there are 4 rosaries in the Extra stages, which will unlock the true ending. If you don't collect the rosaries, you get the bad ending for both regular and extra stages. | ||||||
![]() | Legendary Prince | 50 | ||||
| Hear Rapunzel's sad song. | ||||||
This achievement can be unlocked by collecting all four rosaries and completing Extra Stage 64 when playing the Rapunzel arcade game at the Stray Sheep tavern. Simply finishing gives you the bad ending and no achievement, you MUST collect the four rosaries to get the achievement. You can't play any Extra Stages until you've completed the first 64 normal stages and collected all the rosaries, see "Mystery Within a Puzzle" for more info. There is a code you must enter at the main menu of Rapunzel before starting the next 64 stages listed below.
Code: The Extra Stages are some of the more intricate puzzles, so use the video guide HERE if you ever get stumped. Note: The rosaries are located in Stage 52, 56, 60, and 64 in both Normal and Extra mode - in Extra Mode you must first collect a Magic Lamp item to make the rosary appear. You must have all four when you finish stage 64 to get the 'True Ending' for both modes - which means you must complete stage 52 through 64 in succession if you wish to get these achievements before completing the main game. Collected rosaries WILL NOT save between sessions - you MUST complete stages 52, 56, 60, and 64 in one sitting to view the "True" ending and unlock the achievements. FeLizP would like to Credit: saruthelemur, sans Gospel, MasterLL, and KormaruR for providing all of the video guides, and to XCVii 007 for the Rapunzel videos. This guide wouldn't be possible without your continuing support and feedback. | ||||||
| Developer: Studio 4C Publisher: Atlus Genre / Subgenre: Action / Puzzle and Word Release: US: July 26, 2011 Europe: February 10, 2012 | ![]() | ||
| Collection: | 429 | ||
| Wishlist: | 158 | ||
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