Overview

Estimated Achievement Difficulty: 3/10
Offline: 12 (200)
Online: 0
Approximate amount of time to 200: 3-4 hours
Minimum number of playthroughs needed: 1
Missable Achievements: 2 (Little Helper and Points in Paint)
Do cheats disable achievements: No Cheats
Does difficulty affect achievements?: No
Glitchy Achievements: None
Unobtainable Achievements: None
Extra Equipment Needed: None

Introduction:

Axel and Pixel is a point and click style adventure game, so right of the bat, you know it isn’t going to be that difficult. If you have the game, you can probably complete it in a lazy afternoon without putting too much effort into it. You don’t need to do much preparation, so just dive right in.  The game has a small set of collectibles as well as mini-games that you must complete on top of just playing through the story.  You'll want a walkthrough pulled up while you play to avoid using hints and to get everything in one playthrough. 

Step 1: Story Mode

You’ll need to get through 24 chapters of adventure goodness and an Outro chapter to pass this mode. None of the chapters are particularly hard, and you should manage to pass most of the levels just by clicking on the obvious points on the screen. However, some of the items you need to click on are pretty small, and some of the actions are mildly absurd, since the world is a dreamscape. If you ever get stuck, refer to the walkthrough HERE to see the next steps in the chapter. You’ll get the Good Start and four "season" achievements for getting through the story.

You also need to find 20 bones, 8 pieces of the masterpiece and 8 colour tubes hidden throughout the game. A lot of these are obvious, and you can press  to bring up the collectable counters and see if there are any items hidden in the chapter. The walkthrough contains the item locations, so refer to that if you ever get stuck. You can replay any chapter after completing it, so if you miss an item, you can always go back for it. Dog’s Dinner will unlock immediately after picking up the 20th bone, but you will need to play the Outro Chapter again to get the Master Painter achievement.

Finally, do not hold  for a hint. They cost you points and could prevent you from getting the Points in Painting achievement, not to mention that you can’t use more than 20 and get the Little Helper achievement. If you do use more than 20 hints, you will need to restart the game. You cannot go back and replay the level to remove your use of hints or gain a time bonus, making these two achievements missable. Refer to the guide below for more info on any specific achievement.

Step 2: Mini-Games

Over the course of the story, you will unlock 3 different mini-games with the vehicles you create. None of them are terribly difficult, but each may take you a few tries. If you are struggling, the guide below contains a few tips and strategies. The three “Great” achievements might take a few tries, but shouldn’t take more than an hour total, depending on how many times you need to attempt them.  You can do them at any time (once unlocked)  and they do not interfere with your stroy progression. 

Conclusion:

Axel and Pixel is definitely a simple game, and a quick 200, so there really isn’t much to prevent you from the almost Monty Python-esque animation in the game. If you happen to have missed the two achievements labeled as missable, then you must start a new game and go through it all again. 

[x360a would like to thank Capn Doug for this road map]

Axel & Pixel Achievement Guide

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There are 12 achievements with a total of 200 points

  • Complete first chapter.

    Story related, so you can’t miss it. You’ll get this after chasing off the rat and advancing to Chapter 2.

    ?
  • Spring

     

    10

    Complete spring season.

    Story related, so you can’t miss it. You’ll get this after completing the balloon course at the end of Chapter 6.

  • Summer

     

    10

    Complete summer season.

    Story related, so you can’t miss it. You’ll get this after completing the driving level at the end of Chapter 13.-

  • Autumn

     

    10

    Complete autumn season.

    Story related, so you can’t miss it. You’ll get this after completing the boating course at the end of Chapter 20.

  • Winter

     

    10

    Complete winter season and defeat the Ice Giant.

    Story related, so you can’t miss it. You’ll get this after defeating the Ice Giant at the end of Chapter 24. If you get stuck at any point in the story, you can always press  to get a hint, though you will lose points for doing so. Your better bet is to refer to the walkthrough HERE.

  • Complete the masterpiece.

    To get this, you will need to collect all 8 pieces of the painting and all 8 colour tubes hidden throughout the game. If you press  on a level, you can see what collectables are still hidden in the level. If none of the collectables have a star beside the number, you have found everything in the level. If you are stuck, refer to the walkthrough HERE for item locations. This will unlock at the end of the Outro, if you got them all in your first run. You can go back to previous levels to collect anything you missed, and replay the Outro to unlock the achievement when you have everything.

  • Find all bones.

    There are 20 bones hidden throughout the game, with 7 on both the balloon course and the boating course. Like the painting pieces, you can press  to see if there are any bones hidden on the current level. You can find the bone locations in the walkthrough HERE. This will unlock in Chapter 21 if you did everything in the first run.

  • Score over 10000 points in the balloon minigame.

    You’ll unlock this mini-game after completing Chapter 6. Getting 10,000 points is not terribly difficult, though it may take you a few tries. You get points for passing each checkpoint, so it isn’t necessary to collect every star to get the achievement. Play it safe, particularly as the course speeds up, and you shouldn’t have too many problems getting this achievement. As with the boat course, don’t risk your balloon going for tricky little stars, since they are only worth 10 points, and the large stars are worth 50, compared with 250 for a checkpoint and 500 for a red star.

  • Score over 10000 points in the car minigame.

    You’ll unlock the second and third car mini games after completing Chapter 13. This does not need to be done in a single game, since you can only get 5000 points per level if you somehow finish instantly. You have 3 courses to get a cumulative score of 10,000, but if you have completed the driving course in Chapter 13, you shouldn’t have too much trouble on the first 2 courses and should be able to get at least 3500 points on each. Course 1 is the one in the story, so it should hold no surprises. I never took my thumb off  and managed almost 3900 points on the second course first try, to give you a sense of relative difficulty. Course 3 is comparatively difficult and may take a few tries, but if you did well on the first 2, it should just be a matter of getting through it for 2500-3000 points. Use the  to lean and keep both wheels on the ground and you should be fine.

  • Score over 10000 points in the boat minigame.

    You’ll unlock this mini-game after completing Chapter 20. This can be an annoying achievement as the controls are not as intuitive in this minigame, but it is not overly difficult once you get the hang of it.  Just put the fan icon under or above the boat to steer it up or down. The scoring is fairly similar to the balloon course, so play it safe and avoid the walls and the whirlpools, particularly on your third time through (the level is an endless loop, like the balloon course). Try to get the yellow stars, since they are worth 500 points each, but the key to this game is longevity. Little stars only give you 10 points, while checkpoints yield 250 and the big stars yield 50. Don’t risk your ship going after the little stars, focus on avoiding the walls and the whirlpools instead. You will probably reach 10,000 points around the middle of your third lap of the course this way.

  • Complete the story under 20 clues.

    You can get up to 3 hints per level by holding , but using too many will cost you this achievement. It also costs you points to use a hint, so you are better off checking the walkthrough HERE if you ever get stuck. This will unlock after the Outro.

  • Complete the story with the score over 42000 points.

    You get 1000 points for getting through a chapter, 500 points for getting a collectable and a few points for finishing a level quickly, but you will lose points for using a hint. If you collect everything, but get no time bonuses and use no hints, you will finish with 42,000 points exactly, so you will need at least 1 point of time bonus to unlock this. You can check the amount off time bonus points remaining by pressing  and looking beside the hourglass in the upper left corner. Hints cost 500 points each and will eliminate any points you get for finishing the chapter quickly, so to avoid using them refer to the walkthrough HERE if you get stuck. You will get this at the end of the Outro if you managed to gain enough points. To clarify some rumours, the minigames do not count toward this score, and you cannot replay a level to remove a hint or add a time bonus. If you have gathered all the collectables, replayed the Outro and still don't have 42,000 points, you will have to start a new game.

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  • Capn Doug

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