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#121 | |
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The other 1/2
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As soon as you begin the "Priority: Cerberus HQ" mission, so long as you have OVER 4000 EMS.
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#122 |
![]() Join Date: Nov 2010
Posts: 55
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In the Academy, no matter what i do, the mech always blows up. I am using the sniper rifle shooting the shield and then shooting the driver, 2 bullet is not enough to kill him, the 3rd blows up the mech
Edit: Well in the end i got it using the atlas towards the end of the mission. Talking about the hijacker achievement
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My YOUTUBE Channel Last edited by jaycee88; 03-31-2012 at 02:07 AM. |
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#123 | |
![]() Join Date: Jan 2009
Posts: 180
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Quote:
Right now my TMS is around 6400 just playing the single player, but because it is cut in half my actual EMS is around 3200 or something like that. These are very close guesses as I don't have my Xbox on, but I know I am over 6,000 TMS for sure. Last edited by IN5TANT CLASS1C; 03-31-2012 at 10:53 AM. |
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#124 |
![]() Join Date: May 2009
Location: Allentown, PA
Posts: 551
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Yup, get it over 4000, and as soon as you head for the base, it should pop, before you even arrive. At least it did for me.
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#125 |
![]() Join Date: Jan 2009
Posts: 180
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#126 |
![]() Join Date: May 2009
Location: Allentown, PA
Posts: 551
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Some claim to have gotten Master and Commander without playing online. Personally, I don't buy it. But yes, there is another called Defender, in which you must get all zones to 100% readiness via MP. Just play "any map" so your Galactic Readiness goes up by 3-4% after each round in EVERY cluster.
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#127 |
![]() Join Date: Jan 2009
Posts: 180
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How do you do Battle Scarred?
Is it when I beat the game I upload that character into multiplayer? |
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#128 | |
![]() Join Date: Jan 2010
Location: United States
Posts: 4,898
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Quote:
- Promote a multiplayer character that has attained the highest rank (20). - Complete the game once and import the character from your previous playthrough into a new playthrough.
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99% gamerscore completion ![]() |
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#129 |
![]() Join Date: Apr 2012
Posts: 1
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I can confirm that no Multiplayer is needed for "Master and Commander" + "Defender"
![]() I continually used the ME3-Datapad for about a week alongside my 1st Playthrough until i had only the Cerberus-HQ-Mission left. I then turned in all my Missions on the Datapad (one for each sector to get 100% simultaneously in all 5), checked the War Room on the Normandy and "Defender" popped up. TMS 7043 EMS 7043 100% Galactic Readiness "Master and Commander" popped up after starting the Cerberus-HQ-Mission My Datapad usage: "1-hour-missions" during the day "6-hour-missions" at night ~1.30% readiness per hour in each sector. |
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#130 |
![]() Join Date: Mar 2012
Posts: 35
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Great guide!!! Thank you.
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#131 | |
![]() Join Date: Jan 2009
Location: Orlando
Posts: 311
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Quote:
Yes, going that route, multiplayer may not be needed. But you need an iphone or ipad or something to get it your way. What people want to know is how to get these by only playing campaign. It's impossible to get 'Defender' that way until future DLC. Master and Commander may be possible, but I'd like some proof.
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#132 |
![]() Join Date: Jan 2009
Posts: 24
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Tyger missed one character in his Romance guide (and I couldn't post it on that threat because it's Closed)...Kaidan.
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"Now get your balls out of your purse and kick some ass!" -- Jack, Mass Effect 3 |
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#133 |
![]() Join Date: Apr 2012
Location: Surrey
Posts: 5
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Cool guide very useful!!
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#134 |
![]() Join Date: Oct 2009
Location: Saginaw, Michigan
Posts: 570
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The Master And Commander achievement did not pop for me when I have a total of 5197 EMS. My Military strength is at 5250 and my readiness is at 99%. I just completed the game and I noticed this hasn't popped for me yet when it should have awhile ago. What the fuck?
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#135 | |
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The other 1/2
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Did you have that EMS before beginning the mission "Priority: Cerberus HQ" - it unlocks directly after beginning that mission, not at the end of the game.
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#136 |
![]() Join Date: Oct 2009
Location: Saginaw, Michigan
Posts: 570
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#137 | |
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The other 1/2
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Not sure what happened then. It literally unlocks directly after choosing to start the mission. If you still have a save file before that mission, just try starting it again (maybe with 100% Readiness).
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#138 |
![]() Join Date: Mar 2012
Posts: 5
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Thank you for this Guide
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#139 |
![]() Join Date: Jun 2007
Posts: 671
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For untouchable, you don't need to get to a mass relay to escape. I did it at the beginning of the game by going to the exodus cluster then leaving Utopia via the green arrow which takes you to the cluster map, I then flew to Asgard, another planet in that cluster and was scanning there. Just before I maxed out the scan I moved next to the green arrow to leave Asgard and did my scan there, when the Reapers turned up, I just traveled straight off the edge and into the cluster map to escape. I would imagine it would work for any system that has a green ring border rather than a red one.
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#140 |
![]() Join Date: Apr 2012
Posts: 34
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Thanks for the guide, it has been quite useful thus far.
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#141 |
![]() Join Date: Dec 2008
Posts: 336
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In the guide it says you need 17 matches to get maximum readiness. However, if you play 2 games in each sector and 2 games in a random sector, it will only take 12.
If you choose a specific sector you get 15% added to that sector, plus 2% added to the other 4. This would give you 23% in total, compared to 15% that you would get by choosing a random sector. |
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#142 | |
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The other 1/2
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That has not been my experience. I generally get +7% in the specific sector (rasing the total Readiness only 1%) and nothing else in the others. Not sure how you're getting those results.
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#143 |
![]() Join Date: Dec 2008
Posts: 336
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I'm basing it off what it says in the on-disc manual. Perhaps they changed the reward before the game shipped, but didn't update the manual.
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#144 | |
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The other 1/2
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That must be the case, yeah. Sadly!
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#145 |
![]() Join Date: Oct 2009
Location: Saginaw, Michigan
Posts: 570
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I figured out what the problem was. When asked if I was sure if I wanted to start the mission I said no because I had some stuff to do still. I then went up to the commanders cabin which triggered the cutscene and mission automatically for some reason anyway so I said fuck it and just finished the game. When I reloaded my save I said yes I was ready and when the same cutscene triggered the achievement popped.
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#146 |
![]() Join Date: Oct 2008
Posts: 49
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Hello. I'm looking help with the 'unwavering' achievement. Says I have done 26/27 and already completed the game but it gives me the option to attack the base again. Do I need to do it again to get the achievement or have I just missed out a side mission? Thanks
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#147 | |
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The other 1/2
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You've missed a side missions somewhere. If you completed the game (and selected a fantastic color-coded ending), then you should have got the achievement at that time.
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#148 |
![]() Join Date: Oct 2008
Posts: 49
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Typical of my luck. Only need that one mission to get the achievement
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#149 |
![]() Join Date: Jul 2011
Location: Yorkshire. UK.
Posts: 389
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I'm just gonna add this in case it's not been mentioned, but if it has then I'm just confirming this further. Anyways.
When you attain 100% readiness on all 5 systems (which should put you on well over 4000 EMS), you can simply redo the final mission in single player (assault the Illusive Man's base) and the achievement will instantly pop, saving you the hassle of playing through the entire story again. |
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#150 |
![]() Join Date: Feb 2012
Posts: 10
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Excellent Guide dude
will be using this
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