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Achievement Guide


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Here it is folks. The long awaited next installment in what is hands down the most horrifying, disturbing video game series out there is finally here. And in true Silent Hill form, this game is no exception. On a scale of 1 to 10, In terms of time taken and difficulty to complete the game and earn the full 1000 gamerscore, I'd rate this game a 4. Most of the achievements are fairly straight forward. Achievements for collectibles are incredibly easy to obtain following the guides posted. And the achievement for completing the game on Hard is ridiculously easy if you follow my suggestion.

 

The achievements in this guide are listed in the order that they can be unlocked in the game. The exception to this are the secret achievements. Which are grouped by category.

 

WARNING: This guide will contain spoilers. I will do my best to keep them minimal. But in some cases, for the sake of making the guide as easy as possible to understand, they will be necessary.

 

*Credit and Mad Props to MadCap1, LostButSeeking, & KyPuppy. Much thanks to the rest of the x360a community for their contributions to this guide.*

 

EDIT: The guide is finished. If anyone feels that something is missing, or an error has been made, or has a good boss strategy, send me a private message with the details. I'll review it and make changes, or add the information as appropriate.

 

So with that said, let the guide begin:

 

http://tiles.xbox.com/tiles/MI/JX/14CLiGJhbC82FQRtXCZRGEU1L2FjaC8wL0IAAAAA5+fn+HiCKw==.jpg Alchemilla's Finest - 10 http://live.xbox.com/xweb/lib/images/G_Icon_External.gif

Defeated 1 Nurse - This will be the first achievement you unlock in the game. During normal progression through the Nightmare Prologue, you will find yourself in a bathroom with a combat knife stuck in the mirror. As soon as you take the knife, the world changes and you meet your first enemy - The creepy yet akwardly sexy nurse. To unlock the achievement, simply equip the knife and take her down.

 

http://tiles.xbox.com/tiles/sJ/9Z/04CLiGJhbC9GCxtyGy1TVkU1L2FjaC8wLzEyAAAAAOfn5-x2n6w=.jpg Creeper Reaper - 10 http://live.xbox.com/xweb/lib/images/G_Icon_External.gif

Defeated 1 Swarm - Later on in the nightmare, you will find yourself walking down a long corridor. In the center you will see a stretcher with a corpse laying on it. Approaching will trigger a cutscene that introduces you to your first Swarm. Simply strike at them with fast attack to kill them. If one manages to latch on to you, push the defense button to pull it off and kill it.

 

http://tiles.xbox.com/tiles/15/4o/14CLiGJhbC9MFQRtXCZRGEU1L2FjaC8wLzgAAAAA5+fn+AeezA==.jpg Sightseeing - 10 http://live.xbox.com/xweb/lib/images/G_Icon_External.gif

Found 1 Photo -Again, another achievement you will unlock in the Nightmare. From the corridor where you encountered the swarm, exit into the linen room. It's the last door on the left. Exit the linen room through the east door. In this hall, head through the door to the south. Now you should be in the hall just outside of the restrooms (which are inaccesible.) Against the south wall is another stretcher. On it you'll find your first photograph. It's a picture of "Joshua's Robbie the Rabbit doll stuffed in his backpack."

 

http://tiles.xbox.com/tiles/YZ/Ed/1oCLiGJhbC9MCxtyGy1TVkU1L2FjaC8wLzE4AAAAAOfn5-kykX0=.jpg Kaufmann's Handiwork - 10 http://live.xbox.com/xweb/lib/images/G_Icon_External.gif

Found 1 Serum -Upon first returning to Shepard's Glenn proceed forward until you trigger a cutscene where you will meet Judge Holloway. After the cutscene has ended, head east into the town hall. From the main lobby, take the door to your right. Head down the hall and again take the first door on your right. In this room you will see two tables at the far end of the room. On one of these tables is a briefcase. Inside you will find your first serum.

 

http://tiles.xbox.com/tiles/Wp/EV/04CLiGJhbC8wFQRtXCZRGEU1L2FjaC8wL0QAAAAA5+fn-DqRQQ==.jpg Lurk No More - 10 http://live.xbox.com/xweb/lib/images/G_Icon_External.gif

Defeated 1 Lurker - You encounter your first Lurker after you've returned home. After the cutscene with Alex's mother, go through the basement door and down the stairs. This triggers another cutscene introducing you to the Luker. The first time you fight a lurker, he will hide under the water, putting you at a slight disadvantage. Just remember that you have a defense button that dodges attacks when used properly. That will be the key to taking him down without taking too much damage in the process. Likewise, proper use of this button is a must in this game. Learn to use it well.

 

http://tiles.xbox.com/tiles/o3/q3/1oCLiGJhbC83FQRtXCZRGEU1L2FjaC8wL0MAAAAA5+fn+Zh6uA==.jpg Eddie's Legacy - 10 http://live.xbox.com/xweb/lib/images/G_Icon_External.gif

Defeated 1 Feral - Your first encounter with the Feral will be in the Rose Heights Cemetery. The specific area is the East Garden. After dropping down into the sinkhole, you'll be ambushed by a single feral. On normal difficulty, you can usually take these monsters down without taking much, if any damage. However, they're more difficult on Hard. The best weapon to use is the combat knife. The lead pipe is just too slow and leaves you vulnerable far too often to be useful against these agile monsters.

 

http://tiles.xbox.com/tiles/BZ/Z4/0YCLiGJhbC9FCxtyGy1TVkU1L2FjaC8wLzExAAAAAOfn5-5Xlhk=.jpg Clear the Air - 10 http://live.xbox.com/xweb/lib/images/G_Icon_External.gif

Defeated 1 Smog - You will first encounter the Smog after receiving the MK23 handgun and leaving Curtis' "repair shop." Once you get back to the main road, a cutscene will trigger where you get a garbled transmission from Deputy Wheeler. Immediately thereafter, you're jumped by the Smog. A real pain in the ass monster. Don't even try to kill it with a melee weapon. It's way too easy to get hit. And these things are capable of dishing out some heavy damage. Instead, pull out your pistol and wait until it inhales and exposes it's lungs. That's when they're most vulnerable. About four shots will take them down on hard, 2 on normal. But aim carefully. Like all Silent Hill games, ammo is limited. And on hard, you can only carry a maximum of 15 rounds at any given time.

 

http://tiles.xbox.com/tiles/yW/n1/0oCLiGJhbC8xFQRtXCZRGEU1L2FjaC8wL0UAAAAA5+fn-dpp0g==.jpg To the Point - 10 http://live.xbox.com/xweb/lib/images/G_Icon_External.gif

Defeated 1 Needler - Your first encounter with the Needler will be in the Grand Hotel. As you head up, you're attacked by a swarm of them latching on to the sides of the elevator. The best way to dispatch them in this case is to equip the combat knife and stab them through the grating before they have the chance to tear it down. You should be able to kill the first three before that happens. Once the grating has been torn off, switch to the fire axe and hack away. Now, when you're facing them on level ground, they're much more dangerous. Again, the fire axe is the best weapon to use. They go down easy if you manage a headshot with a ranged weapon. But that's only if. They have a tendency of blocking most shots with their claws. So for the sake of not wasting ammo, melee is best. Just remember to use that dodge button. Because they have a nasty frontal attack that knocks you to the ground. And if you're not fast enough on your feet, they'll rush in and nail you again.

 

http://tiles.xbox.com/tiles/fG/DU/0ICLiGJhbC8yFQRtXCZRGEU1L2FjaC8wL0YAAAAA5+fn--tgZw==.jpg Split Personality - 10 http://live.xbox.com/xweb/lib/images/G_Icon_External.gif

Defeated 1 Schism - Your first encounter with the Schism takes places in the police station. After grabbing your gear and getting the shotgun from Wheeler, you'll be faced with a swarm of them. They are literally everywhere. For the sake of getting the achievement, you can just shoot the first one you get in your sites with the shotgun. As for a general strategy, I'd suggest running. These enemies are very dangerous. Their wide range of attack makes them difficult to dodge. This also makes attacks with melee weapons incredibly risky. Because often times, if you miss or they block, you'll be leaving yourself open for attack. Of course ammo is always an option. But again. There are a ton of them. And it takes far too many shots to bring just one down. So the use of ammo can't be justified given it's scarcity. Just avoid them whenever possible.

 

http://tiles.xbox.com/tiles/lm/6Y/0ICLiGJhbC9ECxtyGy1TVkU1L2FjaC8wLzEwAAAAAOfn5-+3boo=.jpg Shades of James - 20 http://live.xbox.com/xweb/lib/images/G_Icon_External.gif

Defeated 1 Siam - You first encounter the Siam in the parking lot of the Police Station. My strategy for defeating this enemy is simple. Save the shotgun ammo you find in the police station. In fact, don't even bother with the schisms. Just run past them. When the fight with the Siam ensues, just unload the shots into it. If it doesn't go down with those, and it should, just pull out the axe and hit it a few more times. It's also worth noting that it's back is more vulnerable than the front. But getting to it can be tricky.

Edited by ThePumpkinKing
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http://tiles.xbox.com/tiles/-3/vO/14CLiGJhbC9BFQRtXCZRGEU1L2FjaC8wLzUAAAAA5+fn+OF75A==.jpg Lock 'N' Load - 25 http://live.xbox.com/xweb/lib/images/G_Icon_External.gif

Found Rifle - As soon as you get to Silent Hill and make your way up to the main road, you'll notice across the street is a hole in the wall. Head through it and you'll be in Dargento cemetery. Inside is a statue of Janus. On the statue there are two impressions where gems can be placed. There are three gems to be found. But you'll only need to two of them. Garnet and Turqoise. The Garnet is past a wall on the other side of the cemetery (accesible from the Sagan st. entrance opposite the prison where the cutscene takes place) that you must breach with the axe. The turqoise is found inside the Toluca Lake Office building that connects to the power plant. It's inside a sink in the room just before the save point. Once you have the two gems, return to the statue and place them in it. You will receive a key to the only locked gate in the cemetery. Head to that area to collect the rifle. (Thanks to MadCap1 for the location of the turqoise gem.)

 

http://tiles.xbox.com/tiles/2o/wb/14CLiGJhbC9ACxtyGy1TVkU1L2FjaC8wLzE0AAAAAOfn5-g0jMY=.jpg Out of Order - 10 http://live.xbox.com/xweb/lib/images/G_Icon_External.gif

Defeated 1 Order Member - You first encounter these enemies when you enter the power station in Silent Hill. They're easy enough to beat with the shotgun, rifle, or pistol. One shot at close range with the shotgun will take them down. Headshots are also effective. But melee is a little more difficult. They have the ability to dodge just like Alex. So the best melee weapon to use is the ceremonial dagger. Any combo will do. Just remember to dodge when necessary.

 

http://tiles.xbox.com/tiles/RG/bI/1oCLiGJhbC9NFQRtXCZRGEU1L2FjaC8wLzkAAAAA5+fn+edmXw==.jpg Josh's Gallery - 50 http://live.xbox.com/xweb/lib/images/G_Icon_External.gif

Found ALL Photos - Collect all 11 photos scattered throughout the game. The locations of the photos in the order they can be found are as follows: (Credit to LostButSeeking and his thread for the locations)

 

- Photo 1 (Joshua's rabbit/backpack): After the 2 Nurses w/TV turned on. At the End of the 3rd Floor There is a gurney it's sitting on it.

- Photo 2 (Mom + Judge): In the Townhall in the main room on the pulpit.

- Photo 3 (Spider): In the playground behind the yellow slide.

- Photo 4 (Dad's hunting room): In the backpack on the door in your backyard.

- Photo 5 (Joey in treehouse): After cutting through the painting it's on the locked door.

- Photo 6 (Dad & Deupty Wheeler): When leaving with Wheeler a Schism breaks through a door on the right. It's inside that door on a table.

- Photo 7 (Nora on steps): After you fight the 3 Needlers and 1 Siam in the sewer that gate opens by itself. Duck under and look for an alcove on the left, climb up.

- Photo 8 (Scarlet with dolls): In the Children's Exam room. Side counter.

- Photo 9 (Curtis working): After Getting the Ceremonial Dagger and exiting to the graveyard return to the Missing Persons Board. It's on the right side.

- Photo 10 (Alex): Once in the attic search the left side.

- Photo 11 (Josh): In the church where you get the chalice plate is a mirror and a basin look in the basin.

 

http://tiles.xbox.com/tiles/hY/t2/1YCLiGJhbC81FQRtXCZRGEU1L2FjaC8wL0EAAAAA5+fn+lmLng==.jpg Nursery Rhymes - 50 http://live.xbox.com/xweb/lib/images/G_Icon_External.gif

Found all the Children's Drawings - Collect all 18 drawings scattered throughout the game. The locations of the photos in the order they can be found are as follows: (Credit to LostButSeeking and his thread for the locations)

 

- Drawing 1 (A family of bunnies): On Hospital floor where Joshua was drawing.

- Drawing 2 (This bunny looks catatonic): After cutting through the fleshy gap in the surgery theater it is on the wall.

- Drawing 3 (A bunny on fire): In the room where the Robbie the Rabbit is pulled into the wall. It's on the same wall closer to the door.

- Drawing 4 (Three bloody bunnies): On the Floor where Joshua was drawing after you give him the rabbit.

- Drawing 5 (This bunny seems to be flailing in water): After getting Drawing 4 run down the hall and a door on the right shuts. It's on that door.

- Drawing 6 (Where is Steven Mommy?): Inside the playground behind a tree on the right.

- Drawing 7 (Billy too, and Sally?): In your backyard behind a tree on the left.

- Drawing 8 (Beware of he who took them.): On the back of the Missing People Board where you meet Elle.

- Drawing 9 (For every sin a child has): In the Hotel push aside the dresser in Room 504.

- Drawing 10 (Remember to always behave): In Hells Descent eventually you come to a fork in the road where Josh runs from right to left. On the left is a Smog monster. Kill it but then go Right. It should dead end but there is the drawing.

- Drawing 11 (The lying little children): You find Josh Drawing behind a fan. Duck through the stopped fan and it should be on the floor.

- Drawing 12 (And if they take what is not theirs): In the Town Hall push the bookshelf in the boarded up room with the painting of Isaac Sheperd.

- Drawing 13 (The bullies and their spiteful wrath): After you get the Ceremonial Dagger and are climbing out Check the walls of the Mausoleum.

- Drawing 14 (Child, you must obey your parents): Through the fleshy gap in the Hell House version of Josh's room. Underneath the butcher knife.

- Drawing 15 (Beatings cleanse the soul): In Silent Hill, To the left of the Bait Shop is a hole you can duck under. Inside is a save point and a drawing.

- Drawing 16 (You are your brothers keeper): After rescuing Wheeler, follow him until he jumps a gap. Instead check the cell on your left.

- Drawing 17 (And while good children live): Behind Alex's Father on the left.

- Drawing 18 (So do not cry aloud at night): While in room 211 instead of hopping back over the glass go through the door to the boiler room. It is on the left behind a white dumpster/box.

 

http://tiles.xbox.com/tiles/8m/n9/14CLiGJhbC9NCxtyGy1TVkU1L2FjaC8wLzE5AAAAAOfn5-jSae4=.jpg Health Junkie - 50 http://live.xbox.com/xweb/lib/images/G_Icon_External.gif

Found all Serums - Collect the 8 serum injectors in the game. The locations in the order you can find them are as follows:

 

- Serum 1: The town hall after meeting the judge.

- Serum 2: The bathroom of room 408 of the grand hotel. You'll need the axe to get in.

- Serum 3: Doctor Fitch's office. The examination room that the nurses burst through.

- Serum 4: Between fans 1 & 2 of the fan puzzle in Hell Descent.

- Serum 5: Shepard's Glen Cemetery. In the locked crypt opposite the one that connects to the town hall. You need the ceremonial dagger to open it.

- Serum 6: On a bench outside of the main entrance to Alchemilla Hospital in Silent Hill.

- Serum 7: In the Prison in Silent Hill. After solving the wire puzzle, jump across to the cell on the Second floor.

- Serum 8: Room 301 of the Lair.

 

http://tiles.xbox.com/tiles/ym/-h/0YCLiGJhbC8yCxtyGy1TVkU1L2FjaC8wLzFGAAAAAOfn5-7Ob9Y=.jpg The Old Gods... - 100 http://live.xbox.com/xweb/lib/images/G_Icon_External.gif

.. Haven't Left This Place Complete the game on HARD difficulty. - This achievement speaks for itself. You can try to do this from the start. But I strongly suggest playing the game on normal first. Earn the UFO ending and unlock the Laser Pistol. It will be available for a hard mode run. You don't have to. But doing this makes hard mode ridiculously easy.

Edited by ThePumpkinKing
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The Following are SECRET ACHIEVEMENTS. Most of them contain MAJOR PLOT SPOILERS!!! You have been warned.

 

http://tiles.xbox.com/tiles/b4/U6/1YCLiGJhbC9DCxtyGy1TVkU1L2FjaC8wLzE3AAAAAOfn5-oVhXM=.jpg Six Feet Under - 50 http://live.xbox.com/xweb/lib/images/G_Icon_External.gif

Defeated Sepulcher - Once the fight with Sepulcher starts, pull out your axe and run over to one of the hanging slabs of meat. Hack away with combos until they splatter. But be careful, he will attack you either by swinging, or punching. He also has a ground slam that knocks you off of your feet. Honestly, his attacks that don't really do too much damage. But the damage will add up if you're not careful. Once you've taken care of all of the sacks, Sepulcher will drop to the floor stunned. Move in with the axe and just go to town on him. Just remember that he will try to attack you. So dodge when necessary. Attack his arms and he'll fall flat on his face. This is a good opportunity to land a couple of charged heavy attacks. Once you've worn him down enough, you'll get a prompt to hit the Y button. Do it and the fight is over.

 

http://tiles.xbox.com/tiles/-H/3a/1ICLiGJhbC9CCxtyGy1TVkU1L2FjaC8wLzE2AAAAAOfn5-v1feA=.jpg Blood Donor - 50 http://live.xbox.com/xweb/lib/images/G_Icon_External.gif

Defeated Scarlet - This is a two stage fight. Luckily, it's REALLY easy. As soon as the fight begins, pull out the crowbar (if you've found it) or the axe. As far as strategies go, there really isn't one. Just pound the hell out of her with combos. Eventually she'll go down and you'll be prompted to attack her. Do it and get ready for the second half of the fight. For this part, she drops down to all four. Her attacks are similar to the Needler. Again, there really isn't much strategy involved. Just Hit her with heavy attacks and combos. Remember to dodge. And eventually she'll drop.

 

http://tiles.xbox.com/tiles/SX/T7/1oCLiGJhbC9BCxtyGy1TVkU1L2FjaC8wLzE1AAAAAOfn5-nUdFU=.jpg Catch Your Breath - 50 http://live.xbox.com/xweb/lib/images/G_Icon_External.gif

Defeated Asphyxia - For this fight, I'd suggest a mix of both melee and ranged weapons. The ranged weapons you use are up to you, but I'd suggest starting with about half of your stock of shotgun ammo (you'll want to save the other half for the final boss.) Then switch to your pistol. Don't worry about saving the pistol ammo, because ammo will be plentiful following the fight. You may want to skip using the rifle altogether. It is the most powerful ranged weapon, but as such, ammo is scarce. And you'll definitely want to save what you have for the final boss. After you've unloaded a decent number of rounds, switch to the axe or the crowbar to finish her off. By the time this happens, you should be aware of her attacks. She mostly sticks to straight forward attacks. But she will occassionally do a circular sweep. So keep an eye out for that. She also will occasionally grab you. If this happens, just mash on whatever button you're prompted to until you kick her and she drops you. This stuns her, so take advantage of it and lay a couple of combos on her. Again, the dodge button is paramount. So remember to use it.

 

http://tiles.xbox.com/tiles/I2/e5/0oCLiGJhbC9HCxtyGy1TVkU1L2FjaC8wLzEzAAAAAOfn5-2WZz8=.jpg Head Above Water - 50 http://live.xbox.com/xweb/lib/images/G_Icon_External.gif

Defeated Amnion - This is it. The final boss. And in true fashon of Silent Hill, she's both disturbing and hard to kill. Hopefully, you've conserved as much ammo and health items as possible. If you have, it'll make the fight relatively easy. A good way to do this is to kill every Order member you come across in the Lair with the ceremonial dagger. It's quick enough to ensure you'll take little to no damage from any of them. Anyway. As soon as the fight starts, unload every single bullet you have left into her. Everything. Keep your distance while you're at it. Because those legs of hers can do a decent amount of damage if you get too close. Hopefully she'll fall back and the second stage of the fight will start before you run out of ammo. If that's the case, just keep shooting. Either way, when you run out, switch to the axe. Run in, but be extremely careful and REMEBER to dodge. Because most of her attacks can knock you right off of your feet. And she will usually follow up with another attack while you're on the ground. Again, keep up with the combos. Dodging when necessary. She'll eventually do a straight attack that gets her two front legs stuck in the floor. When this happens, run in and slam her with a charged heavy attack. Soon enough, she'll go down. When she does, it's game over. So sit back and enjoy (if you can even do that with Silent Hill,) your ending.

 

Now, if you didn't conserve ammo and health items, the fight will be much more complicated. But the strategy won't be much different than it would've been with the aforementioned items. Just do your best to avoid her attacks, and use that dodge button at every turn. Watch for the attack that gets her legs stuck in the floor and use it to hit her with charged heavy attacks.

 

http://tiles.xbox.com/tiles/bI/Mu/1oCLiGJhbC9AFQRtXCZRGEU1L2FjaC8wLzQAAAAA5+fn+QGDdw==.jpg Mercy - 20 http://live.xbox.com/xweb/lib/images/G_Icon_External.gif

Alex ended his mother's suffering - In the solitary confinement area of the Prison, kill Alex's mother. This achievement affects the ending you will receive.

 

http://tiles.xbox.com/tiles/lW/iM/04CLiGJhbC9HFQRtXCZRGEU1L2FjaC8wLzMAAAAA5+fn-KNojg==.jpg Compassion - 20 http://live.xbox.com/xweb/lib/images/G_Icon_External.gif

Alex could not end his mother's suffering - In the solitary confinement area of the Prison, do not kill Alex's mother. This achievement affects the ending you will receive.

 

http://tiles.xbox.com/tiles/Bp/Bs/0oCLiGJhbC9GFQRtXCZRGEU1L2FjaC8wLzIAAAAA5+fn-UOQHQ==.jpg Forgiveness - 20 http://live.xbox.com/xweb/lib/images/G_Icon_External.gif

Alex Forgives his father - In the confession booth of the Church, choose to forgive Alex's Father. This achievement affects the ending you will receive.

 

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Alex does not forgive his father - In the confession booth of the Church, do not forgive Alex's Father. This achievement affects the ending you will receive.

 

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Saved Wheeler - In the Lair, when given the option, give Wheeler the first aid kit. This achievement affects the ending you will receive.

 

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Found Circular Saw - After completing the game, this weapon can be found in the garage of the Shepard household.

 

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Found Laser Pistol - Complete the game and earn the UFO ending. On the next game, you'll find it in Josh and Alex's bedroom.

Edited by ThePumpkinKing
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The following are achievements based on which ending you receive. You do not need to do a complete run through the game to earn these. All you need to do is meet the requirements necessary for each ending. The best way to do this is to set up saves before the decisions that affect the ending. For example with the "Smile!" and "In Water" endings, you need to kill Alex's mother. For the "Judgement" "Intensive Care" and "No Dogs Allowed" endings, you don't kill her. So you would make one of the two decisions there, then play up to the point where you reach the confession booth in the church. Save before making the decision to either forgive Alex's father or damn him. Make your decision, and finish the game. Then, to earn the other endings, reload your save, make the corresponding decisions, and finish playing the game.

 

http://tiles.xbox.com/tiles/ho/1i/1oCLiGJhbC82CxtyGy1TVkU1L2FjaC8wLzFCAAAAAOfn5-lNjZo=.jpg Smile! - 50 http://live.xbox.com/xweb/lib/images/G_Icon_External.gif

Achieved Ending 1 - To get this ending choose the following options:

- Kill Alex's mother in the Prison.

- Forgive his father in the confessional at the Church.

- The decision to save or let Wheeler die does not affect this ending.

This ending unlocks the Trucker Alex costume.

 

http://tiles.xbox.com/tiles/M4/RD/1ICLiGJhbC81CxtyGy1TVkU1L2FjaC8wLzFBAAAAAOfn5-tshC8=.jpg In Water - 50 http://live.xbox.com/xweb/lib/images/G_Icon_External.gif

Achieved Ending 2 - To get this ending choose the following options:

- Kill Alex's mother in the Prison.

- Do not forgive his father in the confessional at the Church.

- The decision to save or let Wheeler die does not affect this ending.

This ending unlocks the Order Member costume.

 

http://tiles.xbox.com/tiles/7J/4g/0oCLiGJhbC8wCxtyGy1TVkU1L2FjaC8wLzFEAAAAAOfn5-0PnvA=.jpg Judgement - 50 http://live.xbox.com/xweb/lib/images/G_Icon_External.gif

Achieved Ending 3 - To get this ending choose the following options:

- Do Not Kill Alex's mother in the Prison.

- Do not forgive his father in the confessional at the Church.

- Let Wheeler die when you find him in the Lair.

This ending unlocks the Bogeyman mask.

 

http://tiles.xbox.com/tiles/FX/WC/14CLiGJhbC83CxtyGy1TVkU1L2FjaC8wLzFDAAAAAOfn5-itdQk=.jpg Intensive Care - 50 http://live.xbox.com/xweb/lib/images/G_Icon_External.gif

Achieved Ending 4 - To get this ending choose the following options:

- Do Not Kill Alex's mother in the Prison.

- Forgive his father in the confessional at the Church.

- The decision to save or let Wheeler die does not affect this ending.

This ending unlocks the ER Alex costume.

 

http://tiles.xbox.com/tiles/f2/bA/04CLiGJhbC8xCxtyGy1TVkU1L2FjaC8wLzFFAAAAAOfn5-zvZmM=.jpg No Dogs Allowed - 50 http://live.xbox.com/xweb/lib/images/G_Icon_External.gif

Achieved Ending 5 - To get this ending choose the following options:

- Do Not Kill Alex's mother in the Prison.

- Do not forgive his father in the confessional at the Church.

- Save Wheeler by giving him a first aid kit in the Lair.

This ending unlocks the Laser Pistol and the Sheriff costume.

Edited by ThePumpkinKing
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nice guide so far pumpkinking. Good descriptions for the achievements you unlocked so far. I will be renting this game probably today or tomorrow and it will be a big help. Looking forward to when it's finished.

 

BTW, I'm not sure but I think that the moderators require that the achievements be in order that they are on the main achievement page, not the order in which you unlock them. That way it's easier to match up if someone just wants to look for help on a specific achievement. So that might need to be reordered once you're done. I could be wrong though. Good job regardless.

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I found the Rifle, but the achievement did not unlock, so it may be a glitchy achievement. The rifle is in the Underground near where you fight the last boss (Amnion). If anyone can find a rifle before that part, and it's not the Police Marksman' Rifle, let me know because I'm starting a new playthrough tomorrow.

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Does anyone know which save point I should make a separate save for all the alternate endings?

Thanks! =D

 

After you get the Walter free from his prison cell. You'll go up some stairs, because you need to get to a cell block to find Elle, so you'll go up and find a save point there. Make a second there, and just so you know, you have to replay the game from that point every time to get the alternate endings.

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After you get the Walter free from his prison cell. You'll go up some stairs, because you need to get to a cell block to find Elle, so you'll go up and find a save point there. Make a second there, and just so you know, you have to replay the game from that point every time to get the alternate endings.

 

No I got three out of five by saving at the church here is what I did.

SPOILER READ AT YOUR OWN RISK

 

First thing is to not kill alex mom this way when you save at the church BEFORE you go to talk to your father you can get these endings much fater. From this point you can get The bogeyman ending by not forgiving you father and not saving wheeler, The hospital ending by forgiving your father and the UFO ending Do not forgive your father but you have to save wheeler. This way it is allot shorter then using the save at the prison. After these then use the seperate save at the prison to get the other ending.

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Can anyone confirm from their strategy guide/etc. how to get the circular saw and the laser pistol? I remember reading somewhere that the saw is in your house's garage on a 2nd playthrough, but I haven't heard anything about the pistol.

 

You can both on a second playthrough The saw is any ending and its in the garage the laser pistol you have to get the ufo ending andit is joshs room on a trunk on the floor. What I did was get the one ending then reloaded my save then got the ufo ending and I was able to get both on my second playthrough.

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Can you play on Normal, get the cool unlockables and then start a again on Hard and use them??

 

Yes you will have to get the saw and the laser but its in the very close to the start of the game. Only have to fight the nurses after that once you get into the house you get the laser pistol first then when you get into the garage you will get the saw. Make sure you have got the ufo ending for the laser pistol.

Edited by madcap1
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So is the hard setting really a pain in the ass, or is it pretty managable?? I think I'll do it on the easy setting first and get some of the cool unlockables before playing on Hard. Plus there's no serum guide out quite yet.

The only really difficult spots I've run into thus far are the police station and the sewers. Those can be a real pain in the ass on hard. Otherwise, just following the typical Silent Hill strategy (avoid unnecessary fights and converse ammo) seems to be working fairly well for me.

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*****MAJOR SPOILER***** Endings

According to http://www.mahalo.com/Silent_Hill_Homecoming_Endings

 

 

  1. Good Ending - Forgive Adam Shepherd and kill Lillian Shepherd
  2. Hospital Ending - Forgive Adam and spare Lillian
  3. Drowning Ending - Don't forgive Adam and kill Lillian
  4. Bogeyman (aka Pyramid Head) Ending - Don't forgive Adam, spare Lillian and don't save Wheeler
  5. UFO Ending - Don't forgive Adam, spare Lillian and save Wheeler

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