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Old 11-13-2012, 04:30 AM   #1
StayonTarget
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Achievement Guide and Roadmap

Rights of Use
This guide is not to be used without the consent of the author (StayonTarget) or Website Admin.

Overview:
Estimated achievement difficulty: 7/10
Offline: 45 [900]
Online: 5 [100]
Approximate time: 40+ Hours
  • Single Player: 15-20 Hours
  • Zombies: 8+ Hours
  • Multiplayer: 15-20 Hours Depending on Skill Level
Minimum number of playthroughs needed: 2
Missable achievements: No [Level Select]
Does difficulty affect Achievements: Yes - Old Fashioned, Futurist, and Black Ops II Master.
Unobtainable/glitched Achievements: No.
Extra equipment needed?: No.

Introduction
Call of Duty: Black Ops II is the 9th game in the Call of Duty franchise, the fourth game developed by Treyarch, and the sequel to 2010's Call of Duty: Black Ops. The game consists of a campaign that goes between the 1980s and 2025 along with a new mission type called Strike Force in which you control a group of soldiers trying to hold or take an objective. You play as Alex Mason, David Mason, and Frank Woods throughout normal campaign missions. The game has a complex multiplayer with some easy achievements thrown in. Zombies is the fourth game type which is a horde survival where you try to survive as long as you can. You will be trying to get weapons and perks to survive as long as possible.

Step One - Campaign
The campaign is the first big step towards completion. There are 11 levels in the game and you must pick up all intel and complete the game on Veteran. Veteran is the hardest difficulty but with persistence you should be able to complete the game. For Veteran tips, see "Black Ops II Master" Each campaign mission also has 10 challenges you must complete for an achievement. This will most likely be the most time consuming part of the completion. Challenges may cause you to play through certain levels a few extra times however. Especially due to some of them being tricky and/or easily missable. See "Giant Accomplishement" for tips or simply refer to the lists/guides posted by E vee dub or NakedAssassin.

List
http://www.xbox360achievements.org/f...d.php?t=400393
Guide
http://www.xbox360achievements.org/f...d.php?t=401176

Note before starting. Play through the campaign your first time on Veteran and follow the guidelines outlined in the "Showdown" achievement (see below). Do not do any of the Strike Force missions in this playthrough as they are extremely difficult on Veteran. Once you've completed the campaign, rewind back to Mission 3 (as the first Strike Mission appears after that campaign mission), switch the difficulty to Recruit and replay missions 3 through 9, as well as completing all the Strike Force missions (for "Ship Shape"; follow the guidelines outlined in "Good Karma" below for this playthrough).

The reason for doing Veteran first is that while you can decrease your difficulty with rewinds, you cannot increase it. So, if you did your first playthrough on Recruit then rewound the back to Mission 3, you would not be able to increase your difficulty to Veteran.

Step Two - Strike Force
While playing the campaign, you have the option to do Strike Force Missions. They are only available for a certain amount of time. Once you complete say the next two missions you are unable to complete that Strike Force Mission. There is an achievement for all Strike Force missions and it is advised that you just play them on Recruit or Regular on your first run through the game. They are extremely difficult on Hardened or Veteran but do not have to be completed on those difficulties. You may not get the desired end of the game outcome (So and so survives while so and so dies) but you will pick up a nice amount of gamerscore. There are 5 in total.

Step Three - Multiplayer
The most time consuming part of the game is multiplayer. You need to get to max level and prestige which should take around 15-20 hours of game time. You also have to play combat training until level 10 and do some specific game types.

Step Four - Zombies
Zombies is a round based horde game time. There are a certain number of zombies per wave and guns on the wall. There are several achievements to do specific things on each map, but by playing on the map Tranzit you should be able to access all parts of the map.
For newer Zombies players, I suggest trying to learn the basics before trying for the more difficult achievements. How to maximize points at an early round, conserve ammo, perk-a-cola locations, and how to run zombie trains. These are the more basic fundamentals of Zombies that you will need to unlock each achievement.

Here is a basic guide for important basics of the map.

Turbine
This is perhaps the most important part of the entire map. The turbine allows you to open doors that need power, including activating the PaP machine. There are three parts that you need to bring to the work bench.
  • Fan - From where you start, it is on the bench by the white door.
  • Manikin - From where you start, is will be against the board in the middle of the room.
  • Plane - From where you start, go all the way to the left then at the floor by the pay phones.

Bus
The bus is the easiest method of transportation. You can still run from location to location but it is much easier to ride the bus. It takes 7 minutes to run a full cycle. You can upgrade the bus and all parts are found under the Party Bus achievement (see below). Upgrades make the bus more zombie resistant and access to the roof. You do have to repair the boards on the windows when zombies attack so it is advised to keep one zombie alive. DO NOT MAKE IT A CRAWLER. The crawler will die when you leave the area.

Power
Go to the third stop (Power Area). Open the door to the shed for 750 points and jump down. You will need to find three pieces to turn it on. They vary in locations.
  • Zombie Arm - The lever will be somewhere on the floor. Usually around the generator. Look around to find it.
  • Power Box - This box can be in several locations are the room. Most commonly next to the boxes on the walkway around the generator.
  • Lever - The lever will be in the room with the work bench.

Pack-a-Punch Machine
For this you need the Turbine. Travel to the power room area and jump down. Place the turbine against the power door directly behind you. Next go to town and open the vault. Throw grenades at the doors and they will open. Do this to both then place a turbine on the power door at the end of the hallway. The room should open and then you have to build the Pack-a-Punch. The parts are scattered around the hallway but are easy to find.

Conclusion
If you follow these steps and follow the guide, you should have the full 1000.

KEY
Story Related = Orange
Strike Force = Purple
Multiplayer = Blue
Zombies = Red
Credit = Green

*All green usernames are links*
__________________

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Still, look at it with what you've done. It's just stretched and retarded.

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Old 11-13-2012, 04:31 AM   #2
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No Man Left Behind 20
Rescue Woods.

Story Related. Complete the first mission, "Pyrrhic Victory."

Gathering Storm 20
Investigate the jungle facility.

Story Related. Complete the second mission, "Celerium".

Shifting Sands 20
Gather intel on Raul Menendez from Mullah Rahmaan.

Story Related. Complete the third mission, "Old Wounds."

Driven by Rage 20
Take down Menendez and his operation.

Story Related. Complete the fourth mission, "Time and Fate."

Waterlogged 20
Gather information on Raul Menendez' suspected terrorist plot.

Story Related. Complete the fifth mission, "Fallen Angel."

What Happens in Colossus 20
Find the Karma weapon.

Story Related. Complete the mission sixth mission, "Karma."

False Profit 20
Capture Manuel Noriega and bring him to justice.

Story Related. Complete the seventh mission, "Suffer with Me."

Deep Cover 20
Capture Menendez.

Story Related. Complete the eighth mission, "Achilles' Veil."

Sinking Star 20
Interrogate Menendez.

Story Related. Complete the ninth mission, "Odysseus."

Late for the Prom 20
Escort the president to the secure location in downtown LA.

Story Related. Complete the tenth mission, "Cordis Die."

Death from Above 50
Stop Menendez once and for all.

Story Related. Complete the eleventh mission of the game, "Judgment Day." This is the last mission of the game and can be unlocked on any difficulty.

Old Fashioned 50
Complete "Pyrrhic Victory", "Old Wounds", "Time And Fate", and "Suffer With Me" in Veteran.

See "Black Ops II Master." This achievement is just for completing the past missions on Veteran.

Futurist 50
Complete all future levels in veteran.

See "Black Ops II Master." This achievement is just for completing the future missions on Veteran.

Black Ops II Master 15
Complete the campaign on Hardened or Veteran difficulty.

Go through the game on Veteran instead of hardened to unlock both "Old Fashioned" and "Futurist." Veteran is the hardest difficulty you can select. You need to learn to utilize cover and special grenades. Specials/Secondary grenades can often times get you through a tight situation with a lot of enemies. Most parts only have a certain number of enemies to fight so if you take them out one at a time, regenerating your health in between kills, you should be good.

I recommended the Storm PSR sniper as your secondary. You can see and kill enemies through walls without putting yourself in the fire fight. Primaries are of course your choice but a target finding can often prove to be helpful. However, you need to get fairly fair into the campaign to unlock it. You can unlock it then mission select to start with it from the beginning. Veteran for this game is not especially hard so this will most likely only help novice players.

Just Getting' Started 10
Complete 1 challenge in any level.

This should come on the first level. You'll just end up picking up some random challenge and getting the achievement.

Mission Complete 10
Complete all challenges in a level.

See "Giant Accomplishment" achievement description.

Giant Accomplishment 50
Complete all challenges in Black Ops II.

There are 10 challenges per level with 16 levels. This means you must complete 160 challenges in total. During Mission Briefing, press to go into Career Record. On the level, press . Now press to see a list of the challenges. You do not have to do all 10 at once, you can do them on any difficulty and in any order.

Here is a very good guide by E vee dub.

Link: http://www.xbox360achievements.org/f...d.php?t=400393

Family Reunion 10
There are two futures.

Mission 7: Suffer With Me.
At the end of the mission, the objective is to snipe the man in the head. Instead of doing that, shoot him in the lower body region twice and the achievement will unlock.

Spoiler! (click here to reveal)



Hey Good Looking 10
Plastic surgery avoided

Mission 5: Fallen Angel

Nearing the end of the level, you'll be put back into the car. Right at this point, a helicopter will crash ahead of you and you'll then see a pipe explode with then flames coming out of it.

Instead of driving through the flames, keep to the right and head around/underneath it. IF done right, you won't get hurt and the achievement will unlock.



Dirty Business 15
Listen and think before you shoot.

Mission: Old Wounds + Suffer With Me

If you resist the urge to kill Kravchenko by mashing . The achievement will then pop when you are interrogating Noriega.

Dead or Alive 15
Jailor or executioner.

Mission: Judgement Day

You will have a choice to kill someone or capture them. Either one unlocks the achievement, but if you take too long to make a decision, you won't unlock it.


Note
: If you take too long to decide whether to shoot him or capture him (you only have a couple of seconds), the game takes over and makes the choice for you. If this happens, you will not unlock the achievement. You yourself have to press or .

Ultimate Sacrifice 15
Only one can survive.

Mission: Achilles Veil

You will have an option to shoot Harper or Menendez. Shoot Menendez and the achievement will unlock.


Showdown 15
A duel between rivals

This is an achievement that takes a few steps between a few missions. Make sure you get this achievement on your veteran walkthrough! There is another achievement with sort of opposite steps. Please read Good Karma for more information on that. It is important that for you to get the achievement, you rewind the story. Go to replay mission and hit and it will rewind so you can change the outcome of the story in the end while keeping all challenge and weapon progress.
  1. Defalco escapes in "Karma."
  2. Skip Strike Force mission "Second Chance."
  3. Kill Harper instead of Menendez in "Achilles Veil."
  4. Spare Admiral Briggs in at the end of "Odysseus" by shooting him in the leg.


Last edited by StayonTarget; 01-17-2013 at 04:05 PM.
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Old 11-13-2012, 04:31 AM   #3
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Good Karma 20
Crack the celerium worm.

This achievement requires several steps between various missions in order for Karma to survive (which is your goal). There is another achievement called Showdown that is sort of the opposite of this achievement so please read that description as well to plan out your course of action on these two achievements. It is important that for you to get the achievement, you rewind the story. Go to replay mission and hit and it will rewind so you can change the outcome of the story in the end while keeping all challenge and weapon progress.
  1. Kill Defalco in the mission "Karma"
  2. Complete Strike Force mission "Second Chance" (If available).
  3. Complete "Suffer with Me" and additional Strikeforce Mission
  4. Kill Harper with Farid in mission "Achilles Veil" (Farid survives).
  5. Spare Admiral Briggs in "Odysseus" mission by shooting him in the leg.


High IQ 20
Collect all intel.

Intel is the collectible in this game. There are several per level with ?? in total. Here is a thread with an intel guide compiled by iBuzz7S
http://www.xbox360achievements.org/f...d.php?t=398795

Or here is another video provided by deathmule.

Back in Time 10
Use a future weapon in the past.

You must first complete the campaign. Then pick a past mission and select a weapon you used in the future. (Storm PSR, MSMC, etc). Past missions consist of Pyrrhic Victory, Old Wounds, Time And Fate, and Suffer With Me. You need to get a kill with it and it should unlock at the end of the mission.

Man of the People 15
Stop the brutality inflicted by the PDF.

On the level where you are hunting Menendez, there are civilians being attacked. Kill all of their attackers and this should pop. As soon as you see them on the ground you should have more than enough time to kill the attacker. Just explore all buildings and it should pop right before you finish the part where you play as Menendez.


Gun Nut 10
Complete a level with customized loadout.

You can do this on the first level. Before you start the level you are given the option to change your loadout by hitting . Just add select fire to the FAL as it is already unlocked and only changes your gameplay if you activate it.

Ten K 15
Minimum score 10k in every mission

In the campaign, you can get scores for each mission. You cannot see while in the mission what score you currently have. You may only see it in the stats screen afterwards. To check which missions you have obtained the 10k, you can look in career stats. Below is a breakdown of the points.
  • Kill: 10
  • Melee Kill: 100
  • Headshot: 50
  • Kill by Explosion: 150
  • Vehicle or Robot Kill: 150
  • Stun: 250
  • Difficulty Levels: 5,000 Increase per Difficulty.
  • Challenges: 2,000
While playing through on Veteran difficulty, you will very likely triple or more most of scores for each level. This seems daunting at first, but it's extremely easy.


Defender 15
Successfully defend FOB Spectre from incursion.

Mission: FOB Spectre

Complete the related Strike Force mission.



Singapore Sling 15
Successfully neutralize the SDC freighter at Keppel Terminal.

Mission: Shipwreck

Complete the related Strike Force mission, Shipwreck.



Desert Storm 15
Successfully escort the VIPs to safety.

Mission: I.E.D

Complete the related Strike Force mission I.E.D.



Blind Date 15
Successfully rescue HVI.

Mission: Second Chance

Complete the related Strike Force mission.


Art of War 25
Successfully assassinate SDC Chairman Tian Zhao.

Mission: Dispatch

Complete the related Strike Force mission.


Ship Shape 10
Reinforcements on the way.

For this achievement, you have to complete all Strike Force missions before the level Odysseus. I suggest you complete them as soon as they unlock for you as you only have a set amount of missions you can complete before they go away. Once you are on the level Odysseus, you need to shoot Briggs in the leg. Finish the level and the achievement is yours.

Welcome to the Club 10
Reach Sergeant (Level 10) in multiplayer Public Match.

To reach level 10 in multiplayer, it should only take you an hour or two. Kill enemies, call in killstreaks, and play the objective. To those who would play the multiplayer anyways, this achievement will come naturally.

Welcome to the Penthouse 50
Prestige once in multiplayer Public Match.

You need to reach the level of 55. Once you have done that, you will be given the option to prestige in your playercard. Once you do that, you will get the achievement. It's takes approximately 20-28?? hours to prestige

Big Leagues 20
Win 5 multiplayer League Play games after being placed in a division.

Upon hitting public match, you will have the option to play League Games. These are meant to me more competitive. You need to play the qualifying game then win 5 more. Something you could do is intentionally do bad for the first game so your other 5 are very easy to win.

Trained Up 10
Win 10 multiplayer games while playing in Combat Training playlists.

Combat Training is a game mode where you fight bots. You can do this solo or with friends. The easiest way to get this is to make the enemy score limit as low as it will go and give the enemy team the most amount of members.

When in the multiplayer menu, you can select the combat training game mode. Play that game mode with friends or solo and after 10 victories you should get the achievement.

Note: Bootcamp playlist becomes unavailable at Sergeant (level 11). You will have to play Objective from then on if you wish to get the achievement.

Party Animal 10
Win 10 multiplayer games while playing in Party Games playlists.

There are a total of 4 game types in this playlist. These are non-team based. You need to place in the top 3 to get credit for winning.
  • Gun Game
  • One in the Chamber
  • Sharpshooter
  • Sticks and Stones

One in the Chamber may be easiest for some. Gun Game would probably be second easiest but each player is different. If you have great accuracy, One in the Chamber. If you are good with all guns, play Sharpshooter.Good with map control, Gun Game. Good with tomahawks, Sticks and Stones.
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Old 11-13-2012, 04:32 AM   #4
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Tower of Babble 75
In TranZit, obey the voices.

This is the Easter Egg of TranZit. It's actually much easier and simpler than those of past zombie games.
Here is some preliminary information.
  • Must be done with two+ people.
  • No perks can be used. (Confirmation if done with fan?)
  • Must be done on original difficulty.
  • Dr. Maxis Path (There are two paths)
  • Everyone must have turbine.
  • You will need an EMP grenade.

Step 1 - Turn on the power and wait until the door opens. Then turn the power off.
Step 2 - Get the EMP grenade. Which essentially means you need to spam the box.
Step 3 - Reach the Pylon in the corn field. Between Farm and Power there is a split in the corn field. You have to jump off the bus and travel through it until you reach a giant electrical tower/pylon.
Step 4 - Power the Pylon. You need to put turbines on the left and right side of the tower on the side closest to the fence. You need two turbines. Dr. Maxis will start talking and once he finishes, pick up the turbines again.
Step 5 - Kill the Electric Zombie under the Pylon. He spawns at random so if you see him in the middle of a round, it is best to leave one zombie alive (crawler) and try to lead him under the Pylon. Place the turbines in the same spot you did previously and then lead him over to them. You need to hit it with an EMP grenade.
Step 6 - Grab more turbines and get all four players into position.
  • Two players stay under the Pylon.
  • One person goes to the light at Bus Depot.
  • One person goes to the light at Diner that is next to the shed.
Step 7 - Place the fans at the same time or close to it and the achievement should pop.


Don't Fire Until You See 30
In TranZit, have all doors opened without being set on fire.

There are 19 doors in total to open making this a somewhat tricky achievement. A video guide will be the easiest to follow but below is a text guide. You will need the fan in order to get this achievement.

Locations Overview
  • Three in the Bus Depot. Two power doors.
  • Three in the Diner. One power door.
  • Four at the Farm. One power door.
  • Three at the Power Room.
  • Six in the Town. Includes safe doors.

Prices and Locations
  • Bus Depot - Two power doors are to your right. They may open at the same time. One door to the left of the work bench for 750 points.
  • Diner - Get off the BACK of the bus and open the first door for 750 points. Travel through the Diner and open the door to the right of the gas pumps for another 750 points. Lastly, run to the white shed paste the gas pumps and use the fan. Make sure when you run back to the bus you go back the way you came. Don't risk jumping over the lava pit.
  • Farm - When you arrive at the Farm, open the gate for 750 points. Travel straight forward and open the door that is on the opposite side of the area behind the truck. Use the fan and make sure the BOTH doors opened. Here is the tricky part. You need to jump over a lava crack to open the house doors. Open this for 750 points then jump BACK over the crack and hop on the bus.
  • Power Room - Upon arriving, open the outhouse door for 750 points and jump down. Use the Turbine on the door with the lightning bolt directly behind you. This will open the Pack a Punch room. You don't have to actually go into the PaP room, just place the turbine for 10 seconds or so. You will then have to collect the parts and turn on the power and the second door will open. The second door does take some time and because it is the only way back up, you might miss the bus. You can buy the 74u off the wall and just wait.
  • Town - Upon arriving, walk out the back door and make sure you don't step on the crack. Open the door for 1000 points. Through a grenade at the vault door to make it open. Walk through the door and through a grenade at the second vault door. Once you do that, walk outside and head to the bar. Make sure you jump over the crack and open the door for 750 points. Cross the street and head up the stairs and open the door to the Juggernaut room for 750 points. Jump down and hop over the crack. Now use your fan on the white door to the right and open it. The achievement should pop.

An almost foolproof method to this achievement would to have a second controller open all of the doors and just leave the first player (main account) alone. If it dies, it doesn't matter. As long as you don't walk into fire you will be fine and the achievement will unlock.

The Lights of Their Eyes 5
In Green Run, pacify at least 10 zombies with 1 EMP.

This can be done without the bus transportation on the Farm map. Just get the EMP from the box and if you hit at least 10 zombies the achievement will pop.

Undead Man's Party Bus 15
In TranZit, complete all additions to the bus in 1 game.

There are four total locations that the parts can be. The video below shows only three. All four locations are below.
Bus Depot
From the starting room build the fan and open the white door that says you need power. The part will be to your right.
Diner
From where you get off the bus, go left to the shack. Use the fan and there should be a piece in that room.
Farm
First open the gate for 750 points. Then continue forward and there will be a door you need to use the fan on straight in front of you. Piece will be on the floor.
Town
When you get off the bus you head to the left and down the street. Weave through the cars and there will be a door on the right. Once again use the fan on the door and the piece will be inside.


Dance On My Grave 5
In Green Run, acquire your Tombstone.

When you turn on the power on TranZit, a door will open after 30 so seconds in the room with the lever. When you walk up this pathway there will be a perk machine called Tombstone. Buy this and get downed. You will have the option to hit X to drop a package with all of your items and perks, minus Tombstone. Once you respawn, pick up your Tombstone drop the achievement will unlock.

Standard Equipment May Vary 25
In TranZit, acquire 4 different equippible items in 1 game.

*I advise just watching the video for locations as it is the easiest way to find their locations*
There are parts on almost every part of the map. You bring them to a work table to build them. Most parts change locations but will always be in similar areas.

Starting Room - Turbine
  • Fan - From where you start, it is on the bench by the white door.
  • Manikin - From where you start, is will be against the board in the middle of the room.
  • Plane - From where you start, go all the way to the left then at the floor by the pay phones.
Diner - Zombie Shield
  • Dolley - It is in the diner behind the counter or somewhere close to it.
  • Car Door - It will always be in the garage, which is to the left of the work bench.
Farm - Turret
  • Lawnmower - It is either outside the side of the house or in the barn.
  • LMG - Either Upstairs on the couch of the house or upstairs in the barn.
  • Ammo Belt - Either to the right of the work bench or in the kitchen.
Power Room (After Power is Turned On) - Electric Trap
  • Battery - Next to the workbench or on the barrels.
  • Tube TV - Either on the barrels overlooking the outside or on a windowsill by the catwalk.
  • Tesla Coil(?) - You need to jump down off the catwalk to another one below. It should be on the boxes to the left.


You Have No Power Over Me 15
You Have No Power Over Me

For this achievement you need to turn on the power, and then get really lucky. Avagadro or the Electric Guy spawns at random. You can either hit him with an EMP grenade or knife him like you see done in the video. Of course knifing him on later rounds isn't a smart move because he and the zombies trying to kill you have more health. But it is advised to turn on the power as soon as possible. Round 1 or 2.

I Don't Think They Exist 10
In TranZit, kill one of the denizens of the forest while it is latched onto you.

As soon as you get outside where the bus pulls up, head to the end of the road and into the fog. Doing so will spawn a Denizens. Wait for it to attack you and let it jump in you body/head. Once it has, press the melee button until it dies. It must be on you for it to unlock.
__________________

Quote:
Originally Posted by The Pants Party View Post
Still, look at it with what you've done. It's just stretched and retarded.

Last edited by StayonTarget; 01-06-2013 at 07:52 PM.
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Old 11-13-2012, 04:33 AM   #5
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Fuel Efficient 10
In TranZit, use an alternative mode of transportation.

First you need to turn on the power. Once you have done so, you will see green lights around the map. You need to get a denizen to jump on your head and you walk under the light. It will create a teleporter. Jump through and the achievement will unlock.

Happy Hour 10
In TranZit, buy 2 different perks before turning on the power.

You need to build the fan that opens the doors in the starting room of transit. You need the manican body, plane rudder, and fan. The locations are shown in this video. Then you need to buy Quick Revive (500 Points) and open the two doors to get to the bus with the fan. Do it with the fan because it won't cost. Then ride the bus to the farm (Second Stop) and open the gate. Once you have opened the gate you can run into the barn and use the fan to turn on Double Tap and buy it (2000 Points). You should be able to do with by round 2 if you maximize your points.

Special Thanks

iBuzz7S, deathmule, Tyger7, Nozza x360a, Steve007101, E vee dub, bLaKgRaVy, NakedAssassin.


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Still, look at it with what you've done. It's just stretched and retarded.

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Old 11-13-2012, 04:38 AM   #6
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Looking good.
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Old 11-13-2012, 04:43 AM   #7
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thx for the guide
heres some videos if you need them

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Old 11-13-2012, 05:23 AM   #8
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Tower of Babble 75
In TranZit, obey the voices.

Tower of Babble 75
In TranZit, obey the voices.


It looks good in Red but horrible in Orange. Which makes me not want to do it because most of the achievements will be orange.


Gathering Storm 20
Investigate the jungle facility.

Gathering Storm 20
Investigate the jungle facility.


Welcome to the Club 10
Reach Sergeant (Level 10) in multiplayer Public Match.

Welcome to the Club 10
Reach Sergeant (Level 10) in multiplayer Public Match.
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Old 11-13-2012, 07:29 AM   #9
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Let me know if you need room....btw ibuzz did not do the guide, if you read it he says "ALL credit to OLine57"
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Old 11-13-2012, 07:44 AM   #10
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Good start and I like the colour code idea, will be using this in few days.
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Old 11-13-2012, 09:21 AM   #12
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i got Trained Up 10 achievement form Multiplayer Combat Training Objective playlists!
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Old 11-13-2012, 01:23 PM   #13
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The forum needs more intel videos. There's only 1 linked in every thread...
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Old 11-13-2012, 01:27 PM   #14
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The forum needs more intel videos. There's only 1 linked in every thread...
I agree we need more intel vids and not videos for something like Tower of Babble or anything...
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Old 11-13-2012, 01:33 PM   #15
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Quote:
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The forum needs more intel videos. There's only 1 linked in every thread...
This site is turning into an advertising hub for YouTube videos. Over the last few weeks, I've noticed an influx of video guides being posted, mainly just rushed, set to private and with the message "use these in any guides".

Then you get fuckwits with partnerships having a go at you because you have bigger balls than they do and you made your video public before theirs.

YouTube is serious business!

OP, good to see the guide coming along. My main use for this is the Intel, which I've already posted a video for (not my video) so I'll be using that and trying to do everything else on my own.
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Old 11-13-2012, 01:38 PM   #16
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Little empty, so let me help fill some of those gaps up. I'm going to give these some short and sweet descriptions. So work with them.

Hey Good Looking
Mission 5: Fallen Angel. Nearing the end of the level, you'll be put back into the car. Right at this point, a helicopter will crash ahead of you and you'll then see a pipe explode with then flames coming out of it.

Instead of driving through the flames, keep to the right and head around/underneath it. IF done right, you won't get hurt and the achievement will unlock.

Family Reuinion
Mission 7: Suffer With Me. At the end of the mission, you'll need to snipe a guy in the head. Instead of doing that, either shoot him in the lower body region twice and the achievement will unlock.

I Don't Think They Exist
As soon as you get outside where the bus pulls up, head to the end of the road and into the fog. Doing so will spawn a Denizens. Wait for it to attack you and let it jump in you body/head. Once it has, press melee until it dies. Must be on you for it to unlock.

High IQ
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Old 11-13-2012, 01:51 PM   #17
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Good stuff so far bro
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Old 11-13-2012, 02:00 PM   #18
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I need add a special thanks/credit and throw deathmule and Nozza in there. I will find which levels each story missions are and what achievements go with them along with figuring out some zombie stuff. All of this should come today.

Again, constructive criticism is welcome. I know it is a bit empty, but the game hasn't even been out for 24 hours at the time of this posting.


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Let me know if you need room....btw ibuzz did not do the guide, if you read it he says "ALL credit to OLine57"
Changed to "compiled".
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Old 11-13-2012, 03:06 PM   #19
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Back in Time
For this to unlock, you need to get a kill with the future weapon of choice. Once you've done that, you can do whatever you like with the gun - keep it or throw it away. Then complete the mission and the achievement will unlock.

Missions in the past consist of - Pyrrhic Victory, Old Wounds, Time And Fate, and Suffer With Me.
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Old 11-13-2012, 03:23 PM   #20
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I can help with few zombie achievements.



~~~~~Dance on my grave~~~~~
Must be done in co op
You get the tombstone perk in the lab area / 4th stop. Buy the perk for 2000 Points and down yourself, when your downed hold x when it says "Do Not feed the zombies" you will die and a glowing tombstone item will appear where you died. Get your friend to start a new round up and run over it to get your weapons back.

~~~~~~You have no power over me~~~~~

This achievement is kinda luck based to get the guy to spawn.
He is looks like a stickman who with an electric texture, he turns into a ball of lighting.
He will appear randomly when your playing and he shoots lighting bolts which dont have that good range. Just keep your distance from him and he will eventually fly off when he flys off you get the achievement. I Was shooting him for quite a long time and that didnt seem to do much then he randomly flew off, so im not sure if you have to shoot him or not.

~~~~~Fuel efficient~~~~~

This one is quite easy to do, all you need to do is turn on the power to get the green street lights to turn on in all areas. Then once you done that you want to go up to one and try luring a monkey jockey thing from the fog to it, then start jumping to get the jockey to come of your head. It will then borrow into the ground opening a 1 use teleport. Then all you need to do is jump into the portal, BUT it will teleport port you to another green light in the map which most of time are in the middle of no where. The easiest area to do this is either at the bus stop / area 1 behind where the bus goes. or at the diner/area 2 next to the "need power source

~~~~~Happy hour~~~~~
Fairly simple achievement all you need to do is start a game in solo mode then create the wind turbine in the little bus station where you start out, buy quick revive for 500 points. Use the turbines on the 2 doors to get you outside, then do 1-2 rounds till you get 2750 points. Head to the farm area 3rd area then open the litlle gate for 750 points and head left to the barn with crates in head upstairs and on the back wall of the barn is double tap place your wind turbine in front of it and then buy the perk then the achievement should unlock.
Alternatively you could get 3750 points after buying quick revive and get speed cola in the diner.

~~~~~Standard Equipment may vary~~~~~

For this achievement you need to make all the parts in each area.

1.Wind turbine

Area 1 Bus stop

Bench is right in front of you when you spawn as you start the game.

#Part 1 Fan - On the chair in front of the Crafting table.

#Part 2 Manaquin - Leaning on the pillar/map in the middle of the room facing towards table.

#Part 3 Name ??? - Its on the Left telephone On the wall next to the M14.

2.Meat shield/riot shield.

Area 2 diner.

Bench is in the garage where the mystery box spawns at the back of room.

#Part 1 Car door - Is either on the car In the garage which is in the room next to bench or on the table on the right as soon as you enter the room.

#Part 2 Trolley with tape?? - In the diner either in front of the cookers or next to the table at the opposite end of speed cola.

3.Sentry turret lawnmower.

Area 3 Farm.

Bench is in the farm house on the right downstairs in the first room with a table and 2 sofas in.

#Part 1 Lawnmower - Spawns Either next to the back door fo the famhouse, next to the right of some chrops which are to the left of the farm house or in the barn as you go in from the big entrance next to some barrels in front of you to the left a bit.

#Part 2 Rpd / Gun - Upstairs is either on the balconny near the mystery bos in the farm house or upstairs in the barn to the right of double tap on top of some barrels.

#Part 3 Bullets - On a table next to the tv downstairs of the farmhouse, they are also in other locations which i cannot remember right now.

4.Electric trap

Area 4 Lab/powerstation.

Go in the lab and around to the power room then, Either turn on the power to the lab to open the shutter door or use a wind turbine to open it then go upstairs and on your left.

#Part 1 Battery - Spawns on either of the barrels next to the tombstone perk, also on the barrels right infront of the jump. or in the corner of the just in front of the bench.

#Part 2 - Some wierd thing with a a pole on it with a ball at the end - to the right of tombstone perk or at the top of stairs 2nd stairs in front of the bench.

#Part 3 Speaker??? - Is either on the Window on the right at the top of stairs or the windown the otherside.

5.Jet gun.

Area 5 town
Crafting bench is in the bar building to the right of stamin up
This Part is by far the hardest so i will start easiet first and are spead out through map
#Part 1 wires- They are in Area 4/lab and are in the power plant section. They are at the bottom of the jumb bit on a small island on the left side of room on top of some barrels next to the hole in the wall which is next to the stairs leading to the electric trap bench bottom section or on top of the generators at the end of the metal bridge dead end on the bottome section.

#Part 2 jet turbine - is In between area 1 bus station and area 2 diner you have to jump of the bus about half way through you will see 3 metal shutters on the door side of the bus and a weapon on the wall jump off the bus and the turbine is either in at the top of the small stairs to the right of shutters. next to one of the cars in the middle or in leaning on the wall the otherside of the metal shutters next to a small building with a zombie window.

#Part 3 torch head???- In the cabin between area 5 town and area 4 lab if you jump out of the bus when you get to a green light and run south east to where the bus is going you will find the cabin. You can find the torch on the floor in the middle of room or on either small table to the left and right of the room.

#Part 4 trigger -Which is in nacht de untoten.
To get there you need to jump of the bus at the 1st or 2nd gap in the corn chrops on the same side of the doors of the bus in between Area 3 farm and area 4 lab/powerplant. if you jump of at first gap follow path then you will turn left and then look for a small gap on the right quite soon after. If you jump of the 2nd gap you need to follow path turn right and look for a small gap on the left. keep on following the paths and you will find the building go inside and go to the desk blocking the stairs and the part is on that or just to the left on the fileing cabinet.

More to follow

Im in the process of doing the easter egg achievement i can make a guide when i done it.

And Don't Fire until you see achievement possibly glitched. i have opened every door i know off twice know without being set on fire. i checked my theatre videos to see if i did and didnt. I opend the wind turbine doors opened roof of diner and pack a punch area. every door i know off and still didnt pop. ive done it co op and solo. i also made sure i didnt get hit or hurt by the fire zombies.


You can use these if you want for your guide and put in your own words if that helps.

Last edited by u iz batty boi; 11-13-2012 at 05:01 PM.
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Old 11-13-2012, 03:29 PM   #21
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May as well post this here too.

You can use my video guide for the Undead Man's Party Bus.

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Old 11-13-2012, 10:56 PM   #22
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Coming along nicely here. Updates will be regular and as frequently as possible. I'm going to try to knock out the campaign by Thursday so I can include level specifics and maybe helpful information.
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Old 11-14-2012, 06:20 AM   #23
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Quote:
Dirty Business 15G

Listen and think before you shoot.
Level 3, after some horseback riding you interrogate a russian guy. Forgot his name but you need to mash X in order to resist shooting him. If done successfully on level "Suffer with me" you'll pop this achievement automatically, during the part at the motel.

Sorry for being somewhat inaccurate. I just thought I'd share the info asap.

EDIT: I haven't confirmed whether you can rewind the story, replay mission 3 and then jump straight to "Suffer wit me". Would be nice if someone could check that out, I guess.
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Old 11-15-2012, 08:27 AM   #24
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I updated the guide and put missing descriptions in. I hope it helps, you can edit the descriptions into your own words or something. Just trying to give a hand is all.
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Another great guide, you are the best Tyger. There should be a forum section comprised entirely of your guides alone with a top sticky thread for praise.
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Old 11-15-2012, 09:25 AM   #25
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Second Chance rewind???

Question about this achievement:

Showdown 15
A duel between rivals

So what if we did the Strikeforce Mission "Second Chance" and we saved Karma already?

Can we "UNDO" the story in "Second Chance" so it doesn't register that you saved Karma and she won't be there for the cut scene in Odysseus?

Do I have to start a "New Story"? If so, that suuuucks!

------------------------------
(FROM THE GUIDE)
This is an achievement that takes a few steps between a few missions.
  1. Defalco escapes in "Karma"
  2. Skip Strikeforce Mission
  3. Kill Farid Harper in Achilles Veil
  4. Get achievement after Briggs shootout in Odysseus mission
-------------------------------


CALL OF DUTY: BLACK OPS II, 1000/1000G, Dec 14th, 2012
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Old 11-15-2012, 10:03 AM   #26
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you can test this but i think you must need the Storyreset at the Mission "Karma" and then Play all Steps.

And for "Good Karma" Achievement too when you have different Steps.

Regards
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Old 11-15-2012, 10:07 AM   #27
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Quote:
Originally Posted by Nozza x360a View Post
Back in Time
For this to unlock, you need to get a kill with the future weapon of choice. Once you've done that, you can do whatever you like with the gun - keep it or throw it away. Then complete the mission and the achievement will unlock.

Missions in the past consist of - Pyrrhic Victory, Old Wounds, Time And Fate, and Suffer With Me.
Thanks for this. Target's description is very confusing.
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Old 11-15-2012, 11:57 AM   #28
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Thanks Predni.
In other words, YES, I pretty much have to start a new story back to where decision-making is crucial to unlock achievements.

Either way, my first play through was on Easy to collect intel and familiarize myself with the game.
I'll be sure to choose correctly when I do my Veteran play through.


CALL OF DUTY: BLACK OPS II, 1000/1000G, Dec 14th, 2012
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Old 11-15-2012, 11:11 PM   #29
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With generous help with this guide from Tyger 7, I am down to just level names for missions and Zombies. Zombies will come soon and I can fill it out now, but a description from someone who has actually unlocked the achievement is a better one that a video interpretation.
So Zombies, Mission Names, More intricate details, and some descriptions being rewritten (some with videos).

u iz batty boi - I acknowledge your guide and will probably use it. Don't think it is not appreciated.
Nozza - Thank you so much for the title image!
Tyger - Thank you for the generous help. I will use that info and create as complete of descriptions as I can.
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Old 11-16-2012, 06:59 AM   #30
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Quote:
Originally Posted by iBuzz7S View Post
This site is turning into an advertising hub for YouTube videos. Over the last few weeks, I've noticed an influx of video guides being posted, mainly just rushed, set to private and with the message "use these in any guides".

Then you get fuckwits with partnerships having a go at you because you have bigger balls than they do and you made your video public before theirs.

YouTube is serious business!

OP, good to see the guide coming along. My main use for this is the Intel, which I've already posted a video for (not my video) so I'll be using that and trying to do everything else on my own.
There seems to be more and more adding videos up for the big releases - They download the game, upload it to private,and build a channel - Most of the time the guide is terrible, but its all about getting the video up before everyone else. We have to stick to guidelines set by the developer. But others that get the game illegally do whatever they want

You probably look at me as being the same as the people you are describing in your comment, but we make guides to help the community. And we try to make our videos that best we can make them - We cover any game that we get asked to do pretty much,new or old. And we have been going for nearly 2years as a youtube channel

I am actually fed up of posting guides to x360a - As the people that make achievement videos, are also creating an achievement guidea nd roadmap to feature all of their videos,and therefore monopolize the market. Rather than being fair and adding more from the community - So we will see more and more achievement guides and roadmaps here to a point where it is ridiculous - You are right youtube is BIG business and therefore why more and more people are trying to get their videos noticed

I think i might just retire from making achievement videos and just post cod montages....

Last edited by NeedToAchieve; 11-16-2012 at 07:04 AM.
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