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#121 | |
![]() Join Date: Dec 2012
Posts: 34
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2. Use the provided glider 3. ... 4. You could also activate your wingsuit and quickly open the parachute, making sure to hold forward on the
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#122 |
![]() Join Date: Oct 2011
Posts: 98
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I hate that you need Uplay pass to get the co-op achievements (as for me it is) I started the second to last level in during the middle section of the level I got promoted to level 15, then almost at the end of the level the game froze (Just my luck) so I couldn't stay in the lobby to continue playing. So now I can't join co-op to get the remaining two achievements
(
Last edited by LushisBobby; 01-07-2013 at 07:15 AM. |
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#123 |
![]() Join Date: May 2012
Location: Glasgow, Scotland
Posts: 60
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To me this game was as close as you get to flawless, my only issue would be the two boss battles which were weak quick time events, and the fact Jason seemed to be invincible.
Love the endings and I am not sorry I choose Citra at all, it was worth it !
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"There are no men like me. Only me."
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#124 |
![]() Join Date: Dec 2008
Location: UK
Posts: 416
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I absolutely hate the hunting and crafting aspect of the game,
I dont want to go flower picking every time you see an animal you need to kill there are loads of bad guys around so as soon as you shoot..... everytime you go to skin an animal you get attacked by a leopard or tiger If i wanted to do this shit i'd have bought Cabelas for half the price you've never got enough ammo, co-op is an absolute broken mess, and the servers are shit oh and the downloading of all the stats takes far too long and i could not care less about them im fucking hating the game tbh, i think it's shit and dont understand the hype surrounding it
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Last edited by cheeky 315; 01-08-2013 at 06:32 PM. |
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#125 | |
![]() Join Date: Apr 2009
Posts: 1,182
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I don't agree with your first points. You should clear out the outposts first as well as capture the radio towers. Then you can hunt in peace. Also, there are several perks to help you out; some will give you bonus skins from animals and the other will give you one additional flower when you harvest. I also don't see any problem with the ammo system. You're suppose to craft bigger ammo belts. Also, don't go guns blazing on outposts. It really rewards your time and effort if you use takedowns and silent kills. Try getting used to the bow. Also, it's a must to invest in the heavy takedown skill. It will save you lots of time and ammo. Also remember, one RPG hit is all it takes to bring down a heavy in frontal combat. I do agree with your last points. Co-op was tacked on and shitty. And the load times are atrocious.
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"I cherish every opportunity I can to cast the beast back into the infernal pit below" - Hoborg on Rockstar being the most overrated game developer of all time. |
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#126 |
![]() Join Date: Oct 2011
Location: London, England
Posts: 575
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Map Editor moan: When your map isn't valid for some vague reason like 'spawn point not clear' the offending spawn point isn't highlighted so you'll have to go around each one to see if it's too close to an object.
Map Editor moan: The end video needs to be inside the map boundary. WHY? Why on Earth does it need to be inside of the play area? It's post-match. Single Player moan: How awful were those beards on the second island? They looked like they were glued on. Cry Engine 3 ladies and gentlemen. Knives never run out of ammo. REAL TALK: If you didn't want to hunt you shouldn't have bought a game with hunting in it. Also you're complaining about one element of the game spilling into another (Oh I'm being shot whilst I kill things!), yeah, it's an open world game, those things tend to happen. It's why they're popular. Also you could carry more guns/ammo if you killed the minor # of animals and plants. Y'know, the plants you barely have to go out of your way for because they're EVERYWHERE? Maybe holding the X button for two seconds was impeding your ability to deal with two things at once? Weaksauce moans from a sub-par gamer. Wimps and posers leave the hall.
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#127 |
![]() Join Date: Dec 2008
Location: UK
Posts: 416
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seems like some people dont understand how this thread works, i bitch about what i dont like you lot bitch about what you dont like, i dont need people on here telling me how i should play the game or people who like the game (what are they even doing on this thread) telling me what i should have expected from this game
![]() i also find all the side quests exactly the same, outposts and radio towers bore me the mini games are pointless and the voice acting is terrible. It seems like they hired about 8 people to do all the voices. Jason is also one of the worst protaganists in history and i hate the music why cant i turn my car sterio off it playes the same few songs over and over again. should not be surprised really Ubisoft stopped making good games years ago imo
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#128 | |
![]() Join Date: Dec 2010
Location: Hotel California
Posts: 134
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It'll turn off almost ALL the music in the game, but it's soooooo worth it to eliminate that incredibly annoying car radio. Also, I'm really enjoying the game... but I'm also with you on all your points. ![]() Cheers
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![]() Whether you think you can or can't... you're right. Last edited by Splinter4; 01-09-2013 at 06:58 PM. |
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#129 |
![]() Join Date: Oct 2011
Location: Albuquerque
Posts: 2,850
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This is probably my favorite game of the year and I'm glad I finally got around to playing it this week. I only have a few minor complaints outside of co-op being a huge mess, which I don't really care about, it's not why I picked this up in the first place.
-Dark interiors (caves and tombs) look absolutely awful. Very muddy and washed out no matter what I do with my brightness setting. I'm not willing to go into my television settings to adjust the contrast which would probably fix it but then throw every other thing I play or watch off. It's a minor gripe but it really gave me trouble on the stealth mission "Doppleganger." I had a hard time seeing anything, let alone the hidden paths. In an otherwise gorgeous game, it's kind of a bummer. -Animations are slightly long, like a second or so. Skinning, healing, looting, putting out a fire. And as has been mentioned, the Y button doesn't always like to respond when you first push it. Again, super minor gripe but it made me roll my eyes more than a few times. -The other thing that drives me nuts is trying to get the "X" prompt to appear when you loot, or pick something up. It's like there's one sweet sopt it will show up in when you're looking down. You end up spending twenty seconds trying to loot a body sometimes. And the biggest problem that relates to this issue is when you accidentally pick up an enemy gun and drop yours. I've noticed that every time this happens, when I pick up my original gun again it needs to be reloaded and it no longer has full ammo. It's as if every dropped gun, be it an enemy weapon or your own, goes into an automatic "used" state once it touches the ground. It's all very minor stuff and nowhere near gamebreaking and with a patch or two I'm sure it could all be tightened up very nicely. I don't think I've felt this immersed in a game since Red Dead Redemption, which is my best comparison.
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![]() Last edited by WalterWhite; 01-12-2013 at 11:33 PM. |
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#130 | |
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Getting Lean ;)
![]() Join Date: Apr 2011
Location: New Jersey
Posts: 3,586
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Quote:
Now that I think about it, I have two small complaints. - I wish the game (main story at least) was longer, by say...3-4 hours if possible. - Same minor complaint you had about the prompt for picking up weapons/loot.
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![]() Currently Playing: Batman Arkham City
Upcoming: The Elder's Scroll IV: Oblivion Last edited by The BiggD; 01-12-2013 at 07:23 PM. Reason: I suck at spelling. |
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#131 | |
![]() Join Date: Oct 2011
Location: Albuquerque
Posts: 2,850
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Quote:
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#132 | |
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Getting Lean ;)
![]() Join Date: Apr 2011
Location: New Jersey
Posts: 3,586
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Quote:
Hopefully I can pick it up (GOTY Edition) for cheap in the next two weeks.
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![]() Currently Playing: Batman Arkham City
Upcoming: The Elder's Scroll IV: Oblivion |
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#133 | |
![]() Join Date: Oct 2011
Location: Albuquerque
Posts: 2,850
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Quote:
It's $25.20 on Amazon right now.
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#134 | |
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Getting Lean ;)
![]() Join Date: Apr 2011
Location: New Jersey
Posts: 3,586
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Quote:
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![]() Currently Playing: Batman Arkham City
Upcoming: The Elder's Scroll IV: Oblivion |
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#135 |
![]() Join Date: Apr 2009
Location: Sheffield, UK
Posts: 17
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Co-op is dogshit. Half the time it can't find a game, and the other time it always sticks you in the same map (sidetracked). What's wrong with letting you specify which map you want to play, and finding you a game accordingly?
The outpost app doesn't work, at first it just crashed when it tried to connect to the server, now that's fixed it doesn't save loadouts. |
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#136 |
![]() Join Date: Jul 2012
Posts: 88
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I didn't like being reminded of the story mission marker every minute or so, really took away from the open world aspect.
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#137 |
![]() Join Date: Feb 2010
Posts: 2
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The constant harassment of it telling you what mission is available every 2 minutes(or so it seemed). And just how terrible the co-op was, it was a glitchy unpleasant experience that I only played to get the achievements.
And did anybody else discover that the best weapon for hunting happens to be the Flare Gun? One shots bears, one shots dogs, and everything in between, they don't even have to catch on fire and burn to death, they just.....die! |
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#138 |
![]() Join Date: Dec 2012
Posts: 34
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Seriously? If that is true that would be hilarious.
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#139 |
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I really enjoyed the single player and haven't had too many problems with the coop. There is a lot of repetition but the overall look of the world makes up for it and I really enjoyed the helicopter section near the end.
I have to say though that I think the multiplayer stinks with it's stupid kill cams and very iffy match making. I've ranked up playing co-op and now when I play the occasional multiplayer match, it now puts me on the team with half as many players as the other side with a couple of rank 1s so we get our arses kicked by sheer uneven number of players. I do find the slow weapons reload very frustrating and small ammo slots meaning you are constantly having to reload in the first place. Just glad there aren't any multiplayer achievements
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#140 |
![]() Join Date: Feb 2009
Location: 香Hong Kong港
Posts: 1,624
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Decoding via FarCryOutpost is well glitchy. Trying to clear all the CDs I have which is supposed to take 10 mins. Apparently it will take over 22 hours.
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#141 |
![]() Join Date: Nov 2008
Location: Behind you, ready to poke you with a stick.
Posts: 933
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Just ran into a super fun, game-breaking, glitch. All that happened was I died trying to get to one of the Relics (one on the side of the cliff next to Gaztown) and when I respawned I had no weapons or ammo, though it was strange so I just got new ones and carried on, and I still have those, but it turns out it also screwed up my D-Pad, so now I can't use the Camera, I can't throw stones, I can't use special arrows or syringes. Reallys sucks, hope I don't end up needing any of these of some of the final missions I have coming up.
EDIT: I also have a bow sticking out of the right-hand side of me, it dosn't do anything but it's annoying me seeing it there constantly.
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Last edited by Lord Montymort; 01-17-2013 at 04:49 PM. |
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#142 |
![]() Join Date: Jan 2013
Posts: 10
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I don't about any of you guys but side quest givers or gun dealers speak their voices sound like their in a bubble.
The main voice actors like Jason, Dennis or Vaas whose voices are clear. |
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#143 |
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Multiplayer stinks. Host advantage. 1 bar ping for presumably anyone outside the US. Crappy matchmaking.
God awful kill cams. Shame as the rest of it is pretty good and I can live with the coop
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#144 |
![]() Join Date: Apr 2012
Location: England
Posts: 41
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Please click one of the Quick Reply icons in the posts above to activate Quick Reply.
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#145 |
![]() Join Date: Apr 2012
Location: England
Posts: 41
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1 shot to kill an enemy human, but 3 to kill a tiger?....that makes sense, terrible
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#146 | |
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I just love this.
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![]() Sings-Of-Endings Razor's Edge — Dark Witness — Requiem Quote:
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#147 |
![]() Join Date: Jun 2008
Location: Switzerland
Posts: 147
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It is quite annoying that you can't really snipe properly. You can hide in the bush some 500 metres away and after the first shot, everybody in the camp knows exactly where you are. This was even worse in FC2.
And then there's the stupid radio towers. Getting up there was quite a grind - having died up to 6 times per tower. One more thing: Rook Island's wildlife is way too strong! Show me a tiger or bear or whatever that can survive 4 shotgun shells right into its face! I actually think the map is too big. The south island isn't as fascinating as the north island any more. It's just more stuff to find (where there's already plenty) and outposts to unlock etc. This time with harder enemies. I quite liked the pirates from the north and this whole jungle beauty thing. But the south island just seems empty. As if it had been created in the last minutes. Last edited by LordBunnyHunter; 01-30-2013 at 07:51 AM. |
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#148 |
![]() Join Date: Aug 2010
Posts: 26
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I love this game for surely, The only thing i have to bitch about it is. How somehow towards the end of the game on the "Ninja Step" skill I only have 1 of 2 outposts liberated without sounding alarms.. Which is bs cause I liberated like 20 outposts without being detected. Maybe I didn't unlock the skill before ninja step soon enough? Idk. Regardless I'm gonna play through again..
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#149 |
![]() Join Date: Jun 2009
Location: Monterey, California
Posts: 2,691
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My only bitch is about how long these end game credits are. I feel like they've been going for 30 minutes...
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#150 |
![]() Join Date: Aug 2010
Posts: 26
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I just pressed start and it brought me back to the game
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