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Achievement Guide: Banjo Kazooie

Guide by: Evil Demon55, Itsbrown4606, T.B.R.M.
There are 12 achievements with a total of 200 points.

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Overview
Estimated achievement difficulty: 3/10
Estimated time for 200: 10-12 hours
Offline:  12 (200
Online: 0
Minimum playthroughs: 1
Missable achievements: None
Glitched achievements: Jigsaw Maker. Make sure to get recent update from Xbox LIVE.
Do cheats disable achievements?: Yes and No (see Introduction for more info)

Introduction:
Banjo Kazooie for the XBLA is an old game that came from the Nintendo 64. This game is the same exact game, just the graphics are better. There are no serious glitches and every achievement is obtainable and you will be able to get every achievement in 1 playthrough. Though there is one minor glitch that has been fixed, in order to not get this glitch, get the newest update for the game off Xbox lLIVE. If you do not have LIVE, just do not do Bottle's Puzzle Game until you have all 900 notes. There are cheats in this game, some that disable achievements and some that do not. The cheats that you can use are the ones you learn while playing the game by Cheato, they are only extra blue eggs, red feathers, gold feathers, anything else is considered a cheat that blocks achievements.

Abbreviated Walkthrough:
This game is simple to get the full 200 in. There is no need for a complete walkthrough of the game as long as you follow the directions of the achievement description. All but one achievement in the game require you to beat the game meaning you will get these when you just play the game normally. Some hard achievements will be getting all 900 notes, but notes do not restart and they are usually in pairs of 2 or 4, so if you have an odd number of notes, just check the area out more. However, sometimes you will get notes of 5 so do not worry. Just play the game and check out some note guides if needed and this will be an easy and fun 200. Another hard achievement is "Jigsaw Maker" my advice for this achievement is to just keep playing the jigsaws over and over again. The pieces always start in the same location and fit in the same location, so just start to memoirze the order and in no time you will get this achievement. Also note that you should not quit while going for this achievement because your data does not save this so when you restart the puzzles, you will have to start from the first one.

[x360a would like to thank Evil Demon55 for this Road Map]



Get Jiggy10
It doesn't matter which two, just successfully collect any two Jiggies.

Your first Jiggy of the game will be located on top of some rocks to the left of where you enter Gruntilda's lair. That will open up Mumbo's Mountain which contains another ten Jiggies. Collect any of them to get your second Jiggy and the achievement.

Here is a quick rundown all all the Jiggies in the game and Here is a more thorough walkthrough if you need help at any point.

Mumbo Jumbo10
Get yourself transformed by Mumbo Jumbo for the first time. Now that's magic!

Inside the first world you will need to collect five silver skulls to pay for your transformation. Once you have all five, head into the skull hut to the right of the level's entrance and press X on the skull platform to transform for the first time. Here are the five skull locations:

  1. To the right of the entrance, behind the tower where the purple jinjo is standing.
  2. Next to where Bottles teaches you the egg spit, go to the left and jump up onto the ledges.
  3. Hidden behind a slab near the stone hedge rock formation.
  4. Inside the termite mountain on the second ledge.
  5. Underneath the ramp leading into Mumbo Jumbo’s skull.
Knock out Nipper15
Come out on top in a dust-up with Nipper the crab. Watch out, he's called Nipper for a reason.
Nipper is located in the level Treasure Trove Cove. Take a left from the level's entrance to find him. To defeat him, simply use the jump attack (A, then X in the air) to hit him in the eyes three times. You will need to hit, then retreat while he attacks and repeat.
Free Clanker15
Liberate Clanker, Gruntilda's rusty and recalcitrant garbage grinder.
Clanker is located in the level Clanker's Cavern. After the first room you will come out into a large open room with Clanker underwater. To free him, dive all the way down where the chain is and swim through the key three times. You won't have enough air to do it and get back up, but the fish down there will spit out air bubbles to replenish your air supply.
Chomp Chomp!15
They're red and no less than 30 of them need chomping. Nuff said.
In the level Bubblegloop Swamp there will be a large alligator head on an island. Have Mumbo transform you into a small alligator and go inside through the nose. Inside you will play a game against Mr. Vile to eat worms quickly. You will need to eat 30 red ones in the first round of his game. If you can not do it at first, head to the level Gobi's Valley to learn how to use the fast shoes and you will be able to use those to help you move faster.
Move Master15
Discover and master all Banjo's moves… and Kazooie's… but nobody else's. Unless you insist.

You will need to learn all the moves to beat the game, but here are the locations of Bottles' molehills thoughout the first seven levels of the game.

Note: You can skip the tutorials inside Spiral Mountain, the achievement is only for the moves learned in the game's levels inside Gruntilda's Lair.

Show me the honey!15
Collect all 24 of the extra honeycomb pieces. Yes! Every single one! It's character-building.
There are six pieces inside the tutorial and another two in each of the game's nine levels. Here are all their locations.
The Quiz Master20
Complete Grunty's Furnace Fun quiz show and win the Star Prize. Been paying attention?

First thing you want to do for this achievement is talk to Brentilda (the pink fairy hidden around Gruntilda's Lair) three times every time you see her. Write down or remember well the things she says about Gruntilda. Here are her locations.

Outside of Click Clock Wood will be a note door that will take you to the second-to-last section of the game, a giant quiz game. If you get an answer wrong during the puzzle, you lose one health. If you answer something wrong on a skull tile, you get thrown into the lava and die. Here is a very thorough walkthrough of the puzzle game, including all the answers (except the game-specific Gruntilda answers which you should have remembered or written down as explained previously).

Here is a picture of the game board.

Use this path to get through the quickest/easiest.

I would suggest though to get the first Joker card on the left and use it to skip one of the Death squares at the end to make things a bit easier.

Jinjonatored20
Fear the Jinjonator. If you're a witch, that is. The Jinjonator lays the smack down on witches.

After the above achievement the game will seem to end. Reload your save and return to the quiz area, but now you can freely run across the board and up the stairs where Gruntilda ran to.

There are five phases to this fight:

  1. Dodge her dive attacks and jump attack when she stops.
  2. Dodge her fireballs and spit eggs at her.
  3. Use the flight pad and dive-bomb into her.
  4. Spit three eggs into each Jinjo statue.
  5. Spit three eggs into each hole on the large Jinjo statue.
Jigsaw Maker20
Bet you thought jigsaws were boring! Bottles disagrees, and has seven of them to be solved.

Warning: DO NOT do this achievement until you have collected all 900 notes for the  "Music Maestro" achievement. Doing this will remove all the notes from all the stages, making it impossible to get your remaining notes.

After beating the game, return to Banjo's house in Spiral Mountain and stand at the edge of the carpet. Press Y and look at the picture of Bottles. If done right the game will start. If nothing happens you're not in the right spot, so move and try again.

There are seven puzzles to complete for the achievement. The puzzles will always break apart in the same pattern so if you are having trouble, try to do the same thing over and over until you get fast enough.

Cheating Cheato20
Bump into Grunty's disowned spellbook three times as it hops around the place dishing out cheats.

You must find all 3 of Gruntilda's spellbooks for this achievement. Here are there locations and how to get to them:

Book 1. The first book is after BubbleGloop Swamp, level 4. So once you learn how to wear the boots on this level from Bottles just leave and cross the Swamp and turn right into the tube (3 tubes, forward leaves area, left goes to Brentilda and right goes to a pair of boots.) Get the boots on and run through the swamp and behind the enternce to BubbleGloop swamp there is a passage, go through it and once on the other side, go up the hill to the left and break the thing blocking the passage, now return to BubbleGloop Swamp and turn into an alligator. Leave the level as the alligator and go through the tube again and go to the spot where you destroyed the block. Go through there and there is Spellbook 1.

Book 2. You will need to be a pumpkin in order to get to this spellbook. You will become a spellbook on the Mad Monster Mansion level, which is level 7. Once Mumbo turns you into a pumpkin, leave the level and bounce out of the area. When you are in the volcano area there will be two paths, take the skinny one. Once you get across it there will be a small hole, go through that and there it is, spellbook number 2.

Book 3. After you have entered the second code come back to the graveyard. Go to the left of the enterence of Mad Monster Mansion and break the fence. Now go into the level and turn into a pumpkin then leave. Once you leave take a sharp right and go through the fence that you knocked down and go into the hole in the door. Go to Mumbo and turn back into Banjo. (Mumbo is in that shack) Beak Bust the sarcophagus in the center of the room. Now jump on the first water switch.

Later on when you leave Rusty Bucket Bay, enter the alcove holding the grate which you knocked out earlier. This is the room where you first hit the water switch. (Not the one in the graveyard) It is the one with the shrapnel in it. Go to the opposite way to the third water switch. (Go through the pipe) Slam down on this and jump into the water and enter the next room. You have 30 seconds so quickly swim up to the top and enter through the topmost alcove. This is the room with the Rusty Bucket Bay enterance. Inside here, you will find the third and final spellbook.

Music Maestro25
There are 900 musical notes out there in the world of Banjo-Kazooie. Real gamers collect them all...

There are 100 notes in each of the game's levels, none in Spiral Mountain and none in Gruntilda's Lair. Once you have collected a note the game saves, so you can die or leave the level at any time without fear of having to collect anything over again.

Here are the locations for all of them.




Game Info
Developed By:
Rare

Published By:
Microsoft Games Studio

Genre:
Console Classics

Release Date:

US: November 26, 2008
Europe: 
Japan: 

ESRB: Everyone

Collection:

636 (Add to collection)
Wishlist:50 (Add to wishlist)

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