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#31 |
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IMO, they all have different skills that need to be mastered in order to be "good" at them..
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#32 |
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RIP Cody. Miss you pup.
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Well if we are considering Internet connections to be solid for all I would say the one tht I feel needs the most raw skill is Halo. My feeling on this that Halo is the only one where the skill of players on a team will defeat a well organized team. I've seen just a bunch of good players wipe the floor with a team that was organized and practice but wasn't just naturally talented.
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#33 |
![]() Join Date: Aug 2012
Posts: 141
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It is sort of a hard question to answer. I played call of duty competitively for a few years, and let me say right now who ever says that that game does not take skill should g play against some of the best in the world and come back and post. As far as hoping on a public match, seems as if anyone can hop on and do decent in a few games. I know for me Halo takes a considerable amount of skill. Followed by Gears of War taking the most because it is so much different than all the games on today's market. In the end I think all that matters is the amount of time you put into the game. When in comes to competitive play its a different story completely, that has to do with teamwork and strategy.
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#34 |
![]() Join Date: Aug 2012
Posts: 6
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Yeah if by skill you mean complexity, they are all different and meant to be played differently, if I had to put them in order in which getting kills or campaign is the toughest, - Gears, Halo, Call of Duty. Explained.
Gears - It's setup as 3rd person, if you dont know what your doing it may be hard to get kills in multiplayer, in campaign mode still depending on what your doing it may be hard because if your used to COD or Halo it's just so different, Halo - This game has no REAL skill IMHO, you just need quick reflexes, it's easy to hide out and get kills just spray your guns, I find it sometimes hard to even do that, there are some really good people on halo don't get me wrong but I think it's a little less of an effort over gears. Call of Duty - Haha, this game just needs reflexes I'm a cod fan and I'm not the first to say it, you don't need skill to play this game.. If you stand there and shoot, if someone walks in front of you they are going to die if you hit them enough... I get killed like that all the time.. I just happen to walk in front of someone just randomly shooting.. Not lots of skill just good reflexes and good eye hand coordination and you'll be fine on cod. |
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#35 |
![]() Join Date: Jan 2009
Location: United Kingdom
Posts: 2,076
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I haven't played Gears of War online enough to make a comment on it, I enjoy both Halo and CoD, I switch every couple weeks for MP fun, I personally find Halo easier.
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#36 |
![]() Join Date: Sep 2008
Location: Iowa
Posts: 310
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My roommate is a testament to the fact that not anybody can pick up COD and do well. He does alright on single player, good enough on split screen chaos that we can put up some decent scores..... But you put him online.... Holy hell.
I have been split screening black ops with him lately, as he really wants to get good at Call of Duty (he had never played a COD until about a month ago), and having him go 1-11 or 0-17 (seriously) is painful to watch. It does take skill, albeit perhaps less than other games. Anyhow, my answer would be.... They're all the same. Different, but the same. It its a pointless argument, IMO. |
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#37 | |
![]() Join Date: Jul 2012
Posts: 7
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Quote:
OT: talking as someone who has played all three series and is quite good at all three. (Multiple 50s in H3, +2.0 k/d in most, etc.) Halo takes the most skill especially when you're talking high level play. There's such a skill gap between the more skilled players and the rest of people. IMO, you can't really be considered good at H3 if you didn't have at least one 50 and play on it to maintain that level. Reiterate: Not all 50s are good but you can't be considered good if you're not one. That being said I'm not some elitist that thinks all lower players are terrible. I've had my ass handed to me by brigs and whatnot and am willing to admit when I've been outplayed. Everyone has good and bad games. I love and play all of these games but in terms of skill: H2/3>Gears>CoD |
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#38 | ||
![]() Join Date: Dec 2010
Location: milky way galaxy, planet earth.
Posts: 3,543
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Quote:
, when that little bastard crouched it was like GG lol. retro dropshot ftwQuote:
back in my day, kids were buying lvl50 accounts all the time.. people like you who think they are so0 important, were the prime customer. theres no way you could've known the posters true skill / rank, because they stopped ALL halo3 stat tracking + he could've had other gamertags (like a lot of people did on Halo back then). i know i only just got this gamertag in 09. this account im playing on isnt a 50, why would i want to climb up all over again when the servers are plauged with derankers n shit now? -- as far as the discussion goes, i cant put an honest opinion for Gears as ive personally never gotton into that series. i tried the first (campaign + MP) but it wasnt my cup of tea. this is just my opinion, im sure everybody has a different stance on this debate, but i will give reasons for my choice. after playing both games extensively, its my honest opinion that halo is more skill-based than CoD. for starters you have energy shields, which gives the player (you) the advantage of not getting completely blindsided all game. in call of duty, its all about positioning, who sees who first. cat n mouse game, play hide and seek or peek a boo on the rafters at the back of C flag ect.. in call of duty its all shadow games (literally), and hiding out untill somebody shows on your screen. in halo if you implied that same strategy, a more skilled player would easily turn and out-BR you. teammwork, aka 'call outs' and team-shots are a big part of halo. however, it is non-existant in CoD. the most teammwork you will see is, "watch out there is a camper up there." another huge aspect is the skill gap between players. especially if you play the game competitvely, CoD i noticed just comes down to who knows the map choke points better. or who camps the hardest for their high killstreak reward. |
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#39 |
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Back in Business
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Hmm, let me guess based on your signature....
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#40 |
![]() Join Date: Jun 2009
Location: Canada, likely stuck in a snowdrift...with no shovel
Posts: 5,900
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I'd say more "easy to pick up, hard to tolerate".
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#41 |
![]() Join Date: Jun 2007
Location: South Carolina, USA
Posts: 1,190
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Any of those games requires skill to be good at but in my opinion the one shooter on XBox 360 that takes the most skill to be good at is Rainbow Six Vegas. You had to be a good player who was able to work as a team to be successful. True, it did have a free-for-all playlist but team play was where it was at. Headshots were the bread and butter way to rack up kills since body armor actually did help protect your character. Factor in flashbangs, smoke grenades, actually needing to have a grasp of small-team tactics, real world weapons that were balanced, the afore mentioned body armor that worked, character physics that behaved like real people in combat (no Halo hop, Call of Duty lag switching, or third person all the time view like Gears of War), one bullet to the head and you're dead, and you had a great first person shooter that has yet to be equaled in this console generation. But that's just my opinion.
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#42 |
![]() Join Date: Apr 2009
Location: California
Posts: 1,150
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I read the OP's post and no one elses, so here is my opinion based on my gameplay. For informational purpases I have played the following games from these series: Modern Warfare 1 & 2 and Black Ops; Gears 1,2, and 3; Halo and Halo 3.
Call of Duty takes the least skill IMO. There are so many people playing it and most are not very good, so its easy to get kills. You can also get an advantage over people by not prestiging and having access to weapons, items, and perks others of lower levels dont have. I consider myself an above average to good CoD player. Gears of War is tough to judge as a series because the gameplay is extremely different from the first to the third game (Hosting, wall bouncing, two peiceing, addition of the sawed off/Retro). But if we were to average them out I would place them in the middle. I consider myself an average Gears player Halo, for me is the toughest and I openly admit I lack any and all skill when it comes to Halo's MP. So much so that I dont even play it or the series anymore. I think this series has a more hardcore following than the others and lacks large numbers of noobs to feast upon in the MP. I could never manage to get more than a few kills because of how the shielding works and the fact that people can run away and hide before you can reload and kill them. I was never able to manage the art of allowing others to do the work and then move in for the kill. Then their is all the jumping around and tossing of sticky grenades. I dont know if its just chaos and luck or skill, but I could never manage. I am the doormat of the Halo universe.
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#43 | |
![]() Join Date: Jul 2012
Posts: 7
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No I can't tell if he has another tag but what I can tell is that he had a sub 1.0 k/d and was a colonel grade 2. That would not change with a different tag. As far as thinking I'm important I'm not sure why you come with this attitude. I started off playing Halo like many others; with friends and floormates at college, while drunk etc. It was a social thing and great fun. I started to become competitive in it and earned my first 50 and moved to other playlists to run. I wasn't the one buying 50s but I did sell an old tag that had a 50 one it. Maybe your opinion would change if you hadn't been so busy circle boosting in LW. Cheaters, boosters and people like you make me sick. Ruined the best multiplayer game, IMO. |
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#44 | |
![]() Join Date: Dec 2010
Location: milky way galaxy, planet earth.
Posts: 3,543
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Quote:
actually a lot of people try different things, on different tags. thats fine that you started off playing for fun with buddies.. but your post comes off as, "im awesome because im lvl50, if you're not lvl50 like me you have no skill." actually have no idea wtf 'circle boosting' in LW is, i had to google search it. apprently has to do with sending random recent players messages trying to boost? nice try, but no... the closest ive came to boosting is getting a group from x360a to do vidmaster annual, and thats just doing co-op lol. people like YOU make me sick, its a video game. take your head out of your ass. |
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#45 | |
![]() Join Date: Jul 2012
Posts: 7
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You're taking my whole argument out of context. There's varying degrees of skill in each game. It's obviously on a spectrum. If however you strive to be considered highly skilled there are certain requirements that you would have to ascertain. And this is circle boosting. Last edited by Jimi Thingg; 09-06-2012 at 11:19 AM. |
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#46 | |
![]() Join Date: Jan 2009
Location: United Kingdom
Posts: 2,076
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Quote:
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#47 |
![]() Join Date: Sep 2012
Posts: 4
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gears of war
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#48 |
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The Terminator
![]() Join Date: Apr 2009
Location: In a van, down by the river
Posts: 2,441
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BF > Halo = GoW > CoD
I know BF isn't on your list, but it's the only game that takes into account bullet drop, drift,etc to even a somewhat realistic extent. There's no shields, and there are no classes where people just run around the map insta-killing everyone with a knife. Halo has shields, which instantly makes things easier for news running away, but harder for people shooting at them. BXR and maintaining a headshot definitely requires some skill, however shotgun and rockets can definitely screw up the balance of the game. GoW has something similar to knife rushing in CoD with the chainsaw rushing, at least you have to button mash to block it from the front. As stated by a few other people, being third person adds a level of difficulty to a point, while also making things easier in some aspects (you can see around corners~). Even for a third person game, I always felt Gears was kinda clunky movement wise and took some time to get used to after a break. CoD is just...retarded. Dual wielding god mode weapons, knife rushing, and all the other crap that has become ever so popular in these games is just so off-putting I can't even describe. Yea, it definitely requires reflexes, but with most of the weapons in the game doing ridiculous damage, it's almost hard to not get kills. Avoiding getting killed as all you need to learn to be an MVP.
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#49 |
![]() Join Date: May 2012
Location: Oregon
Posts: 44
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IMO Halo > Gears > Cod
although Halo and Gears are pretty damn close
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#50 |
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Gears > Halo > CoD
All 3 have things that will make you stand above the rest. Cod is designed to be easy to pick up and get good, it why its so popular so naturally it takes little skill to "do good".
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#51 |
![]() Join Date: Feb 2009
Posts: 576
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I love how people say CoD is so easy to learn. Of course it's easy, on Public Games. If we're talking public games than that shouldn't even be considered such as an opinion. The biggest reason for this is because it's difficult to identify who is actually good at the game and who simply invests a lot of time on the Multiplayer without knowing anything about the game's map layout or game rules.
I'm sure if any of you guys played Gamebattles, where the games are played competitively, your opinion on Call of Duty would change. Learning map control, ways to outsmart your opponent and communicating with your teammates is almost more difficult due to the wide variety of teams compared to the other two titles where competitive gaming isn't as large anymore. If we're talking where people are playing competitively in tournaments, where real skill is displayed then there is no game that takes 'the most skill', it's all how well you get used to the engine.
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Thank you, Gackt. (:
![]() i r guy. || XBLA & Fighting Game addict. |
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