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#91 |
![]() Join Date: Apr 2010
Posts: 392
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Getting tired of being attacked by invisible animals, checkpoints that don't actually save and animals like tigers and water buffalo taking a full clip yet humans drop in the usual 3.
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If you play Multiplayer with your Kinect on and I am forced to hear it, you should be beaten with your Kinect until your unconscious |
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#92 |
![]() Join Date: Oct 2011
Location: London, England
Posts: 624
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Map editor: When you go to move an object and you're above it on the z-axis, up on the left stick moves it away from the camera, down moves it towards the camera. All fine there.
Do the same from underneath the object and it's inverted. Y? More triangular objects would have been nice. Tattoo Editor is a nice idea but a bitch to use since you have to create the tattoo on the arm itself, constantly rotating the limb to see what's going on. When you go to the skills menu in single player you can look at the Tatau as a rectangular design to see what's been updated. Would've preferred the editor to be like this, editting a rectangular area that would then be applying to the arm. The rectangle can have reference points for where the wrist, elbow, crux of the arm would be once applied. Foresight right there. You earn some nice logos/tattoos when you complete certain generic tasks in MP. (i.e. 50 revives) Would've been nice if you could have applied these to your characters as a back or chest tattoo. I mean it's gotta be hot on Rook Island why's everyone wearing a shirt? To stop the bullets? The LMGs are useless turds in MP. Spray when ADS and I can't adjust my aim unless I want it to go up (I don't). Hip fire and the crosshair goes so large it's out of the frame, meaning you can't see the crosshair go red, meaning no hit marker. I had no idea if I was successfully shooting someone right in front of me. That's a bad thing. At just outside of melee range it felt like a needed to pump my enemy with twice the ammo it would've took an AK. They also make running incredibly cumbersome and speed of bringing the gun up when using LT can kindly be described as geriatric. In short, fuck 'em. Backtrack: Found an option in Map Editor that stop objects moving when you alter the terrain underneath them. It's real useful. It should be the default, but whatever. It exists. Also the camera speed can be slowed down so.....nice! some more pedantic additions: Tisha claims to have a fine ass at the beginning of one of the co-op missions. 2 out of 10 in those trousers girl. The beards on some of the single player NPCs are abysmal, graphically speaking. The OMMMMMMMMMMMMMMMM drone sound that hits everytime you pause/ go to map in Single Player. If that happened in Map Editor I'd have muted this thing a long time ago.
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Need assistance on Toy Soldiers: Cold War and Shank 2. Help. Last edited by Hurricane Of 87; 12-26-2012 at 07:01 PM. Reason: EVEN MOAR |
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#93 |
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Logging in, downloading player stats, downloading online data, downloading weapon stats, downloading online data *again*, downloading match history, downloading trial of the rakyat data, downloading playlists, downloading player online data, synchronizing friends, downloading wall messages, checking uplay account status... 10 minutes of this shit! WTF?!?! I just wanna play singleplayer!!!
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#94 | |
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Together, we'll win.
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This..+ every time I pause the game in singleplayer it says I've lost connection to Ubi servers..can't even play coop missions half the time..not happy.
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![]() ![]() Latest Completion - GRID 2
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#95 |
![]() Join Date: Feb 2012
Posts: 21
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Can't get the "Never saw it coming"-achievement...i guess.
I've done it many times with a parachute, nothing happens. I read somewhere, it only works with zipline (true?) and don't know, if I can try that, because i finished the game. So no mission possible. Argh. Edit: Nevermind. Yay. Got it..finally. Last edited by Indigroupie; 12-27-2012 at 04:29 PM. |
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#96 |
![]() Join Date: Jul 2011
Location: North carolina
Posts: 919
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Ubisoft needs to get their shit together and fix the servers.
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#97 | ||
![]() Join Date: Mar 2012
Posts: 196
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Quote:
Terrible, terrible idea. Quote:
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#98 |
![]() Join Date: Jun 2009
Location: Texas
Posts: 977
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I got a game breaking glitch. I died and re spawned with all items gone, including the camera. Can't finish the game now because of the one convoy mission. A lot of time lost, and don't know if I have the moral to try it again.
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50,000-Sherlock Holmes vs. Jack the Ripper-Art Lover 80
100,000-Dragon Age II-I Got Your Back 25 150,000-Assassins Creed III-The New Tea Party 40 200,000-? |
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#99 |
![]() Join Date: Jan 2012
Location: Stoke On Trent, UK
Posts: 54
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After nearly 30 hours the only annoyances I had were a couple of times my crosshairs randomly disappeared at the worst possible moment, and the freaking connecting to servers that takes ages and happens almost every time I paused the game. Not bad considering the size of the game I suppose.
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#100 | |
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I'm A Blowfish!
![]() Join Date: Apr 2011
Location: New Jersey
Posts: 3,819
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Quote:
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![]() Currently Playing: Red Dead Redemption Upcoming: Splinter Cell: Blacklist DAY ONE XBOX ONE
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#101 |
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Together, we'll win.
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I've spent nearly 3 hours playing co-op over the last couple of days..it takes 3 hours to do all 6 maps but instead I don't have a single achievement.. If it's not the servers on a roller coaster then it's game you're that decides to constantly freeze or even crash in the LAST PART OF THE MISSION!
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![]() ![]() Latest Completion - GRID 2
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#102 |
![]() Join Date: Apr 2008
Location: Australia
Posts: 169
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sure fucked up the split screen in this, not being able to pause. having the objective on the screen at all times, we only have haft the screen as it is dont need more stuff covering it up. then u finish a mission and this big thing comes up on the screen completely covering it telling u u have completed it, forget that i still have enemys shooting at me that i now cant see at all. and the bull shit 1 hit kills even on the easiest difficulty. 4 fucking difficultys and on the lowest one u still get killed in one hit by multiple things on the first level still, glad i didnt try anything harder.
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#103 | |
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I'm A Blowfish!
![]() Join Date: Apr 2011
Location: New Jersey
Posts: 3,819
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Easy is fucking HARD. Nothing like any other Easy difficulty FPS's I've played before. It's ridicolous how fast you can go downed.
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![]() Currently Playing: Red Dead Redemption Upcoming: Splinter Cell: Blacklist DAY ONE XBOX ONE
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#104 |
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Graphics Team
![]() Join Date: Dec 2007
Location: Northern Kentucky
Posts: 1,350
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Considering you're a college student with no prior combat skills its kinda realistic that when you start out you get killed rather easily by men that have been trained to kill. Game gets easier as you gain skills and health.
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![]() Need help with an online achievement? If I got the game Ill help. Just PM me. COMPLETED: 108 - RETAIL: 62 - ARCADE: 21 - WP7: 15 - W8: 8 - OTHER: 2 Last Completed: Fighting Vipers(XBLA) |
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#105 | |
![]() Join Date: Apr 2008
Location: Australia
Posts: 169
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Edit: Now that i think about it its even more stupid because the people in co-op who are characters with experiance are weaker and just plain not as good as the guy in single player who, Like KalscensioN said, has no prior combat skills
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![]() Last edited by specularblinky; 12-29-2012 at 06:06 AM. |
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#106 |
![]() Join Date: May 2009
Location: St. Louis, MO
Posts: 176
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Can you still not pick your chapter in public co-op? I only have two achievements left but I don't feel like grinding through maps I've already played to get them.
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#107 | |
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Together, we'll win.
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Nope you have to do them from the start which makes these a pain if you're failing them constantly due to servers.
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![]() ![]() Latest Completion - GRID 2
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#108 | |
![]() Join Date: Oct 2011
Location: London, England
Posts: 624
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Feels like Medium on Co-op is harder than the single player on Warrior (The hardest difficulty). My loadouts have reset to nothing twice now. I think it might have something to do with using the map editor. They always seem to be reset after extensive tinkering on the editor. Got one of those infinite Host Migration screens earlier but at least you can just pause and quit. Tried to join the Quick Match playlist earlier, could see the 'Evaluating 1 of 24 lobbies' message down at the bottom. Eventually I'm told in a pop-up THIS GAME IS FULL. Uhh, okay? How about the other 23? On two attempts I was put into a room by myself and told I'd need to wait for 5 others to show up. Pffft. I could do without the 'just came out of water' effect or 'just stood up after sitting on the couch for a really long time' effect upon respawning in MP. MS16 Assault Rifle has a really cool reload animation. Wait, how did this get in here? Feel the 1887 Winchester Shotgun doesn't do enough damage or have enough range to justify it's lethargic fire rate.
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Need assistance on Toy Soldiers: Cold War and Shank 2. Help. |
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#109 |
![]() Join Date: Apr 2010
Posts: 392
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Well this is new, while playing Domination every capture I made counted as a triple kill...
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If you play Multiplayer with your Kinect on and I am forced to hear it, you should be beaten with your Kinect until your unconscious |
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#110 | |
![]() Join Date: Feb 2009
Location: 香Hong Kong港
Posts: 1,729
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Quote:
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#111 |
![]() Join Date: Oct 2011
Location: London, England
Posts: 624
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Yeah, I have something similar where when I get a knife kill I'm told IN AIR KILL on the screen. If only.
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Need assistance on Toy Soldiers: Cold War and Shank 2. Help. |
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#112 |
![]() Join Date: Jan 2009
Location: United Kingdom
Posts: 2,074
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Sigh, I finally start a co-op level from the lobby and it glitches during a mini game. Planted 9/9 bombs and nothing happened, no objective marker nor did it continue on with the game.
Edit - Near the end of level, get host migration pop up and then I get backed out to main menu. This is really frustrating and how co-op hasn't been patched yet is beyond me. Last edited by Tsaako; 01-01-2013 at 05:11 PM. |
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#113 |
![]() Join Date: May 2009
Location: 519 Ontario
Posts: 1,252
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wtf is with the co-op? I keep dying INSTANTLY! I'm beside people and than I just die and miss out on all the xp. WTF?
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#114 |
![]() Join Date: Dec 2012
Location: England
Posts: 5
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The servers are god awful on this game, Have yet to finish a co-op mission due to teammates or myself being dropped from the session.
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#115 |
![]() Join Date: Feb 2011
Posts: 42
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Not being able to use AI, Vehicles, or Weapons for map validation is retarded. I mean really,is it that hard to do a custom map playlist?
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#116 |
![]() Join Date: Dec 2007
Posts: 53
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Not being able to save the pictures you take with the camera.
Losing server connection during co-op.
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Happyotter movie reviews |
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#117 |
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360 Crop rotation
![]() Join Date: Aug 2009
Location: Northamptonshire, UK
Posts: 2,521
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I've finished off two missions now and one frooze at the ending and the other didn't give me the achievement at all ffs. It's not just laggy and buggy but just plain broken when offline is perfect.
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#118 |
![]() Join Date: Mar 2011
Posts: 223
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1. Having difficulty fast traveling because the damn cursor is picky about when it wants to snap to the point of interest. Same applies to relics and other collectibles.
2. Not having a path to follow to an objective when a waypoint is placed. 3. Getting shot once while wingsuiting results in an insta-kill... 4. Not being given the option to put out fire until my health is halfway gone. 5. As mentioned above, the insane damage that fire does. 6. Having to read an ALERT every time I back out of a multiplayer lobby. 7. The cumbersome and annoying map editor...I have great ideas that I can't bring to life because old mechanics like Set Height got boned in this edition. 8. The fact that when I play indoors on a user-created map that has rain...that it rains indoors... 9. The impotency of Tier 3 team supports. 10. Co-Op glitches and crashes. 11. The inability to execute the enemy MVP during punish (with the exception of Target Practice). 12. Spending 10 minutes figuring out how to climb a stupid radio tower. 13. Snipers having pinpoint accuracy and being able to kill me in about 2 shots in Story mode on the lowest difficulty. 14. The confusing tattoo editor. I think that's about it for now. EDIT: 16. Having a waypoint for a collectible in an underground cave or waterfall and spending a half hour searching for the stupid entrance. |
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#119 |
![]() Join Date: Feb 2006
Location: Fifth Moon of Korriban
Posts: 3,173
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Only played a bit myself but so far my only issue is the huge XP difference in playing deadly versus stealth. I can get up on perch 500 yards away and head shot everyone at the outpost with a sniper rifle, zipline in drop down knife everyone in sight and toss a grenade and blow up the reinforcement truck. Awesome as hell right… and I only get 500-700XP. Sneak around tossing rocks wait for them to investigate, knife to the back and drag away, rinse and repeat for every guard… 2000XP and when you are trying to level up skills XP is a must so you find yourself sneaking all the damn time. Luckily plenty of enemies outside of outpost to get your kill on.
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#120 |
![]() Join Date: May 2011
Posts: 76
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fuck you ubisoft with no way up calvary point. i was a video saying to mash jump and sprint. why the fuck cant you put a ladder or road.
and seriously, why cant you climb certain hills, in real life you can, but no, you jst fall back down. shit like this pisses people to not liking your games |
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