RavenBlackthorn Posted August 16, 2008 Share Posted August 16, 2008 (edited) This is a full list of the Database Entries along with the Locations that I will try and populate through my Hard playthrough. Locations: 01-10 Imperial Convoys (Located in Meet With Enemy Sequence) Meet With Enemy (Purple Convoys Roaming Around the Map) FSA Camps (Red Areas 13-19 Accessing these Areas will add this Entry) Area 00 (Accessing this Area will add this Entry) Area 01 (Accessing this Area will add this Entry) Area 02 (Accessing this Area will add this Entry) Area 03 (Accessing this Area will add this Entry) Area 04 (Accessing this Area will add this Entry) Area 05 (Accessing this Area will add this Entry) Area 06 (Accessing this Area will add this Entry) 11-18 Area 07 (Accessing this Area will add this Entry) Area 08 (Accessing this Area will add this Entry) Area 09 (Accessing this Area will add this Entry) Area 10 (Accessing this Area will add this Entry) Area 11 (Accessing this Area will add this Entry) Area 12 (Accessing this Area will add this Entry) Area 13-19 (Accessing this Area will add this Entry) Secret Tunnels (Added after interrogating Prisoner in Area 19). Equipment: 01-10 Weapon Handling Small Health Pick-up (Acquired After Killing an Enemy) Medium Health Pick-up (Acquired After Killing an Enemy) Large Health Pick-up (Acquired After Killing an Enemy) Score Token (Acquired After Killing an Enemy) Extra Life (Scattered thoughout Areas 01-12 and in each of the FSA Camps 13-19) Yashichi (Added after grabbing any of the Yashichis in Areas 01-12) Revolver (You spawn with this Weapon) Revolver Upgrade (Located in Area 00) Grenades (Acquired for Completing Area 01) 11-20 Grenades Upgrade (Hidden Area in Area 02) Plasma Rifle (Acquired After Completing Area 04) Plasma Rifle Upgrade (Hidden Area in Area 06) Bazooka (Acquired After Completing Area 05) Bazooka Upgrade (Acquired Just Prior to Final Boss Fight in Albatross Level) Shotgun (Acquired After Completing Area 02) Shotgun Upgrade (Hidden Area in Area 08) Vector Cannon (Acquired After Completing Area 09) Vector Cannon Upgrade (Hidden Area in Area 10) Joe's Machine Gun (Area 18 After Rescuing Super Joe in Area 07) 21-30 Joe's Machine Gun Upgrade (Hidden Area in Area 07) Red Comms Chip (Spawn with this) Green Comms Chip (Area 15) Blue Comms (Area 14) Yellow Comms Chip (Area 17) Shin Guards (Acquired for Completing Area 08) Bulletproof Vest (Acquired for Completing Area 11) Helmet (Secret Tunnel between Area 15 and Area 18) Iron Boots (Area 16) Health Recovery Pills (Acquired for Completing Area 10) 31-34 Permit (Acquired for Completing Area 03) Flares (Area 13) Secret Dossier (Secret Tunnel between Area 14 and Area 17) Power Claw (Acquired for Completing Area 06) Enemies and Hazards: 01-10 Patrol Soldier (Area 01) Cover Soldier (Area 01) Heavy Weapons Soldier Shielded Soldiers (Area 04) Bomb Expert ( Close Combat Soldier (Area 04) Cable Backpack Soldier Fly Droid Operator (Area 06) Fly Droid (Area 06) Barrel Droid (Area 06) 11-20 Propellor Droid (Area 05, Only encountered on Normal Difficulty and Above) Mini-tank Droid (Area 02) Tank Droid (Area 02) Droid Sprinkler Cannon (Area 05) Imperial Sidewinder Motorcycle (At the end of Meet With Enemy Sequence) Battery Powered Barrier (Albatross Level) Central Powered Barrier (Albatross Level) Bear Trap (Area 03) Blue Rolling Barrel (Area 06) Slime Blob (Area 02) 21-25 Spikes (Located Throughout, first seen in Area 04) Quicksand (Area 03) Molten Metal (Area 11) Mechnical Crushers (Albatross Level) Retracting Blocks (Albatross Level) Bosses: 01-10 D-1 Beetle (End of Area 01) D-1 Beetle v2 (End of Area ) Siege Machine (End of Area 05) Siege Machine v2 (End of Area ) 1st Platoon (End of Area 04) 2nd Platoon (End of Area ) Power Pod (End of Area 03) Power Pod v2 (End of Area ) Fabricator (End of Area 02) Fabricator v2 (End of Area ) 11-11 The Leader's Helicopter (Albatross Level, After Beating the Boss) Edited August 16, 2008 by RavenBlackthorn Link to comment Share on other sites More sharing options...
RavenBlackthorn Posted August 16, 2008 Author Share Posted August 16, 2008 (edited) Plot Elements: The Database The Imperial Army The FSA Project Albatross Super Joe Gottfried Groeder Haley Generalissimo Killt The Leader Environments: 01-10 Doors (Located Throughout) Air Vent Block (Area 06) Stone Pillars (Area 04) Cracked Wall (Can be found in Area 4 while going for Yashichi) Cracked Floor (Can be found in Area 4 while going for Yashichi) Mechanical Lever Trigger Block Bolted Wall Blue Barrels (Located Throughout) Yellow Barrels (Gaseous Bypass in the Albatross) 11-12 Outer Wall 1 (Albatross Level) Outer Wall 2 (Albatross Level) Technology: Communications Terminals (Area 01) Communicate With HQ (Area 01) Hack Enemy Network (Area 01) Challenge Simulation Terminal (Area 00) General Challenge Room Rules (Area 00) Bullets (Area 01) Challenge Room Stars (Area 00) BC Retro Outfit: Code: There seems to be several unlock codes for this. BC Prototype Weapon: Found in the white interior section of the Albatross Level. Code: There seems to be several unlock codes for this. BC Prototype Purple Matrix: Found in Area 00 behind the door that opens after you have acquired all 12 Hidden Yashichi's. Code: There seems to be several unlock codes for this. Edited August 16, 2008 by RavenBlackthorn Link to comment Share on other sites More sharing options...
RavenBlackthorn Posted August 16, 2008 Author Share Posted August 16, 2008 Database Items Continued 2 Link to comment Share on other sites More sharing options...
Matrarch Posted August 16, 2008 Share Posted August 16, 2008 Awesome list. I just got done with the game (well, mostly. Still have to try super hard and I'm hesitant about those super challenge rooms), but I seemed to have missed propellor droids in my database. Just wondering if you happen to know where they are? Thanks! Link to comment Share on other sites More sharing options...
RavenBlackthorn Posted August 16, 2008 Author Share Posted August 16, 2008 Awesome list. I just got done with the game (well, mostly. Still have to try super hard and I'm hesitant about those super challenge rooms), but I seemed to have missed propellor droids in my database. Just wondering if you happen to know where they are? Thanks! Area 5 on Normal/Medium Difficulty or harder. :> Link to comment Share on other sites More sharing options...
Matrarch Posted August 16, 2008 Share Posted August 16, 2008 Awesome! Thank you so much. Link to comment Share on other sites More sharing options...
BTHR Zero X Posted August 16, 2008 Share Posted August 16, 2008 Well im still doing my one for you and there is acouple of things that are off but dont worry ill update you when mines done Link to comment Share on other sites More sharing options...
RavenBlackthorn Posted August 16, 2008 Author Share Posted August 16, 2008 Thats cool. I'm trying to remember which bosses were at the end of which level. I'm also trying to remember which enemies spawn in which area first. Most are located throughout but, as far as "where the entry unlocks first", is the info I'm currently trying to track down. Link to comment Share on other sites More sharing options...
BTHR Zero X Posted August 16, 2008 Share Posted August 16, 2008 Well ive deleted my game save and doing that right now ^_^ so dont worry ill give you all the info you need Link to comment Share on other sites More sharing options...
RavenBlackthorn Posted August 16, 2008 Author Share Posted August 16, 2008 Well ive deleted my game save and doing that right now ^_^ so dont worry ill give you all the info you need WOW! Ok. Sounds pretty drastic but thanks! :> You are a better man than I. :> Link to comment Share on other sites More sharing options...
BTHR Zero X Posted August 16, 2008 Share Posted August 16, 2008 Well its deleted of my HDD but its backed up on my memory card so its cool Link to comment Share on other sites More sharing options...
BTHR Zero X Posted August 16, 2008 Share Posted August 16, 2008 Complete Database List Locations Visit any of the following Areas to unlock 01 - 10 Imperial Convoys - Open By Default Meet With The Enemy - The Purple Trucks on the map just run in to a Purple Truck. FSA Camps - Open By Default Area 00 - Visit Area 00 Area 01 - Visit Area 01 Area 02 - Visit Area 02 Area 03 - Visit Area 03 Area 04 - Visit Area 04 Area 05 - Visit Area 05 Area 06 - Visit Area 06 11 - 18 Area 07 - Visit Area 07 Area 08 - Visit Area 08 Area 09 - Visit Area 09 Area 10 - Visit Area 10 Area 11 - Visit Area 11 Area 12 - Visit Area 12 Area 13-19 - Visit Area 13, 14, 15, 16, 17, 18 or 19 Secret Tunnels - Visit a Secret Tunnel. To Gain access to the Secret Routes 15 - 18 and 14 - 17 go to Area 19 there is a prison cell which is next to the Extra Life room on the second floor to the far right there is a and Enemy POW inside hit him in the face a couple of times WITH YOU ARM NOT YOUR GUN! for him to tell you about the Secret Routes Equipment Collect any of these for them to count 01 - 10 Weapon Handling - Open By Default Small Health Pick-up - Dropped by killing Enemeys This will only drop if you've been Damaged Medium Health Pick-up - Droped by killing Enemeys This will only drop if you've been Damaged LargeHealth Pick-up - Dropped by killing Enemeys and Hacking Computers This will only drop if you've been Damaged Score Token - Dropped by killing Enemeys and Hacking Computers Pick one up once you have Done ether of the mentioned Extra Life - Pick One up on any level. Easiest Place to find one is in the Imperial Convoys Yashichi - Pick up a Yashichi. Refer to this guide to find a Yashichi Revolver - Open By Default Revolver Upgrade - Refer to this guide For all other Weapons and pick ups Grenades - Please See "Revolver Upgrade" for more infomation 11 - 20 Grenades Upgrade - Please See "Revolver Upgrade" for more infomation Plasma Rifle - Please See "Revolver Upgrade" for more infomation Plasma Rifle Upgrade - Please See "Revolver Upgrade" for more infomation Bazooka - Please See "Revolver Upgrade" for more infomation Bazooka Upgrade - Please See "Revolver Upgrade" for more infomation Shotgun - Please See "Revolver Upgrade" for more infomation Shotgun Upgrade - Please See "Revolver Upgrade" for more infomation Vector Cannon - Please See "Revolver Upgrade" for more infomation Vector Cannon Upgrade - Please See "Revolver Upgrade" for more infomation Joe's Machine Gun - Please See "Revolver Upgrade" for more infomation 21 - 30 Joe's Machine Gun Upgrade - Please See "Revolver Upgrade" for more infomation Red Comms Chip - Open By Default Green Comms Chip - Please See "Revolver Upgrade" for more infomation Blue Comms Chip - Please See "Revolver Upgrade" for more infomation Yellow Comms Chip - Please See "Revolver Upgrade" for more infomation Shin Guards - Please See "Revolver Upgrade" for more infomation Bulletproof Vest - Please See "Revolver Upgrade" for more infomation Helmet - Please See "Revolver Upgrade" for more infomation Iron Boots - Please See "Revolver Upgrade" for more infomation Health Recovery Pills - Please See "Revolver Upgrade" for more infomation 31 - 34 Permit - Please See "Revolver Upgrade" for more infomation Flares - Please See "Revolver Upgrade" for more infomation Secret Dossier - Please See "Revolver Upgrade" for more infomation Power Claw - Please See "Revolver Upgrade" for more infomation Enemies and Harzards Kill the Enemy for it to count. Touch/Use the Harzard for it to count. (Some Harzards will unlock when you enter an area) 01 - 10 Patrol Soldier - Seen in Area 01 Cover Soldier - Seen in Area 01 Heavy Weapons Soldier - Seen in Area 01, Shielded Soldier - Seen in Area 02 Bomb Expert - Seen in Area 02 Close Combat Soldier - Seen in Area 04 Cable Backpack Soldier - Seen in Area 09 Flying Droid Operator - Seen in Area 02 Flying Droid - Seen in Area 02 Barrel Droid - Seen in Area 06 11 - 20 Propeller Droid - Seen in Area 05 on Normal Difficulty and up Mini-Tank Droid - Seen in Area 02 Tank Droid - Seen in Area 02 Droid Sprinkler Cannon - Seen in Area 05 Imperial Sidewinder Motorcycle - Seen in Imperial Convoys Battery Powered Barrier - Seen in Area 01 Central Powered Barrier - Seen in Area 12 Bear Trap - Seen in Area 03 Blue Rolling Barrel - Seen in Area 06 Slime Blob - Seen in Area 02 21 - 25 Spikes - Seen in Area 02, 04 Quicksand - Seen in Area 03 (Must touch it for it to count) Molten Metal - Seen in Area 09 Mechanical Crunchers - Seen in The Albatross Retracting Blocks - Seen in Area 00, 09 Bossies Kill the Boss to add its data 01 - 10 D-1 Beetle - Seen in Area 01 D-1 Beetle V2 - Seen in Area 06 Siege Machine - Seen in Area 05 Siege Machine V2 - Seen in Area 09 1st Platoon - Seen in Area 04 2nd Platoon - Seen in Area 08 Power Pod - Seen in Area 03 Power Pod V2 - Seen in Area 10 Fabricator - Seen in Area 02 Fabricator V2 - Seen in Area 11 11 - 11 The Leader's Helicopter - Seen in The Albatross Plot Elements Advance through the Story to unlock The Database - Open By Default The Imperial Army - Open By Default The FSA - Open By Default Project Albatross - Open By Default Super Joe - Seen in Area 07 Gottfried Groeder - Seen in Area 07 Haley - Open By Default Generalissimo Killt - Seen in Area 12 The Leader - Seen in Area 12 Environments Interact with the object for it to count. 01 - 10 Doors - Open By Default Air Vent Block - Seen in Area 02 (Just walk on one) Stone Pillars - Seen in Area 04 (Pull one "forward + B keep tapping B" for it to count) Cracked Wall - Seen in Area 01 (Refer to this Guide to find it Area 01: Secret 02: ) Cracked Floor - Seen in Area 01 (Refer to this Guide to find it Area 01: Secret 02: ) Mechanical Lever - Seen in Area 00, 02 (Pull one "forward + B keep tapping B" for it to count) Trigger Block - Seen in Area 05 (Refer to this Guide to find it Area 05: Secret 02: ) Bolted Wall - Seen in Area 09 (Refer to this Guide to find it Area 09: Secret 01: ) Blue Barrels - Seen in Area 01 (Pick one up "forward + B keep tapping B" for it to count) Yellow Barrels - Seen in The Albatross (Pick one up "forward + B keep tapping B" or shot it for it to count) 11 - 12 Outer Wall 1 - Seen in Area 06 Outer Wall 2 - Seen in Area 03 Technology Visit any of the following Areas to unlock Communication Terminals - Visit any Comms Room (Area 01 is easiest) Communicate With HQ - Visit any Comms Room (Area 01 is easiest) Hack Enemy Network - Visit any Comms Room (Area 01 is easiest) Chellenge Simulation Terminal - Visit any Chellenge Room (Area 00 is easiest) General Challenge Romm Rules - Visit any Chellenge Room (Area 00 is easiest) Bullets - Visit any Chellenge Room (Area 00 is easiest) Challenge Room Stars - Visit any Chellenge Room (Area 00 is easiest) Misc BC Trailer - Open By Default www.Bioniccommando.com - Open By Default BC Retro Outfit - Open By Default BC Prototype Weapon - Seen in the Albatross. Once inside the Albatross continue through the level as normal after you have done the outside part with the drop down floors you are inside once more. this is the part where you need to pull all those switch's. Now the first switch is at the top of the elevator which opens the path to the left of the door below so activate that switch. Then go to the left of the door and you will see one switch and 1 laser door Remember this door the BC Prototype Weapon is behind it. activate the switch which will open the path the the door you came past. go in to the door and activate the two switch's that are in that room then exit that room. Now head up and continue the Level. Once you get past all the Laser coated floors and head up a bit you'll find the final switch activate the switch and head back to where that 1 laser door was BC Prototype Weapon is yours. BC Purple Matrix - Seen in Area 00. To get the BC Purple Matrix collect all 12 Yashichi go back to Area 00 and you'll see a door with the Yashichi Symbol on it and it will open go inside and you got it. to find all Yashichi see this Guide Link to comment Share on other sites More sharing options...
RavenBlackthorn Posted August 17, 2008 Author Share Posted August 17, 2008 For all of you that didn't know this--BTHR Zero X deleted his gamesave to confirm the location of where you first spot these entries. Thanks for all the hard work confirming these locations dude! Link to comment Share on other sites More sharing options...
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