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#331 |
![]() Join Date: Jan 2010
Posts: 14
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Haha, my final moan I promise.
Has anyone noticed that whenever Cerberus throw a smoke nade...it seems to act as some incredibly strong sheild for them as well? I had one Cerberus soldier throw a smoke nade right in front of me, when the smoke erupted I could still just make him out..still standing in front of me and with my shotgun blasting at him over and over...it did absolutely nothing! OH COME ON!!
Last edited by TrendyNinja; 04-03-2012 at 01:01 PM. |
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#332 | |
![]() Join Date: Jan 2010
Location: Vault 13
Posts: 225
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Quote:
Same thing with Centurions you just described. The damage inflicted to banshees seems really inconsistent aswell. I'll tear through half of their barrier on insanity no problem, but then for some inexplicable reason my damage slows to a halt? It's like the game is trying to stay out ahead of me in the difficulty curve by changing some values or something. edit: now that I think of it maybe it's some animation priority thing?
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"God, Ted. D'you remember that fella who was so good at fashion they had to shoot him?" |
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#333 | |
![]() Join Date: Jan 2012
Location: Montreal, Canada
Posts: 176
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Quote:
That's the case in MP anyway. I imagine it's probably the same in SP.
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"I was chosen for this mission because killing is an art. --And I am a Master."
![]() Credit for this awesome sig goes to Gackt. Ty so much! ![]() <<<<I no longer have either of the Fable games available, sorry. PLEASE do not contact me about achievements for these two games, or they will be ignored at this point. Thank you!>>>> |
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#334 |
![]() Join Date: Jun 2009
Posts: 660
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Doing a Insanity run while doing all the side missions on insanity only to have one mission bug out and not let me finish it. (Citadel: Heating Unit Stabilizers)
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GT: opt1cs
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#335 |
![]() Join Date: May 2007
Posts: 5
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trying Insanity, but with the Meh! endings and slog going back to Tiger 13
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#336 |
![]() Join Date: Jan 2011
Location: United Kingdom
Posts: 558
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I don't know if players have been complaining about multiplayer in here, but here goes:
Why?! I join a game, three other players already in the lobby, the settings were on some particular map, with Geth as the enemy, on the Bronze difficulty. As soon as my screen shows the lobby, I've got 1 kick against me. Seconds after, I'm booted from the lobby. I know it's not a measure of immense skill or nothing, but my N7 rating was the second highest in the lobby (behind by 12). I messaged them "what was the point?" but I've had nothing yet. I would like to put it down to the possible MP credit glitch thing, where if true, GTFO. No offense to anyone who has tried it here, but put the god damn lobby to private FFS if you're going to do it. |
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#337 |
![]() Join Date: Nov 2009
Location: Germany
Posts: 55
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It happened to me again yesterday. This time about 4500 kills are gone. I must admit that I was about to cry to vent out the frustration, but then I joined some friends' MP game and forgot about it.
I will take bets now on whether I will get the Veteran Achievement on the third try or not. ![]() And thank you for the kind words last time. o/ |
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#338 |
![]() Join Date: Nov 2009
Posts: 244
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Have all achievements done except Unwavering and Insanity. Have had the wonderful EA server log in crap pop-up to wipe my progress on Unwavering 3 times now. I'm about to say screw Unwavering in the campaign and try my luck just beating the multiplayer maps on gold.
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#339 |
![]() Join Date: Jan 2009
Location: Finland
Posts: 1,515
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I kept my save files for ME1 for over three years, and my save files for ME2 since release. Unfortunately, the HD where I kept them gave up on me a day before ME3 came out.
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#340 |
![]() Join Date: Apr 2007
Location: Walking in a winter wonderland
Posts: 821
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Movement/cover... AGAIN!
Standing in cover and a banshee is coming towards me, I'm firing in the other direction. I think 'I'd better move or she's going to kill me' so I try to move to the next piece of cover, but nothing happens. I try again, nothing. I try to simply walk away from cover, nothing again. By the time I actually move it's already started the animation for her to grab me and kill me (which by the way is fucked anyway as you stand there without her touching you long enough to at least attempt to get away!). I've avoided spoilers and ignored people who have said the ending is shit just to see for myself but at this rate I somehow doubt it's going to be worth it!
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#341 | |
![]() Join Date: Jan 2010
Location: Vault 13
Posts: 225
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Quote:
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"God, Ted. D'you remember that fella who was so good at fashion they had to shoot him?" |
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#342 |
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This time, it's personal
![]() Join Date: Jun 2009
Location: UK
Posts: 1,295
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yeah, the movement/cover thing has got me killed a bunch. usually when a grenade comes in, i'm already in cover and either can't unstick from the cover quick enough, or i roll straight into another piece of cover within the blast radius. not sure if it's an insanity thing, but it's caused me to rage a few times.
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#343 |
![]() Join Date: Dec 2009
Posts: 194
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the problem is they (EA) want it to be plain shooter while trying not lose the fans that made Mass effect the hit and you can't do that very well. Re-using the same engine with the jerky and stiff animations.
I wish EA would just choose if they want to do plain 3rd person shooter for the masses or a proper action RPG shooter, none of this half and half shit. Its just like RE5, as faster paced shooter it was bad because of the controls. Have to laugh at the indoctrinated biodrones (on every other forum) that defend the ending as NONE of them can't defend the ending without screaming insults or explain why the ending works (or explain the plot holes) No spoilers (sorry don't worry abiout that) All their comments are constant spew of bile being the Internet hardman that they are. There is a great quote from Casey Hudson saying something about the ending choices and the final game proves him wrong and Bioware refuse to answer any questions from gaming sites about it! At the end of the day, its just a ending to the game but these idiots need to be called out on this bile (like 1 complete fuck wit on EG calling everyone else nerds, whiners etc but has not even played the 3rd game Really hope it does not set a trend where developers can't be bothered to finish the ending in a decent way, so they just make up some bullshit last minute so they can go back to eating all the deep fried pizza and acting like a celebrity on developer diaries videos |
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#344 | |
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Listening to Taylor Swift
![]() Join Date: Dec 2007
Location: Sydney
Posts: 3,524
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I am trying to force myself through the SP to unlock the insanity achievements but i have no desire to push through. I just played the Thessia mission and besides Liara's constant bitching and moaning, "really Liara, you just lost your home world to the reapers, join the club," the fight against Kai Lang feels so cheap and out of place. It honestly felt like i was playing a Japanese game from the late 90's where the character has an unbelievable amount of protection and instead of fighting like every other character, cartwheels around the area like an idiot. It's been a long time since i have seen a boss have to retreat to recharge shields, honestly these types of boss fights died out years ago and there was a good reason. I can't believe this is the same company that made ME1 and ME2, they have completely messed up the gameplay in my opinion.
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#345 | |
![]() Join Date: Oct 2011
Location: Albuquerque
Posts: 3,077
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#346 |
![]() Join Date: May 2009
Posts: 918
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i was no fan of either Leng fight and granted it's been many years since i played it but i seem to remember the Saren fight being essentially the same, him running around a big ass room occasionally throwing stuff at you.
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#347 |
![]() Join Date: Apr 2012
Posts: 3
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Great game idk why people would bitch. i loved every second of my 3 playthroughs, couldnt ask for much more, othert han when you transfer your character you can change your class
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#348 |
![]() Join Date: Jun 2007
Posts: 680
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Mass Effect 3 cannot successfully determine the custom face code......
Bah! Not a major issue really, but bloody annoying all the same. I like my Shepard, I spent ages designing him back on ME 1.
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![]() http://www.360voice.com/tag/Grumftheld My First Guide!! Way of the Samurai 3 http://www.xbox360achievements.org/g...ai-3-us/guide/ If you have any questions, please pm me on here then send me a message on Live to let me know its here and I'll get to it asap. |
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#349 |
![]() Join Date: Jun 2009
Location: San Francisco, California
Posts: 682
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Waiting for people in mp lobbies and I didn't really like the ending.
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![]() Credit Goes To Xerofox For The Great Sig
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#350 |
![]() Join Date: Nov 2010
Location: Bellevue, WA
Posts: 79
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Hate how the turrets and drones create an invisible wall not allowing me to shoot the enemies aligned with them.
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#351 |
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Well you do know this is an official bitching thread right? Maybe the last 11 pages will enlighten you?
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#352 |
![]() Join Date: Jun 2008
Posts: 114
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I liked ME3 but can't say I enjoyed it as much as the first two games.
ME3 felt rather linear with limited exploration with the Citadel being the only real place I could go visit (I do understand that there's a war on and going to Tunchanka to watch varren fight in a pit might not be a possibly). I don't think I could do missions in the order I wanted to like in the first two games. I've only been through once so I could be wrong. The section of the game on Earth at the end I feel went on too long. When I got to the missile activation thing I was hoping it would be it, but they decided to throw hordes of reapers at me. The dream sequences where Shepard is in the forest really annoyed me. My renegade Shepard cares for no one. |
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#353 |
![]() Join Date: Jan 2010
Posts: 14
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Well after completing the game on insanity I failed to get the unwavering achievement pop which as many of you have suffered from was due to my stats being reset. Says I have completed 23/27 of the missions which I can assure you is totally wrong. I have done all 27 on insanity including the dlc. I even checked all 27 missions on youtube to be extra sure and I can recall doing each and everyone of them.
Thing is...there is just no way of knowing which of those 4 missions they are. So I can't for example start a new campaign...blast through some missions on easy and then when I get to the required mission to complete on insanity switch it from easy to insanity. Basically I have to start the whole game again on insanity...noooo. ---------->EA
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#354 | |
![]() Join Date: Jan 2010
Location: Vault 13
Posts: 225
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Quote:
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"God, Ted. D'you remember that fella who was so good at fashion they had to shoot him?" |
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#355 |
![]() Join Date: Aug 2010
Posts: 68
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my only moan is probably WTF is that reporter there in the ship all the time (except possible romance that i didn't look into)... even more bizarre than the whole ending thing.
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#356 |
![]() Join Date: Aug 2009
Location: Southern California
Posts: 39
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After playing the game through 3x now (I know, I know... WHY?), I find my list of complaints growing. A few of the biggest are:
· The Ending: Great way to null out 4.5 years of gaming!! · Multiplayer: Really? The franchise was built on single player. Not everything works better with multiplayer. · Am I the only one that feels maybe the design team just got plain tired of this game? Everything seems (poorly) cobbled together in the hopes that we (the series mega-fans) won't notice. I rated Mass Effect with 5 stars because I loved the "every decision has consequences" idea (reminiscent of Star Wars KOTOR). Even the arduous task of exploration with that MAKO was not enough for me to drop my rating. In Mass Effect 2, I did take off a star for the pains of exploration, although the designers did actually improve it, slightly. Also, I thought the timing issues with finishing all the loyalty missions and the attack on the Collector base was in a sense, unfair. With Mass Effect 3, they FINALLY got the exploration right (more right would have been a mix between the system scans and the MAKO (I really loved that tank)). Unfortunately, one star goes away for, not the inclusion but the necessity of multiplayer. Another star falls for the ending and being left with a feeling of utter futility. If I was a real hard ass, I would take yet another star away for “forcing” me to purchase DLC right out of the gate making the game $70US rather than the advertised $60US. Plus, the more I play this game, I am finding more and more areas rife with the design teams’ obvious lack of enthusiasm. One would have thought that this series would have ended on a much higher note. Instead, it just seems to portray the feeling of “let’s just get it over with.” Sad. I feel like I have been slimed .
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![]() 100% Games = 102 (101 Retail, 1 XBLA) ** 100K GS Milestone reached 2012/05/07 - Rainbow Six:Vegas 2 - "Freedom Shall Prevail" ** (100,033) Last edited by Eagle41; 04-11-2012 at 08:57 PM. |
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#357 |
![]() Join Date: May 2009
Location: Poland
Posts: 146
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Game is good, but not so good as in ME2, reminds me of KotOR2, good but many issues/bugs.
For me multiplayer is great, but it suffers from EA money policy (aka buy random packs) and many bugs. Today's patch for example completely shutdown both single player and multi player, because game crashes on EA servers connection. |
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#358 | |
![]() Join Date: Jun 2009
Location: UK, Yorkshire.
Posts: 128
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I've had to restart my insanity run thanks to that bloody Eclipse bug. Whoever thought it would be a good idea to reset the flags after loading is a genius.
I'd quite like to bitch about the lack of any real exploration (really why remove the vehicles?), but i'd be here all night. Oh and the loading time for the armour takes the piss.
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#359 |
![]() Join Date: May 2011
Location: Finland
Posts: 120
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My stats reset again, this is the second time now. I will never get that Veteran achievement, but now this is starting to feel more funny than sad.
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#360 |
![]() Join Date: Jul 2009
Location: Illinois
Posts: 1,054
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Slightly disappointed in the Krogan Vanguard. I thought that he would be a powerhouse, but he just might be the worst vanguard. Nearly identical to the Krogan Soldier as well.
Krogan Biotic powers compared to Krogan Soldier powers Carnage-Carnage Fortification-Barrier (pretty much same thing) Biotic Charge-Grenades (Only difference)
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![]() Thanks to Gackt |
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