|
|
#61 |
![]() Join Date: Jan 2010
Location: Earth, Sol System, Milky Way Galaxy
Posts: 2,281
|
At this point honestly I'm just kind of waiting for something to come out. Jumping around with Oblivion, Fallout 3, Halo 4, and Anarchy Reigns. Ended up cancelling Tomb Raider because they announced a multiplayer component for it, so right now the only game I'm looking foward to is GTAV and Dark Souls 2 (Keeping an eye on Splinter Cell too. Looks like it might be a return to series roots.)
__________________
![]() Currently playing: 360: Defiance PS3: Heavenly Sword, Heavy Rain WiiU: NOTHING! ![]() Anticipating Next: 360: Destiny, Grand Theft Auto V PS3: The Last of Us, Beyond: Two Souls WiiU: Splinter Cell: Blacklist, Super Smash Bros |
|
|
|
|
|
#62 | |
![]() Join Date: Oct 2009
Location: Norway
Posts: 619
|
Quote:
__________________
![]()
|
|
|
|
|
|
|
#63 | |
|
Getting Lean ;)
![]() Join Date: Apr 2011
Location: New Jersey
Posts: 3,583
|
Quote:
I'm just finishing up Mafia II and Sleeping Dogs. Crysis 3 next month will keep me busy until GTA V arrives. Dark, do you know when Dark Souls II is supposed to come out? I've been looking forward to that one.
__________________
![]() Currently Playing: Batman Arkham City
Upcoming: The Elder's Scroll IV: Oblivion |
|
|
|
|
|
|
#64 | ||
![]() Join Date: Oct 2012
Posts: 795
|
Quote:
I will say, however, the CoD is more successful with its own features (classes, perks, ordinance/killstreaks) simply because that's what its player base expects. Halo 4? It seems 343i is having a very bad time.
__________________
Quote:
|
||
|
|
|
|
|
#65 |
![]() Join Date: Jan 2010
Location: Earth, Sol System, Milky Way Galaxy
Posts: 2,281
|
I don't think they've got a release date for Dark Souls 2 yet, but for some reason Fall rings a bell with me. Probably shooting for a September or October release. Definitely can't wait for it though
I loved the first one. I just hope the multiplayer is a bit more accessible than the first one. I'd rather they just make a permenant co-op instead of having to find and summon people in every area (or at the very least, give us the ability to single out friends without having to drop the summon sign 200 times.)
__________________
![]() Currently playing: 360: Defiance PS3: Heavenly Sword, Heavy Rain WiiU: NOTHING! ![]() Anticipating Next: 360: Destiny, Grand Theft Auto V PS3: The Last of Us, Beyond: Two Souls WiiU: Splinter Cell: Blacklist, Super Smash Bros |
|
|
|
|
|
#66 | |
![]() Join Date: Oct 2009
Location: Norway
Posts: 619
|
Quote:
__________________
![]()
|
|
|
|
|
|
|
#67 | |||
|
Getting Lean ;)
![]() Join Date: Apr 2011
Location: New Jersey
Posts: 3,583
|
Quote:
343 tried and they messed up. Halo 5 won't be any better. Quote:
Quote:
I've watched my friend play through the older ones countless times back in the day but I never bothered playing them. This one caught my attention until all the shit with MP and achievements. I'll probably be missing out on a good Single Player experience...but it wouldn't be the first time that happens to me, lol.
__________________
![]() Currently Playing: Batman Arkham City
Upcoming: The Elder's Scroll IV: Oblivion |
|||
|
|
|
|
|
#68 |
![]() Join Date: Jan 2010
Location: Earth, Sol System, Milky Way Galaxy
Posts: 2,281
|
I don't see any reason to cut out the game just because of a few achievements. Don't let acheivements run your life! D: If you still think the single player will be awesome, than go for it. Personally I backed out because I hate what they've done with the game. It was originally a Survival Horror with QTE button sequences, both things I love. But now that they've added multiplayer, it's become apparent how much the gameplay isn't what I thought it was going to be. Multiplayer is going to be another bland and bleak run n' gun shooter and they're going to adapt that gameplay into the Campaign as well. What it boils down to is this game's sadly attempting to become just like Uncharted. I don't want another Uncharted. I'll go play Uncharted if I want Uncharted. I want the Survival Horror Tomb Raider that I was promised with lots of dark caves, vicious traps, and stranges tribal warriors. Not Helicopters and crashing Airplanes and all the other stuff that wouldn't be available when you're STRANDED ON A FUCKING ISLAND! Makes about as much sense as LOST and I hated that fucking show.
__________________
![]() Currently playing: 360: Defiance PS3: Heavenly Sword, Heavy Rain WiiU: NOTHING! ![]() Anticipating Next: 360: Destiny, Grand Theft Auto V PS3: The Last of Us, Beyond: Two Souls WiiU: Splinter Cell: Blacklist, Super Smash Bros |
|
|
|
|
|
#69 | |
![]() Join Date: Oct 2009
Location: Norway
Posts: 619
|
Quote:
__________________
![]()
|
|
|
|
|
|
|
#70 | |
|
Getting Lean ;)
![]() Join Date: Apr 2011
Location: New Jersey
Posts: 3,583
|
Quote:
Truth is though, I might end up getting it during the summer when its price has dropped because I still can't see me enjoying it that much. But I know what you mean, after reading everything about the game and seeing everyone's reactions, you're not the only one who's dissatisfied with the fact that they've made it more Action-Adventure/Run-and-Gun and less Survival-Horror. It's a shame.
__________________
![]() Currently Playing: Batman Arkham City
Upcoming: The Elder's Scroll IV: Oblivion |
|
|
|
|
|
|
#71 |
![]() Join Date: Jul 2012
Posts: 132
|
Let's get something straight, I don't think Call of Duty is a better game than even Halo 4. I love Halo, it's been my favorite series since the first one. It's because I love it so much that I am hurt to see it brought so low. I hate that they felt they needed to make Halo like every other shooter to sell more copies.
Don't get me wrong I play Call of Duty, but it really sucks. But it is the most popular and successful game around for a reason. And that's why everyone tries to copy their formula thinking it will bring their game just as much success. There was no reason to bring custom classes, kill-streaks, kill-cams, perks, and prestige mode to Halo. None whatsoever. It was change for the sake of change. What really pisses me off is that for months they kept saying Halo needed to innovate and evolve when all they did was make it like every other FPS on the market. Nothing about Halo 4 is innovative. It's mimicry at its best.
__________________
![]() GT: Razor Buddha |
|
|
|
|
|
#72 | |
|
Getting Lean ;)
![]() Join Date: Apr 2011
Location: New Jersey
Posts: 3,583
|
Quote:
Halo 4 needed to change. It had to, it couldn't stay the same as Halo 3. But, the manner in how it changed isn't acceptable to many, myself included. Halo's Multiplayer is boring and sucks now. That we can all agree on.
__________________
![]() Currently Playing: Batman Arkham City
Upcoming: The Elder's Scroll IV: Oblivion |
|
|
|
|
|
|
#73 | |
![]() Join Date: Jul 2012
Posts: 132
|
Quote:
It would have sold just as much if not more than it ended up selling. The only change Halo needed was to return to it's roots and not put out Reach 2 which it ended up doing.
__________________
![]() GT: Razor Buddha |
|
|
|
|
|
|
#74 |
![]() Join Date: Oct 2009
Location: Norway
Posts: 619
|
Well now that they made it there's no way back so lets hope they learn from H4 and make Halo 5 way better. Meanwhile there is plenty other games to play. I'm also waiting for Bungie's next FPS? game..
__________________
![]()
|
|
|
|
|
|
#75 | ||
![]() Join Date: Oct 2012
Posts: 795
|
Quote:
__________________
Quote:
Last edited by Hishoa; 01-26-2013 at 10:05 PM. |
||
|
|
|
|
|
#76 |
![]() Join Date: Jan 2010
Location: Earth, Sol System, Milky Way Galaxy
Posts: 2,281
|
Time to settle this:
Halo 4 is to Halo: Reach as Halo: Reach is to Halo 3 and Halo 3 is to Halo 2. Every game in the series has undeniably been less enjoyable than the previous in the series. The games ultimately suffer from being too much of the same thing year after year after year while the community becomes more and more obnoxious and immature. People THINK it's the changes to the series, but it's not. If you were really so upset about the changes that the latest game had made, than why not just go back to playing an older game in the series? Because it's still as old and dated and played out as the rest of the series. Moral of the story: If you're tired of the series, find a new series. I'm fortunate enough to still be interested in the Halo Universe, so I can still play Halo titles, but there's no point dragging yourself through a series if you don't enjoy it anymore.
__________________
![]() Currently playing: 360: Defiance PS3: Heavenly Sword, Heavy Rain WiiU: NOTHING! ![]() Anticipating Next: 360: Destiny, Grand Theft Auto V PS3: The Last of Us, Beyond: Two Souls WiiU: Splinter Cell: Blacklist, Super Smash Bros |
|
|
|
|
|
#77 | ||
|
Getting Lean ;)
![]() Join Date: Apr 2011
Location: New Jersey
Posts: 3,583
|
Quote:
Quote:
I'm just as interested in all the Halo lore as the next person and I've already turned my sights to newer games to play. I'm still eager for Halo 5 & Halo 6 for Story purposes and that's about it.
__________________
![]() Currently Playing: Batman Arkham City
Upcoming: The Elder's Scroll IV: Oblivion Last edited by The BiggD; 01-26-2013 at 11:23 PM. |
||
|
|
|
|
|
#78 |
![]() Join Date: Jan 2010
Location: Earth, Sol System, Milky Way Galaxy
Posts: 2,281
|
Wait. When was it decided that Halo 4 was actually worse than Reach? Being tired of the same old thing aside, I though Halo 4 was a more enjoyable experience than Reach ever was. Better maps, better playlists, better armor, better loadout options. Surely Ordinance didn't kill the Halo series so much that H4 is lauded more than Reach, did it?
__________________
![]() Currently playing: 360: Defiance PS3: Heavenly Sword, Heavy Rain WiiU: NOTHING! ![]() Anticipating Next: 360: Destiny, Grand Theft Auto V PS3: The Last of Us, Beyond: Two Souls WiiU: Splinter Cell: Blacklist, Super Smash Bros |
|
|
|
|
|
#79 | |
|
Getting Lean ;)
![]() Join Date: Apr 2011
Location: New Jersey
Posts: 3,583
|
Quote:
__________________
![]() Currently Playing: Batman Arkham City
Upcoming: The Elder's Scroll IV: Oblivion |
|
|
|
|
|
|
#80 |
![]() Join Date: Jan 2010
Location: Earth, Sol System, Milky Way Galaxy
Posts: 2,281
|
That's what I meant. Maps and armor were far superior to Reach's. They were about on par gameplay wise. I do wish they would bring back the Health Bar and Armor Bleed from Reach though. Probably the most gamebreaking changes to the Halo series were the removal of Health and Armor bleed and that's why Halo 1's multiplayer will always be the best in the series.
__________________
![]() Currently playing: 360: Defiance PS3: Heavenly Sword, Heavy Rain WiiU: NOTHING! ![]() Anticipating Next: 360: Destiny, Grand Theft Auto V PS3: The Last of Us, Beyond: Two Souls WiiU: Splinter Cell: Blacklist, Super Smash Bros |
|
|
|
|
|
#81 | |
|
Getting Lean ;)
![]() Join Date: Apr 2011
Location: New Jersey
Posts: 3,583
|
Quote:
I liked it for Halo CE, but once it was removed, I liked the newer Health system and grew accustomed to simply ducking behind cover and waiting for my shields to charge back up.
__________________
![]() Currently Playing: Batman Arkham City
Upcoming: The Elder's Scroll IV: Oblivion |
|
|
|
|
|
|
#82 | |
![]() Join Date: Jan 2010
Location: Earth, Sol System, Milky Way Galaxy
Posts: 2,281
|
Quote:
It's always pissed me off in later Halo games how I could unload a bunch of rounds or hit a guy with a grenade enough to hurt him only to have him take cover and everything resets like it never happened. Halo 1 if you were good you could hurt a player pretty bad, take a moment in cover to recharge shields, and go back in to finish the weaker opponent. Removing the health bar made encounters more like the Call of Duty series where it's pretty much one and done, whoever sees the other person first wins (Ironic since Call of Duty "Stole" (there's that word again) recharging health from Halo 2.) I think I'm starting to notice my problem with multiplayer gaming. Videogames are generally lazy, obnoxious, greedy, cheating mindless dirtbags that will find the cheapest easiest way to do anything whereas I want my games to force people to think and strategize and ambush and plan and work together as a team. I need a new outlet... Haven't actually played a good competitive multiplayer game since Splinter Cell: Chaos Theory. That game had the best multiplayer EVER! I kind of hope SC: Black List brings back Spies Vs. Mercenaries.
__________________
![]() Currently playing: 360: Defiance PS3: Heavenly Sword, Heavy Rain WiiU: NOTHING! ![]() Anticipating Next: 360: Destiny, Grand Theft Auto V PS3: The Last of Us, Beyond: Two Souls WiiU: Splinter Cell: Blacklist, Super Smash Bros |
|
|
|
|
|
|
#83 | |
|
Getting Lean ;)
![]() Join Date: Apr 2011
Location: New Jersey
Posts: 3,583
|
Quote:
Seems to me that you would prefer more RTS-styled/Stealth games than the general FPS nowadays. All FPS's and even TPS's have become too easy in order to attract a larger crowd. The gameplay has moved away from challenging fights and critical thinking to "let me shoot everything 'til it's dead." And dude!!!! WHERE HAVE YOU BEEN?! Have you checked out this Thread on the Blacklist Forums? --> http://www.xbox360achievements.org/f...d.php?t=413406 Click and be amazed. They're bringing it back!
__________________
![]() Currently Playing: Batman Arkham City
Upcoming: The Elder's Scroll IV: Oblivion Last edited by The BiggD; 01-27-2013 at 02:02 AM. |
|
|
|
|
|
|
#84 |
![]() Join Date: Jan 2010
Location: Earth, Sol System, Milky Way Galaxy
Posts: 2,281
|
I tend not to be very good at RTS unfortunately. Base-building and defense I'm great at, but actual attacking I'm terrible and eventually the enemy will overpower me everytime. I do enjoy my stealth games though. Infinite patience is a virtue when I play games like that.
And all I have to say is Whoo-fucking-hoo to Spies Vs. Mercs returning. That just guaranteed a pre-order right there!
__________________
![]() Currently playing: 360: Defiance PS3: Heavenly Sword, Heavy Rain WiiU: NOTHING! ![]() Anticipating Next: 360: Destiny, Grand Theft Auto V PS3: The Last of Us, Beyond: Two Souls WiiU: Splinter Cell: Blacklist, Super Smash Bros |
|
|
|
|
|
#85 | |
|
Getting Lean ;)
![]() Join Date: Apr 2011
Location: New Jersey
Posts: 3,583
|
Quote:
Blacklist is going to be extremely sexy. I can tell!
__________________
![]() Currently Playing: Batman Arkham City
Upcoming: The Elder's Scroll IV: Oblivion |
|
|
|
|
|
|
#86 |
![]() Join Date: Jan 2010
Location: Earth, Sol System, Milky Way Galaxy
Posts: 2,281
|
I picked it up a week ago. So far I'm enjoying it. Not as good as Blood Money and Silent Assassin, but definitely not a bad game. It keeps locking up on me at the level I'm at now. Not sure if it's the game or just bad luck since my xbox has been freezing like crazy since the last dashboard update, but I haven't been able to continue yet.
Haven't tried the multiplayer either. Not decided if I'm going to or not. Honestly didn't even know it had multiplayer until I had already bought it. I'm not big into researching games these days. I find I enjoy my games more when I have no expectations.
__________________
![]() Currently playing: 360: Defiance PS3: Heavenly Sword, Heavy Rain WiiU: NOTHING! ![]() Anticipating Next: 360: Destiny, Grand Theft Auto V PS3: The Last of Us, Beyond: Two Souls WiiU: Splinter Cell: Blacklist, Super Smash Bros |
|
|
|
|
|
#87 | |
|
Getting Lean ;)
![]() Join Date: Apr 2011
Location: New Jersey
Posts: 3,583
|
Quote:
Hitman has Multiplayer? The fuck. If you mean that Contracts Mode, then it's not an actual Multiplayer.
__________________
![]() Currently Playing: Batman Arkham City
Upcoming: The Elder's Scroll IV: Oblivion |
|
|
|
|
|
|
#88 |
![]() Join Date: Jan 2010
Location: Earth, Sol System, Milky Way Galaxy
Posts: 2,281
|
Oh. It isn't? What the hell is it than?
__________________
![]() Currently playing: 360: Defiance PS3: Heavenly Sword, Heavy Rain WiiU: NOTHING! ![]() Anticipating Next: 360: Destiny, Grand Theft Auto V PS3: The Last of Us, Beyond: Two Souls WiiU: Splinter Cell: Blacklist, Super Smash Bros |
|
|
|
|
|
#89 |
|
Getting Lean ;)
![]() Join Date: Apr 2011
Location: New Jersey
Posts: 3,583
|
My friend explained it in detail to me. It's basically like a Challenge-Mode.
You choose a whole level, or section of a level to replay. While you're playing, you can choose up to 3 targets to make as your "Primary Targets" The game captures how you kill them and in what suit/disguise you were using when you killed them. There's also certain conditions like: hiding all bodies, not missing a shot, not being spotted, not changing the starting suit/disguise, and using specific weapons. After you're content with how you created your 'Contract' you exit the level by opening certain doors or windows. Then that Contract goes Live to other Xbox LIVE players and their goal is to complete the Contract the same way you did, while trying to get the highest score.
__________________
![]() Currently Playing: Batman Arkham City
Upcoming: The Elder's Scroll IV: Oblivion Last edited by The BiggD; 01-27-2013 at 03:57 AM. |
|
|
|
|
|
#90 | ||||||||
![]() Join Date: Oct 2012
Posts: 795
|
Quote:
edit: In retrospect, I suppose you are correct that many players don't go back to previous titles because they're "old and dated".. but I'm pretty sure it's in a difference sense than the one you're suggesting. Quote:
I would have to disagree. I argue that most (if not all) previous maps in any earlier Halo game are superior to Halo 4's maps, and all for one reason -- pre-placed weapon spawns that promote map control. As it stands now, Halo 4 multiplayer is nothing but a map-arena with players stumbling around looking for vehicles or players to kill with their power weapons (this is excluding those who enjoy camping with snipers.) Also, most large maps have just so much clutter on the field it's a goddamn chore to navigate with a warthog -- this is one reason I thoroughly enjoyed playing on Ragnarok. The map is simple, symmetrical and features a hill that in itself acts as a point of map control -- I will go ahead and condemn Complex for that very same reason in that its central building nearly kills any experience on that map, especially Flood. Put simply, what happened to simple maps like The Pit? Where there was almost always an early power-struggle for the sword, invisiblity, or rockets? Now it's just a festering game of who-can-power-whore better for their next ordinance drop. Lack of incentive for map control utterly kills the maps in Halo 4. Seriously, playing on Haven feels like a glorified fiesta octagon variant. A user-reviewer said it best: Quote:
Quote:
Quote:
The fact that there's loadouts to begin with makes this a sub-par Halo game out the gate. In Halo 2 and 3 AR starts, if you wanted a damn BR, you had to rush them. Same thing with Reach with its DMR. Quote:
Quote:
__________________
Quote:
Last edited by Hishoa; 01-27-2013 at 06:34 PM. |
||||||||
|
|
|
![]() |
| Bookmarks |
| Thread Tools | |
| Display Modes | |
|
|