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#1 |
![]() Join Date: Aug 2012
Location: Indiana, United States
Posts: 6
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Gamertag Buzzkill
I think we can all agree that achievements usually give you a challenge and a sense of pride and accomplishment, but some achievements ask for the mundane and near impossible. Those achievements that have us running around for hours having us look like a fool trying to either fetch something or do a specific god-like task in a certain time limit or without dying. This is tedious and a complete waste of time. With these achievements, it seems developers are trying to have us suckered in to spend more time with their titles this way. For me the flags and the Templars were asking too much. Don't get me started on conversationalist. Do you agree and what was the most difficult achievement for you to claim in Assassin's Creed? In other games?
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#2 |
![]() Join Date: Jun 2012
Posts: 5
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In Assassin's Creed it was Eagle's Flight. That one was a little ridiculous. The most difficult I've had ever is a tie between Foxiest of the Hounds in Deus Ex: Human Revolution and Hardest Soul Trophy in Demon's Souls for the PS3. Wouldn;t wish to have to do either of those ones again.
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#3 |
![]() Join Date: Jan 2012
Posts: 644
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Achievements are likened unto a Double Edged Sword. While they do extend the life of a title significantly and can add a little bit of extra challenge and even fun to said title, they do have a dark side. Some tasks, as you said are downright obnoxious in terms of tedium and difficulty. For me personally, I've not gotten the Impress Vidic and River Styx Achievements in Revelations and I'm STILL missing the conversationalist from the first game.
Long Story shot, Achievements can be fun to collect but also a HUGE drain on your patience. |
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#4 | |
![]() Join Date: Sep 2009
Location: Grand Rapids, MI
Posts: 9,511
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Quote:
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#5 |
![]() Join Date: Dec 2007
Location: Newton
Posts: 224
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I just started playing the game, and as far as I am concerned, I will play it for the story, and only if I end up really really liking it will I go for all the flags and such.
That's what it comes down for me. If its really good, Ill keep playing to find all the extras while enjoying the game itself again. |
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#6 |
![]() Join Date: Sep 2011
Posts: 7
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the flags and conversationalist were a pain but it was okay. not like some rpgs open all the treasure chests kinda deal. the hell with lost odyssey.
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#7 |
![]() Join Date: Jan 2013
Posts: 41
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it's going to be hard and annoying, but it's "a part of the game"
you play, you want to be happy
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