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Secrets Guide


Nevander
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Here's 3D Realms': http://www.3drealms.com/duke3d/walkthrough/

 

DUKE NUKEM 3D Secret Locations

EPISODE I

Hollywood Holocaust

1. After you fall down the air duct, turn right and run to the crate in the corner. Jump onto the crate, then to the slanted ledge, and finally onto the flat ledge below the "Innocent?" sign to get RPG.

 

2. From secret 1--hop down onto the slanted ledge and jump through the middle window. You will land in an apartment building. Grab RPG ammo.

 

3. From secret 2--while inside the apartment building, open the "Attack of the Bleached Blonde Biker Bimbos" poster to get some steroids.

 

4. In the main lobby, open the cash register to reveal a room to your upper right with some armor in it. In order to get there press the wall to the right of the "Attack of the Bleached Blonde Biker Bimbos" poster and a lift will take you up to the room.

 

5. Go up the spiral staircase to get to the projector room. Press the wall to the left of the fire extinguisher to open up a hidden room with a box of shotgun shells in it. Alternately you can access this area via the air vent in the bathroom.

 

6. Jump on top the projector in the projector room to reveal another RPG.

 

7. Hit the switch in the projector room to start the babe movie. Kick out the window and jump down to the auditorium. Shoot the crack in the movie screen to blow open a hidden hallway that contains two boxes of shotgun shells and the jetpack.

 

8. From secret 7--after picking up the jetpack jump through the window to land back on the street. Make your way to the start. Just above the palm tree and to the right of the "e" and "m" in the "Cinema" sign there is a hidden room that has the chain gun, RPG, shotgun, and a box of pipe bombs.

 

Red Light District

1. From the start duck into the shop to avoid all the activity on the street. Once inside press the center bookcase on the wall with the three switches, and it will swing out revealing some armor and pipe bombs.

 

2. In the shop, behind the counter and near the shotgun and security monitor there is an atomic health atom atop the bookcases. Just to the right of that there is a secret compartment with a holoduke in it.

 

3. At the end of the dark hallway, just before the elevator, there is a pitch black corridor to your right. Walk down it and make your way to the dimly lit passage. Snag the atomic health atom and box of pipe bombs.

 

4. In the bathroom, blow up the toilet and press the wall behind it to gain access to the sewer. You will find lots of goodies including the jetpack, steroids, holoduke, RPG rounds, night vision goggles, pipe bombs, and an atomic health atom.

 

5. In the dance area of the strip joint face the air duct. Walk backwards until you are in the corner on the couch. This will cause an area behind the two strippers to open up. Sprint to the compartment, and you will be rewarded with the chain gun and ammo for it.

 

6. Jump in the air duct in the strip joint and follow it backstage; collect the pipe bombs on your way.

 

7. From secret 6--Hit the switch that opens the curtains and raises the pillar. Jump onto the pillar and then onto the ledge that leads to the exit. Turn to your left and jump onto the platform to get the night vision goggles.

 

8. Near the exit by some crates there is an illuminated wall. Open it up to get a portable med kit.

 

Death Row

1. Inside the control room, press the switch on the left to make the electric

chair move downward. This reveals a hidden area with the shotgun.

 

2. In the chapel, shoot the switch just above the cross. Jump on the lift that is now going up in the back of the room to get some armor and an atomic health atom. Before you jump off shoot the chick that is being hanged and she will drop another atomic health atom.

 

3. Press the picture of "god" right in front of the cross. The cross will

change shape. Bust the stained glass window on the left, follow the passageway, and shoot the DOOMed soldier. Snag the chain gun.

 

4. In the prison cell with the babe move the bed and grab the RPG rounds.

 

5. In the round room with the hologram, open the red door. Dispose of the laser trip bombs and walk towards the map. To the left of the map there is a cubbyhole with RPG shells in it.

 

6. From secret 5--to the right of the map there is an atomic health atom in another cubbyhole.

 

7. Around the corner in the area with the sub is a large door that leads back into the area with the red key. Jump on top of the right column and search the wall to find the night vision goggles.

 

8. Open the large door (the one that leads back to the red key) and you will walk into a lot of laser fire. Using the ramps jump up onto the upper platform(the one where all gun turrets are firing from.) Jump onto another ramp and finally through the false wall to get 3 atomic health atoms.

 

9. Just above where you got the red key card there is a crack in the wall.

Blast it open and collect the steroids.

 

10. Inside the sub on the back wall there is a hidden door that leads to the

reactor room. Inside is a portable med kit.

 

Toxic Dump

1. Stand on top of the submarine to open a hidden door. Jump back into the

water and reenter the sub. Swim all the way to the top to get a portable med

kit, an atomic health atom, and some armor.

 

2. Go to the ledge where you found the blue keycard and RPG. Look at the gun turret that is shooting at you from the right. Blast the turret, jump inside, open the left wall, and grab the RPG rounds.

 

3. After getting the blue keycard and the RPG don your scuba gear and head back into the water. Go inside the underwater cavern, grab the portable med kit, and then blast the crack in the wall. Grab the atomic health atom and continue on to get some pipe bombs. Come to the surface and you are now in a secret alcove.

 

4. Go through the blue key door and along the right side of the wall, near the first bend, there is a door. Open it and follow it back outside to get the chain gun.

 

5. In the claw room take the conveyor belt until you see some toxic waste to

your right (you should be going up a ramp at this point). Crawl in it and open

the wall parallel to the conveyor belt to get some chain gun rounds.

 

6. From Secret 5--Continue on the conveyor belt and when you get to the top of

the incline shoot out the big window. Hit the blue switch to open two pods. Go

into the left pod and jump straight up. You'll land on a ledge that has two atomic health atoms on it.

 

7. In the flood area jump on the tall slanted platform and look to your right. Jump into the dark cave and snag some RPG rounds, the portable med kit, and the

shotgun.

 

8. In the flood area, before you get to the "02" computer there is a crack in the wall. Blast it.

 

9. From Secret 8--In the back of this cave there is another crack. Blast it open to get an atomic health atom.

 

10. From secret 9--In the back of this cave there is yet another crack. Blast it to open to gain access back to the beginning of the level.

 

11. From secret 8--Go past secret eight and you'll come to a control room. Open

the secret crawl space between the security monitor and the orange cylinder (and

to the right of the switch that raises and lowers the water level) to reveal

some shotgun shells and scuba gear.

 

12. After going through the double doors and then through the rotating gears, there is water pouring into a tunnel. On the right side of this tunnel, there is a crack in the wall. Blow it up, and go through the teleporter. Grab the RPG rockets and two pistol clips.

 

13. At the beginning of the "toxic river" there is an air duct. Shoot out the fan and inside are two atomic health atoms.

 

14. Hug the left wall during the rapids area of the sewer. You should catch on a small outcropping in the wall right before the end of the river. Blow the wall open to reveal some chain gun ammo and access to secret level Launch Facility.

 

The Abyss

1. When you first enter the fire pit area, just past the little torch on your left that is lighting the dark hallway, there is a section of wall that juts out a bit. Press it to open up a minute room with some steroids in it.

 

2. In the fire pit, walk into the fire to be transported to a secret room. Inside are 2 atomic health atoms.

 

3. From Secret 2--In the same room there is a ledge with RPG rounds on it. Jump up and get them; for some reason you are rewarded with finding a secret.

 

4. In the red area follow the slanted rock down safely into the magma. Hug the right hand wall and continue until you see a waterfall on fire. Climb the cliff you are now facing. At the top continue on until you are at a dead end. Several waterfalls will be on your left and a stepping-stone will also be visible. Jump onto the stepping-stone and press the handprint. A wall to your left will open. Go inside and follow the path until you find an almost naked chick and 3 atomic health atoms.

 

5. Right before secret 4--Facing the dead end to the left are some waterfalls, but straight ahead is a wall with a crack in it. Blast it, go inside, and grab the scattered ammo (two boxes shotgun shells, chain gun rounds, pistol clip, and a large med kit). You will start back at the beginning of the level.

 

6. Right before you enter the first boss' spacecraft (just outside the big oval door) face the door and turn to your right. Search the corner to open a secret door. It leads to an atomic health atom.

Edited by Nevander
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Launch Facility

1. After you get the blue keycard go back to the slime pond room. Go for a

nice swim and after making your way through a short passageway you'll be in a

small-enclosed area with some shotgun ammo and two atomic health atoms.

 

2. In the room with an atomic health atom sitting on a platform, right above

the RPG there, is a fan in the ceiling. Bash the fan in and jetpack up to snag

some pipe bombs.

 

3. In the small computer room with all the pig cops and the red keycard, a

section of wall opposite the switch opens the missile launch room doors and

reveals some armor.

 

4. After you've launched the missile and taken cover underground you will find

a main computer console. In the room with the switch that opens the passageway

and leads to the exit, jump up onto the console and push the screen. It opens

and reveals three atomic health atoms.

 

EPISODE II

Spaceport

1. Go down the hall in the beginning, turn to the left, and move towards the

Earth Defense Emblem. You will hear a door open. Quickly turn around and jump

into the newly opened alcove to a box of pipe bombs.

 

2. In the beginning near the switch you press to deactivate the force field,

press the column of monitors left of the shotgun to open up a room with a pistol

clip and an atomic health atom.

 

3. Through the force field door, down the ramp, and past the water fountain;

jump through the "Authorized Personnel" sign to gain access to the air vent and

a box of pipe bombs.

 

4. In the room with the elevator shaft; jetpack up the shaft to get the

devastator and an atomic health atom.

 

5. Also in the room with the elevator shaft; jetpack up to an atomic health atom.

Land on the ledge and you will hear a door open. Take the real elevator (not

the elevator shaft) down to the previous floor. Get off and turn to your left.

Go in the compartment to get some chain gun ammo.

 

6. In the elevator shaft press the switch to open up a panel of switches. Go

out the elevator shaft, up the ramp, and turn to your right. Turn all the

switches off except the second one from the right. Go down the exit hallway and

you will see a lighted area. This is actually an elevator. Take it down and

you will get the shrink ray, armor, and two large med kits.

Incubator

1. Opposite the yellow switch and just to the right of the shotgun shells is a

door. Hop inside, grab the pipe bombs, and press the back panel. Walk forward

and you will be rewarded with a secret.

 

2. From Secret 1--Walk into the lighted floor area and grab the armor.

 

3. In the hallway connected to the yellow switch room; jump through the big

"Earth Defense" symbol to get the portable med kit. (Actually the portable med

kit is on the ledge leading to area behind the symbol. So technically it is

possible to get the med kit but not the secret.)

 

4. In the room with the armory face the two computers with the pillar lights on

both sides. Press the wall to the left to open an area with a holoduke and the

freezer.

 

5. Continue past the room with the armory. As you enter the room with the two

atomic health atoms rotating on pillars keep walking straight ahead and search

the panels with the red and blue lights on them. The right one will open

revealing some much needed chain gun ammo.

 

Warp Factor

1. After you use the yellow key, follow the escalator up and into a large room.

Find the compartment with the steroids in it. Look up and shoot the switch.

Quickly run to the other side of the large room and you will see a box that has

been lowered, step inside the newly revealed hallway. Step into the elevator and

you will be taken to the Starship Enterprise. Explore the starship to find the

RPG, atomic health, pipe bombs, and portable med kit.

 

2. Access the computer in Picard's ready room to reveal the "real" ready room.

 

Fusion Station

1. After you go down the elevator and are in the piston room, go past the

security screen. On the right is a ledge. Jump onto it and press the center of

the wall. A secret hallway will open.

 

2. From Secret 1--Right when you enter secret one turn left and smash the alien

egg. When you're at the dead end jump up and to your left to land on another

ledge; grab the pipe bombs.

 

3. From Secret 2--Before you jump off the ledge look at the large piston in

front of you going up and down. When the piston goes up jump down in the hole

and walk forward to get into a small room. Press the back wall in the small

room to open a secret compartment which holds 2 boxes of chain gun ammunition.

 

4. In the water room with the spinning turbines walk up right in front of the

security screen. (The security screen is to your left as you get off the

elevator.) You'll hear an alien door open. Quickly run to the other side of

the room and just to the right of the new elevator. You'll see some freezer

ammunition and the freezer inside the secret area.

 

5. After you go up the elevator from the turbine room and go across the moving

platform. Go in the first room on your left. Press the back pillar thing and

it will move upwards revealing some armor.

 

6. As you continue on in the level you'll come to a hallway with part of the

walls blown out of it. (Actually you'll see the halls blow apart. This area is

right after you cross the moving platform.) Jump up onto part of the blown out

wall and then onto the metal rafter going across the hallway. Kick the air vent

open and crawl inside for the secret.

 

7. From Secret 6--Continue on in the air vent and kick the other side open. You

should see a babe in a tiny alcove and an atomic health atom. In the alcove

turn to your right and shoot the crack in the wall to get a box of rockets.

 

Occupied Territory

1. In the first rooms with the Assault Troopers press the switch to lower a door.

On the bottom right side of the door is a small crawlspace. Go inside to get an

atomic health atom.

 

2. In the room with the slanted inclining glass on both sides; open the big door

in the back of the room. Turn around and go up the glass incline on your left.

You'll see an air vent. Bust it open and crawl inside to get the RPG and some

armor.

 

3. From Secret 2--Jump out the air vent and turn to your left. You'll see an

area just to the right of the door with Sentry Drones coming out of it. When

you walked up to the big door in secret 2 you triggered this area to open.

Inside is a box of rockets and an atomic health atom. The only way to get this

secret is to do some fancy jumping off of enemies or use a jetpack from a

previous level.

 

4. Just to the right of the blue keycard are two computer screens. Press the

one closest to the wall to gain access to a secret back area. The computer

screen will go up and you can crawl inside. You'll be rewarded with 2 trip

mines and an atomic health atom (which you probably need after fighting...er

running away from, those 3 Battlelord Sentries.)

 

Tiberius Station

1. In the "supplies" room push the wall in between the two armor vests to open a

room with a portable med kit in it.

 

2. As you enter the room with the mirror; blow up the cracked wall to your right

to get some shotgun shells and open up the ventilation shaft.

 

3. Again as you enter the room with the mirror; look at the mirror and you will

see a door in the reflection. Just to the left of that door is a slight

depression in the wall. Press the wall and grab the steroids and a box of chain

gun ammo.

 

4. From secret 3--As you walk out of the room, turn to your right and go in the

hallway with the water fountain. Walk through the wall opposite the water

fountain to get two boxes of pipe bombs.

 

5. When you first enter the room with the four platforms that move jump onto the

near right one and press the wall behind it to get two atomic health atoms.

 

6. Again in the room with the four platforms jump on the far left one and press

the wall behind it to get some RPG rockets.

 

7. In the moving platform room; after you get off the mechanical lift make your

way down the hallway and blow up the crack on left and grab the jetpack.

 

8. From secret 7--After you get the jetpack hop down to your right and jetpack

up to the air vent that is facing you. Go inside the vent and briefly turn off

your jetpack (this activates a trigger which will open a secret door). Turn

your jetpack back on and go out of the vent. A door will have opened on the top

part of the left upper wall straight in front of you. Inside is the RPG.

Edited by Nevander
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Lunar Reactor

1. In the room with the walls that can squish you; press the button to open the

walls and run to the alcove with the shotgun shells and large med kit. When the

walls close press the wall left of the "Danger: Flammable" sign to open up an

alcove with two atomic health atoms in it.

 

2. When you first enter the big cliff area; turn to your left and open the

computer panel on the right to reveal a large met kit and chain gun ammo.

 

3. From secret 2--Approach the edge of the cliff and look down and to your left.

Jump down (you will land safely) and go inside to get the shrink ray and some

ammo.

 

4. From secret 3-Use the laser trip bomb trick to land safely at the bottom of

the canyon. Grab the jetpack and jetpack up to the ventilation shaft. Just

past it is an alcove with armor, rockets, and an atomic health atom.

 

5. In the room with the red key open the computer panel on the left side of the

room (the one with the yellow stripe running down the middle) to get a holoduke

and freezer ammo.

 

6. In the spinning pillar room; follow the path left and jump up into the

(obvious) opening to get two laser trip bombs and devastator ammo.

 

7. Also in the spinning pillar room; follow the path right and jump up into the

other (obvious) opening to get some RPG ammo.

 

Darkside

1. After you get the shotgun keep going straight and press the back computer

monitor to open a compartment with two atomic health atoms in it.

 

2. Before you get on the Alpha Transport blow up the crack in the wall to get

the devastator and two large med kits.

 

3. In the room with the two water filled glass cases; press the wall on the

right just past the holoduke to open a door which leads to a hallway. Don't

forget to grab the shrink ray/microwave expander ray in the second water filled

case before you leave.

 

4. To the right of the Gamma Transport switch there is a black computer screen.

Press it to get the shrink ray and 2 laser trip bombs.

 

5. In the sewer after the Gamma Transport; in the room with the four chicks;

blow up the crack in wall get three boxes of pipe bombs.

 

6. After you get on the Beta Transport monorail car, stand in the doorway and

keep trying to get off. About halfway to the other side you will go thru a

small passageway which leads to a room with 2 atomic health atoms.

 

7. After you go through the monolith turn to your left and shoot the wall above

and to the right of the dead astronaught to blow open the wall.

 

Overlord

1. In the beginning when you are swimming on the surface of the water; face the

only computer monitors in the room. Swim left or right through either column.

You will enter a semicircular cave with some armor, freezer ammo, and an atomic

health atom.

 

2. In the waterfall room; blow up the crack on the second part of the ramp to

get the RPG.

 

3. In the large circular room before you let the Overlord out jump into the

alcove with the water in it. Take it down to get the devastator and the jetpack.

Go back to the electric column in the beginning of the level and jetpack to the

top of it; grabbing the freezer. Once you land on it you will hear a door open.

Run over to the column by the only air vent in the room; one of the panels on

the columns will have opened. Go inside to get the RPG.

 

4. When you're fighting the Overlord run into his chamber to trigger a door on

the faaaar opposite side of the room to open. Run over to the newly opened area

and grab the portable med kit, the RPG ammo, the devastator ammo, and the atomic

health atom.

 

EPISODE III

Raw Meat

1. When you first go in Dukai Sushi walk through the tray panel next to the red

statue to get chain gun ammo and a small med kit.

 

2. Also in the restaurant; pres the picture of the woman in the bikini to get

the shrink ray.

 

3. Again in the restaurant; to the left of the neon bar sign there is a

chalkboard with a bloody handprint on it. Open it to get some armor.

 

4. Last secret in the restaurant; Go in the third eating area on the left and

blow open the crack to get some shrink ray ammo and two large med kits.

 

5. In the "rotating water" area there is a wooden cupboard close to the ground.

Crawl inside and you will see a message on one of the walls that says, "Press

me." Do so and you'll open the back of the cupboard which holds pipe bombs and

chain gun ammo.

 

6. From secret 5--As you are coming out of the cupboard press the bloody

handprint on the wall. It will open a door to your right which holds the

freezer.

 

7. In the kitchen; open the wine shelf to get some RPG ammo.

 

Bank Roll

1. In the office area; the switch that allows you to get the blue key also opens

a compartment behind you. It holds the devastator.

 

2. Open either ATM console to get the chain gun.

 

3. When you first enter the bank turn to your right and shoot the switch near

the ceiling. The phone booths will move revealing a holoduke.

 

4. Also in the bank; open the painting behind the desk to get the jetpack and 2

small med kits.

 

5. In the Gamma room blow the crack to get an atomic health atom (you might have

to rotate the room to see it).

 

Flood Zone

1. When you first jump into the water there is some sea grass growing on your

right. Blow the crack behind the sea grass, and swim into shark infested water.

Underwater you'll find some devastator ammo, chain gun ammo, and the scuba gear.

On the surface you'll meet a ton of Octabrains and amidst them are two pistol

clips, shrink ray ammo, large med kit, and the devastator.

 

2. Walk through the wall behind the blue key to get... nothing.

 

3. Across from the big "Ally Cat Lounge" neon sign is an alcove with the chain

gun in it. Jetpack or fall off the red key door building to get there. Once

there open the window to get some chain gun ammo.

 

4. Near the yellow key door there's a ledge with an atomic health atom on it.

Press the back rock panel to get a jetpack.

 

5. Inside the red key door there is a "Hard Hat Area" sign. Press it and the

left side of the box will open revealing two large med kits.

 

L.A. Rumble

1. After you get out of the main sewer pipe blow up the wall on your right to

get the freezer.

 

2. In the blue key room; search the cupboard under the knife on the counter to

reveal an atomic health atom.

 

3. Press the picture to the right of the red key to get devastator ammo.

 

Movie Set

1. On the ledge with the huge movie poster; walk through the right side of the

poster to get an atomic health atom, freezer ammo, and devastator ammo.

 

2. In the area behind where you start; use the register on the right (if you're

inside the room) and then run to the blue key. A vending machine will have

opened revealing three atomic health atoms.

 

3. As you look at the yellow key door turn to your left and face the crates.

Search the crates that are stacked 4 high, and one of the crates will open

revealing the devastator. (You have to do some fancy footwork to get it or just

use the jetpack from secret 4.)

 

4. In the room with the red key there is a large earth mural. Jump through it

to get the jetpack and shrink ray.

 

In the red key door area, back by the big standing satellite dish, there is a

large scratched "USA" sign. Press it to reveal the secret exit to Level 10:

Tier Drops

 

Rabid Transit

1. By the cola and vending machines are three XXX stands. Jump on the left one

to get a holoduke.

 

2. Before you get on the tram open the "Lunar Apocalypse" poster for the chain

gun. (Note: Two Sentry Drones will spawn, and make a beeline for you as soon as

you get the chain gun so be ready.)

 

3. When on the tram, and on your way to the blue key door, you will see a small

compartment that when opened reveals the devastator. To the right of this is a

crack which can be blown open to get steroids, devastator ammo, and an atomic

health atom.

 

4. After you open the bleu key door; jump on the post office box and open the

"No Loitering" sign to get some RPG ammo.

 

5. At the base of the stairs leading to the red key; press the wall to reveal a

secret computer room. Grab the freezer ammo, and then use the computer to

reveal three babes in uh... precarious positions. Collect the devastator and

RPG ammo after you are done staring.

 

6. In the final are with the pool of water are two book cases. Jump on the

right one to lower the left one thus revealing devastator ammo, RPG ammo, and

three large med kits (which you probably need after fighting the third

Battlelord...)

 

Fahrenheit

1. In the crate area; jump through the window into the office. Press the

picture between the two book cases to reveal the freezer.

 

2. Also in the office; blow up the bottles on the shelf and walk through it to

obtain a portable med kit. (Incidentally, if you look at the black panel in the

office you'll see a faint message that says, "Blast The Bottles."

 

3. In the radio station; go to the broadcasting room and walk through the red

curtain. You'll be rewarded with freezer ammo and an atomic health atom.

 

4. Again in the radio station; in the area opposite the broadcasting room, open

the back left panel (it's in the shadow) to get the red key...which you need to

complete the level anyways.

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Hotel Hell

1. After you take the elevator upstairs; enter the bar and press the front of

the wine rack to get a holoduke.

 

2. Again in the bar; facing the wine rack go left and open the wooden panel on

the back wall. You'll immediately find the portable med kit; continue to the

small compartment and snag the scuba gear and box of pipe bombs. On your way

out, jump in the aquarium and grab the freezer.

 

3. In the pool area jump into the waterfall and you'll be transported to a

jungle area of sorts. Grab the freezer and then press the bloody handprint.

Follow the rocky path to get the atomic health atom; As soon as you do run for

your life because the ceiling comes down on you.

 

Before you exit the jungle, blow up the palm trees to reveal access to the

secret exit which leads to Level 11: Freeway.

 

Tier Drops

1. On the Alpha platform press the large back panel to get a shotgun, some

devastator ammo, and four pistol clips.

 

2. On the Delta platform press the large back panel to get a pistol, two boxes

of pipe bombs, and some freezer ammo.

 

3. On the Gamma platform press the large back panel to get a pistol, some RPG

ammo, and 3 boxes of shotgun shells.

 

4. On the Beta platform press the large back panel to get a shotgun, some chain

gun ammo, and some shrink ray ammo.

 

Freeway

1. Opposite the blue key door (it's on the right before you get to the alley

with the police car) is a window that you can open. Inside is the shrink ray,

and devastator ammo.

 

2. From secret 1--at the top of the stairs in secret 1, blow the crack to gain

access to a bathroom. Inside is the freezer. (You can actually get this secret

first if you come from the underpass, but you won't be able to access secret

one.)

 

3. On the left before you get to the blue key is a bookshelf. Open it to get

some devastator ammo.

 

4. Blow the crack behind the blue key to get the chain gun, and freezer ammo.

 

5. Under the conveyor belt with the low ceiling, face away from the red key and

you'll see a pillar with yellow and black caution stripes on either side. Jump

through either side of the caution stripes to get a box of pipe bombs and some armor.

 

EPISODE IV

It's Impossible

1. Outside, get on the rock platform, go over the "bridge", and press the

handprint. Go in the newly opened door under the bridge to get the night vision

goggles and an atomic health atom.

 

2. From Secret 1--On the left side of the rock wall is small ridge. Follow it

up to an alcove with pipe bombs and a holoduke.

 

3. In the mess hall, go to the freezer and press the handprint to open a

passageway. Use the computer inside to disable the force field, and then grab

the shrink ray, armor, and large med kit if you need it.

 

4. In the barracks, get on the back right bed--the one with the steroids on it.

It's actually an elevator that will take you to the jetpack and some devastator

rounds.

 

5. In bathroom use the hand dryer. It opens a compartment above the bathroom

stall with the closed door. Inside? a portable med kit.

 

6. In the blue key door room, use the computer under the George Washington

portrait to open a door on your right. RPG it up.

 

7. AS you're going through all the doors at the end of level there is an air

vent on the left. Crawl through it and you'll come to a large room. Grab the

lonely pipe bomb in the corner, chain gun rounds, and then press the switch to

turn on the tram. In the tram is the atomic health atom, more chain gun ammo, a

box of shotgun shells, and a small med kit. Finally, open the "Under

Construction" door and you'll get the devastator and 2 small med kits, if you

need them.

 

Duke-Burger

1. From the beginning of the level go left until you come to the alley, notice

the barrel. Opposite the barrel is a T-shaped wall. Directly under the yellow

stripe on the wall is a secret air vent which leads to the food fryer room (near

the red key). If you are a cheater you can simply use the jetpack to get into

the secret. If you're not, then you've got to lure a pig cop DIRECTLY next to

wall and in the EXACT center of the 'T'. (The reason he must be right up

against the wall is due to the way the game physics work when you are jumping

off of enemies.) Once the pig cop is in position, jump onto him and then into

the secret room. Inside you will find a box of pipe bombs, a portable med kit,

steroids, and some expander ammo.

 

2. In the red key room, press the switch on the lower left portion of the desk

to open a compartment above the crates in the room. Pick up the freezer.

 

3. In the Meat Disposal Room--after you get off the conveyor belt-press the

light switch to rotate the corner of the room. If you rotate with it you will

find the RPG. In order to get out of this secret without squishing yourself,

use the light switch that is on the same wall as the one you used to get in.

 

4. In the kennel, break the cage above and to the left of Scrappy Due. Press

the back wall to reveal a box of pipe bombs.

 

Shop-N-Bag

1. When you first enter the Shop-n-Bag, shoot the fire extinguisher to the left

of aisle one. Take the newly opened hallway to get the portable med kit and the

devastator.

 

2. On your way to the box that allows you to jump up onto the food shelves, is a

stack of boxes between aisle one and two. Search the box to the right of the

arrow to get armor and microwave expander ray ammo.

 

3. To the right of the yellow key door are some boxes with a crack on them.

Blast them open to get the chain gun.

 

4. Inside the yellow key door room, open the working ATM machine to get the

devastator.

 

5. Inside the red key door room, turn to right and go to the sink. Opposite the

sink and on the top right part of the shelving unit is a small crawl space.

Jump up into it via the small box on the ground, and search the back wall to get

some pipe bombs, the freezer, and night vision goggles.

 

6. Also in the red key door room; walk behind the crates to the right of the

trash compactor door. Open the crates to the right of the arrow to find

steroids, a box of shotgun shells, and RPG rockets.

 

7. Inside the trash compactor, search the left wall just past the first

bloodstain. Go inside the secret room to find the protective boots, portable

med kit, and RPG rounds.

 

Babe Land

1. Shoot the crack in One-Eyed Pete's Shooting Gallery to get a measly box of

shotgun shells.

 

2. (I always thought secrets that you must get to complete the level wouldn't

really be considered secrets, but apparently I am wrong...) Anyways, again in

One-Eyed Pete's Shooting Gallery, shoot second and fourth targets to gain access

to the prize booth. Inside you'll find the red key, armor, and night vision

goggles.

 

3. In Babes of the Caribbean, take a boat and get off at the first jail cell--

it's the morbid one with the pirate offering his own arm to the dog with the key.

Shoot the crack behind the dog to get a box of RPG ammo.

 

4. This secret is very cleverly designed. Remember that big air vent to the

left of the entrance to Babes of the Caribbean? Inside is an atomic health atom

that you can see but can't get to--very annoying. Well, at the end of the Babes

of the Caribbean ride is the large pirate ship. Get on shore and look at the

ship. On the far upper right wall is a video camera. Sort of a strange place

for one don't you think? Jetpack up the camera and enter the false wall to the

right and where the wall angles inward. Viola! You are now in the air vent and

can collect that atomic health atom. =)

 

Pigsty

1. At the start of the level, grab the pipe bombs and blow open the manhole

cover. Grab the jetpack and jetpack out of the sewer. Looking at the L.A.R.D.

police station turn to your right. On the wall you are now facing, jetpack up

just above the graffiti and go through a false wall. Help yourself to the

freezer, RPG, devastator, steroids and microwave expander ammo.

 

2. When you first walk in the L.A.R.D. police station, go past the car and to

your right. At the bottom of the stairs is a switch. Press it and an alcove

opposite the wanted posters wall will open. You know you want that atomic

health atom.

 

3. Outside the blue key door area are two rooms connected by one-way glass. Go

into the recording room and search the tape recorder. This opens up the corner

of the room, which has an atomic health atom in it.

 

4. In the blue/red key door room, open the bookshelf behind J. McClain's desk to

gain access to an "interrogation" room. Collect the atomic health atom and

three chain guns.

 

5. In the yellow key room, open the map behind the desk to reveal a bucket of

ice cold beer and a portable med kit.

 

In the Court Room, open the picture of George Washington behind the judge's

bench to gain access to the secret exit that leads to Level 11: Area 51.

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Going Postal

1. Search the gray valve section of the fire truck--near the fire hydrant. A

window will open just past the fire hydrant. Jump inside to get the devastator

and protective boots.

 

2. In the post office check out line, search the picture of the Unabomber to get

a box of pipe bombs.

 

3. In the locker room, search the 2nd locker from the left to gain access the

Postal Rifle Association. Inside are 5 pistol clips, shotgun shells, pistol,

chain gun, small med kit (in the air vent), and portable med kit (blow open the

cage).

 

4. In the blue key door room, jump over the letter-carrying machine, and go to

the middle column. Crawl into the fake wall on the bottom of this column to get

the shrink ray.

 

XXX-Stacy

1. In the blue key room, search the front of the box that says "Top Secret" on

the side to get the freezer.

 

2. Outside the room with the red key are two stacks of crates. Make your way up

to the long narrow block wall near the raised stack. Throw a pipe bomb into the

black panel above the right florescent light that is illuminating The Funny

Boner Comedy Club sign. After you have detonated the pipe bomb jump through

the black panel. Inside you will find the RPG, pipe bombs, and devastator.

 

3. After you have raised the water and swam over to the connecting room, press

the switch to lower the water again. You'll reveal the shrinker.

 

Critical Mass

1. After going up the circular staircase, wait in the doorway. Just before the

ceiling crushes you a door will open. Go inside and you will find an atomic

health atom hidden behind the computer console. When you are ready take the

teleporter. Be ready when you take the transporter because a bunch of enemies

are waiting for some unsuspecting victim. After you dispose of the baddies grab

the two large med kits, two small med kits, and the chain gun ammo (if you

didn't when you were fighting them).

 

2. In the room after the crushing walls, use the computer to open a compartment

with the portable med kit in it.

 

3. Blow up the canisters in the large rotating pillar room to get the RPG.

 

4. (Another poorly designed secret in which you need an item from another

level...) From secret 3--jetpack up to the top of the room. On a ledge you will

find the shrink ray and devastator rounds.

 

Derelict

1. Underneath the bottom of the boat, on the far opposite side from where you

started, is a small opening that you can swim up into. Inside are the chain gun,

armor, night vision goggles, and steroids.

 

2. After you go up the blue key elevator, turn left and go up the stairs. Go in

the first hatch on your left and make your way to the kitchen. Hit the switch

on the counter with the knife to open an alcove with the portable med kit.

 

3. From secret 2--Go across the hall to the other hatch and swing a left at the

end of the hall. Jump on the T.V. to open a corner alcove with the shotgun in

it.

 

4. In the room with the red key, search the clock above the desk to open a

bookcase behind you. You will get two atomic health atoms, microwave expander

ray ammo, and the shrinker.

 

5. In the conveyor belt room, jump up onto the crates and back into the corner.

You'll find the protective boots and the RPG.

 

The Queen

1. After you take the teleporter to the main area, take the outside left path

until you come to a raised platform. Lure an enemy (your best bet is an

enforcer) close the platform, jump on him, and finally onto the platform.

You'll be rewarded with two boxes of chain gun ammo.

 

2. From secret 1--Continue along and you'll come to another raised platform.

Use the same method as in secret 1 to get two boxes of devastator rounds.

 

3. Go back to where you were teleported into the main room. This time take the

outside right path. You'll come to another platform. On top of it are more

devastator rounds.

 

4. From secret 2--Continue on and you'll come to yet another raised platform.

On top are two boxes of shotgun shells.

 

5. In the east wing, follow the outside of the room back to where all the

Protozoid Slimer Eggs are. Jump into the wall that looks like a huge Protozoid

Slimer that is trying to eat your face. Inside are a lot of goodies including

two small med kits, a box of pipe bombs, shotgun shells, RPG rockets, devastator

rounds, and chain gun ammo.

 

6. In the west wing, follow the outside of the room back to where all the

Protozoid Slimer Eggs are. Jump into the wall that looks like a huge Protozoid

Slimer that is trying to eat your face. Inside are a lot of goodies including

two small med kits, a box of pipe bombs, shotgun shells, RPG rockets, devastator

rounds, and chain gun ammo.

 

7. In the Alien Queen's lair, one of the air holes actually has a small ledge in

it that has an atomic health atom, armor, and a portable med kit.

 

Area 51

1. In the blue key door room, jump over the counter to the back area. Before

you go in the door press the computer monitor (which is really a switch). Run

over to where the three switches are and you'll find an area with a portable med

kit has opened.

 

2. Continue through the door and you'll come to a computer room. Search the

wall behind the holoduke to get the steroids.

 

3. From secret 2--Just past the computer room is a hallway with two TV's in it.

Face the two TV's and then turn to your right. Notice the symbol on the wall.

Jump up onto the computer terminal and touch the symbol. Now run back to the

computer run and you'll see one of the computers will have opened revealing an

atomic health atom.

 

4. After you fall down the elevator shaft go into area two. Use the computer

tower to open a crate by the holoduke to get the armor and scuba gear.

 

5. Also in area two-shoot the crack by the computer to reveal "Groom Lake".

Grab the three small med kits, expander ammo (in the "lake"), and pipe bombs.

 

6. From secret 4--After you get the pipe bombs; press the bloody handprint to

reveal a teleporter. Take the teleporter to get the RPG.

 

7. In the conveyor belt room, after being picked up by the crane hit the switch

next to the computer. Go in the newly revealed teleporter at the end of the

conveyor belt; enter the secret room at the end of the hall to get an atomic

health atom.

 

That is every secret in the game, or it should be.

SOURCE: http://www.gamefaqs.com/computer/doswin/file/197174/30254

**NOTE** I DID NOT MAKE THIS GUIDE, I AM RESUBMITTING IT.

 

Here's another good guide from 3D Realms: http://www.3drealms.com/duke3d/walkthrough/

Edited by Nevander
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Yes it should be. I'm wondering if you can simply do the first mission's 8 secrets over and over until you get to 70 secrets found, like it just registers how many total, or it might register EACH secret as being found but I will figure this out. I'll do the first level 9 times when it comes out to get 8 secrets each time to give me 72 total secrets found just to see if that works. Then I can just leave the guide for the first level. More than likely though the game will register each and every secret 1 time for being found, like all other games with collectible type things. Only time will tell.

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  • 2 weeks later...
Yes it should be. I'm wondering if you can simply do the first mission's 8 secrets over and over until you get to 70 secrets found, like it just registers how many total, or it might register EACH secret as being found but I will figure this out. I'll do the first level 9 times when it comes out to get 8 secrets each time to give me 72 total secrets found just to see if that works. Then I can just leave the guide for the first level. More than likely though the game will register each and every secret 1 time for being found, like all other games with collectible type things. Only time will tell.

 

Yeah, that's what I was wondering for the same. This will be a pretty quick 200. I've been playing this game for 10 years; started playing it when I was 6-7 years old. I can beat the game in minimal time (around an hour or so), not including The Birth. Duke Online kills will be a joke, easy as all hell.

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Yes me too. I have recently played through the first two episodes on my computer to refresh my memory so it will be easier to run through the game when I get it. Today I'm going to do Episodes III and IV.

 

I just beat the first level in like, a minute. It was funny, I did the first button puzzle (You have to figure out the button combination to unlock the door in the second level), and I just knew it. It's been a few years since I"ve played it, and I just.. owned it.

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I did. Check the bottom of the last post of mine with the secrets. I didn't put his name but I put the link and said it wasn't by me.

 

Looks like this:

 

That is every secret in the game, or it should be.

SOURCE: http://www.gamefaqs.com/computer/dos...e/197174/30254

**NOTE** I DID NOT MAKE THIS GUIDE, I AM RESUBMITTING IT.

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This first stage guide is from May of last year, lolz

[ame=http://ca.youtube.com/watch?v=WAocRr3cPWo]YouTube - Duke Nukem 3D Secret Areas E1L1 Hollywood Holocaust[/ame]

 

edit: urgh, the author missed one

edit2: now i am not sure anymore, fsck it

Edited by borsdy
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Yes it should be. I'm wondering if you can simply do the first mission's 8 secrets over and over until you get to 70 secrets found, like it just registers how many total, or it might register EACH secret as being found but I will figure this out. I'll do the first level 9 times when it comes out to get 8 secrets each time to give me 72 total secrets found just to see if that works. Then I can just leave the guide for the first level. More than likely though the game will register each and every secret 1 time for being found, like all other games with collectible type things. Only time will tell...

 

 

ok it this methot works at all ?? i have beat some levels but not with all the secrets and i want to know if this is gonna work have anyone try it yet ??

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